| /* |
| * Copyright (c) 1997, 2023, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| * |
| */ |
| |
| #include "precompiled.hpp" |
| #include "asm/codeBuffer.hpp" |
| #include "code/oopRecorder.inline.hpp" |
| #include "compiler/disassembler.hpp" |
| #include "logging/log.hpp" |
| #include "oops/klass.inline.hpp" |
| #include "oops/methodData.hpp" |
| #include "oops/oop.inline.hpp" |
| #include "runtime/icache.hpp" |
| #include "runtime/safepointVerifiers.hpp" |
| #include "utilities/align.hpp" |
| #include "utilities/copy.hpp" |
| #include "utilities/powerOfTwo.hpp" |
| #include "utilities/xmlstream.hpp" |
| |
| // The structure of a CodeSection: |
| // |
| // _start -> +----------------+ |
| // | machine code...| |
| // _end -> |----------------| |
| // | | |
| // | (empty) | |
| // | | |
| // | | |
| // +----------------+ |
| // _limit -> | | |
| // |
| // _locs_start -> +----------------+ |
| // |reloc records...| |
| // |----------------| |
| // _locs_end -> | | |
| // | | |
| // | (empty) | |
| // | | |
| // | | |
| // +----------------+ |
| // _locs_limit -> | | |
| // The _end (resp. _limit) pointer refers to the first |
| // unused (resp. unallocated) byte. |
| |
| // The structure of the CodeBuffer while code is being accumulated: |
| // |
| // _total_start -> \ |
| // _insts._start -> +----------------+ |
| // | | |
| // | Code | |
| // | | |
| // _stubs._start -> |----------------| |
| // | | |
| // | Stubs | (also handlers for deopt/exception) |
| // | | |
| // _consts._start -> |----------------| |
| // | | |
| // | Constants | |
| // | | |
| // +----------------+ |
| // + _total_size -> | | |
| // |
| // When the code and relocations are copied to the code cache, |
| // the empty parts of each section are removed, and everything |
| // is copied into contiguous locations. |
| |
| typedef CodeBuffer::csize_t csize_t; // file-local definition |
| |
| // External buffer, in a predefined CodeBlob. |
| // Important: The code_start must be taken exactly, and not realigned. |
| CodeBuffer::CodeBuffer(CodeBlob* blob) DEBUG_ONLY(: Scrubber(this, sizeof(*this))) { |
| // Provide code buffer with meaningful name |
| initialize_misc(blob->name()); |
| initialize(blob->content_begin(), blob->content_size()); |
| debug_only(verify_section_allocation();) |
| } |
| |
| void CodeBuffer::initialize(csize_t code_size, csize_t locs_size) { |
| // Always allow for empty slop around each section. |
| int slop = (int) CodeSection::end_slop(); |
| |
| assert(SECT_LIMIT == 3, "total_size explicitly lists all section alignments"); |
| int total_size = code_size + _consts.alignment() + _insts.alignment() + _stubs.alignment() + SECT_LIMIT * slop; |
| |
| assert(blob() == nullptr, "only once"); |
| set_blob(BufferBlob::create(_name, total_size)); |
| if (blob() == nullptr) { |
| // The assembler constructor will throw a fatal on an empty CodeBuffer. |
| return; // caller must test this |
| } |
| |
| // Set up various pointers into the blob. |
| initialize(_total_start, _total_size); |
| |
| assert((uintptr_t)insts_begin() % CodeEntryAlignment == 0, "instruction start not code entry aligned"); |
| |
| pd_initialize(); |
| |
| if (locs_size != 0) { |
| _insts.initialize_locs(locs_size / sizeof(relocInfo)); |
| } |
| |
| debug_only(verify_section_allocation();) |
| } |
| |
| |
| CodeBuffer::~CodeBuffer() { |
| verify_section_allocation(); |
| |
| // If we allocated our code buffer from the CodeCache via a BufferBlob, and |
| // it's not permanent, then free the BufferBlob. The rest of the memory |
| // will be freed when the ResourceObj is released. |
| for (CodeBuffer* cb = this; cb != nullptr; cb = cb->before_expand()) { |
| // Previous incarnations of this buffer are held live, so that internal |
| // addresses constructed before expansions will not be confused. |
| cb->free_blob(); |
| // free any overflow storage |
| delete cb->_overflow_arena; |
| } |
| |
| if (_shared_trampoline_requests != nullptr) { |
| delete _shared_trampoline_requests; |
| } |
| |
| NOT_PRODUCT(clear_strings()); |
| } |
| |
| void CodeBuffer::initialize_oop_recorder(OopRecorder* r) { |
| assert(_oop_recorder == &_default_oop_recorder && _default_oop_recorder.is_unused(), "do this once"); |
| DEBUG_ONLY(_default_oop_recorder.freeze()); // force unused OR to be frozen |
| _oop_recorder = r; |
| } |
| |
| void CodeBuffer::initialize_section_size(CodeSection* cs, csize_t size) { |
| assert(cs != &_insts, "insts is the memory provider, not the consumer"); |
| csize_t slop = CodeSection::end_slop(); // margin between sections |
| int align = cs->alignment(); |
| assert(is_power_of_2(align), "sanity"); |
| address start = _insts._start; |
| address limit = _insts._limit; |
| address middle = limit - size; |
| middle -= (intptr_t)middle & (align-1); // align the division point downward |
| guarantee(middle - slop > start, "need enough space to divide up"); |
| _insts._limit = middle - slop; // subtract desired space, plus slop |
| cs->initialize(middle, limit - middle); |
| assert(cs->start() == middle, "sanity"); |
| assert(cs->limit() == limit, "sanity"); |
| // give it some relocations to start with, if the main section has them |
| if (_insts.has_locs()) cs->initialize_locs(1); |
| } |
| |
| void CodeBuffer::set_blob(BufferBlob* blob) { |
| _blob = blob; |
| if (blob != nullptr) { |
| address start = blob->content_begin(); |
| address end = blob->content_end(); |
| // Round up the starting address. |
| int align = _insts.alignment(); |
| start += (-(intptr_t)start) & (align-1); |
| _total_start = start; |
| _total_size = end - start; |
