| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -emit-llvm -disable-llvm-passes %s -o - | FileCheck %s --check-prefixes=CS,NOINLINE,CHECK |
| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -emit-llvm -disable-llvm-passes %s -o - | FileCheck %s --check-prefixes=LIB,NOINLINE,CHECK |
| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -emit-llvm -O0 %s -o - | FileCheck %s --check-prefixes=INLINE,CHECK |
| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -emit-llvm -O0 %s -o - | FileCheck %s --check-prefixes=INLINE,CHECK |
| |
| // Tests that constructors and destructors are appropriately generated for globals |
| // and that their calls are inlined when AlwaysInline is run |
| // but global variables are retained for the library profiles |
| |
| // Make sure global variable for ctors/dtors exist for lib profile. |
| // LIB:@llvm.global_ctors |
| // LIB:@llvm.global_dtors |
| // Make sure global variable for ctors/dtors removed for compute profile. |
| // CS-NOT:@llvm.global_ctors |
| // CS-NOT:@llvm.global_dtors |
| |
| struct Tail { |
| Tail() { |
| add(1); |
| } |
| |
| ~Tail() { |
| add(-1); |
| } |
| |
| void add(int V) { |
| static int Count = 0; |
| Count += V; |
| } |
| }; |
| |
| struct Pupper { |
| static int Count; |
| |
| Pupper() { |
| Count += 1; // :) |
| } |
| |
| ~Pupper() { |
| Count -= 1; // :( |
| } |
| } GlobalPup; |
| |
| void Wag() { |
| static Tail T; |
| T.add(0); |
| } |
| |
| int Pupper::Count = 0; |
| |
| [numthreads(1,1,1)] |
| [shader("compute")] |
| void main(unsigned GI : SV_GroupIndex) { |
| Wag(); |
| } |
| |
| // CHECK: define void @main() |
| // CHECK-NEXT: entry: |
| // Verify destructor is emitted |
| // NOINLINE-NEXT: call void @_GLOBAL__sub_I_GlobalDestructors.hlsl() |
| // NOINLINE-NEXT: %0 = call i32 @llvm.dx.flattened.thread.id.in.group() |
| // NOINLINE-NEXT: call void @_Z4mainj(i32 %0) |
| // NOINLINE-NEXT: call void @_GLOBAL__D_a() |
| // NOINLINE-NEXT: ret void |
| // Verify inlining leaves only calls to "llvm." intrinsics |
| // INLINE-NOT: call {{[^@]*}} @{{[^l][^l][^v][^m][^\.]}} |
| // INLINE: ret void |
| |
| // This is really just a sanity check I needed for myself to verify that |
| // function scope static variables also get destroyed properly. |
| |
| // NOINLINE: define internal void @_GLOBAL__D_a() [[IntAttr:\#[0-9]+]] |
| // NOINLINE-NEXT: entry: |
| // NOINLINE-NEXT: call void @_ZN4TailD1Ev(ptr @_ZZ3WagvE1T) |
| // NOINLINE-NEXT: call void @_ZN6PupperD1Ev(ptr @GlobalPup) |
| // NOINLINE-NEXT: ret void |
| |
| // NOINLINE: attributes [[IntAttr]] = {{.*}} alwaysinline |