| // Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors |
| // Licensed under the MIT License: |
| // |
| // Permission is hereby granted, free of charge, to any person obtaining a copy |
| // of this software and associated documentation files (the "Software"), to deal |
| // in the Software without restriction, including without limitation the rights |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| // copies of the Software, and to permit persons to whom the Software is |
| // furnished to do so, subject to the following conditions: |
| // |
| // The above copyright notice and this permission notice shall be included in |
| // all copies or substantial portions of the Software. |
| // |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| // THE SOFTWARE. |
| |
| #pragma once |
| |
| #include "array.h" |
| #include "string.h" |
| #include "vector.h" |
| #include "function.h" |
| |
| KJ_BEGIN_HEADER |
| |
| namespace kj { |
| |
| class ProcessContext { |
| // Context for command-line programs. |
| |
| public: |
| virtual StringPtr getProgramName() = 0; |
| // Get argv[0] as passed to main(). |
| |
| KJ_NORETURN(virtual void exit()) = 0; |
| // Indicates program completion. The program is considered successful unless `error()` was |
| // called. Typically this exits with _Exit(), meaning that the stack is not unwound, buffers |
| // are not flushed, etc. -- it is the responsibility of the caller to flush any buffers that |
| // matter. However, an alternate context implementation e.g. for unit testing purposes could |
| // choose to throw an exception instead. |
| // |
| // At first this approach may sound crazy. Isn't it much better to shut down cleanly? What if |
| // you lose data? However, it turns out that if you look at each common class of program, _Exit() |
| // is almost always preferable. Let's break it down: |
| // |
| // * Commands: A typical program you might run from the command line is single-threaded and |
| // exits quickly and deterministically. Commands often use buffered I/O and need to flush |
| // those buffers before exit. However, most of the work performed by destructors is not |
| // flushing buffers, but rather freeing up memory, placing objects into freelists, and closing |
| // file descriptors. All of this is irrelevant if the process is about to exit anyway, and |
| // for a command that runs quickly, time wasted freeing heap space may make a real difference |
| // in the overall runtime of a script. Meanwhile, it is usually easy to determine exactly what |
| // resources need to be flushed before exit, and easy to tell if they are not being flushed |
| // (because the command fails to produce the expected output). Therefore, it is reasonably |
| // easy for commands to explicitly ensure all output is flushed before exiting, and it is |
| // probably a good idea for them to do so anyway, because write failures should be detected |
| // and handled. For commands, a good strategy is to allocate any objects that require clean |
| // destruction on the stack, and allow them to go out of scope before the command exits. |
| // Meanwhile, any resources which do not need to be cleaned up should be allocated as members |
| // of the command's main class, whose destructor normally will not be called. |
| // |
| // * Interactive apps: Programs that interact with the user (whether they be graphical apps |
| // with windows or console-based apps like emacs) generally exit only when the user asks them |
| // to. Such applications may store large data structures in memory which need to be synced |
| // to disk, such as documents or user preferences. However, relying on stack unwind or global |
| // destructors as the mechanism for ensuring such syncing occurs is probably wrong. First of |
| // all, it's 2013, and applications ought to be actively syncing changes to non-volatile |
| // storage the moment those changes are made. Applications can crash at any time and a crash |
| // should never lose data that is more than half a second old. Meanwhile, if a user actually |
| // does try to close an application while unsaved changes exist, the application UI should |
| // prompt the user to decide what to do. Such a UI mechanism is obviously too high level to |
| // be implemented via destructors, so KJ's use of _Exit() shouldn't make a difference here. |
| // |
| // * Servers: A good server is fault-tolerant, prepared for the possibility that at any time |
| // it could crash, the OS could decide to kill it off, or the machine it is running on could |
| // just die. So, using _Exit() should be no problem. In fact, servers generally never even |
| // call exit anyway; they are killed externally. |
| // |
| // * Batch jobs: A long-running batch job is something between a command and a server. It |