| } else { |
| #ifdef ASSERT |
| // Clean out dangling pointers. |
| _total_start = badAddress; |
| _consts._start = _consts._end = badAddress; |
| _insts._start = _insts._end = badAddress; |
| _stubs._start = _stubs._end = badAddress; |
| #endif //ASSERT |
| } |
| } |
| |
| void CodeBuffer::free_blob() { |
| if (_blob != nullptr) { |
| BufferBlob::free(_blob); |
| set_blob(nullptr); |
| } |
| } |
| |
| const char* CodeBuffer::code_section_name(int n) { |
| #ifdef PRODUCT |
| return nullptr; |
| #else //PRODUCT |
| switch (n) { |
| case SECT_CONSTS: return "consts"; |
| case SECT_INSTS: return "insts"; |
| case SECT_STUBS: return "stubs"; |
| default: return nullptr; |
| } |
| #endif //PRODUCT |
| } |
| |
| int CodeBuffer::section_index_of(address addr) const { |
| for (int n = 0; n < (int)SECT_LIMIT; n++) { |
| const CodeSection* cs = code_section(n); |
| if (cs->allocates(addr)) return n; |
| } |
| return SECT_NONE; |
| } |
| |
| int CodeBuffer::locator(address addr) const { |
| for (int n = 0; n < (int)SECT_LIMIT; n++) { |
| const CodeSection* cs = code_section(n); |
| if (cs->allocates(addr)) { |
| return locator(addr - cs->start(), n); |
| } |
| } |
| return -1; |
| } |
| |
| |
| bool CodeBuffer::is_backward_branch(Label& L) { |
| return L.is_bound() && insts_end() <= locator_address(L.loc()); |
| } |
| |
| #ifndef PRODUCT |
| address CodeBuffer::decode_begin() { |
| address begin = _insts.start(); |
| if (_decode_begin != nullptr && _decode_begin > begin) |
| begin = _decode_begin; |
| return begin; |
| } |
| #endif // !PRODUCT |
| |
| GrowableArray<int>* CodeBuffer::create_patch_overflow() { |
| if (_overflow_arena == nullptr) { |
| _overflow_arena = new (mtCode) Arena(mtCode); |
| } |
| return new (_overflow_arena) GrowableArray<int>(_overflow_arena, 8, 0, 0); |
| } |
| |
| |
| // Helper function for managing labels and their target addresses. |
| // Returns a sensible address, and if it is not the label's final |
| // address, notes the dependency (at 'branch_pc') on the label. |
| address CodeSection::target(Label& L, address branch_pc) { |
| if (L.is_bound()) { |
| int loc = L.loc(); |
| if (index() == CodeBuffer::locator_sect(loc)) { |
| return start() + CodeBuffer::locator_pos(loc); |
| } else { |
| return outer()->locator_address(loc); |
| } |
| } else { |
| assert(allocates2(branch_pc), "sanity"); |
| address base = start(); |
| int patch_loc = CodeBuffer::locator(branch_pc - base, index()); |
| L.add_patch_at(outer(), patch_loc); |
| |
| // Need to return a pc, doesn't matter what it is since it will be |
| // replaced during resolution later. |
| // Don't return null or badAddress, since branches shouldn't overflow. |
| // Don't return base either because that could overflow displacements |
| // for shorter branches. It will get checked when bound. |
| return branch_pc; |
| } |
| } |
| |
| void CodeSection::relocate(address at, relocInfo::relocType rtype, int format, jint method_index) { |
| RelocationHolder rh; |
| switch (rtype) { |
| case relocInfo::none: return; |
| case relocInfo::opt_virtual_call_type: { |
| rh = opt_virtual_call_Relocation::spec(method_index); |
| break; |
| } |
| case relocInfo::static_call_type: { |
| rh = static_call_Relocation::spec(method_index); |
| break; |
| } |
| case relocInfo::virtual_call_type: { |
| assert(method_index == 0, "resolved method overriding is not supported"); |
| rh = Relocation::spec_simple(rtype); |
| break; |
| } |
| default: { |
| rh = Relocation::spec_simple(rtype); |
| break; |
| } |
| } |
| relocate(at, rh, format); |
| } |
| |
| void CodeSection::relocate(address at, RelocationHolder const& spec, int format) { |
| // Do not relocate in scratch buffers. |
| if (scratch_emit()) { return; } |
| Relocation* reloc = spec.reloc(); |
| relocInfo::relocType rtype = (relocInfo::relocType) reloc->type(); |
| if (rtype == relocInfo::none) return; |
| |
| // The assertion below has been adjusted, to also work for |
| // relocation for fixup. Sometimes we want to put relocation |
| // information for the next instruction, since it will be patched |
| // with a call. |
| assert(start() <= at && at <= end()+1, |
| "cannot relocate data outside code boundaries"); |
| |
| if (!has_locs()) { |
| // no space for relocation information provided => code cannot be |
| // relocated. Make sure that relocate is only called with rtypes |
| // that can be ignored for this kind of code. |
| assert(rtype == relocInfo::none || |
| rtype == relocInfo::runtime_call_type || |
| rtype == relocInfo::internal_word_type|| |
| rtype == relocInfo::section_word_type || |
| rtype == relocInfo::external_word_type|| |
| rtype == relocInfo::barrier_type, |
| "code needs relocation information"); |
| // leave behind an indication that we attempted a relocation |
| DEBUG_ONLY(_locs_start = _locs_limit = (relocInfo*)badAddress); |
| return; |
| } |
| |
| // Advance the point, noting the offset we'll have to record. |
| csize_t offset = at - locs_point(); |
| set_locs_point(at); |
| |
| // Test for a couple of overflow conditions; maybe expand the buffer. |
| relocInfo* end = locs_end(); |
| relocInfo* req = end + relocInfo::length_limit; |
| // Check for (potential) overflow |
| if (req >= locs_limit() || offset >= relocInfo::offset_limit()) { |
| req += (uint)offset / (uint)relocInfo::offset_limit(); |
| if (req >= locs_limit()) { |
| // Allocate or reallocate. |
| expand_locs(locs_count() + (req - end)); |
| // reload pointer |
| end = locs_end(); |
| } |
| } |
| |
| // If the offset is giant, emit filler relocs, of type 'none', but |
