|  | use crate::sync::atomic::{ | 
|  | AtomicU32, | 
|  | Ordering::{Acquire, Relaxed, Release}, | 
|  | }; | 
|  | use crate::sys::futex::{futex_wait, futex_wake}; | 
|  |  | 
|  | pub struct Mutex { | 
|  | /// 0: unlocked | 
|  | /// 1: locked, no other threads waiting | 
|  | /// 2: locked, and other threads waiting (contended) | 
|  | futex: AtomicU32, | 
|  | } | 
|  |  | 
|  | impl Mutex { | 
|  | #[inline] | 
|  | pub const fn new() -> Self { | 
|  | Self { futex: AtomicU32::new(0) } | 
|  | } | 
|  |  | 
|  | #[inline] | 
|  | pub fn try_lock(&self) -> bool { | 
|  | self.futex.compare_exchange(0, 1, Acquire, Relaxed).is_ok() | 
|  | } | 
|  |  | 
|  | #[inline] | 
|  | pub fn lock(&self) { | 
|  | if self.futex.compare_exchange(0, 1, Acquire, Relaxed).is_err() { | 
|  | self.lock_contended(); | 
|  | } | 
|  | } | 
|  |  | 
|  | #[cold] | 
|  | fn lock_contended(&self) { | 
|  | // Spin first to speed things up if the lock is released quickly. | 
|  | let mut state = self.spin(); | 
|  |  | 
|  | // If it's unlocked now, attempt to take the lock | 
|  | // without marking it as contended. | 
|  | if state == 0 { | 
|  | match self.futex.compare_exchange(0, 1, Acquire, Relaxed) { | 
|  | Ok(_) => return, // Locked! | 
|  | Err(s) => state = s, | 
|  | } | 
|  | } | 
|  |  | 
|  | loop { | 
|  | // Put the lock in contended state. | 
|  | // We avoid an unnecessary write if it as already set to 2, | 
|  | // to be friendlier for the caches. | 
|  | if state != 2 && self.futex.swap(2, Acquire) == 0 { | 
|  | // We changed it from 0 to 2, so we just successfully locked it. | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Wait for the futex to change state, assuming it is still 2. | 
|  | futex_wait(&self.futex, 2, None); | 
|  |  | 
|  | // Spin again after waking up. | 
|  | state = self.spin(); | 
|  | } | 
|  | } | 
|  |  | 
|  | fn spin(&self) -> u32 { | 
|  | let mut spin = 100; | 
|  | loop { | 
|  | // We only use `load` (and not `swap` or `compare_exchange`) | 
|  | // while spinning, to be easier on the caches. | 
|  | let state = self.futex.load(Relaxed); | 
|  |  | 
|  | // We stop spinning when the mutex is unlocked (0), | 
|  | // but also when it's contended (2). | 
|  | if state != 1 || spin == 0 { | 
|  | return state; | 
|  | } | 
|  |  | 
|  | crate::hint::spin_loop(); | 
|  | spin -= 1; | 
|  | } | 
|  | } | 
|  |  | 
|  | #[inline] | 
|  | pub unsafe fn unlock(&self) { | 
|  | if self.futex.swap(0, Release) == 2 { | 
|  | // We only wake up one thread. When that thread locks the mutex, it | 
|  | // will mark the mutex as contended (2) (see lock_contended above), | 
|  | // which makes sure that any other waiting threads will also be | 
|  | // woken up eventually. | 
|  | self.wake(); | 
|  | } | 
|  | } | 
|  |  | 
|  | #[cold] | 
|  | fn wake(&self) { | 
|  | futex_wake(&self.futex); | 
|  | } | 
|  | } |