| //===-- scudo_allocator.cpp -------------------------------------*- C++ -*-===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| /// | |
| /// Scudo Hardened Allocator implementation. | |
| /// It uses the sanitizer_common allocator as a base and aims at mitigating | |
| /// heap corruption vulnerabilities. It provides a checksum-guarded chunk | |
| /// header, a delayed free list, and additional sanity checks. | |
| /// | |
| //===----------------------------------------------------------------------===// | |
| #include "scudo_allocator.h" | |
| #include "scudo_crc32.h" | |
| #include "scudo_errors.h" | |
| #include "scudo_flags.h" | |
| #include "scudo_interface_internal.h" | |
| #include "scudo_tsd.h" | |
| #include "scudo_utils.h" | |
| #include "sanitizer_common/sanitizer_allocator_checks.h" | |
| #include "sanitizer_common/sanitizer_allocator_interface.h" | |
| #include "sanitizer_common/sanitizer_quarantine.h" | |
| #include <errno.h> | |
| #include <string.h> | |
| namespace __scudo { | |
| // Global static cookie, initialized at start-up. | |
| static u32 Cookie; | |
| // We default to software CRC32 if the alternatives are not supported, either | |
| // at compilation or at runtime. | |
| static atomic_uint8_t HashAlgorithm = { CRC32Software }; | |
| INLINE u32 computeCRC32(u32 Crc, uptr Value, uptr *Array, uptr ArraySize) { | |
| // If the hardware CRC32 feature is defined here, it was enabled everywhere, | |
| // as opposed to only for scudo_crc32.cpp. This means that other hardware | |
| // specific instructions were likely emitted at other places, and as a | |
| // result there is no reason to not use it here. | |
| #if defined(__SSE4_2__) || defined(__ARM_FEATURE_CRC32) | |
| Crc = CRC32_INTRINSIC(Crc, Value); | |
| for (uptr i = 0; i < ArraySize; i++) | |
| Crc = CRC32_INTRINSIC(Crc, Array[i]); | |
| return Crc; | |
| #else | |
| if (atomic_load_relaxed(&HashAlgorithm) == CRC32Hardware) { | |
| Crc = computeHardwareCRC32(Crc, Value); | |
| for (uptr i = 0; i < ArraySize; i++) | |
| Crc = computeHardwareCRC32(Crc, Array[i]); | |
| return Crc; | |
| } | |
| Crc = computeSoftwareCRC32(Crc, Value); | |
| for (uptr i = 0; i < ArraySize; i++) | |
| Crc = computeSoftwareCRC32(Crc, Array[i]); | |
| return Crc; | |
| #endif // defined(__SSE4_2__) || defined(__ARM_FEATURE_CRC32) | |
| } | |
| static BackendT &getBackend(); | |
| namespace Chunk { | |
| static INLINE AtomicPackedHeader *getAtomicHeader(void *Ptr) { | |
| return reinterpret_cast<AtomicPackedHeader *>(reinterpret_cast<uptr>(Ptr) - | |
| getHeaderSize()); | |
| } | |
| static INLINE | |
| const AtomicPackedHeader *getConstAtomicHeader(const void *Ptr) { | |
| return reinterpret_cast<const AtomicPackedHeader *>( | |
| reinterpret_cast<uptr>(Ptr) - getHeaderSize()); | |
| } | |
| static INLINE bool isAligned(const void *Ptr) { | |
| return IsAligned(reinterpret_cast<uptr>(Ptr), MinAlignment); | |
| } | |
| // We can't use the offset member of the chunk itself, as we would double | |
| // fetch it without any warranty that it wouldn't have been tampered. To | |
| // prevent this, we work with a local copy of the header. | |
| static INLINE void *getBackendPtr(const void *Ptr, UnpackedHeader *Header) { | |
| return reinterpret_cast<void *>(reinterpret_cast<uptr>(Ptr) - | |
| getHeaderSize() - (Header->Offset << MinAlignmentLog)); | |
| } | |
| // Returns the usable size for a chunk, meaning the amount of bytes from the | |
| // beginning of the user data to the end of the backend allocated chunk. | |
| static INLINE uptr getUsableSize(const void *Ptr, UnpackedHeader *Header) { | |
| const uptr ClassId = Header->ClassId; | |
| if (ClassId) | |
| return PrimaryT::ClassIdToSize(ClassId) - getHeaderSize() - | |
