| //! This is a library for controlling colors and formatting, such as |
| //! red bold text or blue underlined text, on ANSI terminals. |
| //! |
| //! |
| //! ## Basic usage |
| //! |
| //! There are three main types in this crate that you need to be |
| //! concerned with: [`AnsiString`], [`Style`], and [`Color`]. |
| //! |
| //! A `Style` holds stylistic information: foreground and background colors, |
| //! whether the text should be bold, or blinking, or other properties. The |
| //! [`Color`] enum represents the available colors. And an [`AnsiString`] is a |
| //! string paired with a [`Style`]. |
| //! |
| //! [`Color`] is also available as an alias to `Color`. |
| //! |
| //! To format a string, call the `paint` method on a `Style` or a `Color`, |
| //! passing in the string you want to format as the argument. For example, |
| //! here’s how to get some red text: |
| //! |
| //! ``` |
| //! use nu_ansi_term::Color::Red; |
| //! |
| //! println!("This is in red: {}", Red.paint("a red string")); |
| //! ``` |
| //! |
| //! It’s important to note that the `paint` method does *not* actually return a |
| //! string with the ANSI control characters surrounding it. Instead, it returns |
| //! an [`AnsiString`] value that has a [`Display`] implementation that, when |
| //! formatted, returns the characters. This allows strings to be printed with a |
| //! minimum of [`String`] allocations being performed behind the scenes. |
| //! |
| //! If you *do* want to get at the escape codes, then you can convert the |
| //! [`AnsiString`] to a string as you would any other `Display` value: |
| //! |
| //! ``` |
| //! use nu_ansi_term::Color::Red; |
| //! |
| //! let red_string = Red.paint("a red string").to_string(); |
| //! ``` |
| //! |
| //! |
| //! ## Bold, underline, background, and other styles |
| //! |
| //! For anything more complex than plain foreground color changes, you need to |
| //! construct `Style` values themselves, rather than beginning with a `Color`. |
| //! You can do this by chaining methods based on a new `Style`, created with |
| //! [`Style::new()`]. Each method creates a new style that has that specific |
| //! property set. For example: |
| //! |
| //! ``` |
| //! use nu_ansi_term::Style; |
| //! |
| //! println!("How about some {} and {}?", |
| //! Style::new().bold().paint("bold"), |
| //! Style::new().underline().paint("underline")); |
| //! ``` |
| //! |
| //! For brevity, these methods have also been implemented for `Color` values, |
| //! so you can give your styles a foreground color without having to begin with |
| //! an empty `Style` value: |
| //! |
| //! ``` |
| //! use nu_ansi_term::Color::{Blue, Yellow}; |
| //! |
| //! println!("Demonstrating {} and {}!", |
| //! Blue.bold().paint("blue bold"), |
| //! Yellow.underline().paint("yellow underline")); |
| //! |
| //! println!("Yellow on blue: {}", Yellow.on(Blue).paint("wow!")); |
| //! ``` |
| //! |
| //! The complete list of styles you can use are: [`bold`], [`dimmed`], [`italic`], |
| //! [`underline`], [`blink`], [`reverse`], [`hidden`], [`strikethrough`], and [`on`] for |
| //! background colors. |
| //! |
| //! In some cases, you may find it easier to change the foreground on an |
| //! existing `Style` rather than starting from the appropriate `Color`. |
| //! You can do this using the [`fg`] method: |
| //! |
| //! ``` |
| //! use nu_ansi_term::Style; |
| //! use nu_ansi_term::Color::{Blue, Cyan, Yellow}; |
| //! |
| //! println!("Yellow on blue: {}", Style::new().on(Blue).fg(Yellow).paint("yow!")); |
| //! println!("Also yellow on blue: {}", Cyan.on(Blue).fg(Yellow).paint("zow!")); |
| //! ``` |
| //! |
| //! You can turn a `Color` into a `Style` with the [`normal`] method. |
| //! This will produce the exact same `AnsiString` as if you just used the |
| //! `paint` method on the `Color` directly, but it’s useful in certain cases: |
| //! for example, you may have a method that returns `Styles`, and need to |
| //! represent both the “red bold” and “red, but not bold” styles with values of |
| //! the same type. The `Style` struct also has a [`Default`] implementation if you |
| //! want to have a style with *nothing* set. |
| //! |
