| //! Temporal quantification. |
| //! |
| //! # Examples |
| //! |
| //! There are multiple ways to create a new [`Duration`]: |
| //! |
| //! ``` |
| //! # use std::time::Duration; |
| //! let five_seconds = Duration::from_secs(5); |
| //! assert_eq!(five_seconds, Duration::from_millis(5_000)); |
| //! assert_eq!(five_seconds, Duration::from_micros(5_000_000)); |
| //! assert_eq!(five_seconds, Duration::from_nanos(5_000_000_000)); |
| //! |
| //! let ten_seconds = Duration::from_secs(10); |
| //! let seven_nanos = Duration::from_nanos(7); |
| //! let total = ten_seconds + seven_nanos; |
| //! assert_eq!(total, Duration::new(10, 7)); |
| //! ``` |
| //! |
| //! Using [`Instant`] to calculate how long a function took to run: |
| //! |
| //! ```ignore (incomplete) |
| //! let now = Instant::now(); |
| //! |
| //! // Calling a slow function, it may take a while |
| //! slow_function(); |
| //! |
| //! let elapsed_time = now.elapsed(); |
| //! println!("Running slow_function() took {} seconds.", elapsed_time.as_secs()); |
| //! ``` |
| |
| #![stable(feature = "time", since = "1.3.0")] |
| |
| #[cfg(test)] |
| mod tests; |
| |
| #[stable(feature = "time", since = "1.3.0")] |
| pub use core::time::Duration; |
| #[stable(feature = "duration_checked_float", since = "1.66.0")] |
| pub use core::time::TryFromFloatSecsError; |
| |
| use crate::error::Error; |
| use crate::fmt; |
| use crate::ops::{Add, AddAssign, Sub, SubAssign}; |
| use crate::sys::time; |
| use crate::sys_common::{FromInner, IntoInner}; |
| |
| /// A measurement of a monotonically nondecreasing clock. |
| /// Opaque and useful only with [`Duration`]. |
| /// |
| /// Instants are always guaranteed, barring [platform bugs], to be no less than any previously |
| /// measured instant when created, and are often useful for tasks such as measuring |
| /// benchmarks or timing how long an operation takes. |
| /// |
| /// Note, however, that instants are **not** guaranteed to be **steady**. In other |
| /// words, each tick of the underlying clock might not be the same length (e.g. |
| /// some seconds may be longer than others). An instant may jump forwards or |
| /// experience time dilation (slow down or speed up), but it will never go |
| /// backwards. |
| /// As part of this non-guarantee it is also not specified whether system suspends count as |
| /// elapsed time or not. The behavior varies across platforms and Rust versions. |
| /// |
| /// Instants are opaque types that can only be compared to one another. There is |
| /// no method to get "the number of seconds" from an instant. Instead, it only |
| /// allows measuring the duration between two instants (or comparing two |
| /// instants). |
| /// |
| /// The size of an `Instant` struct may vary depending on the target operating |
| /// system. |
| /// |
| /// Example: |
| /// |
| /// ```no_run |
| /// use std::time::{Duration, Instant}; |
| /// use std::thread::sleep; |
| /// |
| /// fn main() { |
| /// let now = Instant::now(); |
| /// |
| /// // we sleep for 2 seconds |
| /// sleep(Duration::new(2, 0)); |
| /// // it prints '2' |
| /// println!("{}", now.elapsed().as_secs()); |
| /// } |
| /// ``` |
| /// |
| /// [platform bugs]: Instant#monotonicity |
| /// |
| /// # OS-specific behaviors |
| /// |
| /// An `Instant` is a wrapper around system-specific types and it may behave |
| /// differently depending on the underlying operating system. For example, |
| /// the following snippet is fine on Linux but panics on macOS: |
| /// |
| /// ```no_run |
| /// use std::time::{Instant, Duration}; |
| /// |
| /// let now = Instant::now(); |
| /// let max_seconds = u64::MAX / 1_000_000_000; |
| /// let duration = Duration::new(max_seconds, 0); |
| /// println!("{:?}", now + duration); |
| /// ``` |
| /// |
| /// # Underlying System calls |
| /// |
| /// The following system calls are [currently] being used by `now()` to find out |
| /// the current time: |
| /// |
| /// | Platform | System call | |
| /// |-----------|----------------------------------------------------------------------| |