| (Header->Offset << MinAlignmentLog); | |
| return SecondaryT::GetActuallyAllocatedSize( | |
| getBackendPtr(Ptr, Header)) - getHeaderSize(); | |
| } | |
| // Returns the size the user requested when allocating the chunk. | |
| static INLINE uptr getSize(const void *Ptr, UnpackedHeader *Header) { | |
| const uptr SizeOrUnusedBytes = Header->SizeOrUnusedBytes; | |
| if (Header->ClassId) | |
| return SizeOrUnusedBytes; | |
| return SecondaryT::GetActuallyAllocatedSize( | |
| getBackendPtr(Ptr, Header)) - getHeaderSize() - SizeOrUnusedBytes; | |
| } | |
| // Compute the checksum of the chunk pointer and its header. | |
| static INLINE u16 computeChecksum(const void *Ptr, UnpackedHeader *Header) { | |
| UnpackedHeader ZeroChecksumHeader = *Header; | |
| ZeroChecksumHeader.Checksum = 0; | |
| uptr HeaderHolder[sizeof(UnpackedHeader) / sizeof(uptr)]; | |
| memcpy(&HeaderHolder, &ZeroChecksumHeader, sizeof(HeaderHolder)); | |
| const u32 Crc = computeCRC32(Cookie, reinterpret_cast<uptr>(Ptr), | |
| HeaderHolder, ARRAY_SIZE(HeaderHolder)); | |
| return static_cast<u16>(Crc); | |
| } | |
| // Checks the validity of a chunk by verifying its checksum. It doesn't | |
| // incur termination in the event of an invalid chunk. | |
| static INLINE bool isValid(const void *Ptr) { | |
| PackedHeader NewPackedHeader = | |
| atomic_load_relaxed(getConstAtomicHeader(Ptr)); | |
| UnpackedHeader NewUnpackedHeader = | |
| bit_cast<UnpackedHeader>(NewPackedHeader); | |
| return (NewUnpackedHeader.Checksum == | |
| computeChecksum(Ptr, &NewUnpackedHeader)); | |
| } | |
| // Ensure that ChunkAvailable is 0, so that if a 0 checksum is ever valid | |
| // for a fully nulled out header, its state will be available anyway. | |
| COMPILER_CHECK(ChunkAvailable == 0); | |
| // Loads and unpacks the header, verifying the checksum in the process. | |
| static INLINE | |
| void loadHeader(const void *Ptr, UnpackedHeader *NewUnpackedHeader) { | |
| PackedHeader NewPackedHeader = | |
| atomic_load_relaxed(getConstAtomicHeader(Ptr)); | |
| *NewUnpackedHeader = bit_cast<UnpackedHeader>(NewPackedHeader); | |
| if (UNLIKELY(NewUnpackedHeader->Checksum != | |
| computeChecksum(Ptr, NewUnpackedHeader))) | |
| dieWithMessage("corrupted chunk header at address %p\n", Ptr); | |
| } | |
| // Packs and stores the header, computing the checksum in the process. | |
| static INLINE void storeHeader(void *Ptr, UnpackedHeader *NewUnpackedHeader) { | |
| NewUnpackedHeader->Checksum = computeChecksum(Ptr, NewUnpackedHeader); | |
| PackedHeader NewPackedHeader = bit_cast<PackedHeader>(*NewUnpackedHeader); | |
| atomic_store_relaxed(getAtomicHeader(Ptr), NewPackedHeader); | |
| } | |
| // Packs and stores the header, computing the checksum in the process. We | |
| // compare the current header with the expected provided one to ensure that | |
| // we are not being raced by a corruption occurring in another thread. | |
| static INLINE void compareExchangeHeader(void *Ptr, | |
| UnpackedHeader *NewUnpackedHeader, | |
| UnpackedHeader *OldUnpackedHeader) { | |
| NewUnpackedHeader->Checksum = computeChecksum(Ptr, NewUnpackedHeader); | |
| PackedHeader NewPackedHeader = bit_cast<PackedHeader>(*NewUnpackedHeader); | |
| PackedHeader OldPackedHeader = bit_cast<PackedHeader>(*OldUnpackedHeader); | |
| if (UNLIKELY(!atomic_compare_exchange_strong( | |
| getAtomicHeader(Ptr), &OldPackedHeader, NewPackedHeader, | |
| memory_order_relaxed))) | |
| dieWithMessage("race on chunk header at address %p\n", Ptr); | |
| } | |
| } // namespace Chunk | |
| struct QuarantineCallback { | |
| explicit QuarantineCallback(AllocatorCacheT *Cache) | |
| : Cache_(Cache) {} | |
| // Chunk recycling function, returns a quarantined chunk to the backend, | |
| // first making sure it hasn't been tampered with. | |
