| //@ run-pass |
| //@ pretty-expanded FIXME #23616 |
| |
| struct S; |
| // Ensure S is moved, not copied, on assignment. |
| impl Drop for S { fn drop(&mut self) { } } |
| |
| // user-defined function "returning" bottom (i.e., no return at all). |
| fn my_panic() -> ! { loop {} } |
| |
| pub fn step(f: bool) { |
| let mut g = S; |
| let mut i = 0; |
| loop |
| { |
| if i > 10 { break; } else { i += 1; } |
| |
| let _g = g; |
| |
| if f { |
| // re-initialize g, but only before restarting loop. |
| g = S; |
| continue; |
| } |
| |
| my_panic(); |
| |
| // we never get here, so we do not need to re-initialize g. |
| } |
| } |
| |
| pub fn main() { |
| step(true); |
| } |