| /// | SGX | [`insecure_time` usercall]. More information on [timekeeping in SGX] | |
| /// | UNIX | [clock_gettime (Monotonic Clock)] | |
| /// | Darwin | [clock_gettime (Monotonic Clock)] | |
| /// | VXWorks | [clock_gettime (Monotonic Clock)] | |
| /// | SOLID | `get_tim` | |
| /// | WASI | [__wasi_clock_time_get (Monotonic Clock)] | |
| /// | Windows | [QueryPerformanceCounter] | |
| /// |
| /// [currently]: crate::io#platform-specific-behavior |
| /// [QueryPerformanceCounter]: https://docs.microsoft.com/en-us/windows/win32/api/profileapi/nf-profileapi-queryperformancecounter |
| /// [`insecure_time` usercall]: https://edp.fortanix.com/docs/api/fortanix_sgx_abi/struct.Usercalls.html#method.insecure_time |
| /// [timekeeping in SGX]: https://edp.fortanix.com/docs/concepts/rust-std/#codestdtimecode |
| /// [__wasi_clock_time_get (Monotonic Clock)]: https://github.com/WebAssembly/WASI/blob/main/legacy/preview1/docs.md#clock_time_get |
| /// [clock_gettime (Monotonic Clock)]: https://linux.die.net/man/3/clock_gettime |
| /// |
| /// **Disclaimer:** These system calls might change over time. |
| /// |
| /// > Note: mathematical operations like [`add`] may panic if the underlying |
| /// > structure cannot represent the new point in time. |
| /// |
| /// [`add`]: Instant::add |
| /// |
| /// ## Monotonicity |
| /// |
| /// On all platforms `Instant` will try to use an OS API that guarantees monotonic behavior |
| /// if available, which is the case for all [tier 1] platforms. |
| /// In practice such guarantees are – under rare circumstances – broken by hardware, virtualization |
| /// or operating system bugs. To work around these bugs and platforms not offering monotonic clocks |
| /// [`duration_since`], [`elapsed`] and [`sub`] saturate to zero. In older Rust versions this |
| /// lead to a panic instead. [`checked_duration_since`] can be used to detect and handle situations |
| /// where monotonicity is violated, or `Instant`s are subtracted in the wrong order. |
| /// |
| /// This workaround obscures programming errors where earlier and later instants are accidentally |
| /// swapped. For this reason future Rust versions may reintroduce panics. |
| /// |
| /// [tier 1]: https://doc.rust-lang.org/rustc/platform-support.html |
| /// [`duration_since`]: Instant::duration_since |
| /// [`elapsed`]: Instant::elapsed |
| /// [`sub`]: Instant::sub |
| /// [`checked_duration_since`]: Instant::checked_duration_since |
| /// |
| #[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)] |
| #[stable(feature = "time2", since = "1.8.0")] |
| #[cfg_attr(not(test), rustc_diagnostic_item = "Instant")] |
| pub struct Instant(time::Instant); |
| |
| /// A measurement of the system clock, useful for talking to |
| /// external entities like the file system or other processes. |
| /// |
| /// Distinct from the [`Instant`] type, this time measurement **is not |
| /// monotonic**. This means that you can save a file to the file system, then |
| /// save another file to the file system, **and the second file has a |
| /// `SystemTime` measurement earlier than the first**. In other words, an |
| /// operation that happens after another operation in real time may have an |
| /// earlier `SystemTime`! |
| /// |
| /// Consequently, comparing two `SystemTime` instances to learn about the |
| /// duration between them returns a [`Result`] instead of an infallible [`Duration`] |
| /// to indicate that this sort of time drift may happen and needs to be handled. |
| /// |
| /// Although a `SystemTime` cannot be directly inspected, the [`UNIX_EPOCH`] |
| /// constant is provided in this module as an anchor in time to learn |
| /// information about a `SystemTime`. By calculating the duration from this |
| /// fixed point in time, a `SystemTime` can be converted to a human-readable time, |
| /// or perhaps some other string representation. |
| /// |
| /// The size of a `SystemTime` struct may vary depending on the target operating |
| /// system. |
| /// |