| void Recycle(void *Ptr) { | |
| UnpackedHeader Header; | |
| Chunk::loadHeader(Ptr, &Header); | |
| if (UNLIKELY(Header.State != ChunkQuarantine)) | |
| dieWithMessage("invalid chunk state when recycling address %p\n", Ptr); | |
| UnpackedHeader NewHeader = Header; | |
| NewHeader.State = ChunkAvailable; | |
| Chunk::compareExchangeHeader(Ptr, &NewHeader, &Header); | |
| void *BackendPtr = Chunk::getBackendPtr(Ptr, &Header); | |
| if (Header.ClassId) | |
| getBackend().deallocatePrimary(Cache_, BackendPtr, Header.ClassId); | |
| else | |
| getBackend().deallocateSecondary(BackendPtr); | |
| } | |
| // Internal quarantine allocation and deallocation functions. We first check | |
| // that the batches are indeed serviced by the Primary. | |
| // TODO(kostyak): figure out the best way to protect the batches. | |
| void *Allocate(uptr Size) { | |
| const uptr BatchClassId = SizeClassMap::ClassID(sizeof(QuarantineBatch)); | |
| return getBackend().allocatePrimary(Cache_, BatchClassId); | |
| } | |
| void Deallocate(void *Ptr) { | |
| const uptr BatchClassId = SizeClassMap::ClassID(sizeof(QuarantineBatch)); | |
| getBackend().deallocatePrimary(Cache_, Ptr, BatchClassId); | |
| } | |
| AllocatorCacheT *Cache_; | |
| COMPILER_CHECK(sizeof(QuarantineBatch) < SizeClassMap::kMaxSize); | |
| }; | |
| typedef Quarantine<QuarantineCallback, void> QuarantineT; | |
| typedef QuarantineT::Cache QuarantineCacheT; | |
| COMPILER_CHECK(sizeof(QuarantineCacheT) <= | |
| sizeof(ScudoTSD::QuarantineCachePlaceHolder)); | |
| QuarantineCacheT *getQuarantineCache(ScudoTSD *TSD) { | |
| return reinterpret_cast<QuarantineCacheT *>(TSD->QuarantineCachePlaceHolder); | |
| } | |
| struct Allocator { | |
| static const uptr MaxAllowedMallocSize = | |
| FIRST_32_SECOND_64(2UL << 30, 1ULL << 40); | |
| BackendT Backend; | |
| QuarantineT Quarantine; | |
| u32 QuarantineChunksUpToSize; | |
| bool DeallocationTypeMismatch; | |
| bool ZeroContents; | |
| bool DeleteSizeMismatch; | |
| bool CheckRssLimit; | |
| uptr HardRssLimitMb; | |
| uptr SoftRssLimitMb; | |
| atomic_uint8_t RssLimitExceeded; | |
| atomic_uint64_t RssLastCheckedAtNS; | |
| explicit Allocator(LinkerInitialized) | |
| : Quarantine(LINKER_INITIALIZED) {} | |
| NOINLINE void performSanityChecks(); | |
| void init() { | |
| SanitizerToolName = "Scudo"; | |
| PrimaryAllocatorName = "ScudoPrimary"; | |
| SecondaryAllocatorName = "ScudoSecondary"; | |
| initFlags(); | |
| performSanityChecks(); | |
| // Check if hardware CRC32 is supported in the binary and by the platform, | |
| // if so, opt for the CRC32 hardware version of the checksum. | |
| if (&computeHardwareCRC32 && hasHardwareCRC32()) | |
| atomic_store_relaxed(&HashAlgorithm, CRC32Hardware); | |
| SetAllocatorMayReturnNull(common_flags()->allocator_may_return_null); | |
| Backend.init(common_flags()->allocator_release_to_os_interval_ms); | |
| HardRssLimitMb = common_flags()->hard_rss_limit_mb; | |
| SoftRssLimitMb = common_flags()->soft_rss_limit_mb; | |
| Quarantine.Init( | |
| static_cast<uptr>(getFlags()->QuarantineSizeKb) << 10, | |
| static_cast<uptr>(getFlags()->ThreadLocalQuarantineSizeKb) << 10); | |
| QuarantineChunksUpToSize = (Quarantine.GetCacheSize() == 0) ? 0 : | |
| getFlags()->QuarantineChunksUpToSize; | |
| DeallocationTypeMismatch = getFlags()->DeallocationTypeMismatch; | |
| DeleteSizeMismatch = getFlags()->DeleteSizeMismatch; | |
| ZeroContents = getFlags()->ZeroContents; | |
| if (UNLIKELY(!GetRandom(reinterpret_cast<void *>(&Cookie), sizeof(Cookie), | |
| /*blocking=*/false))) { | |
| Cookie = static_cast<u32>((NanoTime() >> 12) ^ | |
| (reinterpret_cast<uptr>(this) >> 4)); | |
| } | |
| CheckRssLimit = HardRssLimitMb || SoftRssLimitMb; | |
| if (CheckRssLimit) | |
