| //==--------- DynamicAllocator.h - Dynamic allocations ------------*- C++ -*-=// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_CLANG_AST_INTERP_DYNAMIC_ALLOCATOR_H |
| #define LLVM_CLANG_AST_INTERP_DYNAMIC_ALLOCATOR_H |
| |
| #include "Descriptor.h" |
| #include "InterpBlock.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ADT/iterator_range.h" |
| #include "llvm/Support/Allocator.h" |
| |
| namespace clang { |
| class Expr; |
| namespace interp { |
| class Block; |
| class InterpState; |
| |
| /// Manages dynamic memory allocations done during bytecode interpretation. |
| /// |
| /// We manage allocations as a map from their new-expression to a list |
| /// of allocations. This is called an AllocationSite. For each site, we |
| /// record whether it was allocated using new or new[], the |
| /// IsArrayAllocation flag. |
| /// |
| /// For all array allocations, we need to allocate new Descriptor instances, |
| /// so the DynamicAllocator has a llvm::BumpPtrAllocator similar to Program. |
| class DynamicAllocator final { |
| struct Allocation { |
| std::unique_ptr<std::byte[]> Memory; |
| Allocation(std::unique_ptr<std::byte[]> Memory) |
| : Memory(std::move(Memory)) {} |
| }; |
| |
| struct AllocationSite { |
| llvm::SmallVector<Allocation> Allocations; |
| bool IsArrayAllocation = false; |
| |
| AllocationSite(std::unique_ptr<std::byte[]> Memory, bool Array) |
| : IsArrayAllocation(Array) { |
| Allocations.push_back({std::move(Memory)}); |
| } |
| |
| size_t size() const { return Allocations.size(); } |
| }; |
| |
| public: |
| DynamicAllocator() = default; |
| ~DynamicAllocator(); |
| |
| void cleanup(); |
| |
| unsigned getNumAllocations() const { return AllocationSites.size(); } |
| |
| /// Allocate ONE element of the given descriptor. |
| Block *allocate(const Descriptor *D, unsigned EvalID); |
| /// Allocate \p NumElements primitive elements of the given type. |
| Block *allocate(const Expr *Source, PrimType T, size_t NumElements, |
| unsigned EvalID); |
| /// Allocate \p NumElements elements of the given descriptor. |
| Block *allocate(const Descriptor *D, size_t NumElements, unsigned EvalID); |
| |
| /// Deallocate the given source+block combination. |
| /// Returns \c true if anything has been deallocatd, \c false otherwise. |
| bool deallocate(const Expr *Source, const Block *BlockToDelete, |
| InterpState &S); |
| |
| /// Checks whether the allocation done at the given source is an array |
| /// allocation. |
| bool isArrayAllocation(const Expr *Source) const { |
| if (auto It = AllocationSites.find(Source); It != AllocationSites.end()) |
| return It->second.IsArrayAllocation; |
| return false; |
| } |
| |
| /// Allocation site iterator. |
| using const_virtual_iter = |
| llvm::DenseMap<const Expr *, AllocationSite>::const_iterator; |
| llvm::iterator_range<const_virtual_iter> allocation_sites() const { |
| return llvm::make_range(AllocationSites.begin(), AllocationSites.end()); |
| } |
| |
| private: |
| llvm::DenseMap<const Expr *, AllocationSite> AllocationSites; |
| |
| using PoolAllocTy = llvm::BumpPtrAllocatorImpl<llvm::MallocAllocator>; |
| PoolAllocTy DescAllocator; |
| |
| /// Allocates a new descriptor. |
| template <typename... Ts> Descriptor *allocateDescriptor(Ts &&...Args) { |
| return new (DescAllocator) Descriptor(std::forward<Ts>(Args)...); |
| } |
| }; |
| |
| } // namespace interp |
| } // namespace clang |
| #endif |