| //===-- WebAssemblyCFGSort.cpp - CFG Sorting ------------------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| /// |
| /// \file |
| /// This file implements a CFG sorting pass. |
| /// |
| /// This pass reorders the blocks in a function to put them into topological |
| /// order, ignoring loop backedges, and without any loop being interrupted |
| /// by a block not dominated by the loop header, with special care to keep the |
| /// order as similar as possible to the original order. |
| /// |
| ////===----------------------------------------------------------------------===// |
| |
| #include "MCTargetDesc/WebAssemblyMCTargetDesc.h" |
| #include "WebAssembly.h" |
| #include "WebAssemblySubtarget.h" |
| #include "WebAssemblyUtilities.h" |
| #include "llvm/ADT/PriorityQueue.h" |
| #include "llvm/ADT/SetVector.h" |
| #include "llvm/CodeGen/MachineDominators.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineLoopInfo.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/raw_ostream.h" |
| using namespace llvm; |
| |
| #define DEBUG_TYPE "wasm-cfg-sort" |
| |
| namespace { |
| class WebAssemblyCFGSort final : public MachineFunctionPass { |
| StringRef getPassName() const override { return "WebAssembly CFG Sort"; } |
| |
| void getAnalysisUsage(AnalysisUsage &AU) const override { |
| AU.setPreservesCFG(); |
| AU.addRequired<MachineDominatorTree>(); |
| AU.addPreserved<MachineDominatorTree>(); |
| AU.addRequired<MachineLoopInfo>(); |
| AU.addPreserved<MachineLoopInfo>(); |
| MachineFunctionPass::getAnalysisUsage(AU); |
| } |
| |
| bool runOnMachineFunction(MachineFunction &MF) override; |
| |
| public: |
| static char ID; // Pass identification, replacement for typeid |
| WebAssemblyCFGSort() : MachineFunctionPass(ID) {} |
| }; |
| } // end anonymous namespace |
| |
| char WebAssemblyCFGSort::ID = 0; |
| INITIALIZE_PASS(WebAssemblyCFGSort, DEBUG_TYPE, |
| "Reorders blocks in topological order", false, false) |
| |
| FunctionPass *llvm::createWebAssemblyCFGSort() { |
| return new WebAssemblyCFGSort(); |
| } |
| |
| static void MaybeUpdateTerminator(MachineBasicBlock *MBB) { |
| #ifndef NDEBUG |
| bool AnyBarrier = false; |
| #endif |
| bool AllAnalyzable = true; |
| for (const MachineInstr &Term : MBB->terminators()) { |
| #ifndef NDEBUG |
| AnyBarrier |= Term.isBarrier(); |
| #endif |
| AllAnalyzable &= Term.isBranch() && !Term.isIndirectBranch(); |
| } |
| assert((AnyBarrier || AllAnalyzable) && |
| "AnalyzeBranch needs to analyze any block with a fallthrough"); |
| if (AllAnalyzable) |
| MBB->updateTerminator(); |
| } |
| |
| namespace { |
| /// Sort blocks by their number. |
| struct CompareBlockNumbers { |
| bool operator()(const MachineBasicBlock *A, |
| const MachineBasicBlock *B) const { |
| return A->getNumber() > B->getNumber(); |
| } |
| }; |
| /// Sort blocks by their number in the opposite order.. |
| struct CompareBlockNumbersBackwards { |
| bool operator()(const MachineBasicBlock *A, |
| const MachineBasicBlock *B) const { |
| return A->getNumber() < B->getNumber(); |
| } |
| }; |
| /// Bookkeeping for a loop to help ensure that we don't mix blocks not dominated |
| /// by the loop header among the loop's blocks. |
| struct Entry { |
| const MachineLoop *Loop; |
| unsigned NumBlocksLeft; |
| |
| /// List of blocks not dominated by Loop's header that are deferred until |
