blob: ba71c25a3c648f8bcf1e3bab153b8ca56c8a54ce [file] [log] [blame] [edit]
#include <algorithm>
#include <cstdio>
#include <string>
inline int inline_ref_1 (int &value) __attribute__((always_inline));
inline int inline_ref_2 (int &value) __attribute__((always_inline));
int caller_ref_1 (int &value);
int caller_ref_2 (int &value);
int called_by_inline_ref (int &value);
inline void inline_trivial_1 () __attribute__((always_inline));
inline void inline_trivial_2 () __attribute__((always_inline));
// These three should share the same initial pc so we can test
// virtual inline stepping.
inline void caller_trivial_inline_1() __attribute__((always_inline));
inline void caller_trivial_inline_2() __attribute__((always_inline));
inline void caller_trivial_inline_3() __attribute__((always_inline));
void caller_trivial_1 ();
void caller_trivial_2 ();
void called_by_inline_trivial ();
static int inline_value;
int
function_to_call ()
{
return inline_value;
}
int
caller_ref_1 (int &value)
{
int increment = caller_ref_2(value); // In caller_ref_1.
value += increment; // At increment in caller_ref_1.
return value;
}
int
caller_ref_2 (int &value)
{
int increment = inline_ref_1 (value); // In caller_ref_2.
value += increment; // At increment in caller_ref_2.
return value;
}
int
called_by_inline_ref (int &value)
{
value += 1; // In called_by_inline_ref.
return value;
}
int
inline_ref_1 (int &value)
{
int increment = inline_ref_2(value); // In inline_ref_1.
value += increment; // At increment in inline_ref_1.
return value;
}
int
inline_ref_2 (int &value)
{
int increment = called_by_inline_ref (value); // In inline_ref_2.
value += 1; // At increment in inline_ref_2.
return value;
}
void
caller_trivial_1 ()
{
caller_trivial_2(); // In caller_trivial_1.
inline_value += 1;
}
void
caller_trivial_2 ()
{
asm volatile ("nop"); inline_trivial_1 (); // In caller_trivial_2.
inline_value += 1; // At increment in caller_trivial_2.
}
// When you call caller_trivial_inline_1, the inlined call-site
// should share a PC with all three of the following inlined
// functions, so we can exercise "virtual inline stepping".
void caller_trivial_inline_1() {
caller_trivial_inline_2(); // In caller_trivial_inline_1.
inline_value += 1;
}
void caller_trivial_inline_2() {
caller_trivial_inline_3(); // In caller_trivial_inline_2.
inline_value += 1; // After caller_trivial_inline_3
}
void caller_trivial_inline_3() {
inline_value += 1; // In caller_trivial_inline_3.
}
void
called_by_inline_trivial ()
{
inline_value += 1; // In called_by_inline_trivial.
}
void
inline_trivial_1 ()
{
asm volatile ("nop"); inline_trivial_2(); // In inline_trivial_1.
inline_value += 1; // At increment in inline_trivial_1.
}
void
inline_trivial_2 ()
{
inline_value += 1; // In inline_trivial_2.
called_by_inline_trivial (); // At caller_by_inline_trivial in inline_trivial_2.
}
template<typename T> T
max_value(const T& lhs, const T& rhs)
{
return std::max(lhs, rhs); // In max_value template
}
template<> std::string
max_value(const std::string& lhs, const std::string& rhs)
{
return (lhs.size() > rhs.size()) ? lhs : rhs; // In max_value specialized
}
int
main (int argc, char **argv)
{
inline_value = 0; // Stop here and step over to set up stepping over.
inline_trivial_1 (); // At inline_trivial_1 called from main.
caller_trivial_1(); // At first call of caller_trivial_1 in main.
caller_trivial_1(); // At second call of caller_trivial_1 in main.
caller_ref_1 (argc); // At first call of caller_ref_1 in main.
caller_ref_1 (argc); // At second call of caller_ref_1 in main.
function_to_call (); // Make sure debug info for this function gets generated.
max_value(123, 456); // Call max_value template
max_value(std::string("abc"), std::string("0022")); // Call max_value specialized
caller_trivial_inline_1(); // At caller_trivial_inline_1.
return 0; // About to return from main.
}