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//! A control flow graph represented as mappings of basic blocks to their predecessors
//! and successors.
//!
//! Successors are represented as basic blocks while predecessors are represented by basic
//! blocks. Basic blocks are denoted by tuples of block and branch/jump instructions. Each
//! predecessor tuple corresponds to the end of a basic block.
//!
//! ```c
//! Block0:
//! ... ; beginning of basic block
//!
//! ...
//!
//! brz vx, Block1 ; end of basic block
//!
//! ... ; beginning of basic block
//!
//! ...
//!
//! jmp Block2 ; end of basic block
//! ```
//!
//! Here `Block1` and `Block2` would each have a single predecessor denoted as `(Block0, brz)`
//! and `(Block0, jmp Block2)` respectively.
use crate::bforest;
use crate::entity::SecondaryMap;
use crate::ir::instructions::BranchInfo;
use crate::ir::{Block, Function, Inst};
use crate::timing;
use core::mem;
/// A basic block denoted by its enclosing Block and last instruction.
#[derive(Debug, PartialEq, Eq)]
pub struct BlockPredecessor {
/// Enclosing Block key.
pub block: Block,
/// Last instruction in the basic block.
pub inst: Inst,
}
impl BlockPredecessor {
/// Convenient method to construct new BlockPredecessor.
pub fn new(block: Block, inst: Inst) -> Self {
Self { block, inst }
}
}
/// A container for the successors and predecessors of some Block.
#[derive(Clone, Default)]
struct CFGNode {
/// Instructions that can branch or jump to this block.
///
/// This maps branch instruction -> predecessor block which is redundant since the block containing
/// the branch instruction is available from the `layout.inst_block()` method. We store the
/// redundant information because:
///
/// 1. Many `pred_iter()` consumers want the block anyway, so it is handily available.
/// 2. The `invalidate_block_successors()` may be called *after* branches have been removed from
/// their block, but we still need to remove them form the old block predecessor map.
///
/// The redundant block stored here is always consistent with the CFG successor lists, even after
/// the IR has been edited.
pub predecessors: bforest::Map<Inst, Block>,
/// Set of blocks that are the targets of branches and jumps in this block.
/// The set is ordered by block number, indicated by the `()` comparator type.
pub successors: bforest::Set<Block>,
}
/// The Control Flow Graph maintains a mapping of blocks to their predecessors
/// and successors where predecessors are basic blocks and successors are
/// basic blocks.
pub struct ControlFlowGraph {
data: SecondaryMap<Block, CFGNode>,
pred_forest: bforest::MapForest<Inst, Block>,
succ_forest: bforest::SetForest<Block>,
valid: bool,
}
impl ControlFlowGraph {
/// Allocate a new blank control flow graph.
pub fn new() -> Self {
Self {
data: SecondaryMap::new(),
valid: false,
pred_forest: bforest::MapForest::new(),
succ_forest: bforest::SetForest::new(),
}
}
/// Clear all data structures in this control flow graph.
pub fn clear(&mut self) {
self.data.clear();
self.pred_forest.clear();
self.succ_forest.clear();
self.valid = false;
}
/// Allocate and compute the control flow graph for `func`.
pub fn with_function(func: &Function) -> Self {
let mut cfg = Self::new();
cfg.compute(func);
cfg
}
/// Compute the control flow graph of `func`.
///
/// This will clear and overwrite any information already stored in this data structure.
pub fn compute(&mut self, func: &Function) {
let _tt = timing::flowgraph();
self.clear();
self.data.resize(func.dfg.num_blocks());
for block in &func.layout {
self.compute_block(func, block);
}
self.valid = true;
}
fn compute_block(&mut self, func: &Function, block: Block) {
for inst in func.layout.block_likely_branches(block) {
match func.dfg.analyze_branch(inst) {
BranchInfo::SingleDest(dest, _) => {
self.add_edge(block, inst, dest);
}
BranchInfo::Table(jt, dest) => {
if let Some(dest) = dest {
self.add_edge(block, inst, dest);
}
for dest in func.jump_tables[jt].iter() {
self.add_edge(block, inst, *dest);
}
}
BranchInfo::NotABranch => {}
}
}
}
fn invalidate_block_successors(&mut self, block: Block) {
// Temporarily take ownership because we need mutable access to self.data inside the loop.
// Unfortunately borrowck cannot see that our mut accesses to predecessors don't alias
// our iteration over successors.
let mut successors = mem::replace(&mut self.data[block].successors, Default::default());
for succ in successors.iter(&self.succ_forest) {
self.data[succ]
.predecessors
.retain(&mut self.pred_forest, |_, &mut e| e != block);
}
successors.clear(&mut self.succ_forest);
}
/// Recompute the control flow graph of `block`.
///
/// This is for use after modifying instructions within a specific block. It recomputes all edges
/// from `block` while leaving edges to `block` intact. Its functionality a subset of that of the
/// more expensive `compute`, and should be used when we know we don't need to recompute the CFG
/// from scratch, but rather that our changes have been restricted to specific blocks.
pub fn recompute_block(&mut self, func: &Function, block: Block) {
debug_assert!(self.is_valid());
self.invalidate_block_successors(block);
self.compute_block(func, block);
}
fn add_edge(&mut self, from: Block, from_inst: Inst, to: Block) {
self.data[from]
.successors
.insert(to, &mut self.succ_forest, &());
self.data[to]
.predecessors
.insert(from_inst, from, &mut self.pred_forest, &());
}
/// Get an iterator over the CFG predecessors to `block`.
pub fn pred_iter(&self, block: Block) -> PredIter {
PredIter(self.data[block].predecessors.iter(&self.pred_forest))
}
/// Get an iterator over the CFG successors to `block`.
pub fn succ_iter(&self, block: Block) -> SuccIter {
debug_assert!(self.is_valid());
self.data[block].successors.iter(&self.succ_forest)
}
/// Check if the CFG is in a valid state.