| /// after all of Loop's blocks have been seen. |
| std::vector<MachineBasicBlock *> Deferred; |
| |
| explicit Entry(const MachineLoop *L) |
| : Loop(L), NumBlocksLeft(L->getNumBlocks()) {} |
| }; |
| } // end anonymous namespace |
| |
| /// Sort the blocks, taking special care to make sure that loops are not |
| /// interrupted by blocks not dominated by their header. |
| /// TODO: There are many opportunities for improving the heuristics here. |
| /// Explore them. |
| static void SortBlocks(MachineFunction &MF, const MachineLoopInfo &MLI, |
| const MachineDominatorTree &MDT) { |
| // Prepare for a topological sort: Record the number of predecessors each |
| // block has, ignoring loop backedges. |
| MF.RenumberBlocks(); |
| SmallVector<unsigned, 16> NumPredsLeft(MF.getNumBlockIDs(), 0); |
| for (MachineBasicBlock &MBB : MF) { |
| unsigned N = MBB.pred_size(); |
| if (MachineLoop *L = MLI.getLoopFor(&MBB)) |
| if (L->getHeader() == &MBB) |
| for (const MachineBasicBlock *Pred : MBB.predecessors()) |
| if (L->contains(Pred)) |
| --N; |
| NumPredsLeft[MBB.getNumber()] = N; |
| } |
| |
| // Topological sort the CFG, with additional constraints: |
| // - Between a loop header and the last block in the loop, there can be |
| // no blocks not dominated by the loop header. |
| // - It's desirable to preserve the original block order when possible. |
| // We use two ready lists; Preferred and Ready. Preferred has recently |
| // processed successors, to help preserve block sequences from the original |
| // order. Ready has the remaining ready blocks. |
| PriorityQueue<MachineBasicBlock *, std::vector<MachineBasicBlock *>, |
| CompareBlockNumbers> |
| Preferred; |
| PriorityQueue<MachineBasicBlock *, std::vector<MachineBasicBlock *>, |
| CompareBlockNumbersBackwards> |
| Ready; |
| SmallVector<Entry, 4> Loops; |
| for (MachineBasicBlock *MBB = &MF.front();;) { |
| const MachineLoop *L = MLI.getLoopFor(MBB); |
| if (L) { |
| // If MBB is a loop header, add it to the active loop list. We can't put |
| // any blocks that it doesn't dominate until we see the end of the loop. |
| if (L->getHeader() == MBB) |
| Loops.push_back(Entry(L)); |
| // For each active loop the block is in, decrement the count. If MBB is |
| // the last block in an active loop, take it off the list and pick up any |
| // blocks deferred because the header didn't dominate them. |
| for (Entry &E : Loops) |
| if (E.Loop->contains(MBB) && --E.NumBlocksLeft == 0) |
| for (auto DeferredBlock : E.Deferred) |
| Ready.push(DeferredBlock); |
| while (!Loops.empty() && Loops.back().NumBlocksLeft == 0) |
| Loops.pop_back(); |
| } |
| // The main topological sort logic. |
| for (MachineBasicBlock *Succ : MBB->successors()) { |
| // Ignore backedges. |
| if (MachineLoop *SuccL = MLI.getLoopFor(Succ)) |
| if (SuccL->getHeader() == Succ && SuccL->contains(MBB)) |
| continue; |
| // Decrement the predecessor count. If it's now zero, it's ready. |
| if (--NumPredsLeft[Succ->getNumber()] == 0) |
| Preferred.push(Succ); |
| } |
| // Determine the block to follow MBB. First try to find a preferred block, |
| // to preserve the original block order when possible. |
| MachineBasicBlock *Next = nullptr; |
| while (!Preferred.empty()) { |
| Next = Preferred.top(); |
| Preferred.pop(); |
| // If X isn't dominated by the top active loop header, defer it until that |
| // loop is done. |
