| // Copyright (c) 2013-2018 Sandstorm Development Group, Inc. and contributors |
| // Licensed under the MIT License: |
| // |
| // Permission is hereby granted, free of charge, to any person obtaining a copy |
| // of this software and associated documentation files (the "Software"), to deal |
| // in the Software without restriction, including without limitation the rights |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| // copies of the Software, and to permit persons to whom the Software is |
| // furnished to do so, subject to the following conditions: |
| // |
| // The above copyright notice and this permission notice shall be included in |
| // all copies or substantial portions of the Software. |
| // |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| // THE SOFTWARE. |
| |
| // This file replaces poorly-named #defines from windows.h with properly-namespaced versions, so |
| // that they no longer conflict with similarly-named identifiers in other namespaces. |
| // |
| // This file must be #included some time after windows.h has been #included but before any attempt |
| // to use the names for other purposes. However, this can be difficult to determine in header |
| // files. Typically KJ / Cap'n Proto headers avoid including windows.h at all, but may use |
| // conflicting identifiers. In order to relieve application developers from the need to include |
| // windows-sanity.h themselves, we would like these headers to conditionally apply the fixes if |
| // and only if windows.h was already included. Therefore, this header checks if windows.h has been |
| // included and only applies fixups if this is the case. Furthermore, this header is designed such |
| // that it can be included multiple times, and the fixups will be applied the first time it is |
| // included *after* windows.h. |
| // |
| // Now, as long as any headers which need to use conflicting identifier names be sure to #include |
| // windows-sanity.h, we can be sure that no conflicts will occur regardless of in what order the |
| // application chooses to include these headers vs. windows.h. |
| |
| #if !_WIN32 && !__CYGWIN__ |
| |
| // Not on Windows. Tell the compiler never to try to include this again. |
| #pragma once |
| |
| #elif defined(_INC_WINDOWS) |
| |
| // We're on Windows and windows.h has been included. We need to fixup the namespace. We only need |
| // to do this once, but we can't do it until windows.h has been included. Since that has happened |
| // now, we use `#pragma once` to tell the compiler never to include this file again. |
| #pragma once |
| |
| namespace kj_win32_workarounds { |
| // Namespace containing constant definitions intended to replace constants that are defined as |
| // macros in the Windows headers. Do not refer to this namespace directly, we'll import it into |
| // the global scope below. |
| |
| #ifdef ERROR // This could be absent if e.g. NOGDI was used. |
| const auto ERROR_ = ERROR; |
| #undef ERROR |
| const auto ERROR = ERROR_; |
| #endif |
| |
| typedef VOID VOID_; |
| #undef VOID |
| typedef VOID_ VOID; |
| } |
| |
| // Pull our constant definitions into the global namespace -- but only if they don't already exist |
| // in the global namespace. |
| using namespace kj_win32_workarounds; |
| |
| #endif |