| /* |
| * Copyright (c) Edward Thomson. All rights reserved. |
| * |
| * This file is part of ntlmclient, distributed under the MIT license. |
| * For full terms and copyright information, and for third-party |
| * copyright information, see the included LICENSE.txt file. |
| */ |
| |
| #include <stdlib.h> |
| #include <stdint.h> |
| |
| #include "ntlm.h" |
| #include "unicode.h" |
| #include "compat.h" |
| |
| struct ntlm_unicode_ctx { |
| ntlm_client *ntlm; |
| }; |
| |
| typedef unsigned int UTF32; /* at least 32 bits */ |
| typedef unsigned short UTF16; /* at least 16 bits */ |
| typedef unsigned char UTF8; /* typically 8 bits */ |
| |
| /* Some fundamental constants */ |
| #define UNI_REPLACEMENT_CHAR (UTF32)0x0000FFFD |
| #define UNI_MAX_BMP (UTF32)0x0000FFFF |
| #define UNI_MAX_UTF16 (UTF32)0x0010FFFF |
| #define UNI_MAX_UTF32 (UTF32)0x7FFFFFFF |
| #define UNI_MAX_LEGAL_UTF32 (UTF32)0x0010FFFF |
| |
| #define UNI_MAX_UTF8_BYTES_PER_CODE_POINT 4 |
| |
| typedef enum { |
| conversionOK, /* conversion successful */ |
| sourceExhausted, /* partial character in source, but hit end */ |
| targetExhausted, /* insuff. room in target for conversion */ |
| sourceIllegal /* source sequence is illegal/malformed */ |
| } ConversionResult; |
| |
| typedef enum { |
| strictConversion = 0, |
| lenientConversion |
| } ConversionFlags; |
| |
| |
| static const int halfShift = 10; /* used for shifting by 10 bits */ |
| |
| static const UTF32 halfBase = 0x0010000UL; |
| static const UTF32 halfMask = 0x3FFUL; |
| |
| #define UNI_SUR_HIGH_START (UTF32)0xD800 |
| #define UNI_SUR_HIGH_END (UTF32)0xDBFF |
| #define UNI_SUR_LOW_START (UTF32)0xDC00 |
| #define UNI_SUR_LOW_END (UTF32)0xDFFF |
| #define false 0 |
| #define true 1 |
| |
| /* --------------------------------------------------------------------- */ |
| |
| /* |
| * Index into the table below with the first byte of a UTF-8 sequence to |
| * get the number of trailing bytes that are supposed to follow it. |
| * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is |
| * left as-is for anyone who may want to do such conversion, which was |
| * allowed in earlier algorithms. |
| */ |
| static const char trailingBytesForUTF8[256] = { |
| 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
| 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
| 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
| 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
| 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
| 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
| 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, |
| 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5 |
| }; |
| |
| /* |
| * Magic values subtracted from a buffer value during UTF8 conversion. |
| * This table contains as many values as there might be trailing bytes |
| * in a UTF-8 sequence. |
| */ |
| static const UTF32 offsetsFromUTF8[6] = { |
| 0x00000000UL, 0x00003080UL, 0x000E2080UL, |
| 0x03C82080UL, 0xFA082080UL, 0x82082080UL }; |
| |
| /* |
| * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed |
| * into the first byte, depending on how many bytes follow. There are |
| * as many entries in this table as there are UTF-8 sequence types. |
| * (I.e., one byte sequence, two byte... etc.). Remember that sequencs |
| * for *legal* UTF-8 will be 4 or fewer bytes total. |
| */ |
| static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC }; |
| |
| /* --------------------------------------------------------------------- */ |
| |
| /* The interface converts a whole buffer to avoid function-call overhead. |
| * Constants have been gathered. Loops & conditionals have been removed as |