| // each carrying the largest possible offset, to advance the locs_point. |
| while (offset >= relocInfo::offset_limit()) { |
| assert(end < locs_limit(), "adjust previous paragraph of code"); |
| *end++ = relocInfo::filler_info(); |
| offset -= relocInfo::filler_info().addr_offset(); |
| } |
| |
| // If it's a simple reloc with no data, we'll just write (rtype | offset). |
| (*end) = relocInfo(rtype, offset, format); |
| |
| // If it has data, insert the prefix, as (data_prefix_tag | data1), data2. |
| end->initialize(this, reloc); |
| } |
| |
| void CodeSection::initialize_locs(int locs_capacity) { |
| assert(_locs_start == nullptr, "only one locs init step, please"); |
| // Apply a priori lower limits to relocation size: |
| csize_t min_locs = MAX2(size() / 16, (csize_t)4); |
| if (locs_capacity < min_locs) locs_capacity = min_locs; |
| relocInfo* locs_start = NEW_RESOURCE_ARRAY(relocInfo, locs_capacity); |
| _locs_start = locs_start; |
| _locs_end = locs_start; |
| _locs_limit = locs_start + locs_capacity; |
| _locs_own = true; |
| } |
| |
| void CodeSection::initialize_shared_locs(relocInfo* buf, int length) { |
| assert(_locs_start == nullptr, "do this before locs are allocated"); |
| // Internal invariant: locs buf must be fully aligned. |
| // See copy_relocations_to() below. |
| while ((uintptr_t)buf % HeapWordSize != 0 && length > 0) { |
| ++buf; --length; |
| } |
| if (length > 0) { |
| _locs_start = buf; |
| _locs_end = buf; |
| _locs_limit = buf + length; |
| _locs_own = false; |
| } |
| } |
| |
| void CodeSection::initialize_locs_from(const CodeSection* source_cs) { |
| int lcount = source_cs->locs_count(); |
| if (lcount != 0) { |
| initialize_shared_locs(source_cs->locs_start(), lcount); |
| _locs_end = _locs_limit = _locs_start + lcount; |
| assert(is_allocated(), "must have copied code already"); |
| set_locs_point(start() + source_cs->locs_point_off()); |
| } |
| assert(this->locs_count() == source_cs->locs_count(), "sanity"); |
| } |
| |
| void CodeSection::expand_locs(int new_capacity) { |
| if (_locs_start == nullptr) { |
| initialize_locs(new_capacity); |
| return; |
| } else { |
| int old_count = locs_count(); |
| int old_capacity = locs_capacity(); |
| if (new_capacity < old_capacity * 2) |
| new_capacity = old_capacity * 2; |
| relocInfo* locs_start; |
| if (_locs_own) { |
| locs_start = REALLOC_RESOURCE_ARRAY(relocInfo, _locs_start, old_capacity, new_capacity); |
| } else { |
| locs_start = NEW_RESOURCE_ARRAY(relocInfo, new_capacity); |
| Copy::conjoint_jbytes(_locs_start, locs_start, old_capacity * sizeof(relocInfo)); |
| _locs_own = true; |
| } |
| _locs_start = locs_start; |
| _locs_end = locs_start + old_count; |
| _locs_limit = locs_start + new_capacity; |
| } |
| } |
| |
| int CodeSection::alignment() const { |
| if (_index == CodeBuffer::SECT_CONSTS) { |
| // CodeBuffer controls the alignment of the constants section |
| return _outer->_const_section_alignment; |
| } |
| if (_index == CodeBuffer::SECT_INSTS) { |
| return (int) CodeEntryAlignment; |
| } |
| if (_index == CodeBuffer::SECT_STUBS) { |
| // CodeBuffer installer expects sections to be HeapWordSize aligned |
| return HeapWordSize; |
| } |
| ShouldNotReachHere(); |
| return 0; |
| } |
| |
| /// Support for emitting the code to its final location. |
| /// The pattern is the same for all functions. |
| /// We iterate over all the sections, padding each to alignment. |
| |
| csize_t CodeBuffer::total_content_size() const { |
| csize_t size_so_far = 0; |
| for (int n = 0; n < (int)SECT_LIMIT; n++) { |
| const CodeSection* cs = code_section(n); |
| if (cs->is_empty()) continue; // skip trivial section |
| size_so_far = cs->align_at_start(size_so_far); |
| size_so_far += cs->size(); |
| } |
| return size_so_far; |
| } |
| |
| void CodeBuffer::compute_final_layout(CodeBuffer* dest) const { |
| address buf = dest->_total_start; |
| csize_t buf_offset = 0; |
| assert(dest->_total_size >= total_content_size(), "must be big enough"); |
| assert(!_finalize_stubs, "non-finalized stubs"); |
| |
| { |
| // not sure why this is here, but why not... |
| int alignSize = MAX2((intx) sizeof(jdouble), CodeEntryAlignment); |
| assert( (dest->_total_start - _insts.start()) % alignSize == 0, "copy must preserve alignment"); |
| } |
| |
| const CodeSection* prev_cs = nullptr; |
| CodeSection* prev_dest_cs = nullptr; |
| |
| for (int n = (int) SECT_FIRST; n < (int) SECT_LIMIT; n++) { |
| // figure compact layout of each section |
| const CodeSection* cs = code_section(n); |
| csize_t csize = cs->size(); |
| |
| CodeSection* dest_cs = dest->code_section(n); |
| if (!cs->is_empty()) { |
| // Compute initial padding; assign it to the previous non-empty guy. |
| // Cf. figure_expanded_capacities. |
| csize_t padding = cs->align_at_start(buf_offset) - buf_offset; |
| if (prev_dest_cs != nullptr) { |
| if (padding != 0) { |
| buf_offset += padding; |
| prev_dest_cs->_limit += padding; |
| } |
| } else { |
| guarantee(padding == 0, "In first iteration no padding should be needed."); |
| } |
| prev_dest_cs = dest_cs; |
| prev_cs = cs; |
| } |
| |
| debug_only(dest_cs->_start = nullptr); // defeat double-initialization assert |
| dest_cs->initialize(buf+buf_offset, csize); |
| dest_cs->set_end(buf+buf_offset+csize); |
| assert(dest_cs->is_allocated(), "must always be allocated"); |
| assert(cs->is_empty() == dest_cs->is_empty(), "sanity"); |
| |
| buf_offset += csize; |
| } |
| |
| // Done calculating sections; did it come out to the right end? |
| assert(buf_offset == total_content_size(), "sanity"); |
| debug_only(dest->verify_section_allocation();) |
| } |
| |
