| // `library/{std,core}/src/primitive_docs.rs` should have the same contents. |
| // These are different files so that relative links work properly without |
| // having to have `CARGO_PKG_NAME` set, but conceptually they should always be the same. |
| #[cfg_attr(bootstrap, doc(primitive = "bool"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "bool")] |
| #[doc(alias = "true")] |
| #[doc(alias = "false")] |
| /// The boolean type. |
| /// |
| /// The `bool` represents a value, which could only be either [`true`] or [`false`]. If you cast |
| /// a `bool` into an integer, [`true`] will be 1 and [`false`] will be 0. |
| /// |
| /// # Basic usage |
| /// |
| /// `bool` implements various traits, such as [`BitAnd`], [`BitOr`], [`Not`], etc., |
| /// which allow us to perform boolean operations using `&`, `|` and `!`. |
| /// |
| /// [`if`] requires a `bool` value as its conditional. [`assert!`], which is an |
| /// important macro in testing, checks whether an expression is [`true`] and panics |
| /// if it isn't. |
| /// |
| /// ``` |
| /// let bool_val = true & false | false; |
| /// assert!(!bool_val); |
| /// ``` |
| /// |
| /// [`true`]: ../std/keyword.true.html |
| /// [`false`]: ../std/keyword.false.html |
| /// [`BitAnd`]: ops::BitAnd |
| /// [`BitOr`]: ops::BitOr |
| /// [`Not`]: ops::Not |
| /// [`if`]: ../std/keyword.if.html |
| /// |
| /// # Examples |
| /// |
| /// A trivial example of the usage of `bool`: |
| /// |
| /// ``` |
| /// let praise_the_borrow_checker = true; |
| /// |
| /// // using the `if` conditional |
| /// if praise_the_borrow_checker { |
| /// println!("oh, yeah!"); |
| /// } else { |
| /// println!("what?!!"); |
| /// } |
| /// |
| /// // ... or, a match pattern |
| /// match praise_the_borrow_checker { |
| /// true => println!("keep praising!"), |
| /// false => println!("you should praise!"), |
| /// } |
| /// ``` |
| /// |
| /// Also, since `bool` implements the [`Copy`] trait, we don't |
| /// have to worry about the move semantics (just like the integer and float primitives). |
| /// |
| /// Now an example of `bool` cast to integer type: |
| /// |
| /// ``` |
| /// assert_eq!(true as i32, 1); |
| /// assert_eq!(false as i32, 0); |
| /// ``` |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_bool {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "never"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "never")] |
| #[doc(alias = "!")] |
| // |
| /// The `!` type, also called "never". |
| /// |
| /// `!` represents the type of computations which never resolve to any value at all. For example, |
| /// the [`exit`] function `fn exit(code: i32) -> !` exits the process without ever returning, and |
| /// so returns `!`. |
| /// |
| /// `break`, `continue` and `return` expressions also have type `!`. For example we are allowed to |
| /// write: |
| /// |
| /// ``` |
| /// #![feature(never_type)] |
| /// # fn foo() -> u32 { |
| /// let x: ! = { |
| /// return 123 |
| /// }; |
| /// # } |
| /// ``` |
| /// |
| /// Although the `let` is pointless here, it illustrates the meaning of `!`. Since `x` is never |
| /// assigned a value (because `return` returns from the entire function), `x` can be given type |
| /// `!`. We could also replace `return 123` with a `panic!` or a never-ending `loop` and this code |
| /// would still be valid. |
| /// |
| /// A more realistic usage of `!` is in this code: |
| /// |
| /// ``` |
| /// # fn get_a_number() -> Option<u32> { None } |
| /// # loop { |
| /// let num: u32 = match get_a_number() { |
| /// Some(num) => num, |
| /// None => break, |
| /// }; |
| /// # } |
| /// ``` |
| /// |
| /// Both match arms must produce values of type [`u32`], but since `break` never produces a value |
| /// at all we know it can never produce a value which isn't a [`u32`]. This illustrates another |
| /// behaviour of the `!` type - expressions with type `!` will coerce into any other type. |
| /// |
| /// [`u32`]: prim@u32 |
| #[doc = concat!("[`exit`]: ", include_str!("../primitive_docs/process_exit.md"))] |
| /// |
| /// # `!` and generics |
| /// |
| /// ## Infallible errors |
| /// |
| /// The main place you'll see `!` used explicitly is in generic code. Consider the [`FromStr`] |
| /// trait: |
| /// |
| /// ``` |
| /// trait FromStr: Sized { |
| /// type Err; |
| /// fn from_str(s: &str) -> Result<Self, Self::Err>; |
| /// } |
| /// ``` |
| /// |
| /// When implementing this trait for [`String`] we need to pick a type for [`Err`]. And since |
| /// converting a string into a string will never result in an error, the appropriate type is `!`. |
| /// (Currently the type actually used is an enum with no variants, though this is only because `!` |
| /// was added to Rust at a later date and it may change in the future.) With an [`Err`] type of |
| /// `!`, if we have to call [`String::from_str`] for some reason the result will be a |
| /// [`Result<String, !>`] which we can unpack like this: |
| /// |
| /// ``` |
| /// #![feature(exhaustive_patterns)] |
| /// use std::str::FromStr; |
| /// let Ok(s) = String::from_str("hello"); |
| /// ``` |
| /// |
| /// Since the [`Err`] variant contains a `!`, it can never occur. If the `exhaustive_patterns` |
| /// feature is present this means we can exhaustively match on [`Result<T, !>`] by just taking the |
| /// [`Ok`] variant. This illustrates another behaviour of `!` - it can be used to "delete" certain |
| /// enum variants from generic types like `Result`. |
| /// |
| /// ## Infinite loops |
| /// |
| /// While [`Result<T, !>`] is very useful for removing errors, `!` can also be used to remove |
| /// successes as well. If we think of [`Result<T, !>`] as "if this function returns, it has not |
| /// errored," we get a very intuitive idea of [`Result<!, E>`] as well: if the function returns, it |
| /// *has* errored. |
| /// |
| /// For example, consider the case of a simple web server, which can be simplified to: |
| /// |
| /// ```ignore (hypothetical-example) |
| /// loop { |
| /// let (client, request) = get_request().expect("disconnected"); |
| /// let response = request.process(); |
| /// response.send(client); |
| /// } |
| /// ``` |
| /// |
| /// Currently, this isn't ideal, because we simply panic whenever we fail to get a new connection. |
| /// Instead, we'd like to keep track of this error, like this: |
| /// |
| /// ```ignore (hypothetical-example) |
| /// loop { |
| /// match get_request() { |
| /// Err(err) => break err, |
| /// Ok((client, request)) => { |
| /// let response = request.process(); |
| /// response.send(client); |
| /// }, |
| /// } |
| /// } |
| /// ``` |
| /// |
| /// Now, when the server disconnects, we exit the loop with an error instead of panicking. While it |
| /// might be intuitive to simply return the error, we might want to wrap it in a [`Result<!, E>`] |
| /// instead: |
| /// |
| /// ```ignore (hypothetical-example) |
| /// fn server_loop() -> Result<!, ConnectionError> { |
| /// loop { |
| /// let (client, request) = get_request()?; |
| /// let response = request.process(); |
| /// response.send(client); |
| /// } |
| /// } |
| /// ``` |
| /// |
| /// Now, we can use `?` instead of `match`, and the return type makes a lot more sense: if the loop |
| /// ever stops, it means that an error occurred. We don't even have to wrap the loop in an `Ok` |
| /// because `!` coerces to `Result<!, ConnectionError>` automatically. |
| /// |
| /// [`String::from_str`]: str::FromStr::from_str |
| #[doc = concat!("[`String`]: ", include_str!("../primitive_docs/string_string.md"))] |
| /// [`FromStr`]: str::FromStr |
| /// |
| /// # `!` and traits |
| /// |
| /// When writing your own traits, `!` should have an `impl` whenever there is an obvious `impl` |
