| //@ run-pass |
| // alloc::heap::reallocate test. |
| // |
| // Ideally this would be revised to use no_std, but for now it serves |
| // well enough to reproduce (and illustrate) the bug from #16687. |
| |
| #![feature(allocator_api)] |
| #![feature(slice_ptr_get)] |
| |
| use std::alloc::{handle_alloc_error, Allocator, Global, Layout}; |
| use std::ptr::{self, NonNull}; |
| |
| fn main() { |
| unsafe { |
| assert!(test_triangle()); |
| } |
| } |
| |
| unsafe fn test_triangle() -> bool { |
| static COUNT: usize = 16; |
| let mut ascend = vec![ptr::null_mut(); COUNT]; |
| let ascend = &mut *ascend; |
| static ALIGN: usize = 1; |
| |
| // Checks that `ascend` forms triangle of ascending size formed |
| // from pairs of rows (where each pair of rows is equally sized), |
| // and the elements of the triangle match their row-pair index. |
| unsafe fn sanity_check(ascend: &[*mut u8]) { |
| for i in 0..COUNT / 2 { |
| let (p0, p1, size) = (ascend[2 * i], ascend[2 * i + 1], idx_to_size(i)); |
| for j in 0..size { |
| assert_eq!(*p0.add(j), i as u8); |
| assert_eq!(*p1.add(j), i as u8); |
| } |
| } |
| } |
| |
| static PRINT: bool = false; |
| |
| unsafe fn allocate(layout: Layout) -> *mut u8 { |
| if PRINT { |
| println!("allocate({:?})", layout); |
| } |
| |
| let ptr = Global.allocate(layout).unwrap_or_else(|_| handle_alloc_error(layout)); |
| |
| if PRINT { |
| println!("allocate({:?}) = {:?}", layout, ptr); |
| } |
| |
| ptr.as_mut_ptr() |
| } |
| |
| unsafe fn deallocate(ptr: *mut u8, layout: Layout) { |
| if PRINT { |
| println!("deallocate({:?}, {:?}", ptr, layout); |
| } |
| |
| Global.deallocate(NonNull::new_unchecked(ptr), layout); |
| } |
| |
| unsafe fn reallocate(ptr: *mut u8, old: Layout, new: Layout) -> *mut u8 { |
| if PRINT { |
| println!("reallocate({:?}, old={:?}, new={:?})", ptr, old, new); |
| } |
| |
| let memory = if new.size() > old.size() { |
| Global.grow(NonNull::new_unchecked(ptr), old, new) |
| } else { |
| Global.shrink(NonNull::new_unchecked(ptr), old, new) |
| }; |
| |
| let ptr = memory.unwrap_or_else(|_| handle_alloc_error(new)); |
| |
| if PRINT { |
| println!("reallocate({:?}, old={:?}, new={:?}) = {:?}", ptr, old, new, ptr); |
| } |
| ptr.as_mut_ptr() |
| } |
| |
| fn idx_to_size(i: usize) -> usize { |
| (i + 1) * 10 |
| } |
| |
| // Allocate pairs of rows that form a triangle shape. (Hope is |
| // that at least two rows will be allocated near each other, so |
| // that we trigger the bug (a buffer overrun) in an observable |
| // way.) |
| for i in 0..COUNT / 2 { |
| let size = idx_to_size(i); |
| ascend[2 * i] = allocate(Layout::from_size_align(size, ALIGN).unwrap()); |
| ascend[2 * i + 1] = allocate(Layout::from_size_align(size, ALIGN).unwrap()); |
| } |
| |
| // Initialize each pair of rows to distinct value. |
| for i in 0..COUNT / 2 { |
| let (p0, p1, size) = (ascend[2 * i], ascend[2 * i + 1], idx_to_size(i)); |
| for j in 0..size { |
| *p0.add(j) = i as u8; |
| *p1.add(j) = i as u8; |
| } |
| } |
| |
| sanity_check(&*ascend); |
| test_1(ascend); // triangle -> square |
