| /* |
| * Sample showing how to do SSH2 connect using ssh-agent. |
| * |
| * The sample code has default values for host name, user name: |
| * |
| * "ssh2_agent host user" |
| */ |
| |
| #include "libssh2_config.h" |
| #include <libssh2.h> |
| #include <libssh2_sftp.h> |
| |
| #ifdef HAVE_WINDOWS_H |
| # include <windows.h> |
| #endif |
| #ifdef HAVE_WINSOCK2_H |
| # include <winsock2.h> |
| #endif |
| #ifdef HAVE_SYS_SOCKET_H |
| # include <sys/socket.h> |
| #endif |
| #ifdef HAVE_NETINET_IN_H |
| # include <netinet/in.h> |
| #endif |
| # ifdef HAVE_UNISTD_H |
| #include <unistd.h> |
| #endif |
| # ifdef HAVE_ARPA_INET_H |
| #include <arpa/inet.h> |
| #endif |
| |
| #include <sys/types.h> |
| #include <fcntl.h> |
| #include <errno.h> |
| #include <stdio.h> |
| #include <ctype.h> |
| #include <stdlib.h> |
| |
| const char *username = "username"; |
| |
| int main(int argc, char *argv[]) |
| { |
| unsigned long hostaddr; |
| int sock = -1, i, rc; |
| struct sockaddr_in sin; |
| const char *fingerprint; |
| char *userauthlist; |
| LIBSSH2_SESSION *session = NULL; |
| LIBSSH2_CHANNEL *channel; |
| LIBSSH2_AGENT *agent = NULL; |
| struct libssh2_agent_publickey *identity, *prev_identity = NULL; |
| |
| #ifdef WIN32 |
| WSADATA wsadata; |
| int err; |
| |
| err = WSAStartup(MAKEWORD(2, 0), &wsadata); |
| if(err != 0) { |
| fprintf(stderr, "WSAStartup failed with error: %d\n", err); |
| return 1; |
| } |
| #endif |
| |
| if(argc > 1) { |
| hostaddr = inet_addr(argv[1]); |
| } |
| else { |
| hostaddr = htonl(0x7F000001); |
| } |
| |
| if(argc > 2) { |
| username = argv[2]; |
| } |
| |
| rc = libssh2_init(0); |
| if(rc != 0) { |
| fprintf(stderr, "libssh2 initialization failed (%d)\n", rc); |
| return 1; |
| } |
| |
| /* Ultra basic "connect to port 22 on localhost". Your code is |
| * responsible for creating the socket establishing the connection |
| */ |
| sock = socket(AF_INET, SOCK_STREAM, 0); |
| if(sock == -1) { |
| fprintf(stderr, "failed to create socket!\n"); |
| rc = 1; |
| goto shutdown; |
| } |
| |
| sin.sin_family = AF_INET; |
| sin.sin_port = htons(22); |
| sin.sin_addr.s_addr = hostaddr; |
| if(connect(sock, (struct sockaddr*)(&sin), |
| sizeof(struct sockaddr_in)) != 0) { |
| fprintf(stderr, "failed to connect!\n"); |
| goto shutdown; |
| } |
| |
| /* Create a session instance and start it up. This will trade welcome |
| * banners, exchange keys, and setup crypto, compression, and MAC layers |
| */ |
| session = libssh2_session_init(); |
| if(libssh2_session_handshake(session, sock)) { |
| fprintf(stderr, "Failure establishing SSH session\n"); |
| return 1; |
| } |
| |
| /* At this point we havn't authenticated. The first thing to do is check |
| * the hostkey's fingerprint against our known hosts Your app may have it |
| * hard coded, may go to a file, may present it to the user, that's your |
| * call |
| */ |
| fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1); |
| fprintf(stderr, "Fingerprint: "); |
| for(i = 0; i < 20; i++) { |
| fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]); |
| } |
| fprintf(stderr, "\n"); |
| |
| /* check what authentication methods are available */ |
| userauthlist = libssh2_userauth_list(session, username, strlen(username)); |
| fprintf(stderr, "Authentication methods: %s\n", userauthlist); |
| if(strstr(userauthlist, "publickey") == NULL) { |
