| //===-- SymbolIndexManager.cpp - Managing multiple SymbolIndices-*- C++ -*-===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "SymbolIndexManager.h" | |
| #include <cmath> | |
| #include "find-all-symbols/SymbolInfo.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/StringMap.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/Path.h" | |
| #define DEBUG_TYPE "clang-include-fixer" | |
| namespace clang { | |
| namespace include_fixer { | |
| using find_all_symbols::SymbolInfo; | |
| using find_all_symbols::SymbolAndSignals; | |
| // Calculate a score based on whether we think the given header is closely | |
| // related to the given source file. | |
| static double similarityScore(llvm::StringRef FileName, | |
| llvm::StringRef Header) { | |
| // Compute the maximum number of common path segments between Header and | |
| // a suffix of FileName. | |
| // We do not do a full longest common substring computation, as Header | |
| // specifies the path we would directly #include, so we assume it is rooted | |
| // relatively to a subproject of the repository. | |
| int MaxSegments = 1; | |
| for (auto FileI = llvm::sys::path::begin(FileName), | |
| FileE = llvm::sys::path::end(FileName); | |
| FileI != FileE; ++FileI) { | |
| int Segments = 0; | |
| for (auto HeaderI = llvm::sys::path::begin(Header), | |
| HeaderE = llvm::sys::path::end(Header), I = FileI; | |
| HeaderI != HeaderE && *I == *HeaderI && I != FileE; ++I, ++HeaderI) { | |
| ++Segments; | |
| } | |
| MaxSegments = std::max(Segments, MaxSegments); | |
| } | |
| return MaxSegments; | |
| } | |
| static void rank(std::vector<SymbolAndSignals> &Symbols, | |
| llvm::StringRef FileName) { | |
| llvm::StringMap<double> Score; | |
| for (const auto &Symbol : Symbols) { | |
| // Calculate a score from the similarity of the header the symbol is in | |
| // with the current file and the popularity of the symbol. | |
| double NewScore = similarityScore(FileName, Symbol.Symbol.getFilePath()) * | |
| (1.0 + std::log2(1 + Symbol.Signals.Seen)); | |
| double &S = Score[Symbol.Symbol.getFilePath()]; | |
| S = std::max(S, NewScore); | |
| } | |
| // Sort by the gathered scores. Use file name as a tie breaker so we can | |
| // deduplicate. | |
| llvm::sort(Symbols, | |
| [&](const SymbolAndSignals &A, const SymbolAndSignals &B) { | |
| auto AS = Score[A.Symbol.getFilePath()]; | |
| auto BS = Score[B.Symbol.getFilePath()]; | |
| if (AS != BS) | |
| return AS > BS; | |
| return A.Symbol.getFilePath() < B.Symbol.getFilePath(); | |
| }); | |
| } | |
| std::vector<find_all_symbols::SymbolInfo> | |
| SymbolIndexManager::search(llvm::StringRef Identifier, | |
| bool IsNestedSearch, | |
| llvm::StringRef FileName) const { | |
| // The identifier may be fully qualified, so split it and get all the context | |
| // names. | |
| llvm::SmallVector<llvm::StringRef, 8> Names; | |
| Identifier.split(Names, "::"); | |
| bool IsFullyQualified = false; | |
| if (Identifier.starts_with("::")) { | |
| Names.erase(Names.begin()); // Drop first (empty) element. | |
| IsFullyQualified = true; | |
| } | |
| // As long as we don't find a result keep stripping name parts from the end. | |
| // This is to support nested classes which aren't recorded in the database. | |
| // Eventually we will either hit a class (namespaces aren't in the database | |
| // either) and can report that result. | |
| bool TookPrefix = false; | |
| std::vector<SymbolAndSignals> MatchedSymbols; | |
| do { | |
| std::vector<SymbolAndSignals> Symbols; | |
| for (const auto &DB : SymbolIndices) { | |
| auto Res = DB.get()->search(Names.back()); | |
| Symbols.insert(Symbols.end(), Res.begin(), Res.end()); | |
| } | |
| LLVM_DEBUG(llvm::dbgs() << "Searching " << Names.back() << "... got " | |
| << Symbols.size() << " results...\n"); | |
| for (auto &SymAndSig : Symbols) { | |
| const SymbolInfo &Symbol = SymAndSig.Symbol; | |
| // Match the identifier name without qualifier. | |
| bool IsMatched = true; | |
| auto SymbolContext = Symbol.getContexts().begin(); | |
| auto IdentiferContext = Names.rbegin() + 1; // Skip identifier name. | |
| // Match the remaining context names. | |
| while (IdentiferContext != Names.rend() && | |
| SymbolContext != Symbol.getContexts().end()) { | |
| if (SymbolContext->second == *IdentiferContext) { | |
| ++IdentiferContext; | |
| ++SymbolContext; | |
| } else if (SymbolContext->first == | |
| find_all_symbols::SymbolInfo::ContextType::EnumDecl) { | |
| // Skip non-scoped enum context. | |
| ++SymbolContext; | |
| } else { | |
| IsMatched = false; | |
| break; | |
| } | |
| } | |
| // If the name was qualified we only want to add results if we evaluated | |
| // all contexts. | |
| if (IsFullyQualified) | |
| IsMatched &= (SymbolContext == Symbol.getContexts().end()); | |
| // FIXME: Support full match. At this point, we only find symbols in | |
| // database which end with the same contexts with the identifier. | |
| if (IsMatched && IdentiferContext == Names.rend()) { | |
| // If we're in a situation where we took a prefix but the thing we | |
| // found couldn't possibly have a nested member ignore it. | |
| if (TookPrefix && | |
| (Symbol.getSymbolKind() == SymbolInfo::SymbolKind::Function || | |
| Symbol.getSymbolKind() == SymbolInfo::SymbolKind::Variable || | |
| Symbol.getSymbolKind() == | |
| SymbolInfo::SymbolKind::EnumConstantDecl || | |
| Symbol.getSymbolKind() == SymbolInfo::SymbolKind::Macro)) | |
| continue; | |
| MatchedSymbols.push_back(std::move(SymAndSig)); | |
| } | |
| } | |
| Names.pop_back(); | |
| TookPrefix = true; | |
| } while (MatchedSymbols.empty() && !Names.empty() && IsNestedSearch); | |
| rank(MatchedSymbols, FileName); | |
| // Strip signals, they are no longer needed. | |
| std::vector<SymbolInfo> Res; | |
| Res.reserve(MatchedSymbols.size()); | |
| for (auto &SymAndSig : MatchedSymbols) | |
| Res.push_back(std::move(SymAndSig.Symbol)); | |
| return Res; | |
| } | |
| } // namespace include_fixer | |
| } // namespace clang |