| /// which doesn't `panic!`. The reason is that functions returning an `impl Trait` where `!` |
| /// does not have an `impl` of `Trait` cannot diverge as their only possible code path. In other |
| /// words, they can't return `!` from every code path. As an example, this code doesn't compile: |
| /// |
| /// ```compile_fail |
| /// use std::ops::Add; |
| /// |
| /// fn foo() -> impl Add<u32> { |
| /// unimplemented!() |
| /// } |
| /// ``` |
| /// |
| /// But this code does: |
| /// |
| /// ``` |
| /// use std::ops::Add; |
| /// |
| /// fn foo() -> impl Add<u32> { |
| /// if true { |
| /// unimplemented!() |
| /// } else { |
| /// 0 |
| /// } |
| /// } |
| /// ``` |
| /// |
| /// The reason is that, in the first example, there are many possible types that `!` could coerce |
| /// to, because many types implement `Add<u32>`. However, in the second example, |
| /// the `else` branch returns a `0`, which the compiler infers from the return type to be of type |
| /// `u32`. Since `u32` is a concrete type, `!` can and will be coerced to it. See issue [#36375] |
| /// for more information on this quirk of `!`. |
| /// |
| /// [#36375]: https://github.com/rust-lang/rust/issues/36375 |
| /// |
| /// As it turns out, though, most traits can have an `impl` for `!`. Take [`Debug`] |
| /// for example: |
| /// |
| /// ``` |
| /// #![feature(never_type)] |
| /// # use std::fmt; |
| /// # trait Debug { |
| /// # fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result; |
| /// # } |
| /// impl Debug for ! { |
| /// fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result { |
| /// *self |
| /// } |
| /// } |
| /// ``` |
| /// |
| /// Once again we're using `!`'s ability to coerce into any other type, in this case |
| /// [`fmt::Result`]. Since this method takes a `&!` as an argument we know that it can never be |
| /// called (because there is no value of type `!` for it to be called with). Writing `*self` |
| /// essentially tells the compiler "We know that this code can never be run, so just treat the |
| /// entire function body as having type [`fmt::Result`]". This pattern can be used a lot when |
| /// implementing traits for `!`. Generally, any trait which only has methods which take a `self` |
| /// parameter should have such an impl. |
| /// |
| /// On the other hand, one trait which would not be appropriate to implement is [`Default`]: |
| /// |
| /// ``` |
| /// trait Default { |
| /// fn default() -> Self; |
| /// } |
| /// ``` |
| /// |
| /// Since `!` has no values, it has no default value either. It's true that we could write an |
| /// `impl` for this which simply panics, but the same is true for any type (we could `impl |
| /// Default` for (eg.) [`File`] by just making [`default()`] panic.) |
| /// |
| #[doc = concat!("[`File`]: ", include_str!("../primitive_docs/fs_file.md"))] |
| /// [`Debug`]: fmt::Debug |
| /// [`default()`]: Default::default |
| /// |
| #[unstable(feature = "never_type", issue = "35121")] |
| mod prim_never {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "char"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "char")] |
| #[allow(rustdoc::invalid_rust_codeblocks)] |
| /// A character type. |
| /// |
| /// The `char` type represents a single character. More specifically, since |
| /// 'character' isn't a well-defined concept in Unicode, `char` is a '[Unicode |
| /// scalar value]'. |
| /// |
| /// This documentation describes a number of methods and trait implementations on the |
| /// `char` type. For technical reasons, there is additional, separate |
| /// documentation in [the `std::char` module](char/index.html) as well. |
| /// |
| /// # Validity |
| /// |
| /// A `char` is a '[Unicode scalar value]', which is any '[Unicode code point]' |
| /// other than a [surrogate code point]. This has a fixed numerical definition: |
| /// code points are in the range 0 to 0x10FFFF, inclusive. |
| /// Surrogate code points, used by UTF-16, are in the range 0xD800 to 0xDFFF. |
| /// |
| /// No `char` may be constructed, whether as a literal or at runtime, that is not a |
| /// Unicode scalar value: |
| /// |
| /// ```compile_fail |
| /// // Each of these is a compiler error |
| /// ['\u{D800}', '\u{DFFF}', '\u{110000}']; |
| /// ``` |
| /// |
| /// ```should_panic |
| /// // Panics; from_u32 returns None. |
| /// char::from_u32(0xDE01).unwrap(); |
| /// ``` |
| /// |
| /// ```no_run |
| /// // Undefined behaviour |
| /// unsafe { char::from_u32_unchecked(0x110000) }; |
| /// ``` |
| /// |
| /// USVs are also the exact set of values that may be encoded in UTF-8. Because |
| /// `char` values are USVs and `str` values are valid UTF-8, it is safe to store |
| /// any `char` in a `str` or read any character from a `str` as a `char`. |
| /// |
| /// The gap in valid `char` values is understood by the compiler, so in the |
| /// below example the two ranges are understood to cover the whole range of |
| /// possible `char` values and there is no error for a [non-exhaustive match]. |
| /// |
| /// ``` |
| /// let c: char = 'a'; |
| /// match c { |
| /// '\0' ..= '\u{D7FF}' => false, |
| /// '\u{E000}' ..= '\u{10FFFF}' => true, |
| /// }; |
| /// ``` |
| /// |
| /// All USVs are valid `char` values, but not all of them represent a real |
| /// character. Many USVs are not currently assigned to a character, but may be |
| /// in the future ("reserved"); some will never be a character |
| /// ("noncharacters"); and some may be given different meanings by different |
| /// users ("private use"). |
| /// |
| /// [Unicode code point]: https://www.unicode.org/glossary/#code_point |
| /// [Unicode scalar value]: https://www.unicode.org/glossary/#unicode_scalar_value |
| /// [non-exhaustive match]: ../book/ch06-02-match.html#matches-are-exhaustive |
| /// [surrogate code point]: https://www.unicode.org/glossary/#surrogate_code_point |
| /// |
| /// # Representation |
| /// |
| /// `char` is always four bytes in size. This is a different representation than |
| /// a given character would have as part of a [`String`]. For example: |
| /// |
| /// ``` |
| /// let v = vec!['h', 'e', 'l', 'l', 'o']; |
| /// |
| /// // five elements times four bytes for each element |
| /// assert_eq!(20, v.len() * std::mem::size_of::<char>()); |
| /// |
| /// let s = String::from("hello"); |
| /// |
| /// // five elements times one byte per element |
| /// assert_eq!(5, s.len() * std::mem::size_of::<u8>()); |
| /// ``` |
| /// |
| #[doc = concat!("[`String`]: ", include_str!("../primitive_docs/string_string.md"))] |
| /// |
| /// As always, remember that a human intuition for 'character' might not map to |
| /// Unicode's definitions. For example, despite looking similar, the 'é' |
| /// character is one Unicode code point while 'é' is two Unicode code points: |
| /// |
| /// ``` |
| /// let mut chars = "é".chars(); |
| /// // U+00e9: 'latin small letter e with acute' |
| /// assert_eq!(Some('\u{00e9}'), chars.next()); |
| /// assert_eq!(None, chars.next()); |
| /// |
| /// let mut chars = "é".chars(); |
| /// // U+0065: 'latin small letter e' |
| /// assert_eq!(Some('\u{0065}'), chars.next()); |
| /// // U+0301: 'combining acute accent' |
| /// assert_eq!(Some('\u{0301}'), chars.next()); |
| /// assert_eq!(None, chars.next()); |
| /// ``` |
| /// |
| /// This means that the contents of the first string above _will_ fit into a |
| /// `char` while the contents of the second string _will not_. Trying to create |
| /// a `char` literal with the contents of the second string gives an error: |
| /// |
| /// ```text |
| /// error: character literal may only contain one codepoint: 'é' |
| /// let c = 'é'; |
| /// ^^^ |
| /// ``` |
| /// |
| /// Another implication of the 4-byte fixed size of a `char` is that |