| test_2(ascend); // square -> triangle |
| test_3(ascend); // triangle -> square |
| test_4(ascend); // square -> triangle |
| |
| for i in 0..COUNT / 2 { |
| let size = idx_to_size(i); |
| deallocate(ascend[2 * i], Layout::from_size_align(size, ALIGN).unwrap()); |
| deallocate(ascend[2 * i + 1], Layout::from_size_align(size, ALIGN).unwrap()); |
| } |
| |
| return true; |
| |
| // Test 1: turn the triangle into a square (in terms of |
| // allocation; initialized portion remains a triangle) by |
| // realloc'ing each row from top to bottom, and checking all the |
| // rows as we go. |
| unsafe fn test_1(ascend: &mut [*mut u8]) { |
| let new_size = idx_to_size(COUNT - 1); |
| let new = Layout::from_size_align(new_size, ALIGN).unwrap(); |
| for i in 0..COUNT / 2 { |
| let (p0, p1, old_size) = (ascend[2 * i], ascend[2 * i + 1], idx_to_size(i)); |
| assert!(old_size < new_size); |
| let old = Layout::from_size_align(old_size, ALIGN).unwrap(); |
| |
| ascend[2 * i] = reallocate(p0, old.clone(), new.clone()); |
| sanity_check(&*ascend); |
| |
| ascend[2 * i + 1] = reallocate(p1, old.clone(), new.clone()); |
| sanity_check(&*ascend); |
| } |
| } |
| |
| // Test 2: turn the square back into a triangle, top to bottom. |
| unsafe fn test_2(ascend: &mut [*mut u8]) { |
| let old_size = idx_to_size(COUNT - 1); |
| let old = Layout::from_size_align(old_size, ALIGN).unwrap(); |
| for i in 0..COUNT / 2 { |
| let (p0, p1, new_size) = (ascend[2 * i], ascend[2 * i + 1], idx_to_size(i)); |
| assert!(new_size < old_size); |
| let new = Layout::from_size_align(new_size, ALIGN).unwrap(); |
| |
| ascend[2 * i] = reallocate(p0, old.clone(), new.clone()); |
| sanity_check(&*ascend); |
| |
| ascend[2 * i + 1] = reallocate(p1, old.clone(), new.clone()); |
| sanity_check(&*ascend); |
| } |
| } |
| |
| // Test 3: turn triangle into a square, bottom to top. |
| unsafe fn test_3(ascend: &mut [*mut u8]) { |
| let new_size = idx_to_size(COUNT - 1); |
| let new = Layout::from_size_align(new_size, ALIGN).unwrap(); |
| for i in (0..COUNT / 2).rev() { |
| let (p0, p1, old_size) = (ascend[2 * i], ascend[2 * i + 1], idx_to_size(i)); |
| assert!(old_size < new_size); |
| let old = Layout::from_size_align(old_size, ALIGN).unwrap(); |
| |
| ascend[2 * i + 1] = reallocate(p1, old.clone(), new.clone()); |
| sanity_check(&*ascend); |
| |
| ascend[2 * i] = reallocate(p0, old.clone(), new.clone()); |
| sanity_check(&*ascend); |
| } |
| } |
| |
| // Test 4: turn the square back into a triangle, bottom to top. |
| unsafe fn test_4(ascend: &mut [*mut u8]) { |
| let old_size = idx_to_size(COUNT - 1); |
| let old = Layout::from_size_align(old_size, ALIGN).unwrap(); |
| for i in (0..COUNT / 2).rev() { |
| let (p0, p1, new_size) = (ascend[2 * i], ascend[2 * i + 1], idx_to_size(i)); |
| assert!(new_size < old_size); |
| let new = Layout::from_size_align(new_size, ALIGN).unwrap(); |
| |
| ascend[2 * i + 1] = reallocate(p1, old.clone(), new.clone()); |
| sanity_check(&*ascend); |
| |
| ascend[2 * i] = reallocate(p0, old.clone(), new.clone()); |
| sanity_check(&*ascend); |
| } |
| } |
| } |