| //! An example of hooking up stdin/stdout to either a TCP or UDP stream. |
| //! |
| //! This example will connect to a socket address specified in the argument list |
| //! and then forward all data read on stdin to the server, printing out all data |
| //! received on stdout. An optional `--udp` argument can be passed to specify |
| //! that the connection should be made over UDP instead of TCP, translating each |
| //! line entered on stdin to a UDP packet to be sent to the remote address. |
| //! |
| //! Note that this is not currently optimized for performance, especially |
| //! around buffer management. Rather it's intended to show an example of |
| //! working with a client. |
| //! |
| //! This example can be quite useful when interacting with the other examples in |
| //! this repository! Many of them recommend running this as a simple "hook up |
| //! stdin/stdout to a server" to get up and running. |
| |
| #![deny(warnings)] |
| |
| extern crate tokio; |
| extern crate tokio_io; |
| extern crate futures; |
| extern crate bytes; |
| |
| use std::env; |
| use std::io::{self, Read, Write}; |
| use std::net::SocketAddr; |
| use std::thread; |
| |
| use tokio::prelude::*; |
| use futures::sync::mpsc; |
| |
| fn main() -> Result<(), Box<std::error::Error>> { |
| // Determine if we're going to run in TCP or UDP mode |
| let mut args = env::args().skip(1).collect::<Vec<_>>(); |
| let tcp = match args.iter().position(|a| a == "--udp") { |
| Some(i) => { |
| args.remove(i); |
| false |
| } |
| None => true, |
| }; |
| |
| // Parse what address we're going to connect to |
| let addr = match args.first() { |
| Some(addr) => addr, |
| None => Err("this program requires at least one argument")?, |
| }; |
| let addr = addr.parse::<SocketAddr>()?; |
| |
| // Right now Tokio doesn't support a handle to stdin running on the event |
| // loop, so we farm out that work to a separate thread. This thread will |
| // read data (with blocking I/O) from stdin and then send it to the event |
| // loop over a standard futures channel. |
| let (stdin_tx, stdin_rx) = mpsc::channel(0); |
| thread::spawn(|| read_stdin(stdin_tx)); |
| let stdin_rx = stdin_rx.map_err(|_| panic!("errors not possible on rx")); |
| |
| // Now that we've got our stdin read we either set up our TCP connection or |
| // our UDP connection to get a stream of bytes we're going to emit to |
| // stdout. |
| let stdout = if tcp { |
| tcp::connect(&addr, Box::new(stdin_rx))? |
| } else { |
| udp::connect(&addr, Box::new(stdin_rx))? |
| }; |
| |
| // And now with our stream of bytes to write to stdout, we execute that in |
| // the event loop! Note that this is doing blocking I/O to emit data to |
| // stdout, and in general it's a no-no to do that sort of work on the event |
| // loop. In this case, though, we know it's ok as the event loop isn't |
| // otherwise running anything useful. |
| let mut out = io::stdout(); |
| |
| tokio::run({ |
| stdout |
| .for_each(move |chunk| { |
| out.write_all(&chunk) |
| }) |
| .map_err(|e| println!("error reading stdout; error = {:?}", e)) |
| }); |
| Ok(()) |
| } |
| |
| mod codec { |
| use std::io; |
| use bytes::{BufMut, BytesMut}; |
| use tokio::codec::{Encoder, Decoder}; |
| |
| /// A simple `Codec` implementation that just ships bytes around. |
| /// |
| /// This type is used for "framing" a TCP/UDP stream of bytes but it's really |
| /// just a convenient method for us to work with streams/sinks for now. |
| /// This'll just take any data read and interpret it as a "frame" and |
| /// conversely just shove data into the output location without looking at |
| /// it. |
| pub struct Bytes; |
| |
| impl Decoder for Bytes { |
| type Item = BytesMut; |
| type Error = io::Error; |
| |
| fn decode(&mut self, buf: &mut BytesMut) -> io::Result<Option<BytesMut>> { |
| if buf.len() > 0 { |
| let len = buf.len(); |
| Ok(Some(buf.split_to(len))) |
| } else { |
| Ok(None) |
| } |
| } |
| } |
| |
| impl Encoder for Bytes { |
| type Item = Vec<u8>; |
| type Error = io::Error; |
| |
