| // Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors |
| // Licensed under the MIT License: |
| // |
| // Permission is hereby granted, free of charge, to any person obtaining a copy |
| // of this software and associated documentation files (the "Software"), to deal |
| // in the Software without restriction, including without limitation the rights |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| // copies of the Software, and to permit persons to whom the Software is |
| // furnished to do so, subject to the following conditions: |
| // |
| // The above copyright notice and this permission notice shall be included in |
| // all copies or substantial portions of the Software. |
| // |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| // THE SOFTWARE. |
| |
| #pragma once |
| |
| #include "memory.h" |
| #include "array.h" |
| #include "string.h" |
| |
| KJ_BEGIN_HEADER |
| |
| namespace kj { |
| |
| class Arena { |
| // A class which allows several objects to be allocated in contiguous chunks of memory, then |
| // frees them all at once. |
| // |
| // Allocating from the same Arena in multiple threads concurrently is NOT safe, because making |
| // it safe would require atomic operations that would slow down allocation even when |
| // single-threaded. If you need to use arena allocation in a multithreaded context, consider |
| // allocating thread-local arenas. |
| |
| public: |
| explicit Arena(size_t chunkSizeHint = 1024); |
| // Create an Arena. `chunkSizeHint` hints at where to start when allocating chunks, but is only |
| // a hint -- the Arena will, for example, allocate progressively larger chunks as time goes on, |
| // in order to reduce overall allocation overhead. |
| |
| explicit Arena(ArrayPtr<byte> scratch); |
| // Allocates from the given scratch space first, only resorting to the heap when it runs out. |
| |
| KJ_DISALLOW_COPY(Arena); |
| ~Arena() noexcept(false); |
| |
| template <typename T, typename... Params> |
| T& allocate(Params&&... params); |
| template <typename T> |
| ArrayPtr<T> allocateArray(size_t size); |
| // Allocate an object or array of type T. If T has a non-trivial destructor, that destructor |
| // will be run during the Arena's destructor. Such destructors are run in opposite order of |
| // allocation. Note that these methods must maintain a list of destructors to call, which has |
| // overhead, but this overhead only applies if T has a non-trivial destructor. |
| |
| template <typename T, typename... Params> |
| Own<T> allocateOwn(Params&&... params); |
| template <typename T> |
| Array<T> allocateOwnArray(size_t size); |
| template <typename T> |
| ArrayBuilder<T> allocateOwnArrayBuilder(size_t capacity); |
| // Allocate an object or array of type T. Destructors are executed when the returned Own<T> |
| // or Array<T> goes out-of-scope, which must happen before the Arena is destroyed. This variant |
| // is useful when you need to control when the destructor is called. This variant also avoids |
| // the need for the Arena itself to keep track of destructors to call later, which may make it |
| // slightly more efficient. |
| |
| template <typename T> |
| inline T& copy(T&& value) { return allocate<Decay<T>>(kj::fwd<T>(value)); } |
| // Allocate a copy of the given value in the arena. This is just a shortcut for calling the |
| // type's copy (or move) constructor. |
| |
| StringPtr copyString(StringPtr content); |
| // Make a copy of the given string inside the arena, and return a pointer to the copy. |
| |
| private: |
| struct ChunkHeader { |
| ChunkHeader* next; |
| byte* pos; // first unallocated byte in this chunk |
| byte* end; // end of this chunk |
| }; |
| struct ObjectHeader { |
| void (*destructor)(void*); |
| ObjectHeader* next; |
| }; |
| |
| size_t nextChunkSize; |
| ChunkHeader* chunkList = nullptr; |
| ObjectHeader* objectList = nullptr; |
| |
| ChunkHeader* currentChunk = nullptr; |
| |
| void cleanup(); |
| // Run all destructors, leaving the above pointers null. If a destructor throws, the State is |