| // Append an oop reference that keeps the class alive. |
| static void append_oop_references(GrowableArray<oop>* oops, Klass* k) { |
| oop cl = k->klass_holder(); |
| if (cl != nullptr && !oops->contains(cl)) { |
| oops->append(cl); |
| } |
| } |
| |
| void CodeBuffer::finalize_oop_references(const methodHandle& mh) { |
| NoSafepointVerifier nsv; |
| |
| GrowableArray<oop> oops; |
| |
| // Make sure that immediate metadata records something in the OopRecorder |
| for (int n = (int) SECT_FIRST; n < (int) SECT_LIMIT; n++) { |
| // pull code out of each section |
| CodeSection* cs = code_section(n); |
| if (cs->is_empty() || !cs->has_locs()) continue; // skip trivial section |
| RelocIterator iter(cs); |
| while (iter.next()) { |
| if (iter.type() == relocInfo::metadata_type) { |
| metadata_Relocation* md = iter.metadata_reloc(); |
| if (md->metadata_is_immediate()) { |
| Metadata* m = md->metadata_value(); |
| if (oop_recorder()->is_real(m)) { |
| if (m->is_methodData()) { |
| m = ((MethodData*)m)->method(); |
| } |
| if (m->is_method()) { |
| m = ((Method*)m)->method_holder(); |
| } |
| if (m->is_klass()) { |
| append_oop_references(&oops, (Klass*)m); |
| } else { |
| // XXX This will currently occur for MDO which don't |
| // have a backpointer. This has to be fixed later. |
| m->print(); |
| ShouldNotReachHere(); |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| if (!oop_recorder()->is_unused()) { |
| for (int i = 0; i < oop_recorder()->metadata_count(); i++) { |
| Metadata* m = oop_recorder()->metadata_at(i); |
| if (oop_recorder()->is_real(m)) { |
| if (m->is_methodData()) { |
| m = ((MethodData*)m)->method(); |
| } |
| if (m->is_method()) { |
| m = ((Method*)m)->method_holder(); |
| } |
| if (m->is_klass()) { |
| append_oop_references(&oops, (Klass*)m); |
| } else { |
| m->print(); |
| ShouldNotReachHere(); |
| } |
| } |
| } |
| |
| } |
| |
| // Add the class loader of Method* for the nmethod itself |
| append_oop_references(&oops, mh->method_holder()); |
| |
| // Add any oops that we've found |
| Thread* thread = Thread::current(); |
| for (int i = 0; i < oops.length(); i++) { |
| oop_recorder()->find_index((jobject)thread->handle_area()->allocate_handle(oops.at(i))); |
| } |
| } |
| |
| |
| |
| csize_t CodeBuffer::total_offset_of(const CodeSection* cs) const { |
| csize_t size_so_far = 0; |
| for (int n = (int) SECT_FIRST; n < (int) SECT_LIMIT; n++) { |
| const CodeSection* cur_cs = code_section(n); |
| if (!cur_cs->is_empty()) { |
| size_so_far = cur_cs->align_at_start(size_so_far); |
| } |
| if (cur_cs->index() == cs->index()) { |
| return size_so_far; |
| } |
| size_so_far += cur_cs->size(); |
| } |
| ShouldNotReachHere(); |
| return -1; |
| } |
| |
| int CodeBuffer::total_skipped_instructions_size() const { |
| int total_skipped_size = 0; |
| for (int n = (int) SECT_FIRST; n < (int) SECT_LIMIT; n++) { |
| const CodeSection* cur_cs = code_section(n); |
| if (!cur_cs->is_empty()) { |
| total_skipped_size += cur_cs->_skipped_instructions_size; |
| } |
| } |
| return total_skipped_size; |
| } |
| |
| csize_t CodeBuffer::total_relocation_size() const { |
| csize_t total = copy_relocations_to(nullptr); // dry run only |
| return (csize_t) align_up(total, HeapWordSize); |
| } |
| |
| csize_t CodeBuffer::copy_relocations_to(address buf, csize_t buf_limit, bool only_inst) const { |
| csize_t buf_offset = 0; |
| csize_t code_end_so_far = 0; |
| csize_t code_point_so_far = 0; |
| |
| assert((uintptr_t)buf % HeapWordSize == 0, "buf must be fully aligned"); |
| assert(buf_limit % HeapWordSize == 0, "buf must be evenly sized"); |
| |
| for (int n = (int) SECT_FIRST; n < (int)SECT_LIMIT; n++) { |
| if (only_inst && (n != (int)SECT_INSTS)) { |
| // Need only relocation info for code. |
| continue; |
| } |
| // pull relocs out of each section |
| const CodeSection* cs = code_section(n); |
| assert(!(cs->is_empty() && cs->locs_count() > 0), "sanity"); |
| if (cs->is_empty()) continue; // skip trivial section |
| relocInfo* lstart = cs->locs_start(); |
| relocInfo* lend = cs->locs_end(); |
| csize_t lsize = (csize_t)( (address)lend - (address)lstart ); |
| csize_t csize = cs->size(); |
| code_end_so_far = cs->align_at_start(code_end_so_far); |
| |
| if (lsize > 0) { |
| // Figure out how to advance the combined relocation point |
| // first to the beginning of this section. |
| // We'll insert one or more filler relocs to span that gap. |
| // (Don't bother to improve this by editing the first reloc's offset.) |
| csize_t new_code_point = code_end_so_far; |
| for (csize_t jump; |
| code_point_so_far < new_code_point; |
| code_point_so_far += jump) { |
| jump = new_code_point - code_point_so_far; |
| relocInfo filler = relocInfo::filler_info(); |
| if (jump >= filler.addr_offset()) { |
| jump = filler.addr_offset(); |
| } else { // else shrink the filler to fit |
| filler = relocInfo(relocInfo::none, jump); |
| } |
| if (buf != nullptr) { |
| assert(buf_offset + (csize_t)sizeof(filler) <= buf_limit, "filler in bounds"); |
| *(relocInfo*)(buf+buf_offset) = filler; |
| } |
| buf_offset += sizeof(filler); |
| } |
| |
| // Update code point and end to skip past this section: |
| csize_t last_code_point = code_end_so_far + cs->locs_point_off(); |
| assert(code_point_so_far <= last_code_point, "sanity"); |
| code_point_so_far = last_code_point; // advance past this guy's relocs |
| } |
| code_end_so_far += csize; // advance past this guy's instructions too |
| |
| // Done with filler; emit the real relocations: |
| if (buf != nullptr && lsize != 0) { |
| assert(buf_offset + lsize <= buf_limit, "target in bounds"); |