| /// per-`char` processing can end up using a lot more memory: |
| /// |
| /// ``` |
| /// let s = String::from("love: ❤️"); |
| /// let v: Vec<char> = s.chars().collect(); |
| /// |
| /// assert_eq!(12, std::mem::size_of_val(&s[..])); |
| /// assert_eq!(32, std::mem::size_of_val(&v[..])); |
| /// ``` |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_char {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "unit"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "unit")] |
| #[doc(alias = "(")] |
| #[doc(alias = ")")] |
| #[doc(alias = "()")] |
| // |
| /// The `()` type, also called "unit". |
| /// |
| /// The `()` type has exactly one value `()`, and is used when there |
| /// is no other meaningful value that could be returned. `()` is most |
| /// commonly seen implicitly: functions without a `-> ...` implicitly |
| /// have return type `()`, that is, these are equivalent: |
| /// |
| /// ```rust |
| /// fn long() -> () {} |
| /// |
| /// fn short() {} |
| /// ``` |
| /// |
| /// The semicolon `;` can be used to discard the result of an |
| /// expression at the end of a block, making the expression (and thus |
| /// the block) evaluate to `()`. For example, |
| /// |
| /// ```rust |
| /// fn returns_i64() -> i64 { |
| /// 1i64 |
| /// } |
| /// fn returns_unit() { |
| /// 1i64; |
| /// } |
| /// |
| /// let is_i64 = { |
| /// returns_i64() |
| /// }; |
| /// let is_unit = { |
| /// returns_i64(); |
| /// }; |
| /// ``` |
| /// |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_unit {} |
| |
| // Required to make auto trait impls render. |
| // See src/librustdoc/passes/collect_trait_impls.rs:collect_trait_impls |
| #[doc(hidden)] |
| impl () {} |
| |
| // Fake impl that's only really used for docs. |
| #[cfg(doc)] |
| #[stable(feature = "rust1", since = "1.0.0")] |
| impl Clone for () { |
| fn clone(&self) -> Self { |
| loop {} |
| } |
| } |
| |
| // Fake impl that's only really used for docs. |
| #[cfg(doc)] |
| #[stable(feature = "rust1", since = "1.0.0")] |
| impl Copy for () { |
| // empty |
| } |
| |
| #[cfg_attr(bootstrap, doc(primitive = "pointer"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "pointer")] |
| #[doc(alias = "ptr")] |
| #[doc(alias = "*")] |
| #[doc(alias = "*const")] |
| #[doc(alias = "*mut")] |
| // |
| /// Raw, unsafe pointers, `*const T`, and `*mut T`. |
| /// |
| /// *[See also the `std::ptr` module](ptr).* |
| /// |
| /// Working with raw pointers in Rust is uncommon, typically limited to a few patterns. |
| /// Raw pointers can be unaligned or [`null`]. However, when a raw pointer is |
| /// dereferenced (using the `*` operator), it must be non-null and aligned. |
| /// |
| /// Storing through a raw pointer using `*ptr = data` calls `drop` on the old value, so |
| /// [`write`] must be used if the type has drop glue and memory is not already |
| /// initialized - otherwise `drop` would be called on the uninitialized memory. |
| /// |
| /// Use the [`null`] and [`null_mut`] functions to create null pointers, and the |
| /// [`is_null`] method of the `*const T` and `*mut T` types to check for null. |
| /// The `*const T` and `*mut T` types also define the [`offset`] method, for |
| /// pointer math. |
| /// |
| /// # Common ways to create raw pointers |
| /// |
| /// ## 1. Coerce a reference (`&T`) or mutable reference (`&mut T`). |
| /// |
| /// ``` |
| /// let my_num: i32 = 10; |
| /// let my_num_ptr: *const i32 = &my_num; |
| /// let mut my_speed: i32 = 88; |
| /// let my_speed_ptr: *mut i32 = &mut my_speed; |
| /// ``` |
| /// |
| /// To get a pointer to a boxed value, dereference the box: |
| /// |
| /// ``` |
| /// let my_num: Box<i32> = Box::new(10); |
| /// let my_num_ptr: *const i32 = &*my_num; |
| /// let mut my_speed: Box<i32> = Box::new(88); |
| /// let my_speed_ptr: *mut i32 = &mut *my_speed; |
| /// ``` |
| /// |
| /// This does not take ownership of the original allocation |
| /// and requires no resource management later, |
| /// but you must not use the pointer after its lifetime. |
| /// |
| /// ## 2. Consume a box (`Box<T>`). |
| /// |
| /// The [`into_raw`] function consumes a box and returns |
| /// the raw pointer. It doesn't destroy `T` or deallocate any memory. |
| /// |
| /// ``` |
| /// let my_speed: Box<i32> = Box::new(88); |
| /// let my_speed: *mut i32 = Box::into_raw(my_speed); |
| /// |
| /// // By taking ownership of the original `Box<T>` though |
| /// // we are obligated to put it together later to be destroyed. |
| /// unsafe { |
| /// drop(Box::from_raw(my_speed)); |
| /// } |
| /// ``` |
| /// |
| /// Note that here the call to [`drop`] is for clarity - it indicates |
| /// that we are done with the given value and it should be destroyed. |
| /// |
| /// ## 3. Create it using `ptr::addr_of!` |
| /// |
| /// Instead of coercing a reference to a raw pointer, you can use the macros |
| /// [`ptr::addr_of!`] (for `*const T`) and [`ptr::addr_of_mut!`] (for `*mut T`). |
| /// These macros allow you to create raw pointers to fields to which you cannot |
| /// create a reference (without causing undefined behaviour), such as an |
| /// unaligned field. This might be necessary if packed structs or uninitialized |
| /// memory is involved. |
| /// |
| /// ``` |
| /// #[derive(Debug, Default, Copy, Clone)] |
| /// #[repr(C, packed)] |
| /// struct S { |
| /// aligned: u8, |
| /// unaligned: u32, |
| /// } |
| /// let s = S::default(); |
| /// let p = std::ptr::addr_of!(s.unaligned); // not allowed with coercion |
| /// ``` |
| /// |
| /// ## 4. Get it from C. |
| /// |
| /// ``` |
| /// # #![feature(rustc_private)] |
| /// extern crate libc; |
| /// |
| /// use std::mem; |
| /// |
| /// unsafe { |
| /// let my_num: *mut i32 = libc::malloc(mem::size_of::<i32>()) as *mut i32; |
| /// if my_num.is_null() { |
| /// panic!("failed to allocate memory"); |
| /// } |
| /// libc::free(my_num as *mut libc::c_void); |
| /// } |
| /// ``` |
| /// |
| /// Usually you wouldn't literally use `malloc` and `free` from Rust, |
| /// but C APIs hand out a lot of pointers generally, so are a common source |
| /// of raw pointers in Rust. |
| /// |
| /// [`null`]: ptr::null |
| /// [`null_mut`]: ptr::null_mut |
| /// [`is_null`]: pointer::is_null |
| /// [`offset`]: pointer::offset |
| #[doc = concat!("[`into_raw`]: ", include_str!("../primitive_docs/box_into_raw.md"))] |
| /// [`write`]: ptr::write |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_pointer {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "array"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "array")] |
| #[doc(alias = "[]")] |
| #[doc(alias = "[T;N]")] // unfortunately, rustdoc doesn't have fuzzy search for aliases |
| #[doc(alias = "[T; N]")] |
| /// A fixed-size array, denoted `[T; N]`, for the element type, `T`, and the |
| /// non-negative compile-time constant size, `N`. |
| /// |
| /// There are two syntactic forms for creating an array: |
| /// |
| /// * A list with each element, i.e., `[x, y, z]`. |
| /// * A repeat expression `[expr; N]` where `N` is how many times to repeat `expr` in the array. `expr` must either be: |
| /// |
| /// * A value of a type implementing the [`Copy`] trait |
| /// * A `const` value |
| /// |
| /// Note that `[expr; 0]` is allowed, and produces an empty array. |
| /// This will still evaluate `expr`, however, and immediately drop the resulting value, so |
| /// be mindful of side effects. |
| /// |
| /// Arrays of *any* size implement the following traits if the element type allows it: |
| /// |
| /// - [`Copy`] |
| /// - [`Clone`] |
| /// - [`Debug`] |
| /// - [`IntoIterator`] (implemented for `[T; N]`, `&[T; N]` and `&mut [T; N]`) |
| /// - [`PartialEq`], [`PartialOrd`], [`Eq`], [`Ord`] |
