| ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py |
| ; RUN: opt < %s -passes=slp-vectorizer,instcombine,dce -slp-threshold=-100 -S -mtriple=i386-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck %s |
| ; RUN: opt < %s -passes=slp-vectorizer,instcombine,dce -slp-threshold=-100 -S -mtriple=i386-apple-macosx10.8.0 -mattr=+sse2 | FileCheck %s --check-prefix=SSE2 |
| |
| target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128-n8:16:32-S128" |
| |
| ; Make sure we order the operands of commutative operations so that we get |
| ; bigger vectorizable trees. |
| |
| define void @shuffle_operands1(ptr noalias %from, ptr noalias %to, double %v1, double %v2) { |
| ; CHECK-LABEL: @shuffle_operands1( |
| ; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, ptr [[FROM:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> poison, double [[V1:%.*]], i64 0 |
| ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x double> [[TMP2]], double [[V2:%.*]], i64 1 |
| ; CHECK-NEXT: [[TMP4:%.*]] = fadd <2 x double> [[TMP1]], [[TMP3]] |
| ; CHECK-NEXT: store <2 x double> [[TMP4]], ptr [[TO:%.*]], align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| ; SSE2-LABEL: @shuffle_operands1( |
| ; SSE2-NEXT: [[TMP1:%.*]] = load <2 x double>, ptr [[FROM:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP2:%.*]] = insertelement <2 x double> poison, double [[V1:%.*]], i64 0 |
| ; SSE2-NEXT: [[TMP3:%.*]] = insertelement <2 x double> [[TMP2]], double [[V2:%.*]], i64 1 |
| ; SSE2-NEXT: [[TMP4:%.*]] = fadd <2 x double> [[TMP1]], [[TMP3]] |
| ; SSE2-NEXT: store <2 x double> [[TMP4]], ptr [[TO:%.*]], align 4 |
| ; SSE2-NEXT: ret void |
| ; |
| %from_1 = getelementptr double, ptr %from, i64 1 |
| %v0_1 = load double , ptr %from |
| %v0_2 = load double , ptr %from_1 |
| %v1_1 = fadd double %v0_1, %v1 |
| %v1_2 = fadd double %v2, %v0_2 |
| %to_2 = getelementptr double, ptr %to, i64 1 |
| store double %v1_1, ptr %to |
| store double %v1_2, ptr %to_2 |
| ret void |
| } |
| |
| define void @vecload_vs_broadcast(ptr noalias %from, ptr noalias %to, double %v1, double %v2, i1 %c) { |
| ; CHECK-LABEL: @vecload_vs_broadcast( |
| ; CHECK-NEXT: entry: |
| ; CHECK-NEXT: br label [[LP:%.*]] |
| ; CHECK: lp: |
| ; CHECK-NEXT: [[P:%.*]] = phi double [ 1.000000e+00, [[LP]] ], [ 0.000000e+00, [[ENTRY:%.*]] ] |
| ; CHECK-NEXT: [[TMP0:%.*]] = load <2 x double>, ptr [[FROM:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> <i32 poison, i32 0> |
| ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> [[TMP1]], double [[P]], i64 0 |
| ; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP0]], [[TMP2]] |
| ; CHECK-NEXT: store <2 x double> [[TMP3]], ptr [[TO:%.*]], align 4 |
| ; CHECK-NEXT: br i1 [[C:%.*]], label [[LP]], label [[EXT:%.*]] |
| ; CHECK: ext: |
| ; CHECK-NEXT: ret void |
| ; |
| ; SSE2-LABEL: @vecload_vs_broadcast( |
| ; SSE2-NEXT: entry: |
| ; SSE2-NEXT: br label [[LP:%.*]] |
| ; SSE2: lp: |
| ; SSE2-NEXT: [[P:%.*]] = phi double [ 1.000000e+00, [[LP]] ], [ 0.000000e+00, [[ENTRY:%.*]] ] |
| ; SSE2-NEXT: [[TMP0:%.*]] = load <2 x double>, ptr [[FROM:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP1:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> <i32 poison, i32 0> |
| ; SSE2-NEXT: [[TMP2:%.*]] = insertelement <2 x double> [[TMP1]], double [[P]], i64 0 |
| ; SSE2-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP0]], [[TMP2]] |
| ; SSE2-NEXT: store <2 x double> [[TMP3]], ptr [[TO:%.*]], align 4 |
| ; SSE2-NEXT: br i1 [[C:%.*]], label [[LP]], label [[EXT:%.*]] |
| ; SSE2: ext: |