| /// A `SystemTime` does not count leap seconds. |
| /// `SystemTime::now()`'s behaviour around a leap second |
| /// is the same as the operating system's wall clock. |
| /// The precise behaviour near a leap second |
| /// (e.g. whether the clock appears to run slow or fast, or stop, or jump) |
| /// depends on platform and configuration, |
| /// so should not be relied on. |
| /// |
| /// Example: |
| /// |
| /// ```no_run |
| /// use std::time::{Duration, SystemTime}; |
| /// use std::thread::sleep; |
| /// |
| /// fn main() { |
| /// let now = SystemTime::now(); |
| /// |
| /// // we sleep for 2 seconds |
| /// sleep(Duration::new(2, 0)); |
| /// match now.elapsed() { |
| /// Ok(elapsed) => { |
| /// // it prints '2' |
| /// println!("{}", elapsed.as_secs()); |
| /// } |
| /// Err(e) => { |
| /// // an error occurred! |
| /// println!("Error: {e:?}"); |
| /// } |
| /// } |
| /// } |
| /// ``` |
| /// |
| /// # Platform-specific behavior |
| /// |
| /// The precision of `SystemTime` can depend on the underlying OS-specific time format. |
| /// For example, on Windows the time is represented in 100 nanosecond intervals whereas Linux |
| /// can represent nanosecond intervals. |
| /// |
| /// The following system calls are [currently] being used by `now()` to find out |
| /// the current time: |
| /// |
| /// | Platform | System call | |
| /// |-----------|----------------------------------------------------------------------| |
| /// | SGX | [`insecure_time` usercall]. More information on [timekeeping in SGX] | |
| /// | UNIX | [clock_gettime (Realtime Clock)] | |
| /// | Darwin | [clock_gettime (Realtime Clock)] | |
| /// | VXWorks | [clock_gettime (Realtime Clock)] | |
| /// | SOLID | `SOLID_RTC_ReadTime` | |
| /// | WASI | [__wasi_clock_time_get (Realtime Clock)] | |
| /// | Windows | [GetSystemTimePreciseAsFileTime] / [GetSystemTimeAsFileTime] | |
| /// |
| /// [currently]: crate::io#platform-specific-behavior |
| /// [`insecure_time` usercall]: https://edp.fortanix.com/docs/api/fortanix_sgx_abi/struct.Usercalls.html#method.insecure_time |
| /// [timekeeping in SGX]: https://edp.fortanix.com/docs/concepts/rust-std/#codestdtimecode |
| /// [clock_gettime (Realtime Clock)]: https://linux.die.net/man/3/clock_gettime |
| /// [__wasi_clock_time_get (Realtime Clock)]: https://github.com/WebAssembly/WASI/blob/main/legacy/preview1/docs.md#clock_time_get |
| /// [GetSystemTimePreciseAsFileTime]: https://docs.microsoft.com/en-us/windows/win32/api/sysinfoapi/nf-sysinfoapi-getsystemtimepreciseasfiletime |
| /// [GetSystemTimeAsFileTime]: https://docs.microsoft.com/en-us/windows/win32/api/sysinfoapi/nf-sysinfoapi-getsystemtimeasfiletime |
| /// |
| /// **Disclaimer:** These system calls might change over time. |
| /// |
| /// > Note: mathematical operations like [`add`] may panic if the underlying |
| /// > structure cannot represent the new point in time. |
| /// |
| /// [`add`]: SystemTime::add |
| #[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)] |
| #[stable(feature = "time2", since = "1.8.0")] |
| pub struct SystemTime(time::SystemTime); |
| |
| /// An error returned from the `duration_since` and `elapsed` methods on |
| /// `SystemTime`, used to learn how far in the opposite direction a system time |
| /// lies. |
| /// |
| /// # Examples |
| /// |
| /// ```no_run |
| /// use std::thread::sleep; |
| /// use std::time::{Duration, SystemTime}; |
| /// |
| /// let sys_time = SystemTime::now(); |
| /// sleep(Duration::from_secs(1)); |
| /// let new_sys_time = SystemTime::now(); |
| /// match sys_time.duration_since(new_sys_time) { |
| /// Ok(_) => {} |
| /// Err(e) => println!("SystemTimeError difference: {:?}", e.duration()), |
| /// } |
| /// ``` |
| #[derive(Clone, Debug)] |
| #[stable(feature = "time2", since = "1.8.0")] |
| pub struct SystemTimeError(Duration); |
| |
| impl Instant { |
| /// Returns an instant corresponding to "now". |
| /// |
| /// # Examples |
| /// |
| /// ``` |
| /// use std::time::Instant; |
| /// |
| /// let now = Instant::now(); |