| * much as possible for efficiency, in favor of drop-through switches. |
| * (See "Note A" at the bottom of the file for equivalent code.) |
| * If your compiler supports it, the "isLegalUTF8" call can be turned |
| * into an inline function. |
| */ |
| |
| static ConversionResult ConvertUTF16toUTF8 ( |
| const UTF16** sourceStart, const UTF16* sourceEnd, |
| UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) { |
| ConversionResult result = conversionOK; |
| const UTF16* source = *sourceStart; |
| UTF8* target = *targetStart; |
| while (source < sourceEnd) { |
| UTF32 ch; |
| unsigned short bytesToWrite = 0; |
| const UTF32 byteMask = 0xBF; |
| const UTF32 byteMark = 0x80; |
| const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ |
| ch = *source++; |
| /* If we have a surrogate pair, convert to UTF32 first. */ |
| if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) { |
| /* If the 16 bits following the high surrogate are in the source buffer... */ |
| if (source < sourceEnd) { |
| UTF32 ch2 = *source; |
| /* If it's a low surrogate, convert to UTF32. */ |
| if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) { |
| ch = ((ch - UNI_SUR_HIGH_START) << halfShift) |
| + (ch2 - UNI_SUR_LOW_START) + halfBase; |
| ++source; |
| } else if (flags == strictConversion) { /* it's an unpaired high surrogate */ |
| --source; /* return to the illegal value itself */ |
| result = sourceIllegal; |
| break; |
| } |
| } else { /* We don't have the 16 bits following the high surrogate. */ |
| --source; /* return to the high surrogate */ |
| result = sourceExhausted; |
| break; |
| } |
| } else if (flags == strictConversion) { |
| /* UTF-16 surrogate values are illegal in UTF-32 */ |
| if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) { |
| --source; /* return to the illegal value itself */ |
| result = sourceIllegal; |
| break; |
| } |
| } |
| /* Figure out how many bytes the result will require */ |
| if (ch < (UTF32)0x80) { bytesToWrite = 1; |
| } else if (ch < (UTF32)0x800) { bytesToWrite = 2; |
| } else if (ch < (UTF32)0x10000) { bytesToWrite = 3; |
| } else if (ch < (UTF32)0x110000) { bytesToWrite = 4; |
| } else { bytesToWrite = 3; |
| ch = UNI_REPLACEMENT_CHAR; |
| } |
| |
| target += bytesToWrite; |
| if (target > targetEnd) { |
| source = oldSource; /* Back up source pointer! */ |
| target -= bytesToWrite; result = targetExhausted; break; |
| } |
| switch (bytesToWrite) { /* note: everything falls through. */ |
| case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; |
| case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; |
| case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; |
| case 1: *--target = (UTF8)(ch | firstByteMark[bytesToWrite]); |
| } |
| target += bytesToWrite; |
| } |
| *sourceStart = source; |
| *targetStart = target; |
| return result; |
| } |
| |
| /* --------------------------------------------------------------------- */ |
| |
| /* |
| * Utility routine to tell whether a sequence of bytes is legal UTF-8. |
| * This must be called with the length pre-determined by the first byte. |
| * If not calling this from ConvertUTF8to*, then the length can be set by: |
| * length = trailingBytesForUTF8[*source]+1; |
| * and the sequence is illegal right away if there aren't that many bytes |
| * available. |
| * If presented with a length > 4, this returns false. The Unicode |
| * definition of UTF-8 goes up to 4-byte sequences. |
| */ |
| |
| static inline bool isLegalUTF8(const UTF8 *source, int length) { |
| UTF8 a; |
| const UTF8 *srcptr = source+length; |
| switch (length) { |
| default: return false; |
