| #![allow(dead_code)] |
| #![deny(unreachable_patterns)] |
| |
| use self::Direction::{North, East, South, West}; |
| |
| #[derive(PartialEq, Eq)] |
| struct NewBool(bool); |
| |
| #[derive(PartialEq, Eq)] |
| enum Direction { |
| North, |
| East, |
| South, |
| West |
| } |
| |
| const TRUE_TRUE: (bool, bool) = (true, true); |
| |
| fn unreachable_1() { |
| match (true, false) { |
| TRUE_TRUE => (), |
| (false, false) => (), |
| (false, true) => (), |
| (true, false) => (), |
| (true, true) => () |
| //~^ ERROR unreachable pattern |
| } |
| } |
| |
| const NONE: Option<Direction> = None; |
| const EAST: Direction = East; |
| |
| fn unreachable_2() { |
| match Some(Some(North)) { |
| Some(NONE) => (), |
| Some(Some(North)) => (), |
| Some(Some(EAST)) => (), |
| Some(Some(South)) => (), |
| Some(Some(West)) => (), |
| Some(Some(East)) => (), |
| //~^ ERROR unreachable pattern |
| None => () |
| } |
| } |
| |
| const NEW_FALSE: NewBool = NewBool(false); |
| struct Foo { |
| bar: Option<Direction>, |
| baz: NewBool |
| } |
| |
| fn unreachable_3() { |
| match (Foo { bar: Some(EAST), baz: NewBool(true) }) { |
| Foo { bar: None, baz: NewBool(true) } => (), |
| Foo { bar: _, baz: NEW_FALSE } => (), |
| Foo { bar: Some(West), baz: NewBool(true) } => (), |
| Foo { bar: Some(South), .. } => (), |
| Foo { bar: Some(EAST), .. } => (), |
| Foo { bar: Some(North), baz: NewBool(true) } => (), |
| Foo { bar: Some(EAST), baz: NewBool(false) } => () |
| //~^ ERROR unreachable pattern |
| } |
| } |
| |
| fn main() { |
| unreachable_1(); |
| unreachable_2(); |
| unreachable_3(); |
| } |