| //===-- Background.cpp - Build an index in a background thread ------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "index/Background.h" |
| #include "ClangdUnit.h" |
| #include "Compiler.h" |
| #include "Logger.h" |
| #include "Threading.h" |
| #include "Trace.h" |
| #include "URI.h" |
| #include "index/IndexAction.h" |
| #include "index/MemIndex.h" |
| #include "index/Serialization.h" |
| #include "index/SymbolCollector.h" |
| #include "clang/Basic/SourceLocation.h" |
| #include "clang/Basic/SourceManager.h" |
| #include "llvm/ADT/STLExtras.h" |
| #include "llvm/ADT/StringMap.h" |
| #include "llvm/ADT/StringRef.h" |
| #include "llvm/Support/SHA1.h" |
| #include <memory> |
| #include <queue> |
| #include <random> |
| #include <string> |
| |
| using namespace llvm; |
| namespace clang { |
| namespace clangd { |
| |
| namespace { |
| |
| static BackgroundIndex::FileDigest digest(StringRef Content) { |
| return SHA1::hash({(const uint8_t *)Content.data(), Content.size()}); |
| } |
| |
| static Optional<BackgroundIndex::FileDigest> digestFile(const SourceManager &SM, |
| FileID FID) { |
| bool Invalid = false; |
| StringRef Content = SM.getBufferData(FID, &Invalid); |
| if (Invalid) |
| return None; |
| return digest(Content); |
| } |
| |
| llvm::SmallString<128> |
| getShardPathFromFilePath(llvm::SmallString<128> ShardRoot, |
| llvm::StringRef FilePath) { |
| sys::path::append(ShardRoot, sys::path::filename(FilePath) + |
| toHex(digest(FilePath)) + ".idx"); |
| return ShardRoot; |
| } |
| |
| // Uses disk as a storage for index shards. Creates a directory called |
| // ".clangd-index/" under the path provided during initialize. |
| // Note: Requires initialize to be called before storing or retrieval. |
| // This class is thread-safe. |
| class DiskBackedIndexStorage : public BackgroundIndexStorage { |
| llvm::SmallString<128> DiskShardRoot; |
| |
| public: |
| llvm::Expected<IndexFileIn> |
| retrieveShard(llvm::StringRef ShardIdentifier) const override { |
| auto ShardPath = getShardPathFromFilePath(DiskShardRoot, ShardIdentifier); |
| auto Buffer = MemoryBuffer::getFile(ShardPath); |
| if (!Buffer) { |
| elog("Couldn't retrieve {0}: {1}", ShardPath, |
| Buffer.getError().message()); |
| return llvm::make_error<llvm::StringError>(Buffer.getError()); |
| } |
| // FIXME: Change readIndexFile to also look at Hash of the source that |
| // generated index and skip if there is a mismatch. |
| return readIndexFile(Buffer->get()->getBuffer()); |
| } |
| |
| bool storeShard(llvm::StringRef ShardIdentifier, |
| IndexFileOut Shard) const override { |
| auto ShardPath = getShardPathFromFilePath(DiskShardRoot, ShardIdentifier); |
| std::error_code EC; |
| llvm::raw_fd_ostream OS(ShardPath, EC); |
| if (EC) { |
| elog("Failed to open {0} for writing: {1}", ShardPath, EC.message()); |
| return false; |
| } |
| OS << Shard; |
| return true; |
| } |
| |
| // Initializes DiskShardRoot to (Directory + ".clangd-index/") which is the |
| // base directory for all shard files. After the initialization succeeds all |
| // subsequent calls are no-op. |
| DiskBackedIndexStorage(llvm::StringRef Directory) : DiskShardRoot(Directory) { |
| sys::path::append(DiskShardRoot, ".clangd-index/"); |
| if (!llvm::sys::fs::exists(DiskShardRoot)) { |
| std::error_code OK; |
| std::error_code EC = llvm::sys::fs::create_directory(DiskShardRoot); |
| if (EC != OK) { |
| elog("Failed to create {0}: {1}", DiskShardRoot, EC.message()); |
| } |
| } |
| } |
| }; |
| |
