| //@ ignore-android: FIXME(#10381) |
| //@ ignore-windows-gnu: #128981 |
| //@ compile-flags:-g |
| |
| // === GDB TESTS =================================================================================== |
| |
| // gdb-command: run |
| |
| // gdb-command: print btree_set |
| // gdb-check:$1 = BTreeSet(size=15) = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14} |
| |
| // gdb-command: print empty_btree_set |
| // gdb-check:$2 = BTreeSet(size=0) |
| |
| // gdb-command: print btree_map |
| // gdb-check:$3 = BTreeMap(size=15) = {[0] = 0, [1] = 1, [2] = 2, [3] = 3, [4] = 4, [5] = 5, [6] = 6, [7] = 7, [8] = 8, [9] = 9, [10] = 10, [11] = 11, [12] = 12, [13] = 13, [14] = 14} |
| |
| // gdb-command: print empty_btree_map |
| // gdb-check:$4 = BTreeMap(size=0) |
| |
| // gdb-command: print option_btree_map |
| // gdb-check:$5 = BTreeMap(size=2) = {[false] = [...], [true] = [...]} |
| // (abbreviated because both values vary wildly over gdb versions and/or linux distributions) |
| |
| // gdb-command: print nasty_btree_map |
| // gdb-check:$6 = BTreeMap(size=15) = {[0] = pretty_std_collections::MyLeafNode (0), [...]} |
| // (abbreviated because it's boring but we need enough elements to include internal nodes) |
| |
| // gdb-command: print zst_key_btree_map |
| // gdb-check:$7 = BTreeMap(size=1) = {[()] = 1} |
| |
| // gdb-command: print zst_val_btree_map |
| // gdb-check:$8 = BTreeMap(size=1) = {[1] = ()} |
| |
| // gdb-command: print zst_key_val_btree_map |
| // gdb-check:$9 = BTreeMap(size=1) = {[()] = ()} |
| |
| // gdb-command: print vec_deque |
| // gdb-check:$10 = VecDeque(size=3) = {5, 3, 7} |
| |
| // gdb-command: print vec_deque2 |
| // gdb-check:$11 = VecDeque(size=7) = {2, 3, 4, 5, 6, 7, 8} |
| |
| // gdb-command: print hash_map |
| // gdb-check:$12 = HashMap(size=4) = {[1] = 10, [2] = 20, [3] = 30, [4] = 40} |
| |
| // gdb-command: print hash_set |
| // gdb-check:$13 = HashSet(size=4) = {1, 2, 3, 4} |
| |
| // === LLDB TESTS ================================================================================== |
| |
| // lldb-command:run |
| |
| // lldb-command:v vec_deque |
| // lldb-check:[...] size=3 { [0] = 5 [1] = 3 [2] = 7 } |
| |
| // lldb-command:v vec_deque2 |
| // lldb-check:[...] size=7 { [0] = 2 [1] = 3 [2] = 4 [3] = 5 [4] = 6 [5] = 7 [6] = 8 } |
| |
| // lldb-command:v hash_map |
| // lldb-check:[...] size=4 { [0] = { 0 = 1 1 = 10 } [1] = { 0 = 2 1 = 20 } [2] = { 0 = 3 1 = 30 } [3] = { 0 = 4 1 = 40 } } |
| |
| // lldb-command:v hash_set |
| // lldb-check:[...] size=4 { [0] = 1 [1] = 2 [2] = 3 [3] = 4 } |
| |
| #![allow(unused_variables)] |
| use std::collections::BTreeMap; |
| use std::collections::BTreeSet; |
| use std::collections::HashMap; |
| use std::collections::HashSet; |
| use std::collections::VecDeque; |
| use std::hash::{BuildHasherDefault, Hasher}; |
| |
| struct MyLeafNode(i32); // helps to ensure we don't blindly replace substring "LeafNode" |
| |
| #[derive(Default)] |
| struct SimpleHasher { hash: u64 } |
| |
| impl Hasher for SimpleHasher { |
| fn finish(&self) -> u64 { self.hash } |
| fn write(&mut self, bytes: &[u8]) {} |
| fn write_u64(&mut self, i: u64) { self.hash = i } |
| } |
| |
| fn main() { |
| // BTreeSet |
| let mut btree_set = BTreeSet::new(); |
| for i in 0..15 { |
| btree_set.insert(i); |
| } |
| |
| let empty_btree_set: BTreeSet<i32> = BTreeSet::new(); |
| |
| // BTreeMap |
| let mut btree_map = BTreeMap::new(); |
| for i in 0..15 { |
| btree_map.insert(i, i); |
| } |
| |
| let empty_btree_map: BTreeMap<i32, u32> = BTreeMap::new(); |
| |
| let mut option_btree_map: BTreeMap<bool, Option<bool>> = BTreeMap::new(); |
| option_btree_map.insert(false, None); |
| option_btree_map.insert(true, Some(true)); |
| |
| let mut nasty_btree_map: BTreeMap<i32, MyLeafNode> = BTreeMap::new(); |
| for i in 0..15 { |
| nasty_btree_map.insert(i, MyLeafNode(i)); |
| } |
| |
| let mut zst_key_btree_map: BTreeMap<(), i32> = BTreeMap::new(); |
| zst_key_btree_map.insert((), 1); |
| |
| let mut zst_val_btree_map: BTreeMap<i32, ()> = BTreeMap::new(); |
| zst_val_btree_map.insert(1, ()); |
| |
| let mut zst_key_val_btree_map: BTreeMap<(), ()> = BTreeMap::new(); |
| zst_key_val_btree_map.insert((), ()); |
| |
| // VecDeque |
| let mut vec_deque = VecDeque::new(); |
| vec_deque.push_back(5); |
| vec_deque.push_back(3); |
| vec_deque.push_back(7); |
| |
| // VecDeque where an element was popped. |
| let mut vec_deque2 = VecDeque::new(); |
| for i in 1..8 { |
| vec_deque2.push_back(i) |
| } |
| vec_deque2.pop_front(); |
| vec_deque2.push_back(8); |
| |
| // HashMap |
| let mut hash_map = HashMap::<u64, u64, BuildHasherDefault<SimpleHasher>>::default(); |
| for i in 1..5 { |
| hash_map.insert(i, i * 10); |
| } |
| |
| // HashSet |
| let mut hash_set = HashSet::<u64, BuildHasherDefault<SimpleHasher>>::default(); |
| for i in 1..5 { |
| hash_set.insert(i); |
| } |
| |
| zzz(); // #break |
| } |
| |
| fn zzz() { |
| () |
| } |