| /// ``` |
| #[must_use] |
| #[stable(feature = "time2", since = "1.8.0")] |
| #[cfg_attr(not(test), rustc_diagnostic_item = "instant_now")] |
| pub fn now() -> Instant { |
| Instant(time::Instant::now()) |
| } |
| |
| /// Returns the amount of time elapsed from another instant to this one, |
| /// or zero duration if that instant is later than this one. |
| /// |
| /// # Panics |
| /// |
| /// Previous Rust versions panicked when `earlier` was later than `self`. Currently this |
| /// method saturates. Future versions may reintroduce the panic in some circumstances. |
| /// See [Monotonicity]. |
| /// |
| /// [Monotonicity]: Instant#monotonicity |
| /// |
| /// # Examples |
| /// |
| /// ```no_run |
| /// use std::time::{Duration, Instant}; |
| /// use std::thread::sleep; |
| /// |
| /// let now = Instant::now(); |
| /// sleep(Duration::new(1, 0)); |
| /// let new_now = Instant::now(); |
| /// println!("{:?}", new_now.duration_since(now)); |
| /// println!("{:?}", now.duration_since(new_now)); // 0ns |
| /// ``` |
| #[must_use] |
| #[stable(feature = "time2", since = "1.8.0")] |
| pub fn duration_since(&self, earlier: Instant) -> Duration { |
| self.checked_duration_since(earlier).unwrap_or_default() |
| } |
| |
| /// Returns the amount of time elapsed from another instant to this one, |
| /// or None if that instant is later than this one. |
| /// |
| /// Due to [monotonicity bugs], even under correct logical ordering of the passed `Instant`s, |
| /// this method can return `None`. |
| /// |
| /// [monotonicity bugs]: Instant#monotonicity |
| /// |
| /// # Examples |
| /// |
| /// ```no_run |
| /// use std::time::{Duration, Instant}; |
| /// use std::thread::sleep; |
| /// |
| /// let now = Instant::now(); |
| /// sleep(Duration::new(1, 0)); |
| /// let new_now = Instant::now(); |
| /// println!("{:?}", new_now.checked_duration_since(now)); |
| /// println!("{:?}", now.checked_duration_since(new_now)); // None |
| /// ``` |
| #[must_use] |
| #[stable(feature = "checked_duration_since", since = "1.39.0")] |
| pub fn checked_duration_since(&self, earlier: Instant) -> Option<Duration> { |
| self.0.checked_sub_instant(&earlier.0) |
| } |
| |
| /// Returns the amount of time elapsed from another instant to this one, |
| /// or zero duration if that instant is later than this one. |
| /// |
| /// # Examples |
| /// |
| /// ```no_run |
| /// use std::time::{Duration, Instant}; |
| /// use std::thread::sleep; |
| /// |
| /// let now = Instant::now(); |
| /// sleep(Duration::new(1, 0)); |
| /// let new_now = Instant::now(); |
| /// println!("{:?}", new_now.saturating_duration_since(now)); |
| /// println!("{:?}", now.saturating_duration_since(new_now)); // 0ns |
| /// ``` |
| #[must_use] |
| #[stable(feature = "checked_duration_since", since = "1.39.0")] |
| pub fn saturating_duration_since(&self, earlier: Instant) -> Duration { |
| self.checked_duration_since(earlier).unwrap_or_default() |
| } |
| |
| /// Returns the amount of time elapsed since this instant. |
| /// |
| /// # Panics |
| /// |
| /// Previous Rust versions panicked when the current time was earlier than self. Currently this |
| /// method returns a Duration of zero in that case. Future versions may reintroduce the panic. |
| /// See [Monotonicity]. |
| /// |
| /// [Monotonicity]: Instant#monotonicity |
| /// |
| /// # Examples |
| /// |
| /// ```no_run |
| /// use std::thread::sleep; |
| /// use std::time::{Duration, Instant}; |
| /// |
| /// let instant = Instant::now(); |
| /// let three_secs = Duration::from_secs(3); |
| /// sleep(three_secs); |
| /// assert!(instant.elapsed() >= three_secs); |
| /// ``` |
| #[must_use] |
| #[stable(feature = "time2", since = "1.8.0")] |
| pub fn elapsed(&self) -> Duration { |
| Instant::now() - *self |
| } |
| |
| /// Returns `Some(t)` where `t` is the time `self + duration` if `t` can be represented as |
| /// `Instant` (which means it's inside the bounds of the underlying data structure), `None` |
| /// otherwise. |
| #[stable(feature = "time_checked_add", since = "1.34.0")] |