| assert((uintptr_t)lstart % HeapWordSize == 0, "sane start"); |
| if (buf_offset % HeapWordSize == 0) { |
| // Use wordwise copies if possible: |
| Copy::disjoint_words((HeapWord*)lstart, |
| (HeapWord*)(buf+buf_offset), |
| (lsize + HeapWordSize-1) / HeapWordSize); |
| } else { |
| Copy::conjoint_jbytes(lstart, buf+buf_offset, lsize); |
| } |
| } |
| buf_offset += lsize; |
| } |
| |
| // Align end of relocation info in target. |
| while (buf_offset % HeapWordSize != 0) { |
| if (buf != nullptr) { |
| relocInfo padding = relocInfo(relocInfo::none, 0); |
| assert(buf_offset + (csize_t)sizeof(padding) <= buf_limit, "padding in bounds"); |
| *(relocInfo*)(buf+buf_offset) = padding; |
| } |
| buf_offset += sizeof(relocInfo); |
| } |
| |
| assert(only_inst || code_end_so_far == total_content_size(), "sanity"); |
| |
| return buf_offset; |
| } |
| |
| csize_t CodeBuffer::copy_relocations_to(CodeBlob* dest) const { |
| address buf = nullptr; |
| csize_t buf_offset = 0; |
| csize_t buf_limit = 0; |
| |
| if (dest != nullptr) { |
| buf = (address)dest->relocation_begin(); |
| buf_limit = (address)dest->relocation_end() - buf; |
| } |
| // if dest is null, this is just the sizing pass |
| // |
| buf_offset = copy_relocations_to(buf, buf_limit, false); |
| |
| return buf_offset; |
| } |
| |
| void CodeBuffer::copy_code_to(CodeBlob* dest_blob) { |
| #ifndef PRODUCT |
| if (PrintNMethods && (WizardMode || Verbose)) { |
| tty->print("done with CodeBuffer:"); |
| ((CodeBuffer*)this)->print(); |
| } |
| #endif //PRODUCT |
| |
| CodeBuffer dest(dest_blob); |
| assert(dest_blob->content_size() >= total_content_size(), "good sizing"); |
| this->compute_final_layout(&dest); |
| |
| // Set beginning of constant table before relocating. |
| dest_blob->set_ctable_begin(dest.consts()->start()); |
| |
| relocate_code_to(&dest); |
| |
| // Share assembly remarks and debug strings with the blob. |
| NOT_PRODUCT(dest_blob->use_remarks(_asm_remarks)); |
| NOT_PRODUCT(dest_blob->use_strings(_dbg_strings)); |
| |
| // Done moving code bytes; were they the right size? |
| assert((int)align_up(dest.total_content_size(), oopSize) == dest_blob->content_size(), "sanity"); |
| |
| // Flush generated code |
| ICache::invalidate_range(dest_blob->code_begin(), dest_blob->code_size()); |
| } |
| |
| // Move all my code into another code buffer. Consult applicable |
| // relocs to repair embedded addresses. The layout in the destination |
| // CodeBuffer is different to the source CodeBuffer: the destination |
| // CodeBuffer gets the final layout (consts, insts, stubs in order of |
| // ascending address). |
| void CodeBuffer::relocate_code_to(CodeBuffer* dest) const { |
| address dest_end = dest->_total_start + dest->_total_size; |
| address dest_filled = nullptr; |
| for (int n = (int) SECT_FIRST; n < (int) SECT_LIMIT; n++) { |
| // pull code out of each section |
| const CodeSection* cs = code_section(n); |
| if (cs->is_empty()) continue; // skip trivial section |
| CodeSection* dest_cs = dest->code_section(n); |
| assert(cs->size() == dest_cs->size(), "sanity"); |
| csize_t usize = dest_cs->size(); |
| csize_t wsize = align_up(usize, HeapWordSize); |
| assert(dest_cs->start() + wsize <= dest_end, "no overflow"); |
| // Copy the code as aligned machine words. |
| // This may also include an uninitialized partial word at the end. |
| Copy::disjoint_words((HeapWord*)cs->start(), |
| (HeapWord*)dest_cs->start(), |
| wsize / HeapWordSize); |
| |
| if (dest->blob() == nullptr) { |
| // Destination is a final resting place, not just another buffer. |
| // Normalize uninitialized bytes in the final padding. |
| Copy::fill_to_bytes(dest_cs->end(), dest_cs->remaining(), |
| Assembler::code_fill_byte()); |
| } |
| // Keep track of the highest filled address |
| dest_filled = MAX2(dest_filled, dest_cs->end() + dest_cs->remaining()); |
| |
| assert(cs->locs_start() != (relocInfo*)badAddress, |
| "this section carries no reloc storage, but reloc was attempted"); |
| |
| // Make the new code copy use the old copy's relocations: |
| dest_cs->initialize_locs_from(cs); |
| } |
| |
| // Do relocation after all sections are copied. |
| // This is necessary if the code uses constants in stubs, which are |
| // relocated when the corresponding instruction in the code (e.g., a |
| // call) is relocated. Stubs are placed behind the main code |
| // section, so that section has to be copied before relocating. |
| for (int n = (int) SECT_FIRST; n < (int)SECT_LIMIT; n++) { |
| // pull code out of each section |
| const CodeSection* cs = code_section(n); |
| if (cs->is_empty() || !cs->has_locs()) continue; // skip trivial section |
| CodeSection* dest_cs = dest->code_section(n); |
| { // Repair the pc relative information in the code after the move |
| RelocIterator iter(dest_cs); |
| while (iter.next()) { |
| iter.reloc()->fix_relocation_after_move(this, dest); |
| } |
| } |
| } |
| |
| if (dest->blob() == nullptr && dest_filled != nullptr) { |
| // Destination is a final resting place, not just another buffer. |
| // Normalize uninitialized bytes in the final padding. |
| Copy::fill_to_bytes(dest_filled, dest_end - dest_filled, |
| Assembler::code_fill_byte()); |
| |
| } |
| } |
| |
| csize_t CodeBuffer::figure_expanded_capacities(CodeSection* which_cs, |
| csize_t amount, |
| csize_t* new_capacity) { |
| csize_t new_total_cap = 0; |
| |
| for (int n = (int) SECT_FIRST; n < (int) SECT_LIMIT; n++) { |
| const CodeSection* sect = code_section(n); |
| |
| if (!sect->is_empty()) { |
| // Compute initial padding; assign it to the previous section, |
