Jing Yu | 95d9619 | 2010-01-27 16:28:02 -0800 | [diff] [blame] | 1 | /* |
| 2 | Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 | 2004, 2005, 2007, 2008 Rob Buis <buis@kde.org> |
| 4 | 2007 Eric Seidel <eric@webkit.org> |
| 5 | Copyright (C) 2009 Google, Inc. All rights reserved. |
| 6 | |
| 7 | This library is free software; you can redistribute it and/or |
| 8 | modify it under the terms of the GNU Library General Public |
| 9 | License as published by the Free Software Foundation; either |
| 10 | version 2 of the License, or (at your option) any later version. |
| 11 | |
| 12 | This library is distributed in the hope that it will be useful, |
| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 15 | Library General Public License for more details. |
| 16 | |
| 17 | You should have received a copy of the GNU Library General Public License |
| 18 | aint with this library; see the file COPYING.LIB. If not, write to |
| 19 | the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 20 | Boston, MA 02110-1301, USA. |
| 21 | */ |
| 22 | |
| 23 | #include "config.h" |
| 24 | |
| 25 | #if ENABLE(SVG) |
| 26 | #include "RenderSVGContainer.h" |
| 27 | |
| 28 | #include "AXObjectCache.h" |
| 29 | #include "FloatQuad.h" |
| 30 | #include "GraphicsContext.h" |
| 31 | #include "RenderView.h" |
| 32 | #include "SVGRenderSupport.h" |
| 33 | #include "SVGResourceFilter.h" |
| 34 | #include "SVGStyledElement.h" |
| 35 | #include "SVGURIReference.h" |
| 36 | |
| 37 | namespace WebCore { |
| 38 | |
| 39 | RenderSVGContainer::RenderSVGContainer(SVGStyledElement* node) |
| 40 | : RenderSVGModelObject(node) |
| 41 | , m_drawsContents(true) |
| 42 | { |
| 43 | } |
| 44 | |
| 45 | bool RenderSVGContainer::drawsContents() const |
| 46 | { |
| 47 | return m_drawsContents; |
| 48 | } |
| 49 | |
| 50 | void RenderSVGContainer::setDrawsContents(bool drawsContents) |
| 51 | { |
| 52 | m_drawsContents = drawsContents; |
| 53 | } |
| 54 | |
| 55 | void RenderSVGContainer::layout() |
| 56 | { |
| 57 | ASSERT(needsLayout()); |
| 58 | ASSERT(!view()->layoutStateEnabled()); // RenderSVGRoot disables layoutState for the SVG rendering tree. |
| 59 | |
| 60 | calcViewport(); // Allow RenderSVGViewportContainer to update its viewport |
| 61 | |
| 62 | LayoutRepainter repainter(*this, checkForRepaintDuringLayout() || selfWillPaint()); |
| 63 | calculateLocalTransform(); // Allow RenderSVGTransformableContainer to update its transform |
| 64 | |
| 65 | for (RenderObject* child = firstChild(); child; child = child->nextSibling()) { |
| 66 | // Only force our kids to layout if we're being asked to relayout as a result of a parent changing |
| 67 | // FIXME: We should be able to skip relayout of non-relative kids when only bounds size has changed |
| 68 | // that's a possible future optimization using LayoutState |
| 69 | // http://bugs.webkit.org/show_bug.cgi?id=15391 |
| 70 | if (selfNeedsLayout()) |
| 71 | child->setNeedsLayout(true); |
| 72 | |
| 73 | child->layoutIfNeeded(); |
| 74 | ASSERT(!child->needsLayout()); |
| 75 | } |
| 76 | repainter.repaintAfterLayout(); |
| 77 | |
| 78 | setNeedsLayout(false); |
| 79 | } |
| 80 | |
| 81 | bool RenderSVGContainer::selfWillPaint() const |
| 82 | { |
| 83 | #if ENABLE(FILTERS) |
| 84 | const SVGRenderStyle* svgStyle = style()->svgStyle(); |
| 85 | SVGResourceFilter* filter = getFilterById(document(), svgStyle->filter()); |
| 86 | if (filter) |
| 87 | return true; |
| 88 | #endif |
| 89 | return false; |
| 90 | } |
| 91 | |
| 92 | void RenderSVGContainer::paint(PaintInfo& paintInfo, int, int) |
| 93 | { |
| 94 | if (paintInfo.context->paintingDisabled() || !drawsContents()) |
| 95 | return; |
| 96 | |
| 97 | // Spec: groups w/o children still may render filter content. |
| 98 | if (!firstChild() && !selfWillPaint()) |
| 99 | return; |
| 100 | |
| 101 | PaintInfo childPaintInfo(paintInfo); |
| 102 | |
| 103 | childPaintInfo.context->save(); |
