| //! The Rust Linkage Model and Symbol Names |
| //! ======================================= |
| //! |
| //! The semantic model of Rust linkage is, broadly, that "there's no global |
| //! namespace" between crates. Our aim is to preserve the illusion of this |
| //! model despite the fact that it's not *quite* possible to implement on |
| //! modern linkers. We initially didn't use system linkers at all, but have |
| //! been convinced of their utility. |
| //! |
| //! There are a few issues to handle: |
| //! |
| //! - Linkers operate on a flat namespace, so we have to flatten names. |
| //! We do this using the C++ namespace-mangling technique. Foo::bar |
| //! symbols and such. |
| //! |
| //! - Symbols for distinct items with the same *name* need to get different |
| //! linkage-names. Examples of this are monomorphizations of functions or |
| //! items within anonymous scopes that end up having the same path. |
| //! |
| //! - Symbols in different crates but with same names "within" the crate need |
| //! to get different linkage-names. |
| //! |
| //! - Symbol names should be deterministic: Two consecutive runs of the |
| //! compiler over the same code base should produce the same symbol names for |
| //! the same items. |
| //! |
| //! - Symbol names should not depend on any global properties of the code base, |
| //! so that small modifications to the code base do not result in all symbols |
| //! changing. In previous versions of the compiler, symbol names incorporated |
| //! the SVH (Stable Version Hash) of the crate. This scheme turned out to be |
| //! infeasible when used in conjunction with incremental compilation because |
| //! small code changes would invalidate all symbols generated previously. |
| //! |
| //! - Even symbols from different versions of the same crate should be able to |
| //! live next to each other without conflict. |
| //! |
| //! In order to fulfill the above requirements the following scheme is used by |
| //! the compiler: |
| //! |
| //! The main tool for avoiding naming conflicts is the incorporation of a 64-bit |
| //! hash value into every exported symbol name. Anything that makes a difference |
| //! to the symbol being named, but does not show up in the regular path needs to |
| //! be fed into this hash: |
| //! |
| //! - Different monomorphizations of the same item have the same path but differ |
| //! in their concrete type parameters, so these parameters are part of the |
| //! data being digested for the symbol hash. |
| //! |
| //! - Rust allows items to be defined in anonymous scopes, such as in |
| //! `fn foo() { { fn bar() {} } { fn bar() {} } }`. Both `bar` functions have |
| //! the path `foo::bar`, since the anonymous scopes do not contribute to the |
| //! path of an item. The compiler already handles this case via so-called |
| //! disambiguating `DefPaths` which use indices to distinguish items with the |
| //! same name. The DefPaths of the functions above are thus `foo[0]::bar[0]` |
| //! and `foo[0]::bar[1]`. In order to incorporate this disambiguation |
| //! information into the symbol name too, these indices are fed into the |
| //! symbol hash, so that the above two symbols would end up with different |
| //! hash values. |
| //! |
| //! The two measures described above suffice to avoid intra-crate conflicts. In |
| //! order to also avoid inter-crate conflicts two more measures are taken: |
| //! |
| //! - The name of the crate containing the symbol is prepended to the symbol |
| //! name, i.e., symbols are "crate qualified". For example, a function `foo` in |
| //! module `bar` in crate `baz` would get a symbol name like |
| //! `baz::bar::foo::{hash}` instead of just `bar::foo::{hash}`. This avoids |
| //! simple conflicts between functions from different crates. |
| //! |
| //! - In order to be able to also use symbols from two versions of the same |
| //! crate (which naturally also have the same name), a stronger measure is |
| //! required: The compiler accepts an arbitrary "disambiguator" value via the |
| //! `-C metadata` command-line argument. This disambiguator is then fed into |
| //! the symbol hash of every exported item. Consequently, the symbols in two |