| SmallString<128> getAbsolutePath(const tooling::CompileCommand &Cmd) { |
| SmallString<128> AbsolutePath; |
| if (sys::path::is_absolute(Cmd.Filename)) { |
| AbsolutePath = Cmd.Filename; |
| } else { |
| AbsolutePath = Cmd.Directory; |
| sys::path::append(AbsolutePath, Cmd.Filename); |
| } |
| return AbsolutePath; |
| } |
| |
| } // namespace |
| |
| BackgroundIndex::BackgroundIndex(Context BackgroundContext, |
| StringRef ResourceDir, |
| const FileSystemProvider &FSProvider, |
| ArrayRef<std::string> URISchemes, |
| size_t ThreadPoolSize) |
| : SwapIndex(make_unique<MemIndex>()), ResourceDir(ResourceDir), |
| FSProvider(FSProvider), BackgroundContext(std::move(BackgroundContext)), |
| URISchemes(URISchemes) { |
| assert(ThreadPoolSize > 0 && "Thread pool size can't be zero."); |
| while (ThreadPoolSize--) { |
| ThreadPool.emplace_back([this] { run(); }); |
| // Set priority to low, since background indexing is a long running task we |
| // do not want to eat up cpu when there are any other high priority threads. |
| // FIXME: In the future we might want a more general way of handling this to |
| // support tasks with various priorities. |
| setThreadPriority(ThreadPool.back(), ThreadPriority::Low); |
| } |
| } |
| |
| BackgroundIndex::~BackgroundIndex() { |
| stop(); |
| for (auto &Thread : ThreadPool) |
| Thread.join(); |
| } |
| |
| void BackgroundIndex::stop() { |
| { |
| std::lock_guard<std::mutex> Lock(QueueMu); |
| ShouldStop = true; |
| } |
| QueueCV.notify_all(); |
| } |
| |
| void BackgroundIndex::run() { |
| WithContext Background(BackgroundContext.clone()); |
| while (true) { |
| Optional<Task> Task; |
| { |
| std::unique_lock<std::mutex> Lock(QueueMu); |
| QueueCV.wait(Lock, [&] { return ShouldStop || !Queue.empty(); }); |
| if (ShouldStop) { |
| Queue.clear(); |
| QueueCV.notify_all(); |
| return; |
| } |
| ++NumActiveTasks; |
| Task = std::move(Queue.front()); |
| Queue.pop_front(); |
| } |
| (*Task)(); |
| { |
| std::unique_lock<std::mutex> Lock(QueueMu); |
| assert(NumActiveTasks > 0 && "before decrementing"); |
| --NumActiveTasks; |
| } |
| QueueCV.notify_all(); |
| } |
| } |
| |
| void BackgroundIndex::blockUntilIdleForTest() { |
| std::unique_lock<std::mutex> Lock(QueueMu); |
| QueueCV.wait(Lock, [&] { return Queue.empty() && NumActiveTasks == 0; }); |
| } |
| |
| void BackgroundIndex::enqueue(StringRef Directory, |
| tooling::CompileCommand Cmd) { |
| auto IndexStorage = BackgroundIndexStorage::getForDirectory(Directory); |
| if (IndexStorage) |
| loadShard(IndexStorage.get(), Cmd); |
| else |
| elog("No index storage for: {0}", Directory); |
| { |
| std::lock_guard<std::mutex> Lock(QueueMu); |
| enqueueLocked(std::move(Cmd), std::move(IndexStorage)); |
| } |
| QueueCV.notify_all(); |
| } |
| |
| void BackgroundIndex::loadShard(BackgroundIndexStorage *IndexStorage, |
| const tooling::CompileCommand &Cmd) { |
| assert(IndexStorage && "No index storage to load from?"); |
| auto AbsolutePath = getAbsolutePath(Cmd); |
| auto Shard = IndexStorage->retrieveShard(AbsolutePath); |
| if (Shard) { |
| // FIXME: Updated hashes once we have them in serialized format. |
| // IndexedFileDigests[AbsolutePath] = Hash; |
| IndexedSymbols.update(AbsolutePath, |
| make_unique<SymbolSlab>(std::move(*Shard->Symbols)), |
| make_unique<RefSlab>(std::move(*Shard->Refs))); |
| |
| vlog("Loaded {0} from storage", AbsolutePath); |
| } |
| } |
| |
| void BackgroundIndex::loadShards( |
| BackgroundIndexStorage *IndexStorage, |
| const std::vector<tooling::CompileCommand> &Cmds) { |
