| //@ run-pass |
| #![allow(unused_parens)] |
| //@ needs-threads |
| |
| use std::sync::mpsc::{channel, Sender}; |
| use std::thread; |
| |
| pub fn main() { |
| let (tx, rx) = channel(); |
| |
| // Spawn 10 threads each sending us back one isize. |
| let mut i = 10; |
| while (i > 0) { |
| println!("{}", i); |
| let tx = tx.clone(); |
| thread::spawn({ |
| let i = i; |
| move || child(i, &tx) |
| }); |
| i = i - 1; |
| } |
| |
| // Spawned threads are likely killed before they get a chance to send |
| // anything back, so we deadlock here. |
| |
| i = 10; |
| while (i > 0) { |
| println!("{}", i); |
| rx.recv().unwrap(); |
| i = i - 1; |
| } |
| |
| println!("main thread exiting"); |
| } |
| |
| fn child(x: isize, tx: &Sender<isize>) { |
| println!("{}", x); |
| tx.send(x).unwrap(); |
| } |