| // even if it's empty (e.g. consts section can be empty). |
| // Cf. compute_final_layout |
| csize_t padding = sect->align_at_start(new_total_cap) - new_total_cap; |
| if (padding != 0) { |
| new_total_cap += padding; |
| assert(n - 1 >= SECT_FIRST, "sanity"); |
| new_capacity[n - 1] += padding; |
| } |
| } |
| |
| csize_t exp = sect->size(); // 100% increase |
| if ((uint)exp < 4*K) exp = 4*K; // minimum initial increase |
| if (sect == which_cs) { |
| if (exp < amount) exp = amount; |
| if (StressCodeBuffers) exp = amount; // expand only slightly |
| } else if (n == SECT_INSTS) { |
| // scale down inst increases to a more modest 25% |
| exp = 4*K + ((exp - 4*K) >> 2); |
| if (StressCodeBuffers) exp = amount / 2; // expand only slightly |
| } else if (sect->is_empty()) { |
| // do not grow an empty secondary section |
| exp = 0; |
| } |
| // Allow for inter-section slop: |
| exp += CodeSection::end_slop(); |
| csize_t new_cap = sect->size() + exp; |
| if (new_cap < sect->capacity()) { |
| // No need to expand after all. |
| new_cap = sect->capacity(); |
| } |
| new_capacity[n] = new_cap; |
| new_total_cap += new_cap; |
| } |
| |
| return new_total_cap; |
| } |
| |
| void CodeBuffer::expand(CodeSection* which_cs, csize_t amount) { |
| #ifndef PRODUCT |
| if (PrintNMethods && (WizardMode || Verbose)) { |
| tty->print("expanding CodeBuffer:"); |
| this->print(); |
| } |
| |
| if (StressCodeBuffers && blob() != nullptr) { |
| static int expand_count = 0; |
| if (expand_count >= 0) expand_count += 1; |
| if (expand_count > 100 && is_power_of_2(expand_count)) { |
| tty->print_cr("StressCodeBuffers: have expanded %d times", expand_count); |
| // simulate an occasional allocation failure: |
| free_blob(); |
| } |
| } |
| #endif //PRODUCT |
| |
| // Resizing must be allowed |
| { |
| if (blob() == nullptr) return; // caller must check if blob is null |
| } |
| |
| // Figure new capacity for each section. |
| csize_t new_capacity[SECT_LIMIT]; |
| memset(new_capacity, 0, sizeof(csize_t) * SECT_LIMIT); |
| csize_t new_total_cap |
| = figure_expanded_capacities(which_cs, amount, new_capacity); |
| |
| // Create a new (temporary) code buffer to hold all the new data |
| CodeBuffer cb(name(), new_total_cap, 0); |
| if (cb.blob() == nullptr) { |
| // Failed to allocate in code cache. |
| free_blob(); |
| return; |
| } |
| |
| // Create an old code buffer to remember which addresses used to go where. |
| // This will be useful when we do final assembly into the code cache, |
| // because we will need to know how to warp any internal address that |
| // has been created at any time in this CodeBuffer's past. |
| CodeBuffer* bxp = new CodeBuffer(_total_start, _total_size); |
| bxp->take_over_code_from(this); // remember the old undersized blob |
| DEBUG_ONLY(this->_blob = nullptr); // silence a later assert |
| bxp->_before_expand = this->_before_expand; |
| this->_before_expand = bxp; |
| |
| // Give each section its required (expanded) capacity. |
| for (int n = (int)SECT_LIMIT-1; n >= SECT_FIRST; n--) { |
| CodeSection* cb_sect = cb.code_section(n); |
| CodeSection* this_sect = code_section(n); |
| if (new_capacity[n] == 0) continue; // already nulled out |
| if (n != SECT_INSTS) { |
| cb.initialize_section_size(cb_sect, new_capacity[n]); |
| } |
| assert(cb_sect->capacity() >= new_capacity[n], "big enough"); |
| address cb_start = cb_sect->start(); |
| cb_sect->set_end(cb_start + this_sect->size()); |
| if (this_sect->mark() == nullptr) { |
| cb_sect->clear_mark(); |
| } else { |
| cb_sect->set_mark(cb_start + this_sect->mark_off()); |
| } |
| } |
| |
| // Needs to be initialized when calling fix_relocation_after_move. |
| cb.blob()->set_ctable_begin(cb.consts()->start()); |
| |
| // Move all the code and relocations to the new blob: |
| relocate_code_to(&cb); |
| |
| // Copy the temporary code buffer into the current code buffer. |
| // Basically, do {*this = cb}, except for some control information. |
| this->take_over_code_from(&cb); |
| cb.set_blob(nullptr); |
| |
| // Zap the old code buffer contents, to avoid mistakenly using them. |
| debug_only(Copy::fill_to_bytes(bxp->_total_start, bxp->_total_size, |
| badCodeHeapFreeVal);) |
| |
| // Make certain that the new sections are all snugly inside the new blob. |
| debug_only(verify_section_allocation();) |
| |
| #ifndef PRODUCT |
| _decode_begin = nullptr; // sanity |
| if (PrintNMethods && (WizardMode || Verbose)) { |
| tty->print("expanded CodeBuffer:"); |
| this->print(); |
| } |
| #endif //PRODUCT |
| } |
| |
| void CodeBuffer::take_over_code_from(CodeBuffer* cb) { |
| // Must already have disposed of the old blob somehow. |
| assert(blob() == nullptr, "must be empty"); |
| // Take the new blob away from cb. |
| set_blob(cb->blob()); |
| // Take over all the section pointers. |
| for (int n = 0; n < (int)SECT_LIMIT; n++) { |
| CodeSection* cb_sect = cb->code_section(n); |
| CodeSection* this_sect = code_section(n); |
| this_sect->take_over_code_from(cb_sect); |
| } |
| _overflow_arena = cb->_overflow_arena; |
| cb->_overflow_arena = nullptr; |
| // Make sure the old cb won't try to use it or free it. |
| DEBUG_ONLY(cb->_blob = (BufferBlob*)badAddress); |
| } |
| |
| void CodeBuffer::verify_section_allocation() { |
| address tstart = _total_start; |
| if (tstart == badAddress) return; // smashed by set_blob(nullptr) |
| address tend = tstart + _total_size; |
| if (_blob != nullptr) { |
| guarantee(tstart >= _blob->content_begin(), "sanity"); |
| guarantee(tend <= _blob->content_end(), "sanity"); |
| } |
| // Verify disjointness. |
| for (int n = (int) SECT_FIRST; n < (int) SECT_LIMIT; n++) { |