| //! identical crates but with different disambiguators are not in conflict |
| //! with each other. This facility is mainly intended to be used by build |
| //! tools like Cargo. |
| //! |
| //! A note on symbol name stability |
| //! ------------------------------- |
| //! Previous versions of the compiler resorted to feeding NodeIds into the |
| //! symbol hash in order to disambiguate between items with the same path. The |
| //! current version of the name generation algorithm takes great care not to do |
| //! that, since NodeIds are notoriously unstable: A small change to the |
| //! code base will offset all NodeIds after the change and thus, much as using |
| //! the SVH in the hash, invalidate an unbounded number of symbol names. This |
| //! makes re-using previously compiled code for incremental compilation |
| //! virtually impossible. Thus, symbol hash generation exclusively relies on |
| //! DefPaths which are much more robust in the face of changes to the code base. |
| |
| #![doc(html_root_url = "https://doc.rust-lang.org/nightly/nightly-rustc/")] |
| #![feature(never_type)] |
| #![feature(nll)] |
| #![recursion_limit = "256"] |
| #![cfg_attr(not(bootstrap), allow(rustc::potential_query_instability))] |
| |
| #[macro_use] |
| extern crate rustc_middle; |
| |
| use rustc_hir::def_id::{CrateNum, LOCAL_CRATE}; |
| use rustc_hir::Node; |
| use rustc_middle::middle::codegen_fn_attrs::CodegenFnAttrFlags; |
| use rustc_middle::mir::mono::{InstantiationMode, MonoItem}; |
| use rustc_middle::ty::query::Providers; |
| use rustc_middle::ty::subst::SubstsRef; |
| use rustc_middle::ty::{self, Instance, Ty, TyCtxt}; |
| use rustc_session::config::SymbolManglingVersion; |
| use rustc_target::abi::call::FnAbi; |
| |
| use tracing::debug; |
| |
| mod legacy; |
| mod v0; |
| |
| pub mod test; |
| |
| /// This function computes the symbol name for the given `instance` and the |
| /// given instantiating crate. That is, if you know that instance X is |
| /// instantiated in crate Y, this is the symbol name this instance would have. |
| pub fn symbol_name_for_instance_in_crate<'tcx>( |
| tcx: TyCtxt<'tcx>, |
| instance: Instance<'tcx>, |
| instantiating_crate: CrateNum, |
| ) -> String { |
| compute_symbol_name(tcx, instance, || instantiating_crate) |
| } |
| |
| pub fn provide(providers: &mut Providers) { |
| *providers = Providers { symbol_name: symbol_name_provider, ..*providers }; |
| } |
| |
| // The `symbol_name` query provides the symbol name for calling a given |
| // instance from the local crate. In particular, it will also look up the |
| // correct symbol name of instances from upstream crates. |
| fn symbol_name_provider<'tcx>(tcx: TyCtxt<'tcx>, instance: Instance<'tcx>) -> ty::SymbolName<'tcx> { |
| let symbol_name = compute_symbol_name(tcx, instance, || { |
| // This closure determines the instantiating crate for instances that |
| // need an instantiating-crate-suffix for their symbol name, in order |
| // to differentiate between local copies. |
| if is_generic(instance.substs) { |
| // For generics we might find re-usable upstream instances. If there |
| // is one, we rely on the symbol being instantiated locally. |
| instance.upstream_monomorphization(tcx).unwrap_or(LOCAL_CRATE) |
| } else { |
| // For non-generic things that need to avoid naming conflicts, we |
| // always instantiate a copy in the local crate. |
| LOCAL_CRATE |
| } |
| }); |
| |
| ty::SymbolName::new(tcx, &symbol_name) |
| } |
| |
| /// This function computes the typeid for the given function ABI. |
| pub fn typeid_for_fnabi<'tcx>(tcx: TyCtxt<'tcx>, fn_abi: &FnAbi<'tcx, Ty<'tcx>>) -> String { |
| v0::mangle_typeid_for_fnabi(tcx, fn_abi) |
| } |
| |
| /// Computes the symbol name for the given instance. This function will call |
| /// `compute_instantiating_crate` if it needs to factor the instantiating crate |
| /// into the symbol name. |
| fn compute_symbol_name<'tcx>( |
| tcx: TyCtxt<'tcx>, |
| instance: Instance<'tcx>, |
| compute_instantiating_crate: impl FnOnce() -> CrateNum, |
| ) -> String { |
| let def_id = instance.def_id(); |
| let substs = instance.substs; |
| |
| debug!("symbol_name(def_id={:?}, substs={:?})", def_id, substs); |
| |
| // FIXME(eddyb) Precompute a custom symbol name based on attributes. |