| ; SSE2-NEXT: ret void |
| ; |
| entry: |
| br label %lp |
| |
| lp: |
| %p = phi double [ 1.000000e+00, %lp ], [ 0.000000e+00, %entry ] |
| %from_1 = getelementptr double, ptr %from, i64 1 |
| %v0_1 = load double , ptr %from |
| %v0_2 = load double , ptr %from_1 |
| %v1_1 = fadd double %v0_1, %p |
| %v1_2 = fadd double %v0_1, %v0_2 |
| %to_2 = getelementptr double, ptr %to, i64 1 |
| store double %v1_1, ptr %to |
| store double %v1_2, ptr %to_2 |
| br i1 %c, label %lp, label %ext |
| |
| ext: |
| ret void |
| } |
| |
| define void @vecload_vs_broadcast2(ptr noalias %from, ptr noalias %to, double %v1, double %v2, i1 %c) { |
| ; CHECK-LABEL: @vecload_vs_broadcast2( |
| ; CHECK-NEXT: entry: |
| ; CHECK-NEXT: br label [[LP:%.*]] |
| ; CHECK: lp: |
| ; CHECK-NEXT: [[P:%.*]] = phi double [ 1.000000e+00, [[LP]] ], [ 0.000000e+00, [[ENTRY:%.*]] ] |
| ; CHECK-NEXT: [[TMP0:%.*]] = load <2 x double>, ptr [[FROM:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> <i32 poison, i32 0> |
| ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> [[TMP1]], double [[P]], i64 0 |
| ; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP2]], [[TMP0]] |
| ; CHECK-NEXT: store <2 x double> [[TMP3]], ptr [[TO:%.*]], align 4 |
| ; CHECK-NEXT: br i1 [[C:%.*]], label [[LP]], label [[EXT:%.*]] |
| ; CHECK: ext: |
| ; CHECK-NEXT: ret void |
| ; |
| ; SSE2-LABEL: @vecload_vs_broadcast2( |
| ; SSE2-NEXT: entry: |
| ; SSE2-NEXT: br label [[LP:%.*]] |
| ; SSE2: lp: |
| ; SSE2-NEXT: [[P:%.*]] = phi double [ 1.000000e+00, [[LP]] ], [ 0.000000e+00, [[ENTRY:%.*]] ] |
| ; SSE2-NEXT: [[TMP0:%.*]] = load <2 x double>, ptr [[FROM:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP1:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> <i32 poison, i32 0> |
| ; SSE2-NEXT: [[TMP2:%.*]] = insertelement <2 x double> [[TMP1]], double [[P]], i64 0 |
| ; SSE2-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP2]], [[TMP0]] |
| ; SSE2-NEXT: store <2 x double> [[TMP3]], ptr [[TO:%.*]], align 4 |
| ; SSE2-NEXT: br i1 [[C:%.*]], label [[LP]], label [[EXT:%.*]] |
| ; SSE2: ext: |
| ; SSE2-NEXT: ret void |
| ; |
| entry: |
| br label %lp |
| |
| lp: |
| %p = phi double [ 1.000000e+00, %lp ], [ 0.000000e+00, %entry ] |
| %from_1 = getelementptr double, ptr %from, i64 1 |
| %v0_1 = load double , ptr %from |
| %v0_2 = load double , ptr %from_1 |
| %v1_1 = fadd double %p, %v0_1 |
| %v1_2 = fadd double %v0_2, %v0_1 |
| %to_2 = getelementptr double, ptr %to, i64 1 |
| store double %v1_1, ptr %to |
| store double %v1_2, ptr %to_2 |
| br i1 %c, label %lp, label %ext |
| |
| ext: |
| ret void |
| } |
| |
| define void @vecload_vs_broadcast3(ptr noalias %from, ptr noalias %to, double %v1, double %v2, i1 %c) { |
| ; CHECK-LABEL: @vecload_vs_broadcast3( |
| ; CHECK-NEXT: entry: |
| ; CHECK-NEXT: br label [[LP:%.*]] |
| ; CHECK: lp: |
| ; CHECK-NEXT: [[P:%.*]] = phi double [ 1.000000e+00, [[LP]] ], [ 0.000000e+00, [[ENTRY:%.*]] ] |
| ; CHECK-NEXT: [[TMP0:%.*]] = load <2 x double>, ptr [[FROM:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> <i32 poison, i32 0> |
| ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> [[TMP1]], double [[P]], i64 0 |
| ; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP2]], [[TMP0]] |
| ; CHECK-NEXT: store <2 x double> [[TMP3]], ptr [[TO:%.*]], align 4 |
| ; CHECK-NEXT: br i1 [[C:%.*]], label [[LP]], label [[EXT:%.*]] |
| ; CHECK: ext: |
| ; CHECK-NEXT: ret void |
| ; |
| ; SSE2-LABEL: @vecload_vs_broadcast3( |
| ; SSE2-NEXT: entry: |
| ; SSE2-NEXT: br label [[LP:%.*]] |
| ; SSE2: lp: |
