| ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py |
| ; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2 -mtriple=x86_64-apple-macosx -S %s | FileCheck --check-prefixes=CHECK,NON-POW2 %s |
| ; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2=false -mtriple=x86_64-apple-macosx -S %s | FileCheck --check-prefixes=CHECK,POW2-ONLY %s |
| |
| define void @vec3_vectorize_call(ptr %Colour, float %0) { |
| ; NON-POW2-LABEL: @vec3_vectorize_call( |
| ; NON-POW2-NEXT: entry: |
| ; NON-POW2-NEXT: [[TMP1:%.*]] = load float, ptr [[COLOUR:%.*]], align 4 |
| ; NON-POW2-NEXT: [[ARRAYIDX91_I:%.*]] = getelementptr float, ptr [[COLOUR]], i64 1 |
| ; NON-POW2-NEXT: [[TMP2:%.*]] = load float, ptr [[ARRAYIDX91_I]], align 4 |
| ; NON-POW2-NEXT: [[TMP3:%.*]] = insertelement <3 x float> poison, float [[TMP0:%.*]], i32 2 |
| ; NON-POW2-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP1]], i32 0 |
| ; NON-POW2-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP2]], i32 1 |
| ; NON-POW2-NEXT: [[TMP6:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP5]], <3 x float> zeroinitializer, <3 x float> zeroinitializer) |
| ; NON-POW2-NEXT: store <3 x float> [[TMP6]], ptr [[COLOUR]], align 4 |
| ; NON-POW2-NEXT: ret void |
| ; |
| ; POW2-ONLY-LABEL: @vec3_vectorize_call( |
| ; POW2-ONLY-NEXT: entry: |
| ; POW2-ONLY-NEXT: [[TMP1:%.*]] = load <2 x float>, ptr [[COLOUR:%.*]], align 4 |
| ; POW2-ONLY-NEXT: [[TMP2:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP1]], <2 x float> zeroinitializer, <2 x float> zeroinitializer) |
| ; POW2-ONLY-NEXT: store <2 x float> [[TMP2]], ptr [[COLOUR]], align 4 |
| ; POW2-ONLY-NEXT: [[ARRAYIDX99_I1:%.*]] = getelementptr float, ptr [[COLOUR]], i64 2 |
| ; POW2-ONLY-NEXT: [[TMP3:%.*]] = call float @llvm.fmuladd.f32(float [[TMP0:%.*]], float 0.000000e+00, float 0.000000e+00) |
| ; POW2-ONLY-NEXT: store float [[TMP3]], ptr [[ARRAYIDX99_I1]], align 4 |
| ; POW2-ONLY-NEXT: ret void |
| ; |
| entry: |
| %1 = load float, ptr %Colour, align 4 |
| %2 = call float @llvm.fmuladd.f32(float %1, float 0.000000e+00, float 0.000000e+00) |
| store float %2, ptr %Colour, align 4 |
| %arrayidx91.i = getelementptr float, ptr %Colour, i64 1 |
| %3 = load float, ptr %arrayidx91.i, align 4 |
| %4 = call float @llvm.fmuladd.f32(float %3, float 0.000000e+00, float 0.000000e+00) |
| store float %4, ptr %arrayidx91.i, align 4 |
| %arrayidx99.i1 = getelementptr float, ptr %Colour, i64 2 |
| %5 = call float @llvm.fmuladd.f32(float %0, float 0.000000e+00, float 0.000000e+00) |
| store float %5, ptr %arrayidx99.i1, align 4 |
| ret void |
| } |
| |
| define void @vec3_fmuladd_64(ptr %Colour, double %0) { |
| ; CHECK-LABEL: @vec3_fmuladd_64( |
| ; CHECK-NEXT: entry: |
| ; CHECK-NEXT: [[ARRAYIDX80:%.*]] = getelementptr float, ptr [[COLOUR:%.*]], i64 2 |
| ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> poison, double [[TMP0:%.*]], i32 0 |
| ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x double> [[TMP1]], <2 x double> poison, <2 x i32> zeroinitializer |
| ; CHECK-NEXT: [[TMP3:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[TMP2]], <2 x double> zeroinitializer, <2 x double> zeroinitializer) |
| ; CHECK-NEXT: [[TMP4:%.*]] = fptrunc <2 x double> [[TMP3]] to <2 x float> |
| ; CHECK-NEXT: store <2 x float> [[TMP4]], ptr [[COLOUR]], align 4 |
| ; CHECK-NEXT: [[TMP5:%.*]] = call double @llvm.fmuladd.f64(double [[TMP0]], double 0.000000e+00, double 0.000000e+00) |
| ; CHECK-NEXT: [[CONV82:%.*]] = fptrunc double [[TMP5]] to float |
| ; CHECK-NEXT: store float [[CONV82]], ptr [[ARRAYIDX80]], align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| entry: |
| %arrayidx72 = getelementptr float, ptr %Colour, i64 1 |
| %arrayidx80 = getelementptr float, ptr %Colour, i64 2 |
| %1 = call double @llvm.fmuladd.f64(double %0, double 0.000000e+00, double 0.000000e+00) |
| %conv66 = fptrunc double %1 to float |
| store float %conv66, ptr %Colour, align 4 |
| %2 = call double @llvm.fmuladd.f64(double %0, double 0.000000e+00, double 0.000000e+00) |
| %conv74 = fptrunc double %2 to float |
| store float %conv74, ptr %arrayidx72, align 4 |
| %3 = call double @llvm.fmuladd.f64(double %0, double 0.000000e+00, double 0.000000e+00) |
| %conv82 = fptrunc double %3 to float |
| store float %conv82, ptr %arrayidx80, align 4 |
| ret void |
| } |
| |
| declare float @llvm.fmuladd.f32(float, float, float) |
| |
| declare double @llvm.fmuladd.f64(double, double, double) |