| pub fn checked_add(&self, duration: Duration) -> Option<Instant> { |
| self.0.checked_add_duration(&duration).map(Instant) |
| } |
| |
| /// Returns `Some(t)` where `t` is the time `self - duration` if `t` can be represented as |
| /// `Instant` (which means it's inside the bounds of the underlying data structure), `None` |
| /// otherwise. |
| #[stable(feature = "time_checked_add", since = "1.34.0")] |
| pub fn checked_sub(&self, duration: Duration) -> Option<Instant> { |
| self.0.checked_sub_duration(&duration).map(Instant) |
| } |
| } |
| |
| #[stable(feature = "time2", since = "1.8.0")] |
| impl Add<Duration> for Instant { |
| type Output = Instant; |
| |
| /// # Panics |
| /// |
| /// This function may panic if the resulting point in time cannot be represented by the |
| /// underlying data structure. See [`Instant::checked_add`] for a version without panic. |
| fn add(self, other: Duration) -> Instant { |
| self.checked_add(other).expect("overflow when adding duration to instant") |
| } |
| } |
| |
| #[stable(feature = "time_augmented_assignment", since = "1.9.0")] |
| impl AddAssign<Duration> for Instant { |
| fn add_assign(&mut self, other: Duration) { |
| *self = *self + other; |
| } |
| } |
| |
| #[stable(feature = "time2", since = "1.8.0")] |
| impl Sub<Duration> for Instant { |
| type Output = Instant; |
| |
| fn sub(self, other: Duration) -> Instant { |
| self.checked_sub(other).expect("overflow when subtracting duration from instant") |
| } |
| } |
| |
| #[stable(feature = "time_augmented_assignment", since = "1.9.0")] |
| impl SubAssign<Duration> for Instant { |
| fn sub_assign(&mut self, other: Duration) { |
| *self = *self - other; |
| } |
| } |
| |
| #[stable(feature = "time2", since = "1.8.0")] |
| impl Sub<Instant> for Instant { |
| type Output = Duration; |
| |
| /// Returns the amount of time elapsed from another instant to this one, |
| /// or zero duration if that instant is later than this one. |
| /// |
| /// # Panics |
| /// |
| /// Previous Rust versions panicked when `other` was later than `self`. Currently this |
| /// method saturates. Future versions may reintroduce the panic in some circumstances. |
| /// See [Monotonicity]. |
| /// |
| /// [Monotonicity]: Instant#monotonicity |
| fn sub(self, other: Instant) -> Duration { |
| self.duration_since(other) |
| } |
| } |
| |
| #[stable(feature = "time2", since = "1.8.0")] |
| impl fmt::Debug for Instant { |
| fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { |
| self.0.fmt(f) |
| } |
| } |
| |
| impl SystemTime { |
| /// An anchor in time which can be used to create new `SystemTime` instances or |
| /// learn about where in time a `SystemTime` lies. |
| // |
| // NOTE! this documentation is duplicated, here and in std::time::UNIX_EPOCH. |
| // The two copies are not quite identical, because of the difference in naming. |
| /// |
| /// This constant is defined to be "1970-01-01 00:00:00 UTC" on all systems with |
| /// respect to the system clock. Using `duration_since` on an existing |
| /// `SystemTime` instance can tell how far away from this point in time a |
| /// measurement lies, and using `UNIX_EPOCH + duration` can be used to create a |
| /// `SystemTime` instance to represent another fixed point in time. |
| /// |
| /// `duration_since(UNIX_EPOCH).unwrap().as_secs()` returns |
| /// the number of non-leap seconds since the start of 1970 UTC. |
| /// This is a POSIX `time_t` (as a `u64`), |
| /// and is the same time representation as used in many Internet protocols. |
| /// |
| /// # Examples |
| /// |
| /// ```no_run |
| /// use std::time::SystemTime; |
| /// |
| /// match SystemTime::now().duration_since(SystemTime::UNIX_EPOCH) { |
| /// Ok(n) => println!("1970-01-01 00:00:00 UTC was {} seconds ago!", n.as_secs()), |
| /// Err(_) => panic!("SystemTime before UNIX EPOCH!"), |
| /// } |
| /// ``` |
| #[stable(feature = "assoc_unix_epoch", since = "1.28.0")] |
| pub const UNIX_EPOCH: SystemTime = UNIX_EPOCH; |
| |
| /// Returns the system time corresponding to "now". |