| atomic_store_relaxed(&RssLastCheckedAtNS, MonotonicNanoTime()); | |
| } | |
| // Helper function that checks for a valid Scudo chunk. nullptr isn't. | |
| bool isValidPointer(const void *Ptr) { | |
| initThreadMaybe(); | |
| if (UNLIKELY(!Ptr)) | |
| return false; | |
| if (!Chunk::isAligned(Ptr)) | |
| return false; | |
| return Chunk::isValid(Ptr); | |
| } | |
| NOINLINE bool isRssLimitExceeded(); | |
| // Allocates a chunk. | |
| void *allocate(uptr Size, uptr Alignment, AllocType Type, | |
| bool ForceZeroContents = false) { | |
| initThreadMaybe(); | |
| if (UNLIKELY(Alignment > MaxAlignment)) { | |
| if (AllocatorMayReturnNull()) | |
| return nullptr; | |
| reportAllocationAlignmentTooBig(Alignment, MaxAlignment); | |
| } | |
| if (UNLIKELY(Alignment < MinAlignment)) | |
| Alignment = MinAlignment; | |
| const uptr NeededSize = RoundUpTo(Size ? Size : 1, MinAlignment) + | |
| Chunk::getHeaderSize(); | |
| const uptr AlignedSize = (Alignment > MinAlignment) ? | |
| NeededSize + (Alignment - Chunk::getHeaderSize()) : NeededSize; | |
| if (UNLIKELY(Size >= MaxAllowedMallocSize) || | |
| UNLIKELY(AlignedSize >= MaxAllowedMallocSize)) { | |
| if (AllocatorMayReturnNull()) | |
| return nullptr; | |
| reportAllocationSizeTooBig(Size, AlignedSize, MaxAllowedMallocSize); | |
| } | |
| if (CheckRssLimit && UNLIKELY(isRssLimitExceeded())) { | |
| if (AllocatorMayReturnNull()) | |
| return nullptr; | |
| reportRssLimitExceeded(); | |
| } | |
| // Primary and Secondary backed allocations have a different treatment. We | |
| // deal with alignment requirements of Primary serviced allocations here, | |
| // but the Secondary will take care of its own alignment needs. | |
| void *BackendPtr; | |
| uptr BackendSize; | |
| u8 ClassId; | |
| if (PrimaryT::CanAllocate(AlignedSize, MinAlignment)) { | |
| BackendSize = AlignedSize; | |
| ClassId = SizeClassMap::ClassID(BackendSize); | |
| bool UnlockRequired; | |
| ScudoTSD *TSD = getTSDAndLock(&UnlockRequired); | |
| BackendPtr = Backend.allocatePrimary(&TSD->Cache, ClassId); | |
| if (UnlockRequired) | |
| TSD->unlock(); | |
| } else { | |
| BackendSize = NeededSize; | |
| ClassId = 0; | |
| BackendPtr = Backend.allocateSecondary(BackendSize, Alignment); | |
| } | |
| if (UNLIKELY(!BackendPtr)) { | |
| SetAllocatorOutOfMemory(); | |
| if (AllocatorMayReturnNull()) | |
| return nullptr; | |
| reportOutOfMemory(Size); | |
| } | |
| // If requested, we will zero out the entire contents of the returned chunk. | |
| if ((ForceZeroContents || ZeroContents) && ClassId) | |
| memset(BackendPtr, 0, PrimaryT::ClassIdToSize(ClassId)); | |
| UnpackedHeader Header = {}; | |
| uptr UserPtr = reinterpret_cast<uptr>(BackendPtr) + Chunk::getHeaderSize(); | |
| if (UNLIKELY(!IsAligned(UserPtr, Alignment))) { | |
| // Since the Secondary takes care of alignment, a non-aligned pointer | |
| // means it is from the Primary. It is also the only case where the offset | |
| // field of the header would be non-zero. | |
| DCHECK(ClassId); | |
| const uptr AlignedUserPtr = RoundUpTo(UserPtr, Alignment); | |
| Header.Offset = (AlignedUserPtr - UserPtr) >> MinAlignmentLog; | |
| UserPtr = AlignedUserPtr; | |
| } | |
| DCHECK_LE(UserPtr + Size, reinterpret_cast<uptr>(BackendPtr) + BackendSize); | |
| Header.State = ChunkAllocated; | |
| Header.AllocType = Type; | |
| if (ClassId) { | |
| Header.ClassId = ClassId; | |
| Header.SizeOrUnusedBytes = Size; | |
| } else { | |
| // The secondary fits the allocations to a page, so the amount of unused | |
| // bytes is the difference between the end of the user allocation and the | |
| // next page boundary. | |
| const uptr PageSize = GetPageSizeCached(); | |
| const uptr TrailingBytes = (UserPtr + Size) & (PageSize - 1); | |