| /* Everything else falls through when "true"... */ |
| case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; |
| case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; |
| case 2: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; |
| |
| switch (*source) { |
| /* no fall-through in this inner switch */ |
| case 0xE0: if (a < 0xA0) return false; break; |
| case 0xED: if (a > 0x9F) return false; break; |
| case 0xF0: if (a < 0x90) return false; break; |
| case 0xF4: if (a > 0x8F) return false; break; |
| default: if (a < 0x80) return false; |
| } |
| |
| case 1: if (*source >= 0x80 && *source < 0xC2) return false; |
| } |
| if (*source > 0xF4) return false; |
| return true; |
| } |
| |
| static ConversionResult ConvertUTF8toUTF16 ( |
| const UTF8** sourceStart, const UTF8* sourceEnd, |
| UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) { |
| ConversionResult result = conversionOK; |
| const UTF8* source = *sourceStart; |
| UTF16* target = *targetStart; |
| while (source < sourceEnd) { |
| UTF32 ch = 0; |
| unsigned short extraBytesToRead = trailingBytesForUTF8[*source]; |
| if (extraBytesToRead >= sourceEnd - source) { |
| result = sourceExhausted; break; |
| } |
| /* Do this check whether lenient or strict */ |
| if (!isLegalUTF8(source, extraBytesToRead+1)) { |
| result = sourceIllegal; |
| break; |
| } |
| /* |
| * The cases all fall through. See "Note A" below. |
| */ |
| switch (extraBytesToRead) { |
| case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ |
| case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ |
| case 3: ch += *source++; ch <<= 6; |
| case 2: ch += *source++; ch <<= 6; |
| case 1: ch += *source++; ch <<= 6; |
| case 0: ch += *source++; |
| } |
| ch -= offsetsFromUTF8[extraBytesToRead]; |
| |
| if (target >= targetEnd) { |
| source -= (extraBytesToRead+1); /* Back up source pointer! */ |
| result = targetExhausted; break; |
| } |
| if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */ |
| /* UTF-16 surrogate values are illegal in UTF-32 */ |
| if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { |
| if (flags == strictConversion) { |
| source -= (extraBytesToRead+1); /* return to the illegal value itself */ |
| result = sourceIllegal; |
| break; |
| } else { |
| *target++ = UNI_REPLACEMENT_CHAR; |
| } |
| } else { |
| *target++ = (UTF16)ch; /* normal case */ |
| } |
| } else if (ch > UNI_MAX_UTF16) { |
| if (flags == strictConversion) { |
| result = sourceIllegal; |
| source -= (extraBytesToRead+1); /* return to the start */ |
| break; /* Bail out; shouldn't continue */ |
| } else { |
| *target++ = UNI_REPLACEMENT_CHAR; |
| } |
| } else { |
| /* target is a character in range 0xFFFF - 0x10FFFF. */ |
| if (target + 1 >= targetEnd) { |
| source -= (extraBytesToRead+1); /* Back up source pointer! */ |
| result = targetExhausted; break; |
| } |
| ch -= halfBase; |
| *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START); |
| *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); |
| } |
| } |
| *sourceStart = source; |
| *targetStart = target; |
| return result; |
| } |
| |
| |
| ntlm_unicode_ctx *ntlm_unicode_ctx_init(ntlm_client *ntlm) |
| { |
| ntlm_unicode_ctx *ctx; |
| |
| if ((ctx = malloc(sizeof(ntlm_unicode_ctx))) == NULL) |
| return NULL; |
| |
| ctx->ntlm = ntlm; |
| return ctx; |
| } |
| |
| typedef enum { |
| unicode_builtin_utf8_to_16, |
| unicode_builtin_utf16_to_8 |
| } unicode_builtin_encoding_direction; |
| |
| static inline bool unicode_builtin_encoding_convert( |
| char **converted, |
| size_t *converted_len, |
| ntlm_unicode_ctx *ctx, |
| const char *string, |
| size_t string_len, |