| /// |
| /// # Examples |
| /// |
| /// ``` |
| /// use std::time::SystemTime; |
| /// |
| /// let sys_time = SystemTime::now(); |
| /// ``` |
| #[must_use] |
| #[stable(feature = "time2", since = "1.8.0")] |
| pub fn now() -> SystemTime { |
| SystemTime(time::SystemTime::now()) |
| } |
| |
| /// Returns the amount of time elapsed from an earlier point in time. |
| /// |
| /// This function may fail because measurements taken earlier are not |
| /// guaranteed to always be before later measurements (due to anomalies such |
| /// as the system clock being adjusted either forwards or backwards). |
| /// [`Instant`] can be used to measure elapsed time without this risk of failure. |
| /// |
| /// If successful, <code>[Ok]\([Duration])</code> is returned where the duration represents |
| /// the amount of time elapsed from the specified measurement to this one. |
| /// |
| /// Returns an [`Err`] if `earlier` is later than `self`, and the error |
| /// contains how far from `self` the time is. |
| /// |
| /// # Examples |
| /// |
| /// ```no_run |
| /// use std::time::SystemTime; |
| /// |
| /// let sys_time = SystemTime::now(); |
| /// let new_sys_time = SystemTime::now(); |
| /// let difference = new_sys_time.duration_since(sys_time) |
| /// .expect("Clock may have gone backwards"); |
| /// println!("{difference:?}"); |
| /// ``` |
| #[stable(feature = "time2", since = "1.8.0")] |
| pub fn duration_since(&self, earlier: SystemTime) -> Result<Duration, SystemTimeError> { |
| self.0.sub_time(&earlier.0).map_err(SystemTimeError) |
| } |
| |
| /// Returns the difference from this system time to the |
| /// current clock time. |
| /// |
| /// This function may fail as the underlying system clock is susceptible to |
| /// drift and updates (e.g., the system clock could go backwards), so this |
| /// function might not always succeed. If successful, <code>[Ok]\([Duration])</code> is |
| /// returned where the duration represents the amount of time elapsed from |
| /// this time measurement to the current time. |
| /// |
| /// To measure elapsed time reliably, use [`Instant`] instead. |
| /// |
| /// Returns an [`Err`] if `self` is later than the current system time, and |
| /// the error contains how far from the current system time `self` is. |
| /// |
| /// # Examples |
| /// |
| /// ```no_run |
| /// use std::thread::sleep; |
| /// use std::time::{Duration, SystemTime}; |
| /// |
| /// let sys_time = SystemTime::now(); |
| /// let one_sec = Duration::from_secs(1); |
| /// sleep(one_sec); |
| /// assert!(sys_time.elapsed().unwrap() >= one_sec); |
| /// ``` |
| #[stable(feature = "time2", since = "1.8.0")] |
| pub fn elapsed(&self) -> Result<Duration, SystemTimeError> { |
| SystemTime::now().duration_since(*self) |
| } |
| |
| /// Returns `Some(t)` where `t` is the time `self + duration` if `t` can be represented as |
| /// `SystemTime` (which means it's inside the bounds of the underlying data structure), `None` |
| /// otherwise. |
| #[stable(feature = "time_checked_add", since = "1.34.0")] |
| pub fn checked_add(&self, duration: Duration) -> Option<SystemTime> { |
| self.0.checked_add_duration(&duration).map(SystemTime) |
| } |
| |
| /// Returns `Some(t)` where `t` is the time `self - duration` if `t` can be represented as |
| /// `SystemTime` (which means it's inside the bounds of the underlying data structure), `None` |
| /// otherwise. |
| #[stable(feature = "time_checked_add", since = "1.34.0")] |
| pub fn checked_sub(&self, duration: Duration) -> Option<SystemTime> { |
| self.0.checked_sub_duration(&duration).map(SystemTime) |
| } |
| } |
| |
| #[stable(feature = "time2", since = "1.8.0")] |
| impl Add<Duration> for SystemTime { |
| type Output = SystemTime; |
| |
| /// # Panics |
| /// |
| /// This function may panic if the resulting point in time cannot be represented by the |
| /// underlying data structure. See [`SystemTime::checked_add`] for a version without panic. |
| fn add(self, dur: Duration) -> SystemTime { |
| self.checked_add(dur).expect("overflow when adding duration to instant") |