| if (TrailingBytes) | |
| Header.SizeOrUnusedBytes = PageSize - TrailingBytes; | |
| } | |
| void *Ptr = reinterpret_cast<void *>(UserPtr); | |
| Chunk::storeHeader(Ptr, &Header); | |
| if (SCUDO_CAN_USE_HOOKS && &__sanitizer_malloc_hook) | |
| __sanitizer_malloc_hook(Ptr, Size); | |
| return Ptr; | |
| } | |
| // Place a chunk in the quarantine or directly deallocate it in the event of | |
| // a zero-sized quarantine, or if the size of the chunk is greater than the | |
| // quarantine chunk size threshold. | |
| void quarantineOrDeallocateChunk(void *Ptr, UnpackedHeader *Header, | |
| uptr Size) { | |
| const bool BypassQuarantine = !Size || (Size > QuarantineChunksUpToSize); | |
| if (BypassQuarantine) { | |
| UnpackedHeader NewHeader = *Header; | |
| NewHeader.State = ChunkAvailable; | |
| Chunk::compareExchangeHeader(Ptr, &NewHeader, Header); | |
| void *BackendPtr = Chunk::getBackendPtr(Ptr, Header); | |
| if (Header->ClassId) { | |
| bool UnlockRequired; | |
| ScudoTSD *TSD = getTSDAndLock(&UnlockRequired); | |
| getBackend().deallocatePrimary(&TSD->Cache, BackendPtr, | |
| Header->ClassId); | |
| if (UnlockRequired) | |
| TSD->unlock(); | |
| } else { | |
| getBackend().deallocateSecondary(BackendPtr); | |
| } | |
| } else { | |
| // If a small memory amount was allocated with a larger alignment, we want | |
| // to take that into account. Otherwise the Quarantine would be filled | |
| // with tiny chunks, taking a lot of VA memory. This is an approximation | |
| // of the usable size, that allows us to not call | |
| // GetActuallyAllocatedSize. | |
| const uptr EstimatedSize = Size + (Header->Offset << MinAlignmentLog); | |
| UnpackedHeader NewHeader = *Header; | |
| NewHeader.State = ChunkQuarantine; | |
| Chunk::compareExchangeHeader(Ptr, &NewHeader, Header); | |
| bool UnlockRequired; | |
| ScudoTSD *TSD = getTSDAndLock(&UnlockRequired); | |
| Quarantine.Put(getQuarantineCache(TSD), QuarantineCallback(&TSD->Cache), | |
| Ptr, EstimatedSize); | |
| if (UnlockRequired) | |
| TSD->unlock(); | |
| } | |
| } | |
| // Deallocates a Chunk, which means either adding it to the quarantine or | |
| // directly returning it to the backend if criteria are met. | |
| void deallocate(void *Ptr, uptr DeleteSize, uptr DeleteAlignment, | |
| AllocType Type) { | |
| // For a deallocation, we only ensure minimal initialization, meaning thread | |
| // local data will be left uninitialized for now (when using ELF TLS). The | |
| // fallback cache will be used instead. This is a workaround for a situation | |
| // where the only heap operation performed in a thread would be a free past | |
| // the TLS destructors, ending up in initialized thread specific data never | |
| // being destroyed properly. Any other heap operation will do a full init. | |
| initThreadMaybe(/*MinimalInit=*/true); | |
| if (SCUDO_CAN_USE_HOOKS && &__sanitizer_free_hook) | |
| __sanitizer_free_hook(Ptr); | |
| if (UNLIKELY(!Ptr)) | |
| return; | |
| if (UNLIKELY(!Chunk::isAligned(Ptr))) | |
| dieWithMessage("misaligned pointer when deallocating address %p\n", Ptr); | |
| UnpackedHeader Header; | |
| Chunk::loadHeader(Ptr, &Header); | |
| if (UNLIKELY(Header.State != ChunkAllocated)) | |
| dieWithMessage("invalid chunk state when deallocating address %p\n", Ptr); | |
| if (DeallocationTypeMismatch) { | |
| // The deallocation type has to match the allocation one. | |
| if (Header.AllocType != Type) { | |
| // With the exception of memalign'd Chunks, that can be still be free'd. | |
| if (Header.AllocType != FromMemalign || Type != FromMalloc) | |
| dieWithMessage("allocation type mismatch when deallocating address " | |
| "%p\n", Ptr); | |
| } | |
| } | |
| const uptr Size = Chunk::getSize(Ptr, &Header); | |
| if (DeleteSizeMismatch) { | |