| ; SSE2-NEXT: [[P:%.*]] = phi double [ 1.000000e+00, [[LP]] ], [ 0.000000e+00, [[ENTRY:%.*]] ] |
| ; SSE2-NEXT: [[TMP0:%.*]] = load <2 x double>, ptr [[FROM:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP1:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> <i32 poison, i32 0> |
| ; SSE2-NEXT: [[TMP2:%.*]] = insertelement <2 x double> [[TMP1]], double [[P]], i64 0 |
| ; SSE2-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP2]], [[TMP0]] |
| ; SSE2-NEXT: store <2 x double> [[TMP3]], ptr [[TO:%.*]], align 4 |
| ; SSE2-NEXT: br i1 [[C:%.*]], label [[LP]], label [[EXT:%.*]] |
| ; SSE2: ext: |
| ; SSE2-NEXT: ret void |
| ; |
| entry: |
| br label %lp |
| |
| lp: |
| %p = phi double [ 1.000000e+00, %lp ], [ 0.000000e+00, %entry ] |
| %from_1 = getelementptr double, ptr %from, i64 1 |
| %v0_1 = load double , ptr %from |
| %v0_2 = load double , ptr %from_1 |
| %v1_1 = fadd double %p, %v0_1 |
| %v1_2 = fadd double %v0_1, %v0_2 |
| %to_2 = getelementptr double, ptr %to, i64 1 |
| store double %v1_1, ptr %to |
| store double %v1_2, ptr %to_2 |
| br i1 %c, label %lp, label %ext |
| |
| ext: |
| ret void |
| } |
| |
| define void @shuffle_nodes_match1(ptr noalias %from, ptr noalias %to, double %v1, double %v2, i1 %c) { |
| ; CHECK-LABEL: @shuffle_nodes_match1( |
| ; CHECK-NEXT: entry: |
| ; CHECK-NEXT: br label [[LP:%.*]] |
| ; CHECK: lp: |
| ; CHECK-NEXT: [[P:%.*]] = phi double [ 1.000000e+00, [[LP]] ], [ 0.000000e+00, [[ENTRY:%.*]] ] |
| ; CHECK-NEXT: [[FROM_1:%.*]] = getelementptr i8, ptr [[FROM:%.*]], i32 8 |
| ; CHECK-NEXT: [[V0_1:%.*]] = load double, ptr [[FROM]], align 4 |
| ; CHECK-NEXT: [[V0_2:%.*]] = load double, ptr [[FROM_1]], align 4 |
| ; CHECK-NEXT: [[TMP0:%.*]] = insertelement <2 x double> poison, double [[V0_2]], i64 0 |
| ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[TMP0]], double [[P]], i64 1 |
| ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> poison, double [[V0_1]], i64 0 |
| ; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x double> [[TMP2]], <2 x double> poison, <2 x i32> zeroinitializer |
| ; CHECK-NEXT: [[TMP4:%.*]] = fadd <2 x double> [[TMP1]], [[TMP3]] |
| ; CHECK-NEXT: store <2 x double> [[TMP4]], ptr [[TO:%.*]], align 4 |
| ; CHECK-NEXT: br i1 [[C:%.*]], label [[LP]], label [[EXT:%.*]] |
| ; CHECK: ext: |
| ; CHECK-NEXT: ret void |
| ; |
| ; SSE2-LABEL: @shuffle_nodes_match1( |
| ; SSE2-NEXT: entry: |
| ; SSE2-NEXT: br label [[LP:%.*]] |
| ; SSE2: lp: |
| ; SSE2-NEXT: [[P:%.*]] = phi double [ 1.000000e+00, [[LP]] ], [ 0.000000e+00, [[ENTRY:%.*]] ] |
| ; SSE2-NEXT: [[TMP0:%.*]] = load <2 x double>, ptr [[FROM:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP1:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> <i32 1, i32 0> |
| ; SSE2-NEXT: [[TMP2:%.*]] = insertelement <2 x double> [[TMP0]], double [[P]], i64 1 |
| ; SSE2-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP2]], [[TMP1]] |
| ; SSE2-NEXT: store <2 x double> [[TMP3]], ptr [[TO:%.*]], align 4 |
| ; SSE2-NEXT: br i1 [[C:%.*]], label [[LP]], label [[EXT:%.*]] |
| ; SSE2: ext: |
| ; SSE2-NEXT: ret void |
| ; |
| entry: |
| br label %lp |
| |
| lp: |
| %p = phi double [ 1.000000e+00, %lp ], [ 0.000000e+00, %entry ] |
| %from_1 = getelementptr double, ptr %from, i64 1 |
| %v0_1 = load double , ptr %from |
| %v0_2 = load double , ptr %from_1 |
| %v1_1 = fadd double %v0_2, %v0_1 |
| %v1_2 = fadd double %p, %v0_1 |
| %to_2 = getelementptr double, ptr %to, i64 1 |
| store double %v1_1, ptr %to |
| store double %v1_2, ptr %to_2 |
| br i1 %c, label %lp, label %ext |