| // probably knows exactly what needs to be flushed before exiting, and it probably should be |
| // fault-tolerant. |
| // |
| // Meanwhile, regardless of program type, if you are adhering to KJ style, then the use of |
| // _Exit() shouldn't be a problem anyway: |
| // |
| // * KJ style forbids global mutable state (singletons) in general and global constructors and |
| // destructors in particular. Therefore, everything that could possibly need cleanup either |
| // lives on the stack or is transitively owned by something living on the stack. |
| // |
| // * Calling exit() simply means "Don't clean up anything older than this stack frame.". If you |
| // have resources that require cleanup before exit, make sure they are owned by stack frames |
| // beyond the one that eventually calls exit(). To be as safe as possible, don't place any |
| // state in your program's main class, and don't call exit() yourself. Then, runMainAndExit() |
| // will do it, and the only thing on the stack at that time will be your main class, which |
| // has no state anyway. |
| // |
| // TODO(someday): Perhaps we should use the new std::quick_exit(), so that at_quick_exit() is |
| // available for those who really think they need it. Unfortunately, it is not yet available |
| // on many platforms. |
| |
| virtual void warning(StringPtr message) = 0; |
| // Print the given message to standard error. A newline is printed after the message if it |
| // doesn't already have one. |
| |
| virtual void error(StringPtr message) = 0; |
| // Like `warning()`, but also sets a flag indicating that the process has failed, and that when |
| // it eventually exits it should indicate an error status. |
| |
| KJ_NORETURN(virtual void exitError(StringPtr message)) = 0; |
| // Equivalent to `error(message)` followed by `exit()`. |
| |
| KJ_NORETURN(virtual void exitInfo(StringPtr message)) = 0; |
| // Displays the given non-error message to the user and then calls `exit()`. This is used to |
| // implement things like --help. |
| |
| virtual void increaseLoggingVerbosity() = 0; |
| // Increase the level of detail produced by the debug logging system. `MainBuilder` invokes |
| // this if the caller uses the -v flag. |
| |
| // TODO(someday): Add interfaces representing standard OS resources like the filesystem, so that |
| // these things can be mocked out. |
| }; |
| |
| class TopLevelProcessContext final: public ProcessContext { |
| // A ProcessContext implementation appropriate for use at the actual entry point of a process |
| // (as opposed to when you are trying to call a program's main function from within some other |
| // program). This implementation writes errors to stderr, and its `exit()` method actually |
| // calls the C `quick_exit()` function. |
| |
| public: |
| explicit TopLevelProcessContext(StringPtr programName); |
| |
| struct CleanShutdownException { int exitCode; }; |
| // If the environment variable KJ_CLEAN_SHUTDOWN is set, then exit() will actually throw this |
| // exception rather than exiting. `kj::runMain()` catches this exception and returns normally. |
| // This is useful primarily for testing purposes, to assist tools like memory leak checkers that |
| // are easily confused by quick_exit(). |
| |
| StringPtr getProgramName() override; |
| KJ_NORETURN(void exit() override); |
| void warning(StringPtr message) override; |
| void error(StringPtr message) override; |
| KJ_NORETURN(void exitError(StringPtr message) override); |
| KJ_NORETURN(void exitInfo(StringPtr message) override); |
| void increaseLoggingVerbosity() override; |
| |
| private: |
| StringPtr programName; |
| bool cleanShutdown; |
| bool hadErrors = false; |
| }; |
| |
| typedef Function<void(StringPtr programName, ArrayPtr<const StringPtr> params)> MainFunc; |
| |
| int runMainAndExit(ProcessContext& context, MainFunc&& func, int argc, char* argv[]); |
| // Runs the given main function and then exits using the given context. If an exception is thrown, |
| // this will catch it, report it via the context and exit with an error code. |
| // |
| // Normally this function does not return, because returning would probably lead to wasting time |
| // on cleanup when the process is just going to exit anyway. However, to facilitate memory leak |
| // checkers and other tools that require a clean shutdown to do their job, if the environment |
| // variable KJ_CLEAN_SHUTDOWN is set, the function will in fact return an exit code, which should |
| // then be returned from main(). |
| // |
| // Most users will use the KJ_MAIN() macro rather than call this function directly. |
| |
| #define KJ_MAIN(MainClass) \ |
| int main(int argc, char* argv[]) { \ |
| ::kj::TopLevelProcessContext context(argv[0]); \ |
| MainClass mainObject(context); \ |
| return ::kj::runMainAndExit(context, mainObject.getMain(), argc, argv); \ |
| } |