| if (DeleteSize && DeleteSize != Size) | |
| dieWithMessage("invalid sized delete when deallocating address %p\n", | |
| Ptr); | |
| } | |
| (void)DeleteAlignment; // TODO(kostyak): verify that the alignment matches. | |
| quarantineOrDeallocateChunk(Ptr, &Header, Size); | |
| } | |
| // Reallocates a chunk. We can save on a new allocation if the new requested | |
| // size still fits in the chunk. | |
| void *reallocate(void *OldPtr, uptr NewSize) { | |
| initThreadMaybe(); | |
| if (UNLIKELY(!Chunk::isAligned(OldPtr))) | |
| dieWithMessage("misaligned address when reallocating address %p\n", | |
| OldPtr); | |
| UnpackedHeader OldHeader; | |
| Chunk::loadHeader(OldPtr, &OldHeader); | |
| if (UNLIKELY(OldHeader.State != ChunkAllocated)) | |
| dieWithMessage("invalid chunk state when reallocating address %p\n", | |
| OldPtr); | |
| if (DeallocationTypeMismatch) { | |
| if (UNLIKELY(OldHeader.AllocType != FromMalloc)) | |
| dieWithMessage("allocation type mismatch when reallocating address " | |
| "%p\n", OldPtr); | |
| } | |
| const uptr UsableSize = Chunk::getUsableSize(OldPtr, &OldHeader); | |
| // The new size still fits in the current chunk, and the size difference | |
| // is reasonable. | |
| if (NewSize <= UsableSize && | |
| (UsableSize - NewSize) < (SizeClassMap::kMaxSize / 2)) { | |
| UnpackedHeader NewHeader = OldHeader; | |
| NewHeader.SizeOrUnusedBytes = | |
| OldHeader.ClassId ? NewSize : UsableSize - NewSize; | |
| Chunk::compareExchangeHeader(OldPtr, &NewHeader, &OldHeader); | |
| return OldPtr; | |
| } | |
| // Otherwise, we have to allocate a new chunk and copy the contents of the | |
| // old one. | |
| void *NewPtr = allocate(NewSize, MinAlignment, FromMalloc); | |
| if (NewPtr) { | |
| const uptr OldSize = OldHeader.ClassId ? OldHeader.SizeOrUnusedBytes : | |
| UsableSize - OldHeader.SizeOrUnusedBytes; | |
| memcpy(NewPtr, OldPtr, Min(NewSize, UsableSize)); | |
| quarantineOrDeallocateChunk(OldPtr, &OldHeader, OldSize); | |
| } | |
| return NewPtr; | |
| } | |
| // Helper function that returns the actual usable size of a chunk. | |
| uptr getUsableSize(const void *Ptr) { | |
| initThreadMaybe(); | |
| if (UNLIKELY(!Ptr)) | |
| return 0; | |
| UnpackedHeader Header; | |
| Chunk::loadHeader(Ptr, &Header); | |
| // Getting the usable size of a chunk only makes sense if it's allocated. | |
| if (UNLIKELY(Header.State != ChunkAllocated)) | |
| dieWithMessage("invalid chunk state when sizing address %p\n", Ptr); | |
| return Chunk::getUsableSize(Ptr, &Header); | |
| } | |
| void *calloc(uptr NMemB, uptr Size) { | |
| initThreadMaybe(); | |
| if (UNLIKELY(CheckForCallocOverflow(NMemB, Size))) { | |
| if (AllocatorMayReturnNull()) | |
| return nullptr; | |
| reportCallocOverflow(NMemB, Size); | |
| } | |
| return allocate(NMemB * Size, MinAlignment, FromMalloc, true); | |
| } | |
| void commitBack(ScudoTSD *TSD) { | |
| Quarantine.Drain(getQuarantineCache(TSD), QuarantineCallback(&TSD->Cache)); | |
| Backend.destroyCache(&TSD->Cache); | |
| } | |
| uptr getStats(AllocatorStat StatType) { | |
| initThreadMaybe(); | |
| uptr stats[AllocatorStatCount]; | |
| Backend.getStats(stats); | |
| return stats[StatType]; | |
| } | |
| bool canReturnNull() { | |
| initThreadMaybe(); | |
| return AllocatorMayReturnNull(); | |
| } | |
| void setRssLimit(uptr LimitMb, bool HardLimit) { | |
| if (HardLimit) | |
| HardRssLimitMb = LimitMb; | |
| else | |
| SoftRssLimitMb = LimitMb; | |
| CheckRssLimit = HardRssLimitMb || SoftRssLimitMb; | |
| } | |
| void printStats() { | |
| initThreadMaybe(); | |
| Backend.printStats(); | |
| } | |
| }; | |
| NOINLINE void Allocator::performSanityChecks() { | |
| // Verify that the header offset field can hold the maximum offset. In the | |