| /// - [`Hash`] |
| /// - [`AsRef`], [`AsMut`] |
| /// - [`Borrow`], [`BorrowMut`] |
| /// |
| /// Arrays of sizes from 0 to 32 (inclusive) implement the [`Default`] trait |
| /// if the element type allows it. As a stopgap, trait implementations are |
| /// statically generated up to size 32. |
| /// |
| /// Arrays coerce to [slices (`[T]`)][slice], so a slice method may be called on |
| /// an array. Indeed, this provides most of the API for working with arrays. |
| /// |
| /// Slices have a dynamic size and do not coerce to arrays. Instead, use |
| /// `slice.try_into().unwrap()` or `<ArrayType>::try_from(slice).unwrap()`. |
| /// |
| /// Array's `try_from(slice)` implementations (and the corresponding `slice.try_into()` |
| /// array implementations) succeed if the input slice length is the same as the result |
| /// array length. They optimize especially well when the optimizer can easily determine |
| /// the slice length, e.g. `<[u8; 4]>::try_from(&slice[4..8]).unwrap()`. Array implements |
| /// [TryFrom](crate::convert::TryFrom) returning: |
| /// |
| /// - `[T; N]` copies from the slice's elements |
| /// - `&[T; N]` references the original slice's elements |
| /// - `&mut [T; N]` references the original slice's elements |
| /// |
| /// You can move elements out of an array with a [slice pattern]. If you want |
| /// one element, see [`mem::replace`]. |
| /// |
| /// # Examples |
| /// |
| /// ``` |
| /// let mut array: [i32; 3] = [0; 3]; |
| /// |
| /// array[1] = 1; |
| /// array[2] = 2; |
| /// |
| /// assert_eq!([1, 2], &array[1..]); |
| /// |
| /// // This loop prints: 0 1 2 |
| /// for x in array { |
| /// print!("{x} "); |
| /// } |
| /// ``` |
| /// |
| /// You can also iterate over reference to the array's elements: |
| /// |
| /// ``` |
| /// let array: [i32; 3] = [0; 3]; |
| /// |
| /// for x in &array { } |
| /// ``` |
| /// |
| /// You can use `<ArrayType>::try_from(slice)` or `slice.try_into()` to get an array from |
| /// a slice: |
| /// |
| /// ``` |
| /// let bytes: [u8; 3] = [1, 0, 2]; |
| /// assert_eq!(1, u16::from_le_bytes(<[u8; 2]>::try_from(&bytes[0..2]).unwrap())); |
| /// assert_eq!(512, u16::from_le_bytes(bytes[1..3].try_into().unwrap())); |
| /// ``` |
| /// |
| /// You can use a [slice pattern] to move elements out of an array: |
| /// |
| /// ``` |
| /// fn move_away(_: String) { /* Do interesting things. */ } |
| /// |
| /// let [john, roa] = ["John".to_string(), "Roa".to_string()]; |
| /// move_away(john); |
| /// move_away(roa); |
| /// ``` |
| /// |
| /// # Editions |
| /// |
| /// Prior to Rust 1.53, arrays did not implement [`IntoIterator`] by value, so the method call |
| /// `array.into_iter()` auto-referenced into a [slice iterator](slice::iter). Right now, the old |
| /// behavior is preserved in the 2015 and 2018 editions of Rust for compatibility, ignoring |
| /// [`IntoIterator`] by value. In the future, the behavior on the 2015 and 2018 edition |
| /// might be made consistent to the behavior of later editions. |
| /// |
| /// ```rust,edition2018 |
| /// // Rust 2015 and 2018: |
| /// |
| /// # #![allow(array_into_iter)] // override our `deny(warnings)` |
| /// let array: [i32; 3] = [0; 3]; |
| /// |
| /// // This creates a slice iterator, producing references to each value. |
| /// for item in array.into_iter().enumerate() { |
| /// let (i, x): (usize, &i32) = item; |
| /// println!("array[{i}] = {x}"); |
| /// } |
| /// |
| /// // The `array_into_iter` lint suggests this change for future compatibility: |
| /// for item in array.iter().enumerate() { |
| /// let (i, x): (usize, &i32) = item; |
| /// println!("array[{i}] = {x}"); |
| /// } |
| /// |
| /// // You can explicitly iterate an array by value using `IntoIterator::into_iter` |
| /// for item in IntoIterator::into_iter(array).enumerate() { |
| /// let (i, x): (usize, i32) = item; |
| /// println!("array[{i}] = {x}"); |
| /// } |
| /// ``` |
| /// |
| /// Starting in the 2021 edition, `array.into_iter()` uses `IntoIterator` normally to iterate |
| /// by value, and `iter()` should be used to iterate by reference like previous editions. |
| /// |
| /// ```rust,edition2021 |
| /// // Rust 2021: |
| /// |
| /// let array: [i32; 3] = [0; 3]; |
| /// |
| /// // This iterates by reference: |
| /// for item in array.iter().enumerate() { |
| /// let (i, x): (usize, &i32) = item; |
| /// println!("array[{i}] = {x}"); |
| /// } |
| /// |
| /// // This iterates by value: |
| /// for item in array.into_iter().enumerate() { |
| /// let (i, x): (usize, i32) = item; |
| /// println!("array[{i}] = {x}"); |
| /// } |
| /// ``` |
| /// |
| /// Future language versions might start treating the `array.into_iter()` |
| /// syntax on editions 2015 and 2018 the same as on edition 2021. So code using |
| /// those older editions should still be written with this change in mind, to |
| /// prevent breakage in the future. The safest way to accomplish this is to |
| /// avoid the `into_iter` syntax on those editions. If an edition update is not |
| /// viable/desired, there are multiple alternatives: |
| /// * use `iter`, equivalent to the old behavior, creating references |
| /// * use [`IntoIterator::into_iter`], equivalent to the post-2021 behavior (Rust 1.53+) |
| /// * replace `for ... in array.into_iter() {` with `for ... in array {`, |
| /// equivalent to the post-2021 behavior (Rust 1.53+) |
| /// |
| /// ```rust,edition2018 |
| /// // Rust 2015 and 2018: |
| /// |
| /// let array: [i32; 3] = [0; 3]; |
| /// |
| /// // This iterates by reference: |
| /// for item in array.iter() { |
| /// let x: &i32 = item; |
| /// println!("{x}"); |
| /// } |
| /// |
| /// // This iterates by value: |
| /// for item in IntoIterator::into_iter(array) { |
| /// let x: i32 = item; |
| /// println!("{x}"); |
| /// } |
| /// |
| /// // This iterates by value: |
| /// for item in array { |
| /// let x: i32 = item; |
| /// println!("{x}"); |
| /// } |
| /// |
| /// // IntoIter can also start a chain. |
| /// // This iterates by value: |
| /// for item in IntoIterator::into_iter(array).enumerate() { |
| /// let (i, x): (usize, i32) = item; |
| /// println!("array[{i}] = {x}"); |
| /// } |
| /// ``` |
| /// |
| /// [slice]: prim@slice |
| /// [`Debug`]: fmt::Debug |
| /// [`Hash`]: hash::Hash |
| /// [`Borrow`]: borrow::Borrow |
| /// [`BorrowMut`]: borrow::BorrowMut |
| /// [slice pattern]: ../reference/patterns.html#slice-patterns |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_array {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "slice"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "slice")] |
| #[doc(alias = "[")] |
| #[doc(alias = "]")] |
| #[doc(alias = "[]")] |
| /// A dynamically-sized view into a contiguous sequence, `[T]`. Contiguous here |
| /// means that elements are laid out so that every element is the same |
| /// distance from its neighbors. |
| /// |
| /// *[See also the `std::slice` module](crate::slice).* |
| /// |
| /// Slices are a view into a block of memory represented as a pointer and a |
| /// length. |
| /// |
| /// ``` |
| /// // slicing a Vec |
| /// let vec = vec![1, 2, 3]; |
| /// let int_slice = &vec[..]; |
| /// // coercing an array to a slice |
| /// let str_slice: &[&str] = &["one", "two", "three"]; |
| /// ``` |
| /// |
| /// Slices are either mutable or shared. The shared slice type is `&[T]`, |
| /// while the mutable slice type is `&mut [T]`, where `T` represents the element |
| /// type. For example, you can mutate the block of memory that a mutable slice |
| /// points to: |
| /// |
| /// ``` |
| /// let mut x = [1, 2, 3]; |
| /// let x = &mut x[..]; // Take a full slice of `x`. |
| /// x[1] = 7; |
| /// assert_eq!(x, &[1, 7, 3]); |
| /// ``` |
