| //! Utilities related to FFI bindings. |
| //! |
| //! This module provides utilities to handle data across non-Rust |
| //! interfaces, like other programming languages and the underlying |
| //! operating system. It is mainly of use for FFI (Foreign Function |
| //! Interface) bindings and code that needs to exchange C-like strings |
| //! with other languages. |
| //! |
| //! # Overview |
| //! |
| //! Rust represents owned strings with the [`String`] type, and |
| //! borrowed slices of strings with the [`str`] primitive. Both are |
| //! always in UTF-8 encoding, and may contain nul bytes in the middle, |
| //! i.e., if you look at the bytes that make up the string, there may |
| //! be a `\0` among them. Both `String` and `str` store their length |
| //! explicitly; there are no nul terminators at the end of strings |
| //! like in C. |
| //! |
| //! C strings are different from Rust strings: |
| //! |
| //! * **Encodings** - Rust strings are UTF-8, but C strings may use |
| //! other encodings. If you are using a string from C, you should |
| //! check its encoding explicitly, rather than just assuming that it |
| //! is UTF-8 like you can do in Rust. |
| //! |
| //! * **Character size** - C strings may use `char` or `wchar_t`-sized |
| //! characters; please **note** that C's `char` is different from Rust's. |
| //! The C standard leaves the actual sizes of those types open to |
| //! interpretation, but defines different APIs for strings made up of |
| //! each character type. Rust strings are always UTF-8, so different |
| //! Unicode characters will be encoded in a variable number of bytes |
| //! each. The Rust type [`char`] represents a '[Unicode scalar |
| //! value]', which is similar to, but not the same as, a '[Unicode |
| //! code point]'. |
| //! |
| //! * **Nul terminators and implicit string lengths** - Often, C |
| //! strings are nul-terminated, i.e., they have a `\0` character at the |
| //! end. The length of a string buffer is not stored, but has to be |
| //! calculated; to compute the length of a string, C code must |
| //! manually call a function like `strlen()` for `char`-based strings, |
| //! or `wcslen()` for `wchar_t`-based ones. Those functions return |
| //! the number of characters in the string excluding the nul |
| //! terminator, so the buffer length is really `len+1` characters. |
| //! Rust strings don't have a nul terminator; their length is always |
| //! stored and does not need to be calculated. While in Rust |
| //! accessing a string's length is an *O*(1) operation (because the |
| //! length is stored); in C it is an *O*(*n*) operation because the |
| //! length needs to be computed by scanning the string for the nul |
| //! terminator. |
| //! |
| //! * **Internal nul characters** - When C strings have a nul |
| //! terminator character, this usually means that they cannot have nul |
| //! characters in the middle — a nul character would essentially |
| //! truncate the string. Rust strings *can* have nul characters in |
| //! the middle, because nul does not have to mark the end of the |
| //! string in Rust. |
| //! |
| //! # Representations of non-Rust strings |
| //! |
| //! [`CString`] and [`CStr`] are useful when you need to transfer |
| //! UTF-8 strings to and from languages with a C ABI, like Python. |
| //! |
| //! * **From Rust to C:** [`CString`] represents an owned, C-friendly |
| //! string: it is nul-terminated, and has no internal nul characters. |
| //! Rust code can create a [`CString`] out of a normal string (provided |
| //! that the string doesn't have nul characters in the middle), and |
| //! then use a variety of methods to obtain a raw <code>\*mut [u8]</code> that can |
| //! then be passed as an argument to functions which use the C |
| //! conventions for strings. |
| //! |
| //! * **From C to Rust:** [`CStr`] represents a borrowed C string; it |
| //! is what you would use to wrap a raw <code>\*const [u8]</code> that you got from |
| //! a C function. A [`CStr`] is guaranteed to be a nul-terminated array |
| //! of bytes. Once you have a [`CStr`], you can convert it to a Rust |
| //! <code>&[str]</code> if it's valid UTF-8, or lossily convert it by adding |
| //! replacement characters. |
| //! |
| //! [`String`]: crate::string::String |
| //! [`CStr`]: core::ffi::CStr |
| |
| #![stable(feature = "alloc_ffi", since = "1.64.0")] |
| |
| #[doc(inline)] |
| #[stable(feature = "alloc_c_string", since = "1.64.0")] |
| pub use self::c_str::CString; |
| #[doc(no_inline)] |
| #[stable(feature = "alloc_c_string", since = "1.64.0")] |
| pub use self::c_str::{FromVecWithNulError, IntoStringError, NulError}; |
| |
| #[unstable(feature = "c_str_module", issue = "112134")] |
| pub mod c_str; |