| |
| ext: |
| ret void |
| } |
| |
| define void @vecload_vs_broadcast4(ptr noalias %from, ptr noalias %to, double %v1, double %v2, i1 %c) { |
| ; CHECK-LABEL: @vecload_vs_broadcast4( |
| ; CHECK-NEXT: entry: |
| ; CHECK-NEXT: br label [[LP:%.*]] |
| ; CHECK: lp: |
| ; CHECK-NEXT: [[P:%.*]] = phi double [ 1.000000e+00, [[LP]] ], [ 0.000000e+00, [[ENTRY:%.*]] ] |
| ; CHECK-NEXT: [[TMP0:%.*]] = load <2 x double>, ptr [[FROM:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> <i32 1, i32 0> |
| ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> [[TMP0]], double [[P]], i64 1 |
| ; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP2]], [[TMP1]] |
| ; CHECK-NEXT: store <2 x double> [[TMP3]], ptr [[TO:%.*]], align 4 |
| ; CHECK-NEXT: br i1 [[C:%.*]], label [[LP]], label [[EXT:%.*]] |
| ; CHECK: ext: |
| ; CHECK-NEXT: ret void |
| ; |
| ; SSE2-LABEL: @vecload_vs_broadcast4( |
| ; SSE2-NEXT: entry: |
| ; SSE2-NEXT: br label [[LP:%.*]] |
| ; SSE2: lp: |
| ; SSE2-NEXT: [[P:%.*]] = phi double [ 1.000000e+00, [[LP]] ], [ 0.000000e+00, [[ENTRY:%.*]] ] |
| ; SSE2-NEXT: [[TMP0:%.*]] = load <2 x double>, ptr [[FROM:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP1:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> <i32 1, i32 0> |
| ; SSE2-NEXT: [[TMP2:%.*]] = insertelement <2 x double> [[TMP0]], double [[P]], i64 1 |
| ; SSE2-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP2]], [[TMP1]] |
| ; SSE2-NEXT: store <2 x double> [[TMP3]], ptr [[TO:%.*]], align 4 |
| ; SSE2-NEXT: br i1 [[C:%.*]], label [[LP]], label [[EXT:%.*]] |
| ; SSE2: ext: |
| ; SSE2-NEXT: ret void |
| ; |
| entry: |
| br label %lp |
| |
| lp: |
| %p = phi double [ 1.000000e+00, %lp ], [ 0.000000e+00, %entry ] |
| %from_1 = getelementptr double, ptr %from, i64 1 |
| %v0_1 = load double , ptr %from |
| %v0_2 = load double , ptr %from_1 |
| %v1_1 = fadd double %v0_1, %v0_2 |
| %v1_2 = fadd double %p, %v0_1 |
| %to_2 = getelementptr double, ptr %to, i64 1 |
| store double %v1_1, ptr %to |
| store double %v1_2, ptr %to_2 |
| br i1 %c, label %lp, label %ext |
| |
| ext: |
| ret void |
| } |
| |
| |
| define void @shuffle_nodes_match2(ptr noalias %from, ptr noalias %to, double %v1, double %v2, i1 %c) { |
| ; CHECK-LABEL: @shuffle_nodes_match2( |
| ; CHECK-NEXT: entry: |
| ; CHECK-NEXT: br label [[LP:%.*]] |
| ; CHECK: lp: |
| ; CHECK-NEXT: [[P:%.*]] = phi double [ 1.000000e+00, [[LP]] ], [ 0.000000e+00, [[ENTRY:%.*]] ] |
| ; CHECK-NEXT: [[FROM_1:%.*]] = getelementptr i8, ptr [[FROM:%.*]], i32 8 |
| ; CHECK-NEXT: [[V0_1:%.*]] = load double, ptr [[FROM]], align 4 |
| ; CHECK-NEXT: [[V0_2:%.*]] = load double, ptr [[FROM_1]], align 4 |
| ; CHECK-NEXT: [[TMP0:%.*]] = insertelement <2 x double> poison, double [[V0_1]], i64 0 |
| ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> zeroinitializer |
| ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> poison, double [[V0_2]], i64 0 |
| ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x double> [[TMP2]], double [[P]], i64 1 |
| ; CHECK-NEXT: [[TMP4:%.*]] = fadd <2 x double> [[TMP1]], [[TMP3]] |
| ; CHECK-NEXT: store <2 x double> [[TMP4]], ptr [[TO:%.*]], align 4 |
| ; CHECK-NEXT: br i1 [[C:%.*]], label [[LP]], label [[EXT:%.*]] |
| ; CHECK: ext: |
| ; CHECK-NEXT: ret void |
| ; |
| ; SSE2-LABEL: @shuffle_nodes_match2( |
| ; SSE2-NEXT: entry: |
| ; SSE2-NEXT: br label [[LP:%.*]] |
| ; SSE2: lp: |
| ; SSE2-NEXT: [[P:%.*]] = phi double [ 1.000000e+00, [[LP]] ], [ 0.000000e+00, [[ENTRY:%.*]] ] |