| /// |
| /// As slices store the length of the sequence they refer to, they have twice |
| /// the size of pointers to [`Sized`](marker/trait.Sized.html) types. |
| /// Also see the reference on |
| /// [dynamically sized types](../reference/dynamically-sized-types.html). |
| /// |
| /// ``` |
| /// # use std::rc::Rc; |
| /// let pointer_size = std::mem::size_of::<&u8>(); |
| /// assert_eq!(2 * pointer_size, std::mem::size_of::<&[u8]>()); |
| /// assert_eq!(2 * pointer_size, std::mem::size_of::<*const [u8]>()); |
| /// assert_eq!(2 * pointer_size, std::mem::size_of::<Box<[u8]>>()); |
| /// assert_eq!(2 * pointer_size, std::mem::size_of::<Rc<[u8]>>()); |
| /// ``` |
| /// |
| /// ## Trait Implementations |
| /// |
| /// Some traits are implemented for slices if the element type implements |
| /// that trait. This includes [`Eq`], [`Hash`] and [`Ord`]. |
| /// |
| /// ## Iteration |
| /// |
| /// The slices implement `IntoIterator`. The iterator yields references to the |
| /// slice elements. |
| /// |
| /// ``` |
| /// let numbers: &[i32] = &[0, 1, 2]; |
| /// for n in numbers { |
| /// println!("{n} is a number!"); |
| /// } |
| /// ``` |
| /// |
| /// The mutable slice yields mutable references to the elements: |
| /// |
| /// ``` |
| /// let mut scores: &mut [i32] = &mut [7, 8, 9]; |
| /// for score in scores { |
| /// *score += 1; |
| /// } |
| /// ``` |
| /// |
| /// This iterator yields mutable references to the slice's elements, so while |
| /// the element type of the slice is `i32`, the element type of the iterator is |
| /// `&mut i32`. |
| /// |
| /// * [`.iter`] and [`.iter_mut`] are the explicit methods to return the default |
| /// iterators. |
| /// * Further methods that return iterators are [`.split`], [`.splitn`], |
| /// [`.chunks`], [`.windows`] and more. |
| /// |
| /// [`Hash`]: core::hash::Hash |
| /// [`.iter`]: slice::iter |
| /// [`.iter_mut`]: slice::iter_mut |
| /// [`.split`]: slice::split |
| /// [`.splitn`]: slice::splitn |
| /// [`.chunks`]: slice::chunks |
| /// [`.windows`]: slice::windows |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_slice {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "str"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "str")] |
| /// String slices. |
| /// |
| /// *[See also the `std::str` module](crate::str).* |
| /// |
| /// The `str` type, also called a 'string slice', is the most primitive string |
| /// type. It is usually seen in its borrowed form, `&str`. It is also the type |
| /// of string literals, `&'static str`. |
| /// |
| /// String slices are always valid UTF-8. |
| /// |
| /// # Basic Usage |
| /// |
| /// String literals are string slices: |
| /// |
| /// ``` |
| /// let hello_world = "Hello, World!"; |
| /// ``` |
| /// |
| /// Here we have declared a string slice initialized with a string literal. |
| /// String literals have a static lifetime, which means the string `hello_world` |
| /// is guaranteed to be valid for the duration of the entire program. |
| /// We can explicitly specify `hello_world`'s lifetime as well: |
| /// |
| /// ``` |
| /// let hello_world: &'static str = "Hello, world!"; |
| /// ``` |
| /// |
| /// # Representation |
| /// |
| /// A `&str` is made up of two components: a pointer to some bytes, and a |
| /// length. You can look at these with the [`as_ptr`] and [`len`] methods: |
| /// |
| /// ``` |
| /// use std::slice; |
| /// use std::str; |
| /// |
| /// let story = "Once upon a time..."; |
| /// |
| /// let ptr = story.as_ptr(); |
| /// let len = story.len(); |
| /// |
| /// // story has nineteen bytes |
| /// assert_eq!(19, len); |
| /// |
| /// // We can re-build a str out of ptr and len. This is all unsafe because |
| /// // we are responsible for making sure the two components are valid: |
| /// let s = unsafe { |
| /// // First, we build a &[u8]... |
| /// let slice = slice::from_raw_parts(ptr, len); |
| /// |
| /// // ... and then convert that slice into a string slice |
| /// str::from_utf8(slice) |
| /// }; |
| /// |
| /// assert_eq!(s, Ok(story)); |
| /// ``` |
| /// |
| /// [`as_ptr`]: str::as_ptr |
| /// [`len`]: str::len |
| /// |
| /// Note: This example shows the internals of `&str`. `unsafe` should not be |
| /// used to get a string slice under normal circumstances. Use `as_str` |
| /// instead. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_str {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "tuple"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "tuple")] |
| #[doc(alias = "(")] |
| #[doc(alias = ")")] |
| #[doc(alias = "()")] |
| // |
| /// A finite heterogeneous sequence, `(T, U, ..)`. |
| /// |
| /// Let's cover each of those in turn: |
| /// |
| /// Tuples are *finite*. In other words, a tuple has a length. Here's a tuple |
| /// of length `3`: |
| /// |
| /// ``` |
| /// ("hello", 5, 'c'); |
| /// ``` |
| /// |
| /// 'Length' is also sometimes called 'arity' here; each tuple of a different |
| /// length is a different, distinct type. |
| /// |
| /// Tuples are *heterogeneous*. This means that each element of the tuple can |
| /// have a different type. In that tuple above, it has the type: |
| /// |
| /// ``` |
| /// # let _: |
| /// (&'static str, i32, char) |
| /// # = ("hello", 5, 'c'); |
| /// ``` |
| /// |
| /// Tuples are a *sequence*. This means that they can be accessed by position; |
| /// this is called 'tuple indexing', and it looks like this: |
| /// |
| /// ```rust |
| /// let tuple = ("hello", 5, 'c'); |
| /// |
| /// assert_eq!(tuple.0, "hello"); |
| /// assert_eq!(tuple.1, 5); |
| /// assert_eq!(tuple.2, 'c'); |
| /// ``` |
| /// |
| /// The sequential nature of the tuple applies to its implementations of various |
| /// traits. For example, in [`PartialOrd`] and [`Ord`], the elements are compared |
| /// sequentially until the first non-equal set is found. |
| /// |
| /// For more about tuples, see [the book](../book/ch03-02-data-types.html#the-tuple-type). |
| /// |
| // Hardcoded anchor in src/librustdoc/html/format.rs |
| // linked to as `#trait-implementations-1` |
| /// # Trait implementations |
| /// |
| /// In this documentation the shorthand `(T₁, T₂, …, Tₙ)` is used to represent tuples of varying |
| /// length. When that is used, any trait bound expressed on `T` applies to each element of the |
| /// tuple independently. Note that this is a convenience notation to avoid repetitive |
| /// documentation, not valid Rust syntax. |
| /// |
| /// Due to a temporary restriction in Rust’s type system, the following traits are only |
| /// implemented on tuples of arity 12 or less. In the future, this may change: |
| /// |
| /// * [`PartialEq`] |
| /// * [`Eq`] |
| /// * [`PartialOrd`] |
| /// * [`Ord`] |
| /// * [`Debug`] |
| /// * [`Default`] |
| /// * [`Hash`] |
| /// |
| /// [`Debug`]: fmt::Debug |
| /// [`Hash`]: hash::Hash |
| /// |
| /// The following traits are implemented for tuples of any length. These traits have |
| /// implementations that are automatically generated by the compiler, so are not limited by |
| /// missing language features. |
| /// |
| /// * [`Clone`] |
| /// * [`Copy`] |
| /// * [`Send`] |
| /// * [`Sync`] |
| /// * [`Unpin`] |
| /// * [`UnwindSafe`] |
| /// * [`RefUnwindSafe`] |
| /// |
| /// [`UnwindSafe`]: panic::UnwindSafe |
| /// [`RefUnwindSafe`]: panic::RefUnwindSafe |
| /// |
| /// # Examples |
| /// |
| /// Basic usage: |
| /// |
| /// ``` |
| /// let tuple = ("hello", 5, 'c'); |
| /// |
| /// assert_eq!(tuple.0, "hello"); |
| /// ``` |
| /// |
| /// Tuples are often used as a return type when you want to return more than |
| /// one value: |
| /// |
| /// ``` |
| /// fn calculate_point() -> (i32, i32) { |
| /// // Don't do a calculation, that's not the point of the example |
