| // These `thumbv*` targets cover the ARM Cortex-M family of processors which are widely used in |
| // microcontrollers. Namely, all these processors: |
| // |
| // - Cortex-M0 |
| // - Cortex-M0+ |
| // - Cortex-M1 |
| // - Cortex-M3 |
| // - Cortex-M4(F) |
| // - Cortex-M7(F) |
| // - Cortex-M23 |
| // - Cortex-M33 |
| // |
| // We have opted for these instead of one target per processor (e.g., `cortex-m0`, `cortex-m3`, |
| // etc) because the differences between some processors like the cortex-m0 and cortex-m1 are almost |
| // non-existent from the POV of codegen so it doesn't make sense to have separate targets for them. |
| // And if differences exist between two processors under the same target, rustc flags can be used to |
| // optimize for one processor or the other. |
| // |
| // Also, we have not chosen a single target (`arm-none-eabi`) like GCC does because this makes |
| // difficult to integrate Rust code and C code. Targeting the Cortex-M4 requires different gcc flags |
| // than the ones you would use for the Cortex-M0 and with a single target it'd be impossible to |
| // differentiate one processor from the other. |
| // |
| // About arm vs thumb in the name. The Cortex-M devices only support the Thumb instruction set, |
| // which is more compact (higher code density), and not the ARM instruction set. That's why LLVM |
| // triples use thumb instead of arm. We follow suit because having thumb in the name let us |
| // differentiate these targets from our other `arm(v7)-*-*-gnueabi(hf)` targets in the context of |
| // build scripts / gcc flags. |
| |
| use crate::spec::TargetOptions; |
| use crate::spec::{FramePointer, LinkerFlavor, LldFlavor, PanicStrategy, RelocModel}; |
| |
| pub fn opts() -> TargetOptions { |
| // See rust-lang/rfcs#1645 for a discussion about these defaults |
| TargetOptions { |
| linker_flavor: LinkerFlavor::Lld(LldFlavor::Ld), |
| // In most cases, LLD is good enough |
| linker: Some("rust-lld".into()), |
| // Because these devices have very little resources having an unwinder is too onerous so we |
| // default to "abort" because the "unwind" strategy is very rare. |
| panic_strategy: PanicStrategy::Abort, |
| // Similarly, one almost always never wants to use relocatable code because of the extra |
| // costs it involves. |
| relocation_model: RelocModel::Static, |
| // When this section is added a volatile load to its start address is also generated. This |
| // volatile load is a footgun as it can end up loading an invalid memory address, depending |
| // on how the user set up their linker scripts. This section adds pretty printer for stuff |
| // like std::Vec, which is not that used in no-std context, so it's best to left it out |
| // until we figure a way to add the pretty printers without requiring a volatile load cf. |
| // rust-lang/rust#44993. |
| emit_debug_gdb_scripts: false, |
| // LLVM is eager to trash the link register when calling `noreturn` functions, which |
| // breaks debugging. Preserve LR by default to prevent that from happening. |
| frame_pointer: FramePointer::Always, |
| // ARM supports multiple ABIs for enums, the linux one matches the default of 32 here |
| // but any arm-none or thumb-none target will be defaulted to 8 on GCC and clang |
| c_enum_min_bits: 8, |
| ..Default::default() |
| } |
| } |