| assert(IndexStorage && "No index storage to load from?"); |
| for (const auto &Cmd : Cmds) |
| loadShard(IndexStorage, Cmd); |
| // FIXME: Maybe we should get rid of this one once we start building index |
| // periodically? Especially if we also offload this task onto the queue. |
| vlog("Rebuilding automatic index"); |
| reset(IndexedSymbols.buildIndex(IndexType::Light, DuplicateHandling::Merge, |
| URISchemes)); |
| } |
| |
| void BackgroundIndex::enqueueAll(StringRef Directory, |
| const tooling::CompilationDatabase &CDB) { |
| trace::Span Tracer("BackgroundIndexEnqueueCDB"); |
| // FIXME: this function may be slow. Perhaps enqueue a task to re-read the CDB |
| // from disk and enqueue the commands asynchronously? |
| auto Cmds = CDB.getAllCompileCommands(); |
| auto IndexStorage = BackgroundIndexStorage::getForDirectory(Directory); |
| if (IndexStorage) |
| loadShards(IndexStorage.get(), Cmds); |
| else |
| elog("No index storage for: {0}", Directory); |
| SPAN_ATTACH(Tracer, "commands", int64_t(Cmds.size())); |
| std::mt19937 Generator(std::random_device{}()); |
| std::shuffle(Cmds.begin(), Cmds.end(), Generator); |
| log("Enqueueing {0} commands for indexing from {1}", Cmds.size(), Directory); |
| { |
| std::lock_guard<std::mutex> Lock(QueueMu); |
| for (auto &Cmd : Cmds) |
| enqueueLocked(std::move(Cmd), IndexStorage); |
| } |
| QueueCV.notify_all(); |
| } |
| |
| void BackgroundIndex::enqueueLocked( |
| tooling::CompileCommand Cmd, |
| std::shared_ptr<BackgroundIndexStorage> IndexStorage) { |
| Queue.push_back(Bind( |
| [this](tooling::CompileCommand Cmd, |
| std::shared_ptr<BackgroundIndexStorage> IndexStorage) { |
| std::string Filename = Cmd.Filename; |
| Cmd.CommandLine.push_back("-resource-dir=" + ResourceDir); |
| if (auto Error = index(std::move(Cmd), IndexStorage.get())) |
| log("Indexing {0} failed: {1}", Filename, std::move(Error)); |
| }, |
| std::move(Cmd), std::move(IndexStorage))); |
| } |
| |
| // Resolves URI to file paths with cache. |
| class URIToFileCache { |
| public: |
| URIToFileCache(llvm::StringRef HintPath) : HintPath(HintPath) {} |
| |
| llvm::StringRef resolve(llvm::StringRef FileURI) { |
| auto I = URIToPathCache.try_emplace(FileURI); |
| if (I.second) { |
| auto U = URI::parse(FileURI); |
| if (!U) { |
| elog("Failed to parse URI {0}: {1}", FileURI, U.takeError()); |
| assert(false && "Failed to parse URI"); |
| return ""; |
| } |
| auto Path = URI::resolve(*U, HintPath); |
| if (!Path) { |
| elog("Failed to resolve URI {0}: {1}", FileURI, Path.takeError()); |
| assert(false && "Failed to resolve URI"); |
| return ""; |
| } |
| I.first->second = *Path; |
| } |
| return I.first->second; |
| } |
| |
| private: |
| std::string HintPath; |
| llvm::StringMap<std::string> URIToPathCache; |
| }; |
| |
| /// Given index results from a TU, only update files in \p FilesToUpdate. |
| void BackgroundIndex::update(StringRef MainFile, SymbolSlab Symbols, |
| RefSlab Refs, |
| const StringMap<FileDigest> &FilesToUpdate, |
| BackgroundIndexStorage *IndexStorage) { |
| // Partition symbols/references into files. |
| struct File { |
| DenseSet<const Symbol *> Symbols; |
| DenseSet<const Ref *> Refs; |
| }; |
| StringMap<File> Files; |
| URIToFileCache URICache(MainFile); |
| for (const auto &Sym : Symbols) { |
| if (Sym.CanonicalDeclaration) { |
| auto DeclPath = URICache.resolve(Sym.CanonicalDeclaration.FileURI); |
| if (FilesToUpdate.count(DeclPath) != 0) |
| Files[DeclPath].Symbols.insert(&Sym); |