| 104 | |
| 105 | // Let the RenderSVGViewportContainer subclass clip if necessary |
| 106 | applyViewportClip(childPaintInfo); |
| 107 | |
| 108 | applyTransformToPaintInfo(childPaintInfo, localToParentTransform()); |
| 109 | |
| 110 | SVGResourceFilter* filter = 0; |
| 111 | FloatRect boundingBox = repaintRectInLocalCoordinates(); |
| 112 | if (childPaintInfo.phase == PaintPhaseForeground) |
| 113 | prepareToRenderSVGContent(this, childPaintInfo, boundingBox, filter); |
| 114 | |
| 115 | childPaintInfo.paintingRoot = paintingRootForChildren(childPaintInfo); |
| 116 | for (RenderObject* child = firstChild(); child; child = child->nextSibling()) |
| 117 | child->paint(childPaintInfo, 0, 0); |
| 118 | |
| 119 | if (paintInfo.phase == PaintPhaseForeground) |
| 120 | finishRenderSVGContent(this, childPaintInfo, filter, paintInfo.context); |
| 121 | |
| 122 | childPaintInfo.context->restore(); |
| 123 | |
| 124 | // FIXME: This really should be drawn from local coordinates, but currently we hack it |
| 125 | // to avoid our clip killing our outline rect. Thus we translate our |
| 126 | // outline rect into parent coords before drawing. |
| 127 | // FIXME: This means our focus ring won't share our rotation like it should. |
| 128 | // We should instead disable our clip during PaintPhaseOutline |
| 129 | IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(repaintRectInLocalCoordinates())); |
| 130 | if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) && style()->outlineWidth() && style()->visibility() == VISIBLE) |
| 131 | paintOutline(paintInfo.context, paintRectInParent.x(), paintRectInParent.y(), paintRectInParent.width(), paintRectInParent.height(), style()); |
| 132 | } |
| 133 | |
| 134 | // addFocusRingRects is called from paintOutline and needs to be in the same coordinates as the paintOuline call |
| 135 | void RenderSVGContainer::addFocusRingRects(GraphicsContext* graphicsContext, int, int) |
| 136 | { |
| 137 | IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(repaintRectInLocalCoordinates())); |
| 138 | graphicsContext->addFocusRingRect(paintRectInParent); |
| 139 | } |
| 140 | |
| 141 | FloatRect RenderSVGContainer::objectBoundingBox() const |
| 142 | { |
| 143 | return computeContainerBoundingBox(this, false); |
| 144 | } |
| 145 | |
| 146 | // RenderSVGContainer is used for <g> elements which do not themselves have a |
| 147 | // width or height, so we union all of our child rects as our repaint rect. |
| 148 | FloatRect RenderSVGContainer::repaintRectInLocalCoordinates() const |
| 149 | { |
| 150 | FloatRect repaintRect = computeContainerBoundingBox(this, true); |
| 151 | |
| 152 | // A filter on this container can paint outside of the union of the child repaint rects |
| 153 | repaintRect.unite(filterBoundingBoxForRenderer(this)); |
| 154 | |
| 155 | return repaintRect; |
| 156 | } |
| 157 | |
| 158 | bool RenderSVGContainer::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) |
| 159 | { |
| 160 | // Give RenderSVGViewportContainer a chance to apply its viewport clip |
| 161 | if (!pointIsInsideViewportClip(pointInParent)) |
| 162 | return false; |
| 163 | |
| 164 | FloatPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent); |
| 165 | |
| 166 | for (RenderObject* child = lastChild(); child; child = child->previousSibling()) { |
| 167 | if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) { |
| 168 | updateHitTestResult(result, roundedIntPoint(localPoint)); |
| 169 | return true; |
| 170 | } |
| 171 | } |
| 172 | |
| 173 | // Spec: Only graphical elements can be targeted by the mouse, period. |
| 174 | // 16.4: "If there are no graphics elements whose relevant graphics content is under the pointer (i.e., there is no target element), the event is not dispatched." |
| 175 | return false; |
| 176 | } |
| 177 | |
| 178 | } |
| 179 | |
| 180 | #endif // ENABLE(SVG) |
| 181 | |
| 182 | // vim:ts=4:noet |