| CodeSection* sect = code_section(n); |
| if (!sect->is_allocated() || sect->is_empty()) { |
| continue; |
| } |
| guarantee(_blob == nullptr || is_aligned(sect->start(), sect->alignment()), |
| "start is aligned"); |
| for (int m = n + 1; m < (int) SECT_LIMIT; m++) { |
| CodeSection* other = code_section(m); |
| if (!other->is_allocated() || other == sect) { |
| continue; |
| } |
| guarantee(other->disjoint(sect), "sanity"); |
| } |
| guarantee(sect->end() <= tend, "sanity"); |
| guarantee(sect->end() <= sect->limit(), "sanity"); |
| } |
| } |
| |
| void CodeBuffer::log_section_sizes(const char* name) { |
| if (xtty != nullptr) { |
| ttyLocker ttyl; |
| // log info about buffer usage |
| xtty->print_cr("<blob name='%s' total_size='%d'>", name, _total_size); |
| for (int n = (int) CodeBuffer::SECT_FIRST; n < (int) CodeBuffer::SECT_LIMIT; n++) { |
| CodeSection* sect = code_section(n); |
| if (!sect->is_allocated() || sect->is_empty()) continue; |
| xtty->print_cr("<sect index='%d' capacity='%d' size='%d' remaining='%d'/>", |
| n, sect->capacity(), sect->size(), sect->remaining()); |
| } |
| xtty->print_cr("</blob>"); |
| } |
| } |
| |
| bool CodeBuffer::finalize_stubs() { |
| if (_finalize_stubs && !pd_finalize_stubs()) { |
| // stub allocation failure |
| return false; |
| } |
| _finalize_stubs = false; |
| return true; |
| } |
| |
| void CodeBuffer::shared_stub_to_interp_for(ciMethod* callee, csize_t call_offset) { |
| if (_shared_stub_to_interp_requests == nullptr) { |
| _shared_stub_to_interp_requests = new SharedStubToInterpRequests(8); |
| } |
| SharedStubToInterpRequest request(callee, call_offset); |
| _shared_stub_to_interp_requests->push(request); |
| _finalize_stubs = true; |
| } |
| |
| #ifndef PRODUCT |
| void CodeBuffer::block_comment(ptrdiff_t offset, const char* comment) { |
| if (_collect_comments) { |
| const char* str = _asm_remarks.insert(offset, comment); |
| postcond(str != comment); |
| } |
| } |
| |
| const char* CodeBuffer::code_string(const char* str) { |
| const char* tmp = _dbg_strings.insert(str); |
| postcond(tmp != str); |
| return tmp; |
| } |
| |
| void CodeBuffer::decode() { |
| ttyLocker ttyl; |
| Disassembler::decode(decode_begin(), insts_end(), tty NOT_PRODUCT(COMMA &asm_remarks())); |
| _decode_begin = insts_end(); |
| } |
| |
| void CodeSection::print(const char* name) { |
| csize_t locs_size = locs_end() - locs_start(); |
| tty->print_cr(" %7s.code = " PTR_FORMAT " : " PTR_FORMAT " : " PTR_FORMAT " (%d of %d)", |
| name, p2i(start()), p2i(end()), p2i(limit()), size(), capacity()); |
| tty->print_cr(" %7s.locs = " PTR_FORMAT " : " PTR_FORMAT " : " PTR_FORMAT " (%d of %d) point=%d", |
| name, p2i(locs_start()), p2i(locs_end()), p2i(locs_limit()), locs_size, locs_capacity(), locs_point_off()); |
| if (PrintRelocations) { |
| RelocIterator iter(this); |
| iter.print(); |
| } |
| } |
| |
| void CodeBuffer::print() { |
| if (this == nullptr) { |
| tty->print_cr("null CodeBuffer pointer"); |
| return; |
| } |
| |
| tty->print_cr("CodeBuffer:"); |
| for (int n = 0; n < (int)SECT_LIMIT; n++) { |
| // print each section |
| CodeSection* cs = code_section(n); |
| cs->print(code_section_name(n)); |
| } |
| } |
| |
| // ----- CHeapString ----------------------------------------------------------- |
| |
| class CHeapString : public CHeapObj<mtCode> { |
| public: |
| CHeapString(const char* str) : _string(os::strdup(str)) {} |
| ~CHeapString() { |
| os::free((void*)_string); |
| _string = nullptr; |
| } |
| const char* string() const { return _string; } |
| |
| private: |
| const char* _string; |
| }; |
| |
| // ----- AsmRemarkCollection --------------------------------------------------- |
| |
| class AsmRemarkCollection : public CHeapObj<mtCode> { |
| public: |
| AsmRemarkCollection() : _ref_cnt(1), _remarks(nullptr), _next(nullptr) {} |
| ~AsmRemarkCollection() { |
| assert(is_empty(), "Must 'clear()' before deleting!"); |
| assert(_ref_cnt == 0, "No uses must remain when deleting!"); |
| } |
| AsmRemarkCollection* reuse() { |
| precond(_ref_cnt > 0); |
| return _ref_cnt++, this; |
| } |
| |
| const char* insert(uint offset, const char* remark); |
| const char* lookup(uint offset) const; |
| const char* next(uint offset) const; |
| |
| bool is_empty() const { return _remarks == nullptr; } |
| uint clear(); |
| |
| private: |
| struct Cell : CHeapString { |
| Cell(const char* remark, uint offset) : |
| CHeapString(remark), offset(offset), prev(nullptr), next(nullptr) {} |
| void push_back(Cell* cell) { |
| Cell* head = this; |
| Cell* tail = prev; |
| tail->next = cell; |
| cell->next = head; |
| cell->prev = tail; |
| prev = cell; |
| } |
| uint offset; |
| Cell* prev; |
| Cell* next; |
| }; |
| uint _ref_cnt; |
| Cell* _remarks; |
| // Using a 'mutable' iteration pointer to allow 'const' on lookup/next (that |
| // does not change the state of the list per se), supportig a simplistic |
| // iteration scheme. |
| mutable Cell* _next; |
| }; |
| |
| // ----- DbgStringCollection --------------------------------------------------- |
| |
| class DbgStringCollection : public CHeapObj<mtCode> { |
| public: |
| DbgStringCollection() : _ref_cnt(1), _strings(nullptr) {} |
| ~DbgStringCollection() { |
| assert(is_empty(), "Must 'clear()' before deleting!"); |
| assert(_ref_cnt == 0, "No uses must remain when deleting!"); |
| } |
| DbgStringCollection* reuse() { |
| precond(_ref_cnt > 0); |
| return _ref_cnt++, this; |
| } |
| |
| const char* insert(const char* str); |
| const char* lookup(const char* str) const; |
| |
| bool is_empty() const { return _strings == nullptr; } |