| } |
| // For symbols with different declaration and definition locations, we store |
| // the full symbol in both the header file and the implementation file, so |
| // that merging can tell the preferred symbols (from canonical headers) from |
| // other symbols (e.g. forward declarations). |
| if (Sym.Definition && |
| Sym.Definition.FileURI != Sym.CanonicalDeclaration.FileURI) { |
| auto DefPath = URICache.resolve(Sym.Definition.FileURI); |
| if (FilesToUpdate.count(DefPath) != 0) |
| Files[DefPath].Symbols.insert(&Sym); |
| } |
| } |
| DenseMap<const Ref *, SymbolID> RefToIDs; |
| for (const auto &SymRefs : Refs) { |
| for (const auto &R : SymRefs.second) { |
| auto Path = URICache.resolve(R.Location.FileURI); |
| if (FilesToUpdate.count(Path) != 0) { |
| auto &F = Files[Path]; |
| RefToIDs[&R] = SymRefs.first; |
| F.Refs.insert(&R); |
| } |
| } |
| } |
| |
| // Build and store new slabs for each updated file. |
| for (const auto &F : Files) { |
| StringRef Path = F.first(); |
| vlog("Update symbols in {0}", Path); |
| SymbolSlab::Builder Syms; |
| RefSlab::Builder Refs; |
| for (const auto *S : F.second.Symbols) |
| Syms.insert(*S); |
| for (const auto *R : F.second.Refs) |
| Refs.insert(RefToIDs[R], *R); |
| |
| auto SS = llvm::make_unique<SymbolSlab>(std::move(Syms).build()); |
| auto RS = llvm::make_unique<RefSlab>(std::move(Refs).build()); |
| |
| auto Hash = FilesToUpdate.lookup(Path); |
| // We need to store shards before updating the index, since the latter |
| // consumes slabs. |
| // FIXME: Store Hash in the Shard. |
| if (IndexStorage) { |
| IndexFileOut Shard; |
| Shard.Symbols = SS.get(); |
| Shard.Refs = RS.get(); |
| IndexStorage->storeShard(Path, Shard); |
| } |
| |
| std::lock_guard<std::mutex> Lock(DigestsMu); |
| // This can override a newer version that is added in another thread, |
| // if this thread sees the older version but finishes later. This should be |
| // rare in practice. |
| IndexedFileDigests[Path] = Hash; |
| IndexedSymbols.update(Path, std::move(SS), std::move(RS)); |
| } |
| } |
| |
| // Creates a filter to not collect index results from files with unchanged |
| // digests. |
| // \p FileDigests contains file digests for the current indexed files, and all |
| // changed files will be added to \p FilesToUpdate. |
| decltype(SymbolCollector::Options::FileFilter) createFileFilter( |
| const llvm::StringMap<BackgroundIndex::FileDigest> &FileDigests, |
| llvm::StringMap<BackgroundIndex::FileDigest> &FilesToUpdate) { |
| return [&FileDigests, &FilesToUpdate](const SourceManager &SM, FileID FID) { |
| StringRef Path; |
| if (const auto *F = SM.getFileEntryForID(FID)) |
| Path = F->getName(); |
| if (Path.empty()) |
| return false; // Skip invalid files. |
| SmallString<128> AbsPath(Path); |
| if (std::error_code EC = |
| SM.getFileManager().getVirtualFileSystem()->makeAbsolute(AbsPath)) { |
| elog("Warning: could not make absolute file: {0}", EC.message()); |
| return false; // Skip files without absolute path. |
| } |
| sys::path::remove_dots(AbsPath, /*remove_dot_dot=*/true); |
| auto Digest = digestFile(SM, FID); |
| if (!Digest) |
| return false; |
| auto D = FileDigests.find(AbsPath); |
| if (D != FileDigests.end() && D->second == Digest) |
| return false; // Skip files that haven't changed. |
| |
| FilesToUpdate[AbsPath] = *Digest; |
| return true; |
| }; |
| } |
| |
| Error BackgroundIndex::index(tooling::CompileCommand Cmd, |
| BackgroundIndexStorage *IndexStorage) { |