| /// (4, 5) |
| /// } |
| /// |
| /// let point = calculate_point(); |
| /// |
| /// assert_eq!(point.0, 4); |
| /// assert_eq!(point.1, 5); |
| /// |
| /// // Combining this with patterns can be nicer. |
| /// |
| /// let (x, y) = calculate_point(); |
| /// |
| /// assert_eq!(x, 4); |
| /// assert_eq!(y, 5); |
| /// ``` |
| /// |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_tuple {} |
| |
| // Required to make auto trait impls render. |
| // See src/librustdoc/passes/collect_trait_impls.rs:collect_trait_impls |
| #[doc(hidden)] |
| impl<T> (T,) {} |
| |
| // Fake impl that's only really used for docs. |
| #[cfg(doc)] |
| #[stable(feature = "rust1", since = "1.0.0")] |
| #[doc(fake_variadic)] |
| /// This trait is implemented on arbitrary-length tuples. |
| impl<T: Clone> Clone for (T,) { |
| fn clone(&self) -> Self { |
| loop {} |
| } |
| } |
| |
| // Fake impl that's only really used for docs. |
| #[cfg(doc)] |
| #[stable(feature = "rust1", since = "1.0.0")] |
| #[doc(fake_variadic)] |
| /// This trait is implemented on arbitrary-length tuples. |
| impl<T: Copy> Copy for (T,) { |
| // empty |
| } |
| |
| #[cfg_attr(bootstrap, doc(primitive = "f32"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "f32")] |
| /// A 32-bit floating point type (specifically, the "binary32" type defined in IEEE 754-2008). |
| /// |
| /// This type can represent a wide range of decimal numbers, like `3.5`, `27`, |
| /// `-113.75`, `0.0078125`, `34359738368`, `0`, `-1`. So unlike integer types |
| /// (such as `i32`), floating point types can represent non-integer numbers, |
| /// too. |
| /// |
| /// However, being able to represent this wide range of numbers comes at the |
| /// cost of precision: floats can only represent some of the real numbers and |
| /// calculation with floats round to a nearby representable number. For example, |
| /// `5.0` and `1.0` can be exactly represented as `f32`, but `1.0 / 5.0` results |
| /// in `0.20000000298023223876953125` since `0.2` cannot be exactly represented |
| /// as `f32`. Note, however, that printing floats with `println` and friends will |
| /// often discard insignificant digits: `println!("{}", 1.0f32 / 5.0f32)` will |
| /// print `0.2`. |
| /// |
| /// Additionally, `f32` can represent some special values: |
| /// |
| /// - −0.0: IEEE 754 floating point numbers have a bit that indicates their sign, so −0.0 is a |
| /// possible value. For comparison −0.0 = +0.0, but floating point operations can carry |
| /// the sign bit through arithmetic operations. This means −0.0 × +0.0 produces −0.0 and |
| /// a negative number rounded to a value smaller than a float can represent also produces −0.0. |
| /// - [∞](#associatedconstant.INFINITY) and |
| /// [−∞](#associatedconstant.NEG_INFINITY): these result from calculations |
| /// like `1.0 / 0.0`. |
| /// - [NaN (not a number)](#associatedconstant.NAN): this value results from |
| /// calculations like `(-1.0).sqrt()`. NaN has some potentially unexpected |
| /// behavior: |
| /// - It is not equal to any float, including itself! This is the reason `f32` |
| /// doesn't implement the `Eq` trait. |
| /// - It is also neither smaller nor greater than any float, making it |
| /// impossible to sort by the default comparison operation, which is the |
| /// reason `f32` doesn't implement the `Ord` trait. |
| /// - It is also considered *infectious* as almost all calculations where one |
| /// of the operands is NaN will also result in NaN. The explanations on this |
| /// page only explicitly document behavior on NaN operands if this default |
| /// is deviated from. |
| /// - Lastly, there are multiple bit patterns that are considered NaN. |
| /// Rust does not currently guarantee that the bit patterns of NaN are |
| /// preserved over arithmetic operations, and they are not guaranteed to be |
| /// portable or even fully deterministic! This means that there may be some |
| /// surprising results upon inspecting the bit patterns, |
| /// as the same calculations might produce NaNs with different bit patterns. |
| /// |
| /// When the number resulting from a primitive operation (addition, |
| /// subtraction, multiplication, or division) on this type is not exactly |
| /// representable as `f32`, it is rounded according to the roundTiesToEven |
| /// direction defined in IEEE 754-2008. That means: |
| /// |
| /// - The result is the representable value closest to the true value, if there |
| /// is a unique closest representable value. |
| /// - If the true value is exactly half-way between two representable values, |
| /// the result is the one with an even least-significant binary digit. |
| /// - If the true value's magnitude is ≥ `f32::MAX` + 2<sup>(`f32::MAX_EXP` − |
| /// `f32::MANTISSA_DIGITS` − 1)</sup>, the result is ∞ or −∞ (preserving the |
| /// true value's sign). |
| /// |
| /// For more information on floating point numbers, see [Wikipedia][wikipedia]. |
| /// |
| /// *[See also the `std::f32::consts` module](crate::f32::consts).* |
| /// |
| /// [wikipedia]: https://en.wikipedia.org/wiki/Single-precision_floating-point_format |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_f32 {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "f64"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "f64")] |
| /// A 64-bit floating point type (specifically, the "binary64" type defined in IEEE 754-2008). |
| /// |
| /// This type is very similar to [`f32`], but has increased |
| /// precision by using twice as many bits. Please see [the documentation for |
| /// `f32`][`f32`] or [Wikipedia on double precision |
| /// values][wikipedia] for more information. |
| /// |
| /// *[See also the `std::f64::consts` module](crate::f64::consts).* |
| /// |
| /// [`f32`]: prim@f32 |
| /// [wikipedia]: https://en.wikipedia.org/wiki/Double-precision_floating-point_format |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_f64 {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "i8"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "i8")] |
| // |
| /// The 8-bit signed integer type. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_i8 {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "i16"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "i16")] |
| // |
| /// The 16-bit signed integer type. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_i16 {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "i32"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "i32")] |
| // |
| /// The 32-bit signed integer type. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_i32 {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "i64"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "i64")] |
| // |
| /// The 64-bit signed integer type. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_i64 {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "i128"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "i128")] |
| // |
| /// The 128-bit signed integer type. |
| #[stable(feature = "i128", since = "1.26.0")] |
| mod prim_i128 {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "u8"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "u8")] |
| // |
| /// The 8-bit unsigned integer type. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_u8 {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "u16"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "u16")] |
| // |
| /// The 16-bit unsigned integer type. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_u16 {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "u32"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "u32")] |
| // |