///
/// Note that this doesn't perform any kind of validity checks. It simply checks if the
/// `compute()` method has been called since the last `clear()`. It does not check that the
/// CFG is consistent with the function.
pub fn is_valid(&self) -> bool {
self.valid
}
}
/// An iterator over block predecessors. The iterator type is `BlockPredecessor`.
///
/// Each predecessor is an instruction that branches to the block.
pub struct PredIter<'a>(bforest::MapIter<'a, Inst, Block>);
impl<'a> Iterator for PredIter<'a> {
type Item = BlockPredecessor;
fn next(&mut self) -> Option<BlockPredecessor> {
self.0.next().map(|(i, e)| BlockPredecessor::new(e, i))
}
}
/// An iterator over block successors. The iterator type is `Block`.
pub type SuccIter<'a> = bforest::SetIter<'a, Block>;
#[cfg(test)]
mod tests {
use super::*;
use crate::cursor::{Cursor, FuncCursor};
use crate::ir::{types, Function, InstBuilder};
use alloc::vec::Vec;
#[test]
fn empty() {
let func = Function::new();
ControlFlowGraph::with_function(&func);
}
#[test]
fn no_predecessors() {
let mut func = Function::new();
let block0 = func.dfg.make_block();
let block1 = func.dfg.make_block();
let block2 = func.dfg.make_block();
func.layout.append_block(block0);
func.layout.append_block(block1);
func.layout.append_block(block2);
let cfg = ControlFlowGraph::with_function(&func);
let mut fun_blocks = func.layout.blocks();
for block in func.layout.blocks() {
assert_eq!(block, fun_blocks.next().unwrap());
assert_eq!(cfg.pred_iter(block).count(), 0);
assert_eq!(cfg.succ_iter(block).count(), 0);
}
}
#[test]
fn branches_and_jumps() {
let mut func = Function::new();
let block0 = func.dfg.make_block();
let cond = func.dfg.append_block_param(block0, types::I32);
let block1 = func.dfg.make_block();
let block2 = func.dfg.make_block();
let br_block0_block2;
let br_block1_block1;
let jmp_block0_block1;
let jmp_block1_block2;
{
let mut cur = FuncCursor::new(&mut func);
cur.insert_block(block0);
br_block0_block2 = cur.ins().brnz(cond, block2, &[]);
jmp_block0_block1 = cur.ins().jump(block1, &[]);
cur.insert_block(block1);
br_block1_block1 = cur.ins().brnz(cond, block1, &[]);
jmp_block1_block2 = cur.ins().jump(block2, &[]);
cur.insert_block(block2);
}
let mut cfg = ControlFlowGraph::with_function(&func);
{
let block0_predecessors = cfg.pred_iter(block0).collect::<Vec<_>>();
let block1_predecessors = cfg.pred_iter(block1).collect::<Vec<_>>();
let block2_predecessors = cfg.pred_iter(block2).collect::<Vec<_>>();
let block0_successors = cfg.succ_iter(block0).collect::<Vec<_>>();
let block1_successors = cfg.succ_iter(block1).collect::<Vec<_>>();
let block2_successors = cfg.succ_iter(block2).collect::<Vec<_>>();
assert_eq!(block0_predecessors.len(), 0);
assert_eq!(block1_predecessors.len(), 2);
assert_eq!(block2_predecessors.len(), 2);
assert_eq!(
block1_predecessors.contains(&BlockPredecessor::new(block0, jmp_block0_block1)),
true
);
assert_eq!(
block1_predecessors.contains(&BlockPredecessor::new(block1, br_block1_block1)),
true
);
assert_eq!(
block2_predecessors.contains(&BlockPredecessor::new(block0, br_block0_block2)),
true
);
assert_eq!(
block2_predecessors.contains(&BlockPredecessor::new(block1, jmp_block1_block2)),
true
);
assert_eq!(block0_successors, [block1, block2]);
assert_eq!(block1_successors, [block1, block2]);
assert_eq!(block2_successors, []);
}
// Change some instructions and recompute block0
func.dfg.replace(br_block0_block2).brnz(cond, block1, &[]);
func.dfg.replace(jmp_block0_block1).return_(&[]);
cfg.recompute_block(&mut func, block0);
let br_block0_block1 = br_block0_block2;
{
let block0_predecessors = cfg.pred_iter(block0).collect::<Vec<_>>();
let block1_predecessors = cfg.pred_iter(block1).collect::<Vec<_>>();
let block2_predecessors = cfg.pred_iter(block2).collect::<Vec<_>>();
let block0_successors = cfg.succ_iter(block0);
let block1_successors = cfg.succ_iter(block1);
let block2_successors = cfg.succ_iter(block2);
assert_eq!(block0_predecessors.len(), 0);
assert_eq!(block1_predecessors.len(), 2);
assert_eq!(block2_predecessors.len(), 1);
assert_eq!(
block1_predecessors.contains(&BlockPredecessor::new(block0, br_block0_block1)),
true
);
assert_eq!(
block1_predecessors.contains(&BlockPredecessor::new(block1, br_block1_block1)),
true
);
assert_eq!(
block2_predecessors.contains(&BlockPredecessor::new(block0, br_block0_block2)),
false
);
assert_eq!(
block2_predecessors.contains(&BlockPredecessor::new(block1, jmp_block1_block2)),
true
);
assert_eq!(block0_successors.collect::<Vec<_>>(), [block1]);
assert_eq!(block1_successors.collect::<Vec<_>>(), [block1, block2]);
assert_eq!(block2_successors.collect::<Vec<_>>(), []);
}
}
}