| // left in a consistent state, such that if cleanup() is called again, it will pick up where |
| // it left off. |
| |
| void* allocateBytes(size_t amount, uint alignment, bool hasDisposer); |
| // Allocate the given number of bytes. `hasDisposer` must be true if `setDisposer()` may be |
| // called on this pointer later. |
| |
| void* allocateBytesInternal(size_t amount, uint alignment); |
| // Try to allocate the given number of bytes without taking a lock. Fails if and only if there |
| // is no space left in the current chunk. |
| |
| void setDestructor(void* ptr, void (*destructor)(void*)); |
| // Schedule the given destructor to be executed when the Arena is destroyed. `ptr` must be a |
| // pointer previously returned by an `allocateBytes()` call for which `hasDisposer` was true. |
| |
| template <typename T> |
| static void destroyArray(void* pointer) { |
| size_t elementCount = *reinterpret_cast<size_t*>(pointer); |
| constexpr size_t prefixSize = kj::max(alignof(T), sizeof(size_t)); |
| DestructorOnlyArrayDisposer::instance.disposeImpl( |
| reinterpret_cast<byte*>(pointer) + prefixSize, |
| sizeof(T), elementCount, elementCount, &destroyObject<T>); |
| } |
| |
| template <typename T> |
| static void destroyObject(void* pointer) { |
| dtor(*reinterpret_cast<T*>(pointer)); |
| } |
| }; |
| |
| // ======================================================================================= |
| // Inline implementation details |
| |
| template <typename T, typename... Params> |
| T& Arena::allocate(Params&&... params) { |
| T& result = *reinterpret_cast<T*>(allocateBytes( |
| sizeof(T), alignof(T), !__has_trivial_destructor(T))); |
| if (!__has_trivial_constructor(T) || sizeof...(Params) > 0) { |
| ctor(result, kj::fwd<Params>(params)...); |
| } |
| if (!__has_trivial_destructor(T)) { |
| setDestructor(&result, &destroyObject<T>); |
| } |
| return result; |
| } |
| |
| template <typename T> |
| ArrayPtr<T> Arena::allocateArray(size_t size) { |
| if (__has_trivial_destructor(T)) { |
| ArrayPtr<T> result = |
| arrayPtr(reinterpret_cast<T*>(allocateBytes( |
| sizeof(T) * size, alignof(T), false)), size); |
| if (!__has_trivial_constructor(T)) { |
| for (size_t i = 0; i < size; i++) { |
| ctor(result[i]); |
| } |
| } |
| return result; |
| } else { |
| // Allocate with a 64-bit prefix in which we store the array size. |
| constexpr size_t prefixSize = kj::max(alignof(T), sizeof(size_t)); |
| void* base = allocateBytes(sizeof(T) * size + prefixSize, alignof(T), true); |
| size_t& tag = *reinterpret_cast<size_t*>(base); |
| ArrayPtr<T> result = |
| arrayPtr(reinterpret_cast<T*>(reinterpret_cast<byte*>(base) + prefixSize), size); |
| setDestructor(base, &destroyArray<T>); |
| |
| if (__has_trivial_constructor(T)) { |
| tag = size; |
| } else { |
| // In case of constructor exceptions, we need the tag to end up storing the number of objects |
| // that were successfully constructed, so that they'll be properly destroyed. |
| tag = 0; |
| for (size_t i = 0; i < size; i++) { |
| ctor(result[i]); |
| tag = i + 1; |
| } |
| } |
| return result; |
| } |
| } |
| |
| template <typename T, typename... Params> |
| Own<T> Arena::allocateOwn(Params&&... params) { |
| T& result = *reinterpret_cast<T*>(allocateBytes(sizeof(T), alignof(T), false)); |
| if (!__has_trivial_constructor(T) || sizeof...(Params) > 0) { |
| ctor(result, kj::fwd<Params>(params)...); |
| } |
| return Own<T>(&result, DestructorOnlyDisposer<T>::instance); |
| } |
| |
| template <typename T> |
| Array<T> Arena::allocateOwnArray(size_t size) { |
| ArrayBuilder<T> result = allocateOwnArrayBuilder<T>(size); |
| for (size_t i = 0; i < size; i++) { |
| result.add(); |
| } |
| return result.finish(); |
| } |
| |
| template <typename T> |
| ArrayBuilder<T> Arena::allocateOwnArrayBuilder(size_t capacity) { |
| return ArrayBuilder<T>( |
| reinterpret_cast<T*>(allocateBytes(sizeof(T) * capacity, alignof(T), false)), |
| capacity, DestructorOnlyArrayDisposer::instance); |
| } |
| |
| } // namespace kj |
| |
| KJ_END_HEADER |