| uint clear(); |
| |
| private: |
| struct Cell : CHeapString { |
| Cell(const char* dbgstr) : |
| CHeapString(dbgstr), prev(nullptr), next(nullptr) {} |
| void push_back(Cell* cell) { |
| Cell* head = this; |
| Cell* tail = prev; |
| tail->next = cell; |
| cell->next = head; |
| cell->prev = tail; |
| prev = cell; |
| } |
| Cell* prev; |
| Cell* next; |
| }; |
| uint _ref_cnt; |
| Cell* _strings; |
| }; |
| |
| // ----- AsmRemarks ------------------------------------------------------------ |
| // |
| // Acting as interface to reference counted mapping [offset -> remark], where |
| // offset is a byte offset into an instruction stream (CodeBuffer, CodeBlob or |
| // other memory buffer) and remark is a string (comment). |
| // |
| AsmRemarks::AsmRemarks() : _remarks(new AsmRemarkCollection()) { |
| assert(_remarks != nullptr, "Allocation failure!"); |
| } |
| |
| AsmRemarks::~AsmRemarks() { |
| assert(_remarks == nullptr, "Must 'clear()' before deleting!"); |
| } |
| |
| const char* AsmRemarks::insert(uint offset, const char* remstr) { |
| precond(remstr != nullptr); |
| return _remarks->insert(offset, remstr); |
| } |
| |
| bool AsmRemarks::is_empty() const { |
| return _remarks->is_empty(); |
| } |
| |
| void AsmRemarks::share(const AsmRemarks &src) { |
| precond(is_empty()); |
| clear(); |
| _remarks = src._remarks->reuse(); |
| } |
| |
| void AsmRemarks::clear() { |
| if (_remarks->clear() == 0) { |
| delete _remarks; |
| } |
| _remarks = nullptr; |
| } |
| |
| uint AsmRemarks::print(uint offset, outputStream* strm) const { |
| uint count = 0; |
| const char* prefix = " ;; "; |
| const char* remstr = _remarks->lookup(offset); |
| while (remstr != nullptr) { |
| strm->bol(); |
| strm->print("%s", prefix); |
| // Don't interpret as format strings since it could contain '%'. |
| strm->print_raw(remstr); |
| // Advance to next line iff string didn't contain a cr() at the end. |
| strm->bol(); |
| remstr = _remarks->next(offset); |
| count++; |
| } |
| return count; |
| } |
| |
| // ----- DbgStrings ------------------------------------------------------------ |
| // |
| // Acting as interface to reference counted collection of (debug) strings used |
| // in the code generated, and thus requiring a fixed address. |
| // |
| DbgStrings::DbgStrings() : _strings(new DbgStringCollection()) { |
| assert(_strings != nullptr, "Allocation failure!"); |
| } |
| |
| DbgStrings::~DbgStrings() { |
| assert(_strings == nullptr, "Must 'clear()' before deleting!"); |
| } |
| |
| const char* DbgStrings::insert(const char* dbgstr) { |
| const char* str = _strings->lookup(dbgstr); |
| return str != nullptr ? str : _strings->insert(dbgstr); |
| } |
| |
| bool DbgStrings::is_empty() const { |
| return _strings->is_empty(); |
| } |
| |
| void DbgStrings::share(const DbgStrings &src) { |
| precond(is_empty()); |
| clear(); |
| _strings = src._strings->reuse(); |
| } |
| |
| void DbgStrings::clear() { |
| if (_strings->clear() == 0) { |
| delete _strings; |
| } |
| _strings = nullptr; |
| } |
| |
| // ----- AsmRemarkCollection --------------------------------------------------- |
| |
| const char* AsmRemarkCollection::insert(uint offset, const char* remstr) { |
| precond(remstr != nullptr); |
| Cell* cell = new Cell { remstr, offset }; |
| if (is_empty()) { |
| cell->prev = cell; |
| cell->next = cell; |
| _remarks = cell; |
| } else { |
| _remarks->push_back(cell); |
| } |
| return cell->string(); |
| } |
| |
| const char* AsmRemarkCollection::lookup(uint offset) const { |
| _next = _remarks; |
| return next(offset); |
| } |
| |
| const char* AsmRemarkCollection::next(uint offset) const { |
| if (_next != nullptr) { |
| Cell* i = _next; |
| do { |
| if (i->offset == offset) { |
| _next = i->next == _remarks ? nullptr : i->next; |
| return i->string(); |
| } |
| i = i->next; |
| } while (i != _remarks); |
| _next = nullptr; |
| } |
| return nullptr; |
| } |
| |
| uint AsmRemarkCollection::clear() { |
| precond(_ref_cnt > 0); |
| if (--_ref_cnt > 0) { |
| return _ref_cnt; |
| } |
| if (!is_empty()) { |
| uint count = 0; |
| Cell* i = _remarks; |
| do { |
| Cell* next = i->next; |
| delete i; |
| i = next; |
| count++; |
| } while (i != _remarks); |
| |
| log_debug(codestrings)("Clear %u asm-remark%s.", count, count == 1 ? "" : "s"); |
| _remarks = nullptr; |
| } |
| return 0; // i.e. _ref_cnt == 0 |
| } |
| |
| // ----- DbgStringCollection --------------------------------------------------- |
| |
| const char* DbgStringCollection::insert(const char* dbgstr) { |
| precond(dbgstr != nullptr); |
| Cell* cell = new Cell { dbgstr }; |
| |
| if (is_empty()) { |
| cell->prev = cell; |
| cell->next = cell; |
| _strings = cell; |
| } else { |
| _strings->push_back(cell); |
| } |
| return cell->string(); |
| } |
| |
| const char* DbgStringCollection::lookup(const char* dbgstr) const { |
| precond(dbgstr != nullptr); |
| if (_strings != nullptr) { |
| Cell* i = _strings; |
| do { |
| if (strcmp(i->string(), dbgstr) == 0) { |
| return i->string(); |
| } |
| i = i->next; |
| } while (i != _strings); |
| } |
| return nullptr; |
| } |
| |
| uint DbgStringCollection::clear() { |
| precond(_ref_cnt > 0); |
| if (--_ref_cnt > 0) { |
| return _ref_cnt; |
| } |
| if (!is_empty()) { |
| uint count = 0; |
| Cell* i = _strings; |
| do { |
| Cell* next = i->next; |
| delete i; |
| i = next; |
| count++; |
| } while (i != _strings); |
| |
| log_debug(codestrings)("Clear %u dbg-string%s.", count, count == 1 ? "" : "s"); |
| _strings = nullptr; |
| } |
| return 0; // i.e. _ref_cnt == 0 |
| } |
| |
| #endif // not PRODUCT |