| // Constants (static variables) can be used to match in patterns, but mutable | |
| // statics cannot. This ensures that there's some form of error if this is | |
| // attempted. | |
| static mut a: isize = 3; | |
| fn main() { | |
| // If they can't be matched against, then it's possible to capture the same | |
| // name as a variable, hence this should be an unreachable pattern situation | |
| // instead of spitting out a custom error about some identifier collisions | |
| // (we should allow shadowing) | |
| match 4 { | |
| a => {} //~ ERROR match bindings cannot shadow statics | |
| _ => {} | |
| } | |
| } | |
| struct NewBool(bool); | |
| enum Direction { | |
| North, | |
| East, | |
| South, | |
| West | |
| } | |
| const NEW_FALSE: NewBool = NewBool(false); | |
| struct Foo { | |
| bar: Option<Direction>, | |
| baz: NewBool | |
| } | |
| static mut STATIC_MUT_FOO: Foo = Foo { bar: Some(Direction::West), baz: NEW_FALSE }; | |
| fn mutable_statics() { | |
| match (Foo { bar: Some(Direction::North), baz: NewBool(true) }) { | |
| Foo { bar: None, baz: NewBool(true) } => (), | |
| STATIC_MUT_FOO => (), | |
| //~^ ERROR match bindings cannot shadow statics | |
| Foo { bar: Some(Direction::South), .. } => (), | |
| Foo { bar: Some(EAST), .. } => (), | |
| Foo { bar: Some(Direction::North), baz: NewBool(true) } => (), | |
| Foo { bar: Some(EAST), baz: NewBool(false) } => () | |
| } | |
| } |