| unicode_builtin_encoding_direction direction) |
| { |
| const char *in_start, *in_end; |
| char *out, *out_start, *out_end, *new_out; |
| size_t out_size, out_len; |
| bool success = false; |
| ConversionResult result; |
| |
| *converted = NULL; |
| *converted_len = 0; |
| |
| in_start = string; |
| in_end = in_start + string_len; |
| |
| /* |
| * When translating UTF8 to UTF16, these strings are only used |
| * internally, and we obey the given length, so we can simply |
| * use a buffer that is 2x the size. Add an extra byte to NUL |
| * terminate the results (two bytes for UTF16). |
| */ |
| if (direction == unicode_builtin_utf8_to_16) |
| out_size = (string_len * 2 + 2); |
| else |
| out_size = (string_len / 2 + 1); |
| |
| /* Round to the nearest multiple of 8 */ |
| out_size = (out_size + 7) & ~7; |
| |
| if ((out = malloc(out_size)) == NULL) { |
| ntlm_client_set_errmsg(ctx->ntlm, "out of memory"); |
| return false; |
| } |
| |
| out_start = out; |
| out_end = out_start + out_size; |
| |
| /* Make room for NUL termination */ |
| if (direction == unicode_builtin_utf16_to_8) |
| out_end--; |
| |
| while (true) { |
| if (direction == unicode_builtin_utf8_to_16) |
| result = ConvertUTF8toUTF16( |
| (const UTF8 **)&in_start, (UTF8 *)in_end, |
| (UTF16 **)&out_start, (UTF16 *)out_end, strictConversion); |
| else |
| result = ConvertUTF16toUTF8( |
| (const UTF16 **)&in_start, (UTF16 *)in_end, |
| (UTF8 **)&out_start, (UTF8 *)out_end, lenientConversion); |
| |
| switch (result) { |
| case conversionOK: |
| success = true; |
| goto done; |
| case sourceExhausted: |
| ntlm_client_set_errmsg(ctx->ntlm, |
| "invalid unicode string; trailing data remains"); |
| goto done; |
| case targetExhausted: |
| break; |
| case sourceIllegal: |
| ntlm_client_set_errmsg(ctx->ntlm, |
| "invalid unicode string; trailing data remains"); |
| goto done; |
| default: |
| ntlm_client_set_errmsg(ctx->ntlm, |
| "unknown unicode conversion failure"); |
| goto done; |
| } |
| |
| /* Grow buffer size by 1.5 (rounded up to a multiple of 8) */ |
| out_size = ((((out_size << 1) - (out_size >> 1)) + 7) & ~7); |
| |
| if (out_size > NTLM_UNICODE_MAX_LEN) { |
| ntlm_client_set_errmsg(ctx->ntlm, |
| "unicode conversion too large"); |
| goto done; |
| } |
| |
| if ((new_out = realloc(out, out_size)) == NULL) { |
| ntlm_client_set_errmsg(ctx->ntlm, "out of memory"); |
| goto done; |
| } |
| |
| out_len = out_start - out; |
| |
| out = new_out; |
| out_start = new_out + out_len; |
| out_end = out + out_size; |
| |
| /* Make room for NUL termination */ |
| out_end -= (direction == unicode_builtin_utf8_to_16) ? 2 : 1; |
| } |
| |
| done: |
| if (!success) { |
| free(out); |
| return false; |
| } |
| |
| out_len = (out_start - out); |
| |
| /* NUL terminate */ |
| out[out_len] = '\0'; |
| |
| if (direction == unicode_builtin_utf8_to_16) |
| out[out_len+1] = '\0'; |
| |
| *converted = out; |
| *converted_len = out_len; |
| return true; |
| } |
| |
| bool ntlm_unicode_utf8_to_16( |
| char **converted, |
| size_t *converted_len, |
| ntlm_unicode_ctx *ctx, |
| const char *string, |
| size_t string_len) |
| { |
| return unicode_builtin_encoding_convert(converted, converted_len, |
| ctx, string, string_len, unicode_builtin_utf8_to_16); |
| } |
| |
| bool ntlm_unicode_utf16_to_8( |
| char **converted, |
| size_t *converted_len, |
| ntlm_unicode_ctx *ctx, |
| const char *string, |
| size_t string_len) |
| { |
| return unicode_builtin_encoding_convert(converted, converted_len, |
| ctx, string, string_len, unicode_builtin_utf16_to_8); |
| } |
| |
| void ntlm_unicode_ctx_free(ntlm_unicode_ctx *ctx) |
| { |
| if (ctx) |
| free(ctx); |
| } |