| fprintf(stderr, "\"publickey\" authentication is not supported\n"); |
| goto shutdown; |
| } |
| |
| /* Connect to the ssh-agent */ |
| agent = libssh2_agent_init(session); |
| if(!agent) { |
| fprintf(stderr, "Failure initializing ssh-agent support\n"); |
| rc = 1; |
| goto shutdown; |
| } |
| if(libssh2_agent_connect(agent)) { |
| fprintf(stderr, "Failure connecting to ssh-agent\n"); |
| rc = 1; |
| goto shutdown; |
| } |
| if(libssh2_agent_list_identities(agent)) { |
| fprintf(stderr, "Failure requesting identities to ssh-agent\n"); |
| rc = 1; |
| goto shutdown; |
| } |
| while(1) { |
| rc = libssh2_agent_get_identity(agent, &identity, prev_identity); |
| if(rc == 1) |
| break; |
| if(rc < 0) { |
| fprintf(stderr, |
| "Failure obtaining identity from ssh-agent support\n"); |
| rc = 1; |
| goto shutdown; |
| } |
| if(libssh2_agent_userauth(agent, username, identity)) { |
| fprintf(stderr, "\tAuthentication with username %s and " |
| "public key %s failed!\n", |
| username, identity->comment); |
| } |
| else { |
| fprintf(stderr, "\tAuthentication with username %s and " |
| "public key %s succeeded!\n", |
| username, identity->comment); |
| break; |
| } |
| prev_identity = identity; |
| } |
| if(rc) { |
| fprintf(stderr, "Couldn't continue authentication\n"); |
| goto shutdown; |
| } |
| |
| /* We're authenticated now. */ |
| |
| /* Request a shell */ |
| channel = libssh2_channel_open_session(session); |
| if(!channel) { |
| fprintf(stderr, "Unable to open a session\n"); |
| goto shutdown; |
| } |
| |
| /* Some environment variables may be set, |
| * It's up to the server which ones it'll allow though |
| */ |
| libssh2_channel_setenv(channel, "FOO", "bar"); |
| |
| /* Request a terminal with 'vanilla' terminal emulation |
| * See /etc/termcap for more options |
| */ |
| if(libssh2_channel_request_pty(channel, "vanilla")) { |
| fprintf(stderr, "Failed requesting pty\n"); |
| goto skip_shell; |
| } |
| |
| /* Open a SHELL on that pty */ |
| if(libssh2_channel_shell(channel)) { |
| fprintf(stderr, "Unable to request shell on allocated pty\n"); |
| goto shutdown; |
| } |
| |
| /* At this point the shell can be interacted with using |
| * libssh2_channel_read() |
| * libssh2_channel_read_stderr() |
| * libssh2_channel_write() |
| * libssh2_channel_write_stderr() |
| * |
| * Blocking mode may be (en|dis)abled with: libssh2_channel_set_blocking() |
| * If the server send EOF, libssh2_channel_eof() will return non-0 |
| * To send EOF to the server use: libssh2_channel_send_eof() |
| * A channel can be closed with: libssh2_channel_close() |
| * A channel can be freed with: libssh2_channel_free() |
| */ |
| |
| skip_shell: |
| if(channel) { |
| libssh2_channel_free(channel); |
| channel = NULL; |
| } |
| |
| /* Other channel types are supported via: |
| * libssh2_scp_send() |
| * libssh2_scp_recv2() |
| * libssh2_channel_direct_tcpip() |
| */ |
| |
| shutdown: |
| |
| if(agent) { |
| libssh2_agent_disconnect(agent); |
| libssh2_agent_free(agent); |
| } |
| |
| if(session) { |
| libssh2_session_disconnect(session, |
| "Normal Shutdown, Thank you for playing"); |
| libssh2_session_free(session); |
| } |
| |
| if(sock != -1) { |
| #ifdef WIN32 |
| closesocket(sock); |
| #else |
| close(sock); |
| #endif |
| } |
| |
| fprintf(stderr, "all done!\n"); |
| |
| libssh2_exit(); |
| |
| return rc; |
| } |