| ; SSE2-NEXT: [[TMP0:%.*]] = load <2 x double>, ptr [[FROM:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP1:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> <i32 1, i32 0> |
| ; SSE2-NEXT: [[TMP2:%.*]] = insertelement <2 x double> [[TMP0]], double [[P]], i64 1 |
| ; SSE2-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP1]], [[TMP2]] |
| ; SSE2-NEXT: store <2 x double> [[TMP3]], ptr [[TO:%.*]], align 4 |
| ; SSE2-NEXT: br i1 [[C:%.*]], label [[LP]], label [[EXT:%.*]] |
| ; SSE2: ext: |
| ; SSE2-NEXT: ret void |
| ; |
| entry: |
| br label %lp |
| |
| lp: |
| %p = phi double [ 1.000000e+00, %lp ], [ 0.000000e+00, %entry ] |
| %from_1 = getelementptr double, ptr %from, i64 1 |
| %v0_1 = load double , ptr %from |
| %v0_2 = load double , ptr %from_1 |
| %v1_1 = fadd double %v0_1, %v0_2 |
| %v1_2 = fadd double %v0_1, %p |
| %to_2 = getelementptr double, ptr %to, i64 1 |
| store double %v1_1, ptr %to |
| store double %v1_2, ptr %to_2 |
| br i1 %c, label %lp, label %ext |
| |
| ext: |
| ret void |
| } |
| |
| ; Make sure we don't scramble operands when we reorder them and destroy |
| ; 'good' source order. |
| |
| @a = common global [32000 x float] zeroinitializer, align 16 |
| |
| define void @good_load_order() { |
| ; CHECK-LABEL: @good_load_order( |
| ; CHECK-NEXT: entry: |
| ; CHECK-NEXT: br label [[FOR_COND1_PREHEADER:%.*]] |
| ; CHECK: for.cond1.preheader: |
| ; CHECK-NEXT: [[TMP0:%.*]] = load float, ptr @a, align 16 |
| ; CHECK-NEXT: br label [[FOR_BODY3:%.*]] |
| ; CHECK: for.body3: |
| ; CHECK-NEXT: [[TMP1:%.*]] = phi float [ [[TMP0]], [[FOR_COND1_PREHEADER]] ], [ [[TMP13:%.*]], [[FOR_BODY3]] ] |
| ; CHECK-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ 0, [[FOR_COND1_PREHEADER]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY3]] ] |
| ; CHECK-NEXT: [[TMP2:%.*]] = trunc i64 [[INDVARS_IV]] to i32 |
| ; CHECK-NEXT: [[TMP3:%.*]] = add i32 [[TMP2]], 1 |
| ; CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [32000 x float], ptr @a, i32 0, i32 [[TMP3]] |
| ; CHECK-NEXT: [[TMP4:%.*]] = trunc i64 [[INDVARS_IV]] to i32 |
| ; CHECK-NEXT: [[ARRAYIDX5:%.*]] = getelementptr inbounds [32000 x float], ptr @a, i32 0, i32 [[TMP4]] |
| ; CHECK-NEXT: [[TMP5:%.*]] = trunc i64 [[INDVARS_IV]] to i32 |
| ; CHECK-NEXT: [[TMP6:%.*]] = add i32 [[TMP5]], 4 |
| ; CHECK-NEXT: [[ARRAYIDX31:%.*]] = getelementptr inbounds [32000 x float], ptr @a, i32 0, i32 [[TMP6]] |
| ; CHECK-NEXT: [[TMP7:%.*]] = load float, ptr [[ARRAYIDX31]], align 4 |
| ; CHECK-NEXT: [[TMP8:%.*]] = load <4 x float>, ptr [[ARRAYIDX]], align 4 |
| ; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <4 x float> [[TMP8]], <4 x float> poison, <4 x i32> <i32 poison, i32 0, i32 1, i32 2> |
| ; CHECK-NEXT: [[TMP10:%.*]] = insertelement <4 x float> [[TMP9]], float [[TMP1]], i64 0 |
| ; CHECK-NEXT: [[TMP11:%.*]] = fmul <4 x float> [[TMP8]], [[TMP10]] |
| ; CHECK-NEXT: store <4 x float> [[TMP11]], ptr [[ARRAYIDX5]], align 4 |
| ; CHECK-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 5 |
| ; CHECK-NEXT: [[TMP12:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 |
| ; CHECK-NEXT: [[ARRAYIDX41:%.*]] = getelementptr inbounds [32000 x float], ptr @a, i32 0, i32 [[TMP12]] |
| ; CHECK-NEXT: [[TMP13]] = load float, ptr [[ARRAYIDX41]], align 4 |
| ; CHECK-NEXT: [[MUL45:%.*]] = fmul float [[TMP13]], [[TMP7]] |
| ; CHECK-NEXT: store float [[MUL45]], ptr [[ARRAYIDX31]], align 4 |
| ; CHECK-NEXT: [[TMP14:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 |
| ; CHECK-NEXT: [[CMP2:%.*]] = icmp slt i32 [[TMP14]], 31995 |
| ; CHECK-NEXT: br i1 [[CMP2]], label [[FOR_BODY3]], label [[FOR_END:%.*]] |
