| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "../gfx_api.h" |
| #include "../renderer.h" |
| |
| #include <gapic/log.h> |
| |
| #include <EGL/egl.h> |
| |
| namespace gapir { |
| namespace { |
| |
| class RendererImpl : public Renderer { |
| public: |
| RendererImpl(); |
| virtual ~RendererImpl() override; |
| |
| virtual void setBackbuffer(int width, int height, int depthSize, int stencilSize); |
| virtual void bind() override; |
| virtual void unbind() override; |
| virtual const char* name() override; |
| virtual const char* extensions() override; |
| virtual const char* vendor() override; |
| virtual const char* version() override; |
| |
| private: |
| void reset(); |
| |
| int mWidth; |
| int mHeight; |
| int mDepthSize; |
| int mStencilSize; |
| bool mBound; |
| |
| EGLContext mContext; |
| EGLSurface mSurface; |
| EGLDisplay mDisplay; |
| }; |
| |
| RendererImpl::RendererImpl() |
| : mWidth(0) |
| , mHeight(0) |
| , mDepthSize(0) |
| , mStencilSize(0) |
| , mBound(false) |
| , mContext(EGL_NO_CONTEXT) |
| , mSurface(EGL_NO_SURFACE) { |
| |
| mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| EGLint error = eglGetError(); |
| if (error != EGL_SUCCESS) { |
| GAPID_FATAL("Failed to get EGL display: %d\n", error); |
| } |
| |
| eglInitialize(mDisplay, nullptr, nullptr); |
| error = eglGetError(); |
| if (error != EGL_SUCCESS) { |
| GAPID_FATAL("Failed to initialize EGL: %d\n", error); |
| } |
| |
| eglBindAPI(EGL_OPENGL_ES_API); |
| error = eglGetError(); |
| if (error != EGL_SUCCESS) { |
| GAPID_FATAL("Failed to bind EGL API: %d\n", error); |
| } |
| |
| // Initialize with a default target. |
| setBackbuffer(8, 8, 24, 8); |
| } |
| |
| RendererImpl::~RendererImpl() { |
| reset(); |
| |
| eglTerminate(mDisplay); |
| EGLint error = eglGetError(); |
| if (error != EGL_SUCCESS) { |
| GAPID_WARNING("Failed to terminate EGL: %d\n", error); |
| } |
| |
| eglReleaseThread(); |
| error = eglGetError(); |
| if (error != EGL_SUCCESS) { |
| GAPID_WARNING("Failed to release EGL thread: %d\n", error); |
| } |
| } |
| |
| void RendererImpl::reset() { |
| unbind(); |
| |
| if (mSurface != EGL_NO_SURFACE) { |
| eglDestroySurface(mDisplay, mSurface); |
| EGLint error = eglGetError(); |
| if (error != EGL_SUCCESS) { |
| GAPID_WARNING("Failed to destroy EGL surface: %d\n", error); |
| } |
| mSurface = EGL_NO_SURFACE; |
| } |
| |
| if (mContext != EGL_NO_CONTEXT) { |
| eglDestroyContext(mDisplay, mContext); |
| EGLint error = eglGetError(); |
| if (error != EGL_SUCCESS) { |
| GAPID_WARNING("Failed to destroy EGL context: %d\n", error); |
| } |
| mContext = EGL_NO_CONTEXT; |
| } |
| |
| mWidth = 0; |
| mHeight = 0; |
| mDepthSize = 0; |
| mStencilSize = 0; |
| } |
| |
| void RendererImpl::setBackbuffer(int width, int height, int depthSize, int stencilSize) { |
| if (mContext != EGL_NO_CONTEXT && |
| mWidth == width && |
| mHeight == height && |
| mDepthSize == depthSize && |
| mStencilSize == stencilSize) { |
| // No change |
| return; |
| } |
| |
| // TODO: Check for and handle resizing path. |