| // case of the Secondary allocator, it takes care of alignment and the | |
| // offset will always be 0. In the case of the Primary, the worst case | |
| // scenario happens in the last size class, when the backend allocation | |
| // would already be aligned on the requested alignment, which would happen | |
| // to be the maximum alignment that would fit in that size class. As a | |
| // result, the maximum offset will be at most the maximum alignment for the | |
| // last size class minus the header size, in multiples of MinAlignment. | |
| UnpackedHeader Header = {}; | |
| const uptr MaxPrimaryAlignment = | |
| 1 << MostSignificantSetBitIndex(SizeClassMap::kMaxSize - MinAlignment); | |
| const uptr MaxOffset = | |
| (MaxPrimaryAlignment - Chunk::getHeaderSize()) >> MinAlignmentLog; | |
| Header.Offset = MaxOffset; | |
| if (Header.Offset != MaxOffset) | |
| dieWithMessage("maximum possible offset doesn't fit in header\n"); | |
| // Verify that we can fit the maximum size or amount of unused bytes in the | |
| // header. Given that the Secondary fits the allocation to a page, the worst | |
| // case scenario happens in the Primary. It will depend on the second to | |
| // last and last class sizes, as well as the dynamic base for the Primary. | |
| // The following is an over-approximation that works for our needs. | |
| const uptr MaxSizeOrUnusedBytes = SizeClassMap::kMaxSize - 1; | |
| Header.SizeOrUnusedBytes = MaxSizeOrUnusedBytes; | |
| if (Header.SizeOrUnusedBytes != MaxSizeOrUnusedBytes) | |
| dieWithMessage("maximum possible unused bytes doesn't fit in header\n"); | |
| const uptr LargestClassId = SizeClassMap::kLargestClassID; | |
| Header.ClassId = LargestClassId; | |
| if (Header.ClassId != LargestClassId) | |
| dieWithMessage("largest class ID doesn't fit in header\n"); | |
| } | |
| // Opportunistic RSS limit check. This will update the RSS limit status, if | |
| // it can, every 250ms, otherwise it will just return the current one. | |
| NOINLINE bool Allocator::isRssLimitExceeded() { | |
| u64 LastCheck = atomic_load_relaxed(&RssLastCheckedAtNS); | |
| const u64 CurrentCheck = MonotonicNanoTime(); | |
| if (LIKELY(CurrentCheck < LastCheck + (250ULL * 1000000ULL))) | |
| return atomic_load_relaxed(&RssLimitExceeded); | |
| if (!atomic_compare_exchange_weak(&RssLastCheckedAtNS, &LastCheck, | |
| CurrentCheck, memory_order_relaxed)) | |
| return atomic_load_relaxed(&RssLimitExceeded); | |
| // TODO(kostyak): We currently use sanitizer_common's GetRSS which reads the | |
| // RSS from /proc/self/statm by default. We might want to | |
| // call getrusage directly, even if it's less accurate. | |
| const uptr CurrentRssMb = GetRSS() >> 20; | |
| if (HardRssLimitMb && UNLIKELY(HardRssLimitMb < CurrentRssMb)) | |
| dieWithMessage("hard RSS limit exhausted (%zdMb vs %zdMb)\n", | |
| HardRssLimitMb, CurrentRssMb); | |
| if (SoftRssLimitMb) { | |
| if (atomic_load_relaxed(&RssLimitExceeded)) { | |
| if (CurrentRssMb <= SoftRssLimitMb) | |
| atomic_store_relaxed(&RssLimitExceeded, false); | |
| } else { | |
| if (CurrentRssMb > SoftRssLimitMb) { | |
| atomic_store_relaxed(&RssLimitExceeded, true); | |
| Printf("Scudo INFO: soft RSS limit exhausted (%zdMb vs %zdMb)\n", | |
| SoftRssLimitMb, CurrentRssMb); | |
| } | |
| } | |
| } | |
| return atomic_load_relaxed(&RssLimitExceeded); | |
| } | |
| static Allocator Instance(LINKER_INITIALIZED); | |
| static BackendT &getBackend() { | |
| return Instance.Backend; | |
| } | |
| void initScudo() { | |
| Instance.init(); | |
| } | |
| void ScudoTSD::init() { | |
| getBackend().initCache(&Cache); | |
| memset(QuarantineCachePlaceHolder, 0, sizeof(QuarantineCachePlaceHolder)); | |
| } | |
| void ScudoTSD::commitBack() { | |
| Instance.commitBack(this); | |