| ; CHECK: for.end: |
| ; CHECK-NEXT: ret void |
| ; |
| ; SSE2-LABEL: @good_load_order( |
| ; SSE2-NEXT: entry: |
| ; SSE2-NEXT: br label [[FOR_COND1_PREHEADER:%.*]] |
| ; SSE2: for.cond1.preheader: |
| ; SSE2-NEXT: [[TMP0:%.*]] = load float, ptr @a, align 16 |
| ; SSE2-NEXT: br label [[FOR_BODY3:%.*]] |
| ; SSE2: for.body3: |
| ; SSE2-NEXT: [[TMP1:%.*]] = phi float [ [[TMP0]], [[FOR_COND1_PREHEADER]] ], [ [[TMP13:%.*]], [[FOR_BODY3]] ] |
| ; SSE2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ 0, [[FOR_COND1_PREHEADER]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY3]] ] |
| ; SSE2-NEXT: [[TMP2:%.*]] = trunc i64 [[INDVARS_IV]] to i32 |
| ; SSE2-NEXT: [[TMP3:%.*]] = add i32 [[TMP2]], 1 |
| ; SSE2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [32000 x float], ptr @a, i32 0, i32 [[TMP3]] |
| ; SSE2-NEXT: [[TMP4:%.*]] = trunc i64 [[INDVARS_IV]] to i32 |
| ; SSE2-NEXT: [[ARRAYIDX5:%.*]] = getelementptr inbounds [32000 x float], ptr @a, i32 0, i32 [[TMP4]] |
| ; SSE2-NEXT: [[TMP5:%.*]] = trunc i64 [[INDVARS_IV]] to i32 |
| ; SSE2-NEXT: [[TMP6:%.*]] = add i32 [[TMP5]], 4 |
| ; SSE2-NEXT: [[ARRAYIDX31:%.*]] = getelementptr inbounds [32000 x float], ptr @a, i32 0, i32 [[TMP6]] |
| ; SSE2-NEXT: [[TMP7:%.*]] = load float, ptr [[ARRAYIDX31]], align 4 |
| ; SSE2-NEXT: [[TMP8:%.*]] = load <4 x float>, ptr [[ARRAYIDX]], align 4 |
| ; SSE2-NEXT: [[TMP9:%.*]] = shufflevector <4 x float> [[TMP8]], <4 x float> poison, <4 x i32> <i32 poison, i32 0, i32 1, i32 2> |
| ; SSE2-NEXT: [[TMP10:%.*]] = insertelement <4 x float> [[TMP9]], float [[TMP1]], i64 0 |
| ; SSE2-NEXT: [[TMP11:%.*]] = fmul <4 x float> [[TMP8]], [[TMP10]] |
| ; SSE2-NEXT: store <4 x float> [[TMP11]], ptr [[ARRAYIDX5]], align 4 |
| ; SSE2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 5 |
| ; SSE2-NEXT: [[TMP12:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 |
| ; SSE2-NEXT: [[ARRAYIDX41:%.*]] = getelementptr inbounds [32000 x float], ptr @a, i32 0, i32 [[TMP12]] |
| ; SSE2-NEXT: [[TMP13]] = load float, ptr [[ARRAYIDX41]], align 4 |
| ; SSE2-NEXT: [[MUL45:%.*]] = fmul float [[TMP13]], [[TMP7]] |
| ; SSE2-NEXT: store float [[MUL45]], ptr [[ARRAYIDX31]], align 4 |
| ; SSE2-NEXT: [[TMP14:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 |
| ; SSE2-NEXT: [[CMP2:%.*]] = icmp slt i32 [[TMP14]], 31995 |
| ; SSE2-NEXT: br i1 [[CMP2]], label [[FOR_BODY3]], label [[FOR_END:%.*]] |
| ; SSE2: for.end: |
| ; SSE2-NEXT: ret void |
| ; |
| entry: |
| br label %for.cond1.preheader |
| |
| for.cond1.preheader: |
| %0 = load float, ptr @a, align 16 |
| br label %for.body3 |
| |
| for.body3: |
| %1 = phi float [ %0, %for.cond1.preheader ], [ %10, %for.body3 ] |
| %indvars.iv = phi i64 [ 0, %for.cond1.preheader ], [ %indvars.iv.next, %for.body3 ] |
| %2 = add nsw i64 %indvars.iv, 1 |
| %arrayidx = getelementptr inbounds [32000 x float], ptr @a, i64 0, i64 %2 |
| %3 = load float, ptr %arrayidx, align 4 |
| %arrayidx5 = getelementptr inbounds [32000 x float], ptr @a, i64 0, i64 %indvars.iv |
| %mul6 = fmul float %3, %1 |
| store float %mul6, ptr %arrayidx5, align 4 |
| %4 = add nsw i64 %indvars.iv, 2 |
| %arrayidx11 = getelementptr inbounds [32000 x float], ptr @a, i64 0, i64 %4 |
| %5 = load float, ptr %arrayidx11, align 4 |
| %mul15 = fmul float %5, %3 |
| store float %mul15, ptr %arrayidx, align 4 |
| %6 = add nsw i64 %indvars.iv, 3 |
| %arrayidx21 = getelementptr inbounds [32000 x float], ptr @a, i64 0, i64 %6 |
| %7 = load float, ptr %arrayidx21, align 4 |
| %mul25 = fmul float %7, %5 |