| |
| const bool wasBound = mBound; |
| |
| reset(); |
| |
| // Find a supported EGL context config. |
| const int configAttribList[] = { |
| EGL_RED_SIZE, 8, |
| EGL_GREEN_SIZE, 8, |
| EGL_BLUE_SIZE, 8, |
| EGL_ALPHA_SIZE, 8, |
| EGL_BUFFER_SIZE, 32, |
| EGL_DEPTH_SIZE, depthSize, |
| EGL_STENCIL_SIZE, stencilSize, |
| EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, |
| EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
| EGL_NONE |
| }; |
| int one = 1; |
| EGLConfig eglConfig; |
| eglChooseConfig(mDisplay, configAttribList, &eglConfig, 1, &one); |
| EGLint error = eglGetError(); |
| if (error != EGL_SUCCESS) { |
| GAPID_FATAL("Failed to choose EGL config: %d\n", error); |
| } |
| |
| // Create an EGL context. |
| const int contextAttribList[] = { |
| EGL_CONTEXT_CLIENT_VERSION, 2, |
| EGL_NONE |
| }; |
| mContext = eglCreateContext(mDisplay, eglConfig, EGL_NO_CONTEXT, contextAttribList); |
| error = eglGetError(); |
| if (error != EGL_SUCCESS) { |
| GAPID_FATAL("Failed to create EGL context: %d\n", error); |
| } |
| |
| // Create an EGL surface for the read/draw framebuffer. |
| const int surfaceAttribList[] = { |
| EGL_WIDTH, width, |
| EGL_HEIGHT, height, |
| EGL_NONE |
| }; |
| mSurface = eglCreatePbufferSurface(mDisplay, eglConfig, surfaceAttribList); |
| error = eglGetError(); |
| if (error != EGL_SUCCESS) { |
| GAPID_FATAL("Failed to create EGL pbuffer surface: %d\n", error); |
| } |
| |
| mWidth = width; |
| mHeight = height; |
| mDepthSize = depthSize; |
| mStencilSize = stencilSize; |
| |
| if (wasBound) { |
| bind(); |
| } |
| } |
| |
| |
| void RendererImpl::bind() { |
| if (!mBound) { |
| eglMakeCurrent(mDisplay, mSurface, mSurface, mContext); |
| EGLint error = eglGetError(); |
| if (error != EGL_SUCCESS) { |
| GAPID_FATAL("Failed to make EGL current: %d\n", error); |
| } |
| |
| mBound = true; |
| |
| // Initialize the graphics API |
| // TODO: Inefficient - consider moving the imports into this renderer |
| gfxapi::Initialize(); |
| } |
| } |
| |
| void RendererImpl::unbind() { |
| if (mBound) { |
| eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| EGLint error = eglGetError(); |
| if (error != EGL_SUCCESS) { |
| GAPID_WARNING("Failed to release EGL context: %d\n", error); |
| } |
| mBound = false; |
| } |
| } |
| |
| const char* RendererImpl::name() { |
| return reinterpret_cast<const char*>( |
| gfxapi::glGetString(gfxapi::GLenum::GL_RENDERER)); |
| } |
| |
| const char* RendererImpl::extensions() { |
| return reinterpret_cast<const char*>( |
| gfxapi::glGetString(gfxapi::GLenum::GL_EXTENSIONS)); |
| } |
| |
| const char* RendererImpl::vendor() { |
| return reinterpret_cast<const char*>( |
| gfxapi::glGetString(gfxapi::GLenum::GL_VENDOR)); |
| } |
| |
| const char* RendererImpl::version() { |
| return reinterpret_cast<const char*>( |
| gfxapi::glGetString(gfxapi::GLenum::GL_VERSION)); |
| } |
| |
| } // anonymous namespace |
| |
| Renderer* Renderer::create() { |
| return new RendererImpl(); |
| } |
| |
| } // namespace gapir |
| |