| if (!Loops.empty() && |
| !MDT.dominates(Loops.back().Loop->getHeader(), Next)) { |
| Loops.back().Deferred.push_back(Next); |
| Next = nullptr; |
| continue; |
| } |
| // If Next was originally ordered before MBB, and it isn't because it was |
| // loop-rotated above the header, it's not preferred. |
| if (Next->getNumber() < MBB->getNumber() && |
| (!L || !L->contains(Next) || |
| L->getHeader()->getNumber() < Next->getNumber())) { |
| Ready.push(Next); |
| Next = nullptr; |
| continue; |
| } |
| break; |
| } |
| // If we didn't find a suitable block in the Preferred list, check the |
| // general Ready list. |
| if (!Next) { |
| // If there are no more blocks to process, we're done. |
| if (Ready.empty()) { |
| MaybeUpdateTerminator(MBB); |
| break; |
| } |
| for (;;) { |
| Next = Ready.top(); |
| Ready.pop(); |
| // If Next isn't dominated by the top active loop header, defer it until |
| // that loop is done. |
| if (!Loops.empty() && |
| !MDT.dominates(Loops.back().Loop->getHeader(), Next)) { |
| Loops.back().Deferred.push_back(Next); |
| continue; |
| } |
| break; |
| } |
| } |
| // Move the next block into place and iterate. |
| Next->moveAfter(MBB); |
| MaybeUpdateTerminator(MBB); |
| MBB = Next; |
| } |
| assert(Loops.empty() && "Active loop list not finished"); |
| MF.RenumberBlocks(); |
| |
| #ifndef NDEBUG |
| SmallSetVector<MachineLoop *, 8> OnStack; |
| |
| // Insert a sentinel representing the degenerate loop that starts at the |
| // function entry block and includes the entire function as a "loop" that |
| // executes once. |
| OnStack.insert(nullptr); |
| |
| for (auto &MBB : MF) { |
| assert(MBB.getNumber() >= 0 && "Renumbered blocks should be non-negative."); |
| |
| MachineLoop *Loop = MLI.getLoopFor(&MBB); |
| if (Loop && &MBB == Loop->getHeader()) { |
| // Loop header. The loop predecessor should be sorted above, and the other |
| // predecessors should be backedges below. |
| for (auto Pred : MBB.predecessors()) |
| assert( |
| (Pred->getNumber() < MBB.getNumber() || Loop->contains(Pred)) && |
| "Loop header predecessors must be loop predecessors or backedges"); |
| assert(OnStack.insert(Loop) && "Loops should be declared at most once."); |
| } else { |
| // Not a loop header. All predecessors should be sorted above. |
| for (auto Pred : MBB.predecessors()) |
| assert(Pred->getNumber() < MBB.getNumber() && |
| "Non-loop-header predecessors should be topologically sorted"); |
| assert(OnStack.count(MLI.getLoopFor(&MBB)) && |
| "Blocks must be nested in their loops"); |
| } |
| while (OnStack.size() > 1 && &MBB == LoopBottom(OnStack.back())) |
| OnStack.pop_back(); |
| } |
| assert(OnStack.pop_back_val() == nullptr && |
| "The function entry block shouldn't actually be a loop header"); |
| assert(OnStack.empty() && |
| "Control flow stack pushes and pops should be balanced."); |
| #endif |
| } |
| |
| bool WebAssemblyCFGSort::runOnMachineFunction(MachineFunction &MF) { |
| DEBUG(dbgs() << "********** CFG Sorting **********\n" |
| "********** Function: " |
| << MF.getName() << '\n'); |
| |
| const auto &MLI = getAnalysis<MachineLoopInfo>(); |
| auto &MDT = getAnalysis<MachineDominatorTree>(); |
| // Liveness is not tracked for VALUE_STACK physreg. |
| MF.getRegInfo().invalidateLiveness(); |
| |
| // Sort the blocks, with contiguous loops. |
| SortBlocks(MF, MLI, MDT); |
| |
| return true; |
| } |