| /// The 32-bit unsigned integer type. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_u32 {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "u64"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "u64")] |
| // |
| /// The 64-bit unsigned integer type. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_u64 {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "u128"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "u128")] |
| // |
| /// The 128-bit unsigned integer type. |
| #[stable(feature = "i128", since = "1.26.0")] |
| mod prim_u128 {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "isize"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "isize")] |
| // |
| /// The pointer-sized signed integer type. |
| /// |
| /// The size of this primitive is how many bytes it takes to reference any |
| /// location in memory. For example, on a 32 bit target, this is 4 bytes |
| /// and on a 64 bit target, this is 8 bytes. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_isize {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "usize"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "usize")] |
| // |
| /// The pointer-sized unsigned integer type. |
| /// |
| /// The size of this primitive is how many bytes it takes to reference any |
| /// location in memory. For example, on a 32 bit target, this is 4 bytes |
| /// and on a 64 bit target, this is 8 bytes. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_usize {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "reference"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "reference")] |
| #[doc(alias = "&")] |
| #[doc(alias = "&mut")] |
| // |
| /// References, `&T` and `&mut T`. |
| /// |
| /// A reference represents a borrow of some owned value. You can get one by using the `&` or `&mut` |
| /// operators on a value, or by using a [`ref`](../std/keyword.ref.html) or |
| /// <code>[ref](../std/keyword.ref.html) [mut](../std/keyword.mut.html)</code> pattern. |
| /// |
| /// For those familiar with pointers, a reference is just a pointer that is assumed to be |
| /// aligned, not null, and pointing to memory containing a valid value of `T` - for example, |
| /// <code>&[bool]</code> can only point to an allocation containing the integer values `1` |
| /// ([`true`](../std/keyword.true.html)) or `0` ([`false`](../std/keyword.false.html)), but |
| /// creating a <code>&[bool]</code> that points to an allocation containing |
| /// the value `3` causes undefined behaviour. |
| /// In fact, <code>[Option]\<&T></code> has the same memory representation as a |
| /// nullable but aligned pointer, and can be passed across FFI boundaries as such. |
| /// |
| /// In most cases, references can be used much like the original value. Field access, method |
| /// calling, and indexing work the same (save for mutability rules, of course). In addition, the |
| /// comparison operators transparently defer to the referent's implementation, allowing references |
| /// to be compared the same as owned values. |
| /// |
| /// References have a lifetime attached to them, which represents the scope for which the borrow is |
| /// valid. A lifetime is said to "outlive" another one if its representative scope is as long or |
| /// longer than the other. The `'static` lifetime is the longest lifetime, which represents the |
| /// total life of the program. For example, string literals have a `'static` lifetime because the |
| /// text data is embedded into the binary of the program, rather than in an allocation that needs |
| /// to be dynamically managed. |
| /// |
| /// `&mut T` references can be freely coerced into `&T` references with the same referent type, and |
| /// references with longer lifetimes can be freely coerced into references with shorter ones. |
| /// |
| /// Reference equality by address, instead of comparing the values pointed to, is accomplished via |
| /// implicit reference-pointer coercion and raw pointer equality via [`ptr::eq`], while |
| /// [`PartialEq`] compares values. |
| /// |
| /// ``` |
| /// use std::ptr; |
| /// |
| /// let five = 5; |
| /// let other_five = 5; |
| /// let five_ref = &five; |
| /// let same_five_ref = &five; |
| /// let other_five_ref = &other_five; |
| /// |
| /// assert!(five_ref == same_five_ref); |
| /// assert!(five_ref == other_five_ref); |
| /// |
| /// assert!(ptr::eq(five_ref, same_five_ref)); |
| /// assert!(!ptr::eq(five_ref, other_five_ref)); |
| /// ``` |
| /// |
| /// For more information on how to use references, see [the book's section on "References and |
| /// Borrowing"][book-refs]. |
| /// |
| /// [book-refs]: ../book/ch04-02-references-and-borrowing.html |
| /// |
| /// # Trait implementations |
| /// |
| /// The following traits are implemented for all `&T`, regardless of the type of its referent: |
| /// |
| /// * [`Copy`] |
| /// * [`Clone`] \(Note that this will not defer to `T`'s `Clone` implementation if it exists!) |
| /// * [`Deref`] |
| /// * [`Borrow`] |
| /// * [`fmt::Pointer`] |
| /// |
| /// [`Deref`]: ops::Deref |
| /// [`Borrow`]: borrow::Borrow |
| /// |
| /// `&mut T` references get all of the above except `Copy` and `Clone` (to prevent creating |
| /// multiple simultaneous mutable borrows), plus the following, regardless of the type of its |
| /// referent: |
| /// |
| /// * [`DerefMut`] |
| /// * [`BorrowMut`] |
| /// |
| /// [`DerefMut`]: ops::DerefMut |
| /// [`BorrowMut`]: borrow::BorrowMut |
| /// [bool]: prim@bool |
| /// |
| /// The following traits are implemented on `&T` references if the underlying `T` also implements |
| /// that trait: |
| /// |
| /// * All the traits in [`std::fmt`] except [`fmt::Pointer`] (which is implemented regardless of the type of its referent) and [`fmt::Write`] |
| /// * [`PartialOrd`] |
| /// * [`Ord`] |
| /// * [`PartialEq`] |
| /// * [`Eq`] |
| /// * [`AsRef`] |
| /// * [`Fn`] \(in addition, `&T` references get [`FnMut`] and [`FnOnce`] if `T: Fn`) |
| /// * [`Hash`] |
| /// * [`ToSocketAddrs`] |
| /// * [`Send`] \(`&T` references also require <code>T: [Sync]</code>) |
| /// * [`Sync`] |
| /// |
| /// [`std::fmt`]: fmt |
| /// [`Hash`]: hash::Hash |
| #[doc = concat!("[`ToSocketAddrs`]: ", include_str!("../primitive_docs/net_tosocketaddrs.md"))] |
| /// |
| /// `&mut T` references get all of the above except `ToSocketAddrs`, plus the following, if `T` |
| /// implements that trait: |
| /// |
| /// * [`AsMut`] |
| /// * [`FnMut`] \(in addition, `&mut T` references get [`FnOnce`] if `T: FnMut`) |
| /// * [`fmt::Write`] |
| /// * [`Iterator`] |
| /// * [`DoubleEndedIterator`] |
| /// * [`ExactSizeIterator`] |
| /// * [`FusedIterator`] |
| /// * [`TrustedLen`] |
| /// * [`io::Write`] |
| /// * [`Read`] |
| /// * [`Seek`] |
| /// * [`BufRead`] |
| /// |
| /// [`FusedIterator`]: iter::FusedIterator |
| /// [`TrustedLen`]: iter::TrustedLen |
| #[doc = concat!("[`Seek`]: ", include_str!("../primitive_docs/io_seek.md"))] |
| #[doc = concat!("[`BufRead`]: ", include_str!("../primitive_docs/io_bufread.md"))] |
| #[doc = concat!("[`Read`]: ", include_str!("../primitive_docs/io_read.md"))] |
| #[doc = concat!("[`io::Write`]: ", include_str!("../primitive_docs/io_write.md"))] |
| /// |
| /// Note that due to method call deref coercion, simply calling a trait method will act like they |
| /// work on references as well as they do on owned values! The implementations described here are |
| /// meant for generic contexts, where the final type `T` is a type parameter or otherwise not |
| /// locally known. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_ref {} |
| |
| #[cfg_attr(bootstrap, doc(primitive = "fn"))] |
| #[cfg_attr(not(bootstrap), rustc_doc_primitive = "fn")] |
| // |
| /// Function pointers, like `fn(usize) -> bool`. |
| /// |
| /// *See also the traits [`Fn`], [`FnMut`], and [`FnOnce`].* |