| store float %mul25, ptr %arrayidx11, align 4 |
| %8 = add nsw i64 %indvars.iv, 4 |
| %arrayidx31 = getelementptr inbounds [32000 x float], ptr @a, i64 0, i64 %8 |
| %9 = load float, ptr %arrayidx31, align 4 |
| %mul35 = fmul float %9, %7 |
| store float %mul35, ptr %arrayidx21, align 4 |
| %indvars.iv.next = add nuw nsw i64 %indvars.iv, 5 |
| %arrayidx41 = getelementptr inbounds [32000 x float], ptr @a, i64 0, i64 %indvars.iv.next |
| %10 = load float, ptr %arrayidx41, align 4 |
| %mul45 = fmul float %10, %9 |
| store float %mul45, ptr %arrayidx31, align 4 |
| %11 = trunc i64 %indvars.iv.next to i32 |
| %cmp2 = icmp slt i32 %11, 31995 |
| br i1 %cmp2, label %for.body3, label %for.end |
| |
| for.end: |
| ret void |
| } |
| |
| ; Check vectorization of following code for double data type- |
| ; c[0] = a[0]+b[0]; |
| ; c[1] = b[1]+a[1]; // swapped b[1] and a[1] |
| |
| define void @load_reorder_double(ptr nocapture %c, ptr noalias nocapture readonly %a, ptr noalias nocapture readonly %b){ |
| ; CHECK-LABEL: @load_reorder_double( |
| ; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, ptr [[B:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP2:%.*]] = load <2 x double>, ptr [[A:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP1]], [[TMP2]] |
| ; CHECK-NEXT: store <2 x double> [[TMP3]], ptr [[C:%.*]], align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| ; SSE2-LABEL: @load_reorder_double( |
| ; SSE2-NEXT: [[TMP1:%.*]] = load <2 x double>, ptr [[B:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP2:%.*]] = load <2 x double>, ptr [[A:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP1]], [[TMP2]] |
| ; SSE2-NEXT: store <2 x double> [[TMP3]], ptr [[C:%.*]], align 4 |
| ; SSE2-NEXT: ret void |
| ; |
| %1 = load double, ptr %a |
| %2 = load double, ptr %b |
| %3 = fadd double %1, %2 |
| store double %3, ptr %c |
| %4 = getelementptr inbounds double, ptr %b, i64 1 |
| %5 = load double, ptr %4 |
| %6 = getelementptr inbounds double, ptr %a, i64 1 |
| %7 = load double, ptr %6 |
| %8 = fadd double %5, %7 |
| %9 = getelementptr inbounds double, ptr %c, i64 1 |
| store double %8, ptr %9 |
| ret void |
| } |
| |
| ; Check vectorization of following code for float data type- |
| ; c[0] = a[0]+b[0]; |
| ; c[1] = b[1]+a[1]; // swapped b[1] and a[1] |
| ; c[2] = a[2]+b[2]; |
| ; c[3] = a[3]+b[3]; |
| |
| define void @load_reorder_float(ptr nocapture %c, ptr noalias nocapture readonly %a, ptr noalias nocapture readonly %b){ |
| ; CHECK-LABEL: @load_reorder_float( |
| ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr [[A:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP2:%.*]] = load <4 x float>, ptr [[B:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP3:%.*]] = fadd <4 x float> [[TMP1]], [[TMP2]] |
| ; CHECK-NEXT: store <4 x float> [[TMP3]], ptr [[C:%.*]], align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| ; SSE2-LABEL: @load_reorder_float( |
| ; SSE2-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr [[A:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP2:%.*]] = load <4 x float>, ptr [[B:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP3:%.*]] = fadd <4 x float> [[TMP1]], [[TMP2]] |
| ; SSE2-NEXT: store <4 x float> [[TMP3]], ptr [[C:%.*]], align 4 |
| ; SSE2-NEXT: ret void |
| ; |
| %1 = load float, ptr %a |
| %2 = load float, ptr %b |
| %3 = fadd float %1, %2 |
| store float %3, ptr %c |
| %4 = getelementptr inbounds float, ptr %b, i64 1 |
| %5 = load float, ptr %4 |
| %6 = getelementptr inbounds float, ptr %a, i64 1 |