| let is_foreign = if let Some(def_id) = def_id.as_local() { |
| if tcx.proc_macro_decls_static(()) == Some(def_id) { |
| let stable_crate_id = tcx.sess.local_stable_crate_id(); |
| return tcx.sess.generate_proc_macro_decls_symbol(stable_crate_id); |
| } |
| matches!(tcx.hir().get_by_def_id(def_id), Node::ForeignItem(_)) |
| } else { |
| tcx.is_foreign_item(def_id) |
| }; |
| |
| let attrs = tcx.codegen_fn_attrs(def_id); |
| |
| // Foreign items by default use no mangling for their symbol name. There's a |
| // few exceptions to this rule though: |
| // |
| // * This can be overridden with the `#[link_name]` attribute |
| // |
| // * On the wasm32 targets there is a bug (or feature) in LLD [1] where the |
| // same-named symbol when imported from different wasm modules will get |
| // hooked up incorrectly. As a result foreign symbols, on the wasm target, |
| // with a wasm import module, get mangled. Additionally our codegen will |
| // deduplicate symbols based purely on the symbol name, but for wasm this |
| // isn't quite right because the same-named symbol on wasm can come from |
| // different modules. For these reasons if `#[link(wasm_import_module)]` |
| // is present we mangle everything on wasm because the demangled form will |
| // show up in the `wasm-import-name` custom attribute in LLVM IR. |
| // |
| // [1]: https://bugs.llvm.org/show_bug.cgi?id=44316 |
| if is_foreign |
| && (!tcx.sess.target.is_like_wasm |
| || !tcx.wasm_import_module_map(def_id.krate).contains_key(&def_id)) |
| { |
| if let Some(name) = attrs.link_name { |
| return name.to_string(); |
| } |
| return tcx.item_name(def_id).to_string(); |
| } |
| |
| if let Some(name) = attrs.export_name { |
| // Use provided name |
| return name.to_string(); |
| } |
| |
| if attrs.flags.contains(CodegenFnAttrFlags::NO_MANGLE) { |
| // Don't mangle |
| return tcx.item_name(def_id).to_string(); |
| } |
| |
| let avoid_cross_crate_conflicts = |
| // If this is an instance of a generic function, we also hash in |
| // the ID of the instantiating crate. This avoids symbol conflicts |
| // in case the same instances is emitted in two crates of the same |
| // project. |
| is_generic(substs) || |
| |
| // If we're dealing with an instance of a function that's inlined from |
| // another crate but we're marking it as globally shared to our |
| // compliation (aka we're not making an internal copy in each of our |
| // codegen units) then this symbol may become an exported (but hidden |
| // visibility) symbol. This means that multiple crates may do the same |
| // and we want to be sure to avoid any symbol conflicts here. |
| matches!(MonoItem::Fn(instance).instantiation_mode(tcx), InstantiationMode::GloballyShared { may_conflict: true }); |
| |
| let instantiating_crate = |
| if avoid_cross_crate_conflicts { Some(compute_instantiating_crate()) } else { None }; |
| |
| // Pick the crate responsible for the symbol mangling version, which has to: |
| // 1. be stable for each instance, whether it's being defined or imported |
| // 2. obey each crate's own `-C symbol-mangling-version`, as much as possible |
| // We solve these as follows: |
| // 1. because symbol names depend on both `def_id` and `instantiating_crate`, |
| // both their `CrateNum`s are stable for any given instance, so we can pick |
| // either and have a stable choice of symbol mangling version |
| // 2. we favor `instantiating_crate` where possible (i.e. when `Some`) |
| let mangling_version_crate = instantiating_crate.unwrap_or(def_id.krate); |
| let mangling_version = if mangling_version_crate == LOCAL_CRATE { |
| tcx.sess.opts.get_symbol_mangling_version() |
| } else { |
| tcx.symbol_mangling_version(mangling_version_crate) |
| }; |
| |
| let symbol = match mangling_version { |
| SymbolManglingVersion::Legacy => legacy::mangle(tcx, instance, instantiating_crate), |
| SymbolManglingVersion::V0 => v0::mangle(tcx, instance, instantiating_crate), |
| }; |
| |
| debug_assert!( |
| rustc_demangle::try_demangle(&symbol).is_ok(), |
| "compute_symbol_name: `{}` cannot be demangled", |
| symbol |
| ); |
| |
| symbol |
| } |
| |
| fn is_generic(substs: SubstsRef<'_>) -> bool { |
| substs.non_erasable_generics().next().is_some() |
| } |