| trace::Span Tracer("BackgroundIndex"); |
| SPAN_ATTACH(Tracer, "file", Cmd.Filename); |
| SmallString<128> AbsolutePath = getAbsolutePath(Cmd); |
| |
| auto FS = FSProvider.getFileSystem(); |
| auto Buf = FS->getBufferForFile(AbsolutePath); |
| if (!Buf) |
| return errorCodeToError(Buf.getError()); |
| auto Hash = digest(Buf->get()->getBuffer()); |
| |
| // Take a snapshot of the digests to avoid locking for each file in the TU. |
| llvm::StringMap<FileDigest> DigestsSnapshot; |
| { |
| std::lock_guard<std::mutex> Lock(DigestsMu); |
| if (IndexedFileDigests.lookup(AbsolutePath) == Hash) { |
| vlog("No need to index {0}, already up to date", AbsolutePath); |
| return Error::success(); |
| } |
| |
| DigestsSnapshot = IndexedFileDigests; |
| } |
| |
| log("Indexing {0}", Cmd.Filename, toHex(Hash)); |
| ParseInputs Inputs; |
| Inputs.FS = std::move(FS); |
| Inputs.FS->setCurrentWorkingDirectory(Cmd.Directory); |
| Inputs.CompileCommand = std::move(Cmd); |
| auto CI = buildCompilerInvocation(Inputs); |
| if (!CI) |
| return createStringError(inconvertibleErrorCode(), |
| "Couldn't build compiler invocation"); |
| IgnoreDiagnostics IgnoreDiags; |
| auto Clang = prepareCompilerInstance( |
| std::move(CI), /*Preamble=*/nullptr, std::move(*Buf), |
| std::make_shared<PCHContainerOperations>(), Inputs.FS, IgnoreDiags); |
| if (!Clang) |
| return createStringError(inconvertibleErrorCode(), |
| "Couldn't build compiler instance"); |
| |
| SymbolCollector::Options IndexOpts; |
| IndexOpts.URISchemes = URISchemes; |
| StringMap<FileDigest> FilesToUpdate; |
| IndexOpts.FileFilter = createFileFilter(DigestsSnapshot, FilesToUpdate); |
| SymbolSlab Symbols; |
| RefSlab Refs; |
| auto Action = createStaticIndexingAction( |
| IndexOpts, [&](SymbolSlab S) { Symbols = std::move(S); }, |
| [&](RefSlab R) { Refs = std::move(R); }); |
| |
| // We're going to run clang here, and it could potentially crash. |
| // We could use CrashRecoveryContext to try to make indexing crashes nonfatal, |
| // but the leaky "recovery" is pretty scary too in a long-running process. |
| // If crashes are a real problem, maybe we should fork a child process. |
| |
| const FrontendInputFile &Input = Clang->getFrontendOpts().Inputs.front(); |
| if (!Action->BeginSourceFile(*Clang, Input)) |
| return createStringError(inconvertibleErrorCode(), |
| "BeginSourceFile() failed"); |
| if (!Action->Execute()) |
| return createStringError(inconvertibleErrorCode(), "Execute() failed"); |
| Action->EndSourceFile(); |
| |
| log("Indexed {0} ({1} symbols, {2} refs)", Inputs.CompileCommand.Filename, |
| Symbols.size(), Refs.numRefs()); |
| SPAN_ATTACH(Tracer, "symbols", int(Symbols.size())); |
| SPAN_ATTACH(Tracer, "refs", int(Refs.numRefs())); |
| update(AbsolutePath, std::move(Symbols), std::move(Refs), FilesToUpdate, |
| IndexStorage); |
| { |
| // Make sure hash for the main file is always updated even if there is no |
| // index data in it. |
| std::lock_guard<std::mutex> Lock(DigestsMu); |
| IndexedFileDigests[AbsolutePath] = Hash; |
| } |
| |
| // FIXME: this should rebuild once-in-a-while, not after every file. |
| // At that point we should use Dex, too. |
| vlog("Rebuilding automatic index"); |
| reset(IndexedSymbols.buildIndex(IndexType::Light, DuplicateHandling::Merge, |
| URISchemes)); |
| |
| return Error::success(); |
| } |
| |
| std::function<std::shared_ptr<BackgroundIndexStorage>(llvm::StringRef)> |
| BackgroundIndexStorage::Factory = nullptr; |
| |
| } // namespace clangd |
| } // namespace clang |