| // Convenience macro for declaring a main function based on the given class. The class must have |
| // a constructor that accepts a ProcessContext& and a method getMain() which returns |
| // kj::MainFunc (probably building it using a MainBuilder). |
| |
| class MainBuilder { |
| // Builds a main() function with nice argument parsing. As options and arguments are parsed, |
| // corresponding callbacks are called, so that you never have to write a massive switch() |
| // statement to interpret arguments. Additionally, this approach encourages you to write |
| // main classes that have a reasonable API that can be used as an alternative to their |
| // command-line interface. |
| // |
| // All StringPtrs passed to MainBuilder must remain valid until option parsing completes. The |
| // assumption is that these strings will all be literals, making this an easy requirement. If |
| // not, consider allocating them in an Arena. |
| // |
| // Some flags are automatically recognized by the main functions built by this class: |
| // --help: Prints help text and exits. The help text is constructed based on the |
| // information you provide to the builder as you define each flag. |
| // --verbose: Increase logging verbosity. |
| // --version: Print version information and exit. |
| // |
| // Example usage: |
| // |
| // class FooMain { |
| // public: |
| // FooMain(kj::ProcessContext& context): context(context) {} |
| // |
| // bool setAll() { all = true; return true; } |
| // // Enable the --all flag. |
| // |
| // kj::MainBuilder::Validity setOutput(kj::StringPtr name) { |
| // // Set the output file. |
| // |
| // if (name.endsWith(".foo")) { |
| // outputFile = name; |
| // return true; |
| // } else { |
| // return "Output file must have extension .foo."; |
| // } |
| // } |
| // |
| // kj::MainBuilder::Validity processInput(kj::StringPtr name) { |
| // // Process an input file. |
| // |
| // if (!exists(name)) { |
| // return kj::str(name, ": file not found"); |
| // } |
| // // ... process the input file ... |
| // return true; |
| // } |
| // |
| // kj::MainFunc getMain() { |
| // return MainBuilder(context, "Foo Builder v1.5", "Reads <source>s and builds a Foo.") |
| // .addOption({'a', "all"}, KJ_BIND_METHOD(*this, setAll), |
| // "Frob all the widgets. Otherwise, only some widgets are frobbed.") |
| // .addOptionWithArg({'o', "output"}, KJ_BIND_METHOD(*this, setOutput), |
| // "<filename>", "Output to <filename>. Must be a .foo file.") |
| // .expectOneOrMoreArgs("<source>", KJ_BIND_METHOD(*this, processInput)) |
| // .build(); |
| // } |
| // |
| // private: |
| // bool all = false; |
| // kj::StringPtr outputFile; |
| // kj::ProcessContext& context; |
| // }; |
| |
| public: |
| MainBuilder(ProcessContext& context, StringPtr version, |
| StringPtr briefDescription, StringPtr extendedDescription = nullptr); |
| ~MainBuilder() noexcept(false); |
| |
| class OptionName { |
| public: |
| OptionName() = default; |
| inline OptionName(char shortName): isLong(false), shortName(shortName) {} |
| inline OptionName(const char* longName): isLong(true), longName(longName) {} |
| |
| private: |
| bool isLong; |
| union { |
| char shortName; |
| const char* longName; |
| }; |
| friend class MainBuilder; |
| }; |
| |
| class Validity { |
| public: |
| inline Validity(bool valid) { |
| if (!valid) errorMessage = heapString("invalid argument"); |
| } |
| inline Validity(const char* errorMessage) |
| : errorMessage(heapString(errorMessage)) {} |
| inline Validity(String&& errorMessage) |
| : errorMessage(kj::mv(errorMessage)) {} |
| |
| inline const Maybe<String>& getError() const { return errorMessage; } |
| inline Maybe<String> releaseError() { return kj::mv(errorMessage); } |
| |
| private: |
| Maybe<String> errorMessage; |
| friend class MainBuilder; |
| }; |
| |
| MainBuilder& addOption(std::initializer_list<OptionName> names, Function<Validity()> callback, |
| StringPtr helpText); |
| // Defines a new option (flag). `names` is a list of characters and strings that can be used to |
| // specify the option on the command line. Single-character names are used with "-" while string |
| // names are used with "--". `helpText` is a natural-language description of the flag. |
| // |
| // `callback` is called when the option is seen. Its return value indicates whether the option |
| // was accepted. If not, further option processing stops, and error is written, and the process |
| // exits. |
| // |
| // Example: |
| // |
| // builder.addOption({'a', "all"}, KJ_BIND_METHOD(*this, showAll), "Show all files."); |
| // |
| // This option could be specified in the following ways: |
| // |
| // -a |
| // --all |
| // |
| // Note that single-character option names can be combined into a single argument. For example, |
| // `-abcd` is equivalent to `-a -b -c -d`. |
| // |
| // The help text for this option would look like: |