| } | |
| void *scudoAllocate(uptr Size, uptr Alignment, AllocType Type) { | |
| if (Alignment && UNLIKELY(!IsPowerOfTwo(Alignment))) { | |
| errno = EINVAL; | |
| if (Instance.canReturnNull()) | |
| return nullptr; | |
| reportAllocationAlignmentNotPowerOfTwo(Alignment); | |
| } | |
| return SetErrnoOnNull(Instance.allocate(Size, Alignment, Type)); | |
| } | |
| void scudoDeallocate(void *Ptr, uptr Size, uptr Alignment, AllocType Type) { | |
| Instance.deallocate(Ptr, Size, Alignment, Type); | |
| } | |
| void *scudoRealloc(void *Ptr, uptr Size) { | |
| if (!Ptr) | |
| return SetErrnoOnNull(Instance.allocate(Size, MinAlignment, FromMalloc)); | |
| if (Size == 0) { | |
| Instance.deallocate(Ptr, 0, 0, FromMalloc); | |
| return nullptr; | |
| } | |
| return SetErrnoOnNull(Instance.reallocate(Ptr, Size)); | |
| } | |
| void *scudoCalloc(uptr NMemB, uptr Size) { | |
| return SetErrnoOnNull(Instance.calloc(NMemB, Size)); | |
| } | |
| void *scudoValloc(uptr Size) { | |
| return SetErrnoOnNull( | |
| Instance.allocate(Size, GetPageSizeCached(), FromMemalign)); | |
| } | |
| void *scudoPvalloc(uptr Size) { | |
| const uptr PageSize = GetPageSizeCached(); | |
| if (UNLIKELY(CheckForPvallocOverflow(Size, PageSize))) { | |
| errno = ENOMEM; | |
| if (Instance.canReturnNull()) | |
| return nullptr; | |
| reportPvallocOverflow(Size); | |
| } | |
| // pvalloc(0) should allocate one page. | |
| Size = Size ? RoundUpTo(Size, PageSize) : PageSize; | |
| return SetErrnoOnNull(Instance.allocate(Size, PageSize, FromMemalign)); | |
| } | |
| int scudoPosixMemalign(void **MemPtr, uptr Alignment, uptr Size) { | |
| if (UNLIKELY(!CheckPosixMemalignAlignment(Alignment))) { | |
| if (!Instance.canReturnNull()) | |
| reportInvalidPosixMemalignAlignment(Alignment); | |
| return EINVAL; | |
| } | |
| void *Ptr = Instance.allocate(Size, Alignment, FromMemalign); | |
| if (UNLIKELY(!Ptr)) | |
| return ENOMEM; | |
| *MemPtr = Ptr; | |
| return 0; | |
| } | |
| void *scudoAlignedAlloc(uptr Alignment, uptr Size) { | |
| if (UNLIKELY(!CheckAlignedAllocAlignmentAndSize(Alignment, Size))) { | |
| errno = EINVAL; | |
| if (Instance.canReturnNull()) | |
| return nullptr; | |
| reportInvalidAlignedAllocAlignment(Size, Alignment); | |
| } | |
| return SetErrnoOnNull(Instance.allocate(Size, Alignment, FromMalloc)); | |
| } | |
| uptr scudoMallocUsableSize(void *Ptr) { | |
| return Instance.getUsableSize(Ptr); | |
| } | |
| } // namespace __scudo | |
| using namespace __scudo; | |
| // MallocExtension helper functions | |
| uptr __sanitizer_get_current_allocated_bytes() { | |
| return Instance.getStats(AllocatorStatAllocated); | |
| } | |
| uptr __sanitizer_get_heap_size() { | |
| return Instance.getStats(AllocatorStatMapped); | |
| } | |
| uptr __sanitizer_get_free_bytes() { | |
| return 1; | |
| } | |
| uptr __sanitizer_get_unmapped_bytes() { | |
| return 1; | |
| } | |
| uptr __sanitizer_get_estimated_allocated_size(uptr Size) { | |
| return Size; | |
| } | |
| int __sanitizer_get_ownership(const void *Ptr) { | |
| return Instance.isValidPointer(Ptr); | |
| } | |
| uptr __sanitizer_get_allocated_size(const void *Ptr) { | |
| return Instance.getUsableSize(Ptr); | |
| } | |
| #if !SANITIZER_SUPPORTS_WEAK_HOOKS | |
| SANITIZER_INTERFACE_WEAK_DEF(void, __sanitizer_malloc_hook, | |
| void *Ptr, uptr Size) { | |
| (void)Ptr; | |
| (void)Size; | |
| } | |
| SANITIZER_INTERFACE_WEAK_DEF(void, __sanitizer_free_hook, void *Ptr) { | |
| (void)Ptr; | |
| } | |
| #endif | |
| // Interface functions | |
| void __scudo_set_rss_limit(uptr LimitMb, s32 HardLimit) { | |
| if (!SCUDO_CAN_USE_PUBLIC_INTERFACE) | |
| return; | |
| Instance.setRssLimit(LimitMb, !!HardLimit); | |
| } | |
| void __scudo_print_stats() { | |
| Instance.printStats(); | |
| } |