| /// |
| /// Function pointers are pointers that point to *code*, not data. They can be called |
| /// just like functions. Like references, function pointers are, among other things, assumed to |
| /// not be null, so if you want to pass a function pointer over FFI and be able to accommodate null |
| /// pointers, make your type [`Option<fn()>`](core::option#options-and-pointers-nullable-pointers) |
| /// with your required signature. |
| /// |
| /// ### Safety |
| /// |
| /// Plain function pointers are obtained by casting either plain functions, or closures that don't |
| /// capture an environment: |
| /// |
| /// ``` |
| /// fn add_one(x: usize) -> usize { |
| /// x + 1 |
| /// } |
| /// |
| /// let ptr: fn(usize) -> usize = add_one; |
| /// assert_eq!(ptr(5), 6); |
| /// |
| /// let clos: fn(usize) -> usize = |x| x + 5; |
| /// assert_eq!(clos(5), 10); |
| /// ``` |
| /// |
| /// In addition to varying based on their signature, function pointers come in two flavors: safe |
| /// and unsafe. Plain `fn()` function pointers can only point to safe functions, |
| /// while `unsafe fn()` function pointers can point to safe or unsafe functions. |
| /// |
| /// ``` |
| /// fn add_one(x: usize) -> usize { |
| /// x + 1 |
| /// } |
| /// |
| /// unsafe fn add_one_unsafely(x: usize) -> usize { |
| /// x + 1 |
| /// } |
| /// |
| /// let safe_ptr: fn(usize) -> usize = add_one; |
| /// |
| /// //ERROR: mismatched types: expected normal fn, found unsafe fn |
| /// //let bad_ptr: fn(usize) -> usize = add_one_unsafely; |
| /// |
| /// let unsafe_ptr: unsafe fn(usize) -> usize = add_one_unsafely; |
| /// let really_safe_ptr: unsafe fn(usize) -> usize = add_one; |
| /// ``` |
| /// |
| /// ### ABI |
| /// |
| /// On top of that, function pointers can vary based on what ABI they use. This |
| /// is achieved by adding the `extern` keyword before the type, followed by the |
| /// ABI in question. The default ABI is "Rust", i.e., `fn()` is the exact same |
| /// type as `extern "Rust" fn()`. A pointer to a function with C ABI would have |
| /// type `extern "C" fn()`. |
| /// |
| /// `extern "ABI" { ... }` blocks declare functions with ABI "ABI". The default |
| /// here is "C", i.e., functions declared in an `extern {...}` block have "C" |
| /// ABI. |
| /// |
| /// For more information and a list of supported ABIs, see [the nomicon's |
| /// section on foreign calling conventions][nomicon-abi]. |
| /// |
| /// [nomicon-abi]: ../nomicon/ffi.html#foreign-calling-conventions |
| /// |
| /// ### Variadic functions |
| /// |
| /// Extern function declarations with the "C" or "cdecl" ABIs can also be *variadic*, allowing them |
| /// to be called with a variable number of arguments. Normal Rust functions, even those with an |
| /// `extern "ABI"`, cannot be variadic. For more information, see [the nomicon's section on |
| /// variadic functions][nomicon-variadic]. |
| /// |
| /// [nomicon-variadic]: ../nomicon/ffi.html#variadic-functions |
| /// |
| /// ### Creating function pointers |
| /// |
| /// When `bar` is the name of a function, then the expression `bar` is *not* a |
| /// function pointer. Rather, it denotes a value of an unnameable type that |
| /// uniquely identifies the function `bar`. The value is zero-sized because the |
| /// type already identifies the function. This has the advantage that "calling" |
| /// the value (it implements the `Fn*` traits) does not require dynamic |
| /// dispatch. |
| /// |
| /// This zero-sized type *coerces* to a regular function pointer. For example: |
| /// |
| /// ```rust |
| /// use std::mem; |
| /// |
| /// fn bar(x: i32) {} |
| /// |
| /// let not_bar_ptr = bar; // `not_bar_ptr` is zero-sized, uniquely identifying `bar` |
| /// assert_eq!(mem::size_of_val(¬_bar_ptr), 0); |
| /// |
| /// let bar_ptr: fn(i32) = not_bar_ptr; // force coercion to function pointer |
| /// assert_eq!(mem::size_of_val(&bar_ptr), mem::size_of::<usize>()); |
| /// |
| /// let footgun = &bar; // this is a shared reference to the zero-sized type identifying `bar` |
| /// ``` |
| /// |
| /// The last line shows that `&bar` is not a function pointer either. Rather, it |
| /// is a reference to the function-specific ZST. `&bar` is basically never what you |
| /// want when `bar` is a function. |
| /// |
| /// ### Casting to and from integers |
| /// |
| /// You cast function pointers directly to integers: |
| /// |
| /// ```rust |
| /// let fnptr: fn(i32) -> i32 = |x| x+2; |
| /// let fnptr_addr = fnptr as usize; |
| /// ``` |
| /// |
| /// However, a direct cast back is not possible. You need to use `transmute`: |
| /// |
| /// ```rust |
| /// # #[cfg(not(miri))] { // FIXME: use strict provenance APIs once they are stable, then remove this `cfg` |
| /// # let fnptr: fn(i32) -> i32 = |x| x+2; |
| /// # let fnptr_addr = fnptr as usize; |
| /// let fnptr = fnptr_addr as *const (); |
| /// let fnptr: fn(i32) -> i32 = unsafe { std::mem::transmute(fnptr) }; |
| /// assert_eq!(fnptr(40), 42); |
| /// # } |
| /// ``` |
| /// |
| /// Crucially, we `as`-cast to a raw pointer before `transmute`ing to a function pointer. |
| /// This avoids an integer-to-pointer `transmute`, which can be problematic. |
| /// Transmuting between raw pointers and function pointers (i.e., two pointer types) is fine. |
| /// |
| /// Note that all of this is not portable to platforms where function pointers and data pointers |
| /// have different sizes. |
| /// |
| /// ### Trait implementations |
| /// |
| /// In this documentation the shorthand `fn (T₁, T₂, …, Tₙ)` is used to represent non-variadic |
| /// function pointers of varying length. Note that this is a convenience notation to avoid |
| /// repetitive documentation, not valid Rust syntax. |
| /// |
| /// Due to a temporary restriction in Rust's type system, these traits are only implemented on |
| /// functions that take 12 arguments or less, with the `"Rust"` and `"C"` ABIs. In the future, this |
| /// may change: |
| /// |
| /// * [`PartialEq`] |
| /// * [`Eq`] |
| /// * [`PartialOrd`] |
| /// * [`Ord`] |
| /// * [`Hash`] |
| /// * [`Pointer`] |
| /// * [`Debug`] |
| /// |
| /// The following traits are implemented for function pointers with any number of arguments and |
| /// any ABI. These traits have implementations that are automatically generated by the compiler, |
| /// so are not limited by missing language features: |
| /// |
| /// * [`Clone`] |
| /// * [`Copy`] |
| /// * [`Send`] |
| /// * [`Sync`] |
| /// * [`Unpin`] |
| /// * [`UnwindSafe`] |
| /// * [`RefUnwindSafe`] |
| /// |
| /// [`Hash`]: hash::Hash |
| /// [`Pointer`]: fmt::Pointer |
| /// [`UnwindSafe`]: panic::UnwindSafe |
| /// [`RefUnwindSafe`]: panic::RefUnwindSafe |
| /// |
| /// In addition, all *safe* function pointers implement [`Fn`], [`FnMut`], and [`FnOnce`], because |
| /// these traits are specially known to the compiler. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_fn {} |
| |
| // Required to make auto trait impls render. |
| // See src/librustdoc/passes/collect_trait_impls.rs:collect_trait_impls |
| #[doc(hidden)] |
| impl<Ret, T> fn(T) -> Ret {} |
| |
| // Fake impl that's only really used for docs. |
| #[cfg(doc)] |
| #[stable(feature = "rust1", since = "1.0.0")] |
| #[doc(fake_variadic)] |
| /// This trait is implemented on function pointers with any number of arguments. |
| impl<Ret, T> Clone for fn(T) -> Ret { |
| fn clone(&self) -> Self { |
| loop {} |
| } |
| } |
| |
| // Fake impl that's only really used for docs. |
| #[cfg(doc)] |
| #[stable(feature = "rust1", since = "1.0.0")] |
| #[doc(fake_variadic)] |
| /// This trait is implemented on function pointers with any number of arguments. |
| impl<Ret, T> Copy for fn(T) -> Ret { |
| // empty |
| } |