| fn encode(&mut self, data: Vec<u8>, buf: &mut BytesMut) -> io::Result<()> { |
| buf.put(&data[..]); |
| Ok(()) |
| } |
| } |
| } |
| |
| mod tcp { |
| use tokio; |
| use tokio::net::TcpStream; |
| use tokio::prelude::*; |
| use tokio::codec::Decoder; |
| |
| use bytes::BytesMut; |
| use codec::Bytes; |
| |
| use std::error::Error; |
| use std::io; |
| use std::net::SocketAddr; |
| |
| pub fn connect(addr: &SocketAddr, |
| stdin: Box<Stream<Item = Vec<u8>, Error = io::Error> + Send>) |
| -> Result<Box<Stream<Item = BytesMut, Error = io::Error> + Send>, Box<Error>> |
| { |
| let tcp = TcpStream::connect(addr); |
| |
| // After the TCP connection has been established, we set up our client |
| // to start forwarding data. |
| // |
| // First we use the `Io::framed` method with a simple implementation of |
| // a `Codec` (listed below) that just ships bytes around. We then split |
| // that in two to work with the stream and sink separately. |
| // |
| // Half of the work we're going to do is to take all data we receive on |
| // `stdin` and send that along the TCP stream (`sink`). The second half |
| // is to take all the data we receive (`stream`) and then write that to |
| // stdout. We'll be passing this handle back out from this method. |
| // |
| // You'll also note that we *spawn* the work to read stdin and write it |
| // to the TCP stream. This is done to ensure that happens concurrently |
| // with us reading data from the stream. |
| let stream = Box::new(tcp.map(move |stream| { |
| let (sink, stream) = Bytes.framed(stream).split(); |
| |
| tokio::spawn(stdin.forward(sink).then(|result| { |
| if let Err(e) = result { |
| println!("failed to write to socket: {}", e) |
| } |
| Ok(()) |
| })); |
| |
| stream |
| }).flatten_stream()); |
| Ok(stream) |
| } |
| } |
| |
| mod udp { |
| use std::error::Error; |
| use std::io; |
| use std::net::SocketAddr; |
| |
| use tokio; |
| use tokio::net::{UdpSocket, UdpFramed}; |
| use tokio::prelude::*; |
| use bytes::BytesMut; |
| |
| use codec::Bytes; |
| |
| pub fn connect(&addr: &SocketAddr, |
| stdin: Box<Stream<Item = Vec<u8>, Error = io::Error> + Send>) |
| -> Result<Box<Stream<Item = BytesMut, Error = io::Error> + Send>, Box<Error>> |
| { |
| // We'll bind our UDP socket to a local IP/port, but for now we |
| // basically let the OS pick both of those. |
| let addr_to_bind = if addr.ip().is_ipv4() { |
| "0.0.0.0:0".parse()? |
| } else { |
| "[::]:0".parse()? |
| }; |
| let udp = match UdpSocket::bind(&addr_to_bind) { |
| Ok(udp) => udp, |
| Err(_) => Err("failed to bind socket")?, |
| }; |
| |
| // Like above with TCP we use an instance of `Bytes` codec to transform |
| // this UDP socket into a framed sink/stream which operates over |
| // discrete values. In this case we're working with *pairs* of socket |
| // addresses and byte buffers. |
| let (sink, stream) = UdpFramed::new(udp, Bytes).split(); |
| |
| // All bytes from `stdin` will go to the `addr` specified in our |
| // argument list. Like with TCP this is spawned concurrently |
| let forward_stdin = stdin.map(move |chunk| { |
| (chunk, addr) |
| }).forward(sink).then(|result| { |
| if let Err(e) = result { |
| println!("failed to write to socket: {}", e) |
| } |
| Ok(()) |
| }); |
| |
| // With UDP we could receive data from any source, so filter out |
| // anything coming from a different address |
| let receive = stream.filter_map(move |(chunk, src)| { |
| if src == addr { |
| Some(chunk.into()) |
| } else { |
| None |
| } |
| }); |
| |
| let stream = Box::new(future::lazy(|| { |
| tokio::spawn(forward_stdin); |
| future::ok(receive) |
| }).flatten_stream()); |
| Ok(stream) |
| } |
| } |
| |
| // Our helper method which will read data from stdin and send it along the |
| // sender provided. |
| fn read_stdin(mut tx: mpsc::Sender<Vec<u8>>) { |
| let mut stdin = io::stdin(); |
| loop { |
| let mut buf = vec![0; 1024]; |
| let n = match stdin.read(&mut buf) { |
| Err(_) | |
| Ok(0) => break, |
| Ok(n) => n, |
| }; |
| buf.truncate(n); |
| tx = match tx.send(buf).wait() { |
| Ok(tx) => tx, |
| Err(_) => break, |
| }; |
| } |
| } |