| %7 = load float, ptr %6 |
| %8 = fadd float %5, %7 |
| %9 = getelementptr inbounds float, ptr %c, i64 1 |
| store float %8, ptr %9 |
| %10 = getelementptr inbounds float, ptr %a, i64 2 |
| %11 = load float, ptr %10 |
| %12 = getelementptr inbounds float, ptr %b, i64 2 |
| %13 = load float, ptr %12 |
| %14 = fadd float %11, %13 |
| %15 = getelementptr inbounds float, ptr %c, i64 2 |
| store float %14, ptr %15 |
| %16 = getelementptr inbounds float, ptr %a, i64 3 |
| %17 = load float, ptr %16 |
| %18 = getelementptr inbounds float, ptr %b, i64 3 |
| %19 = load float, ptr %18 |
| %20 = fadd float %17, %19 |
| %21 = getelementptr inbounds float, ptr %c, i64 3 |
| store float %20, ptr %21 |
| ret void |
| } |
| |
| ; Check we properly reorder the below code so that it gets vectorized optimally- |
| ; a[0] = (b[0]+c[0])+d[0]; |
| ; a[1] = d[1]+(b[1]+c[1]); |
| ; a[2] = (b[2]+c[2])+d[2]; |
| ; a[3] = (b[3]+c[3])+d[3]; |
| |
| define void @opcode_reorder(ptr noalias nocapture %a, ptr noalias nocapture readonly %b, ptr noalias nocapture readonly %c,ptr noalias nocapture readonly %d) { |
| ; CHECK-LABEL: @opcode_reorder( |
| ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr [[B:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP2:%.*]] = load <4 x float>, ptr [[C:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP3:%.*]] = fadd <4 x float> [[TMP1]], [[TMP2]] |
| ; CHECK-NEXT: [[TMP4:%.*]] = load <4 x float>, ptr [[D:%.*]], align 4 |
| ; CHECK-NEXT: [[TMP5:%.*]] = fadd <4 x float> [[TMP4]], [[TMP3]] |
| ; CHECK-NEXT: store <4 x float> [[TMP5]], ptr [[A:%.*]], align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| ; SSE2-LABEL: @opcode_reorder( |
| ; SSE2-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr [[B:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP2:%.*]] = load <4 x float>, ptr [[C:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP3:%.*]] = fadd <4 x float> [[TMP1]], [[TMP2]] |
| ; SSE2-NEXT: [[TMP4:%.*]] = load <4 x float>, ptr [[D:%.*]], align 4 |
| ; SSE2-NEXT: [[TMP5:%.*]] = fadd <4 x float> [[TMP4]], [[TMP3]] |
| ; SSE2-NEXT: store <4 x float> [[TMP5]], ptr [[A:%.*]], align 4 |
| ; SSE2-NEXT: ret void |
| ; |
| %1 = load float, ptr %b |
| %2 = load float, ptr %c |
| %3 = fadd float %1, %2 |
| %4 = load float, ptr %d |
| %5 = fadd float %3, %4 |
| store float %5, ptr %a |
| %6 = getelementptr inbounds float, ptr %d, i64 1 |
| %7 = load float, ptr %6 |
| %8 = getelementptr inbounds float, ptr %b, i64 1 |
| %9 = load float, ptr %8 |
| %10 = getelementptr inbounds float, ptr %c, i64 1 |
| %11 = load float, ptr %10 |
| %12 = fadd float %9, %11 |
| %13 = fadd float %7, %12 |
| %14 = getelementptr inbounds float, ptr %a, i64 1 |
| store float %13, ptr %14 |
| %15 = getelementptr inbounds float, ptr %b, i64 2 |
| %16 = load float, ptr %15 |
| %17 = getelementptr inbounds float, ptr %c, i64 2 |
| %18 = load float, ptr %17 |
| %19 = fadd float %16, %18 |
| %20 = getelementptr inbounds float, ptr %d, i64 2 |
| %21 = load float, ptr %20 |
| %22 = fadd float %19, %21 |
| %23 = getelementptr inbounds float, ptr %a, i64 2 |
| store float %22, ptr %23 |
| %24 = getelementptr inbounds float, ptr %b, i64 3 |
| %25 = load float, ptr %24 |
| %26 = getelementptr inbounds float, ptr %c, i64 3 |
| %27 = load float, ptr %26 |
| %28 = fadd float %25, %27 |
| %29 = getelementptr inbounds float, ptr %d, i64 3 |
| %30 = load float, ptr %29 |
| %31 = fadd float %28, %30 |
| %32 = getelementptr inbounds float, ptr %a, i64 3 |
| store float %31, ptr %32 |
| ret void |
| } |