| //@ check-pass |
| //@ compile-flags: -C debug_assertions=yes -Zunstable-options |
| |
| #[allow(dead_code)] |
| fn problematic_function<Space>() |
| where |
| DefaultAlloc: FinAllok<R1, Space>, |
| { |
| let e = Edge2dElement; |
| let _ = Into::<Point>::into(e.map_reference_coords()); |
| } |
| impl<N> Allocator<N, R0> for DefaultAlloc { |
| type Buffer = MStorage; |
| } |
| impl<N> Allocator<N, R1> for DefaultAlloc { |
| type Buffer = MStorage; |
| } |
| impl<N, D> From<VectorN<N, D>> for Point |
| where |
| DefaultAlloc: Allocator<N, D>, |
| { |
| fn from(_: VectorN<N, D>) -> Self { |
| unimplemented!() |
| } |
| } |
| impl<GeometryDim, NodalDim> FinAllok<GeometryDim, NodalDim> for DefaultAlloc |
| where |
| DefaultAlloc: Allocator<Ure, GeometryDim>, |
| DefaultAlloc: Allocator<Ure, NodalDim> |
| { |
| } |
| impl FiniteElement<R1> for Edge2dElement { |
| fn map_reference_coords(&self) -> VectorN<Ure, R1> { |
| unimplemented!() |
| } |
| } |
| type VectorN<N, R> = (N, R, <DefaultAlloc as Allocator<N, R>>::Buffer); |
| struct DefaultAlloc; |
| struct R0; |
| struct R1; |
| struct MStorage; |
| struct Point; |
| struct Edge2dElement; |
| struct Ure; |
| trait Allocator<N, R> { |
| type Buffer; |
| } |
| trait FinAllok<GeometryDim, NodalDim>: |
| Allocator<Ure, GeometryDim> + |
| Allocator<Ure, NodalDim> + |
| { |
| } |
| trait FiniteElement<Rau> |
| where |
| DefaultAlloc: FinAllok<Rau, Rau>, |
| { |
| fn map_reference_coords(&self) -> VectorN<Ure, Rau>; |
| } |
| fn main() {} |