| // |
| // -a, --all |
| // Show all files. |
| // |
| // Note that help text is automatically word-wrapped. |
| |
| MainBuilder& addOptionWithArg(std::initializer_list<OptionName> names, |
| Function<Validity(StringPtr)> callback, |
| StringPtr argumentTitle, StringPtr helpText); |
| // Like `addOption()`, but adds an option which accepts an argument. `argumentTitle` is used in |
| // the help text. The argument text is passed to the callback. |
| // |
| // Example: |
| // |
| // builder.addOptionWithArg({'o', "output"}, KJ_BIND_METHOD(*this, setOutput), |
| // "<filename>", "Output to <filename>."); |
| // |
| // This option could be specified with an argument of "foo" in the following ways: |
| // |
| // -ofoo |
| // -o foo |
| // --output=foo |
| // --output foo |
| // |
| // Note that single-character option names can be combined, but only the last option can have an |
| // argument, since the characters after the option letter are interpreted as the argument. E.g. |
| // `-abofoo` would be equivalent to `-a -b -o foo`. |
| // |
| // The help text for this option would look like: |
| // |
| // -o FILENAME, --output=FILENAME |
| // Output to FILENAME. |
| |
| MainBuilder& addSubCommand(StringPtr name, Function<MainFunc()> getSubParser, |
| StringPtr briefHelpText); |
| // If exactly the given name is seen as an argument, invoke getSubParser() and then pass all |
| // remaining arguments to the parser it returns. This is useful for implementing commands which |
| // have lots of sub-commands, like "git" (which has sub-commands "checkout", "branch", "pull", |
| // etc.). |
| // |
| // `getSubParser` is only called if the command is seen. This avoids building main functions |
| // for commands that aren't used. |
| // |
| // `briefHelpText` should be brief enough to show immediately after the command name on a single |
| // line. It will not be wrapped. Users can use the built-in "help" command to get extended |
| // help on a particular command. |
| |
| MainBuilder& expectArg(StringPtr title, Function<Validity(StringPtr)> callback); |
| MainBuilder& expectOptionalArg(StringPtr title, Function<Validity(StringPtr)> callback); |
| MainBuilder& expectZeroOrMoreArgs(StringPtr title, Function<Validity(StringPtr)> callback); |
| MainBuilder& expectOneOrMoreArgs(StringPtr title, Function<Validity(StringPtr)> callback); |
| // Set callbacks to handle arguments. `expectArg()` and `expectOptionalArg()` specify positional |
| // arguments with special handling, while `expect{Zero,One}OrMoreArgs()` specifies a handler for |
| // an argument list (the handler is called once for each argument in the list). `title` |
| // specifies how the argument should be represented in the usage text. |
| // |
| // All options callbacks are called before argument callbacks, regardless of their ordering on |
| // the command line. This matches GNU getopt's behavior of permuting non-flag arguments to the |
| // end of the argument list. Also matching getopt, the special option "--" indicates that the |
| // rest of the command line is all arguments, not options, even if they start with '-'. |
| // |
| // The interpretation of positional arguments is fairly flexible. The non-optional arguments can |
| // be expected at the beginning, end, or in the middle. If more arguments are specified than |
| // the number of non-optional args, they are assigned to the optional argument handlers in the |
| // order of registration. |
| // |
| // For example, say you called: |
| // builder.expectArg("<foo>", ...); |
| // builder.expectOptionalArg("<bar>", ...); |
| // builder.expectArg("<baz>", ...); |
| // builder.expectZeroOrMoreArgs("<qux>", ...); |
| // builder.expectArg("<corge>", ...); |
| // |
| // This command requires at least three arguments: foo, baz, and corge. If four arguments are |
| // given, the second is assigned to bar. If five or more arguments are specified, then the |
| // arguments between the third and last are assigned to qux. Note that it never makes sense |
| // to call `expect*OrMoreArgs()` more than once since only the first call would ever be used. |
| // |
| // In practice, you probably shouldn't create such complicated commands as in the above example. |
| // But, this flexibility seems necessary to support commands where the first argument is special |
| // as well as commands (like `cp`) where the last argument is special. |
| |
| MainBuilder& callAfterParsing(Function<Validity()> callback); |
| // Call the given function after all arguments have been parsed. |
| |
| MainFunc build(); |
| // Build the "main" function, which simply parses the arguments. Once this returns, the |
| // `MainBuilder` is no longer valid. |
| |
| private: |
| struct Impl; |
| Own<Impl> impl; |
| |
| class MainImpl; |
| }; |
| |
| } // namespace kj |
| |
| KJ_END_HEADER |