| } |
| } |
| |
| #[stable(feature = "time_augmented_assignment", since = "1.9.0")] |
| impl AddAssign<Duration> for SystemTime { |
| fn add_assign(&mut self, other: Duration) { |
| *self = *self + other; |
| } |
| } |
| |
| #[stable(feature = "time2", since = "1.8.0")] |
| impl Sub<Duration> for SystemTime { |
| type Output = SystemTime; |
| |
| fn sub(self, dur: Duration) -> SystemTime { |
| self.checked_sub(dur).expect("overflow when subtracting duration from instant") |
| } |
| } |
| |
| #[stable(feature = "time_augmented_assignment", since = "1.9.0")] |
| impl SubAssign<Duration> for SystemTime { |
| fn sub_assign(&mut self, other: Duration) { |
| *self = *self - other; |
| } |
| } |
| |
| #[stable(feature = "time2", since = "1.8.0")] |
| impl fmt::Debug for SystemTime { |
| fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { |
| self.0.fmt(f) |
| } |
| } |
| |
| /// An anchor in time which can be used to create new `SystemTime` instances or |
| /// learn about where in time a `SystemTime` lies. |
| // |
| // NOTE! this documentation is duplicated, here and in SystemTime::UNIX_EPOCH. |
| // The two copies are not quite identical, because of the difference in naming. |
| /// |
| /// This constant is defined to be "1970-01-01 00:00:00 UTC" on all systems with |
| /// respect to the system clock. Using `duration_since` on an existing |
| /// [`SystemTime`] instance can tell how far away from this point in time a |
| /// measurement lies, and using `UNIX_EPOCH + duration` can be used to create a |
| /// [`SystemTime`] instance to represent another fixed point in time. |
| /// |
| /// `duration_since(UNIX_EPOCH).unwrap().as_secs()` returns |
| /// the number of non-leap seconds since the start of 1970 UTC. |
| /// This is a POSIX `time_t` (as a `u64`), |
| /// and is the same time representation as used in many Internet protocols. |
| /// |
| /// # Examples |
| /// |
| /// ```no_run |
| /// use std::time::{SystemTime, UNIX_EPOCH}; |
| /// |
| /// match SystemTime::now().duration_since(UNIX_EPOCH) { |
| /// Ok(n) => println!("1970-01-01 00:00:00 UTC was {} seconds ago!", n.as_secs()), |
| /// Err(_) => panic!("SystemTime before UNIX EPOCH!"), |
| /// } |
| /// ``` |
| #[stable(feature = "time2", since = "1.8.0")] |
| pub const UNIX_EPOCH: SystemTime = SystemTime(time::UNIX_EPOCH); |
| |
| impl SystemTimeError { |
| /// Returns the positive duration which represents how far forward the |
| /// second system time was from the first. |
| /// |
| /// A `SystemTimeError` is returned from the [`SystemTime::duration_since`] |
| /// and [`SystemTime::elapsed`] methods whenever the second system time |
| /// represents a point later in time than the `self` of the method call. |
| /// |
| /// # Examples |
| /// |
| /// ```no_run |
| /// use std::thread::sleep; |
| /// use std::time::{Duration, SystemTime}; |
| /// |
| /// let sys_time = SystemTime::now(); |
| /// sleep(Duration::from_secs(1)); |
| /// let new_sys_time = SystemTime::now(); |
| /// match sys_time.duration_since(new_sys_time) { |
| /// Ok(_) => {} |
| /// Err(e) => println!("SystemTimeError difference: {:?}", e.duration()), |
| /// } |
| /// ``` |
| #[must_use] |
| #[stable(feature = "time2", since = "1.8.0")] |
| pub fn duration(&self) -> Duration { |
| self.0 |
| } |
| } |
| |
| #[stable(feature = "time2", since = "1.8.0")] |
| impl Error for SystemTimeError { |
| #[allow(deprecated)] |
| fn description(&self) -> &str { |
| "other time was not earlier than self" |
| } |
| } |
| |
| #[stable(feature = "time2", since = "1.8.0")] |
| impl fmt::Display for SystemTimeError { |
| fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { |
| write!(f, "second time provided was later than self") |
| } |
| } |
| |
| impl FromInner<time::SystemTime> for SystemTime { |
| fn from_inner(time: time::SystemTime) -> SystemTime { |
| SystemTime(time) |
| } |
| } |
| |
| impl IntoInner<time::SystemTime> for SystemTime { |
| fn into_inner(self) -> time::SystemTime { |
| self.0 |
| } |
| } |