| //! ``` |
| //! use nu_ansi_term::Style; |
| //! use nu_ansi_term::Color::Red; |
| //! |
| //! Red.normal().paint("yet another red string"); |
| //! Style::default().paint("a completely regular string"); |
| //! ``` |
| //! |
| //! |
| //! ## Extended colors |
| //! |
| //! You can access the extended range of 256 colors by using the `Color::Fixed` |
| //! variant, which takes an argument of the color number to use. This can be |
| //! included wherever you would use a `Color`: |
| //! |
| //! ``` |
| //! use nu_ansi_term::Color::Fixed; |
| //! |
| //! Fixed(134).paint("A sort of light purple"); |
| //! Fixed(221).on(Fixed(124)).paint("Mustard in the ketchup"); |
| //! ``` |
| //! |
| //! The first sixteen of these values are the same as the normal and bold |
| //! standard color variants. There’s nothing stopping you from using these as |
| //! `Fixed` colors instead, but there’s nothing to be gained by doing so |
| //! either. |
| //! |
| //! You can also access full 24-bit color by using the `Color::Rgb` variant, |
| //! which takes separate `u8` arguments for red, green, and blue: |
| //! |
| //! ``` |
| //! use nu_ansi_term::Color::Rgb; |
| //! |
| //! Rgb(70, 130, 180).paint("Steel blue"); |
| //! ``` |
| //! |
| //! ## Combining successive colored strings |
| //! |
| //! The benefit of writing ANSI escape codes to the terminal is that they |
| //! *stack*: you do not need to end every colored string with a reset code if |
| //! the text that follows it is of a similar style. For example, if you want to |
| //! have some blue text followed by some blue bold text, it’s possible to send |
| //! the ANSI code for blue, followed by the ANSI code for bold, and finishing |
| //! with a reset code without having to have an extra one between the two |
| //! strings. |
| //! |
| //! This crate can optimise the ANSI codes that get printed in situations like |
| //! this, making life easier for your terminal renderer. The [`AnsiStrings`] |
| //! type takes a slice of several [`AnsiString`] values, and will iterate over |
| //! each of them, printing only the codes for the styles that need to be updated |
| //! as part of its formatting routine. |
| //! |
| //! The following code snippet uses this to enclose a binary number displayed in |
| //! red bold text inside some red, but not bold, brackets: |
| //! |
| //! ``` |
| //! use nu_ansi_term::Color::Red; |
| //! use nu_ansi_term::{AnsiString, AnsiStrings}; |
| //! |
| //! let some_value = format!("{:b}", 42); |
| //! let strings: &[AnsiString<'static>] = &[ |
| //! Red.paint("["), |
| //! Red.bold().paint(some_value), |
| //! Red.paint("]"), |
| //! ]; |
| //! |
| //! println!("Value: {}", AnsiStrings(strings)); |
| //! ``` |
| //! |
| //! There are several things to note here. Firstly, the [`paint`] method can take |
| //! *either* an owned [`String`] or a borrowed [`&str`]. Internally, an [`AnsiString`] |
| //! holds a copy-on-write ([`Cow`]) string value to deal with both owned and |
| //! borrowed strings at the same time. This is used here to display a `String`, |
| //! the result of the `format!` call, using the same mechanism as some |
| //! statically-available `&str` slices. Secondly, that the [`AnsiStrings`] value |
| //! works in the same way as its singular counterpart, with a [`Display`] |
| //! implementation that only performs the formatting when required. |
| //! |
| //! ## Byte strings |
| //! |
| //! This library also supports formatting `\[u8]` byte strings; this supports |
| //! applications working with text in an unknown encoding. [`Style`] and |
| //! [`Color`] support painting `\[u8]` values, resulting in an [`AnsiByteString`]. |
| //! This type does not implement [`Display`], as it may not contain UTF-8, but |
| //! it does provide a method [`write_to`] to write the result to any value that |
| //! implements [`Write`]: |
| //! |
| //! ``` |
| //! use nu_ansi_term::Color::Green; |
| //! |
| //! Green.paint("user data".as_bytes()).write_to(&mut std::io::stdout()).unwrap(); |
| //! ``` |
| //! |
| //! Similarly, the type [`AnsiByteStrings`] supports writing a list of |
| //! [`AnsiByteString`] values with minimal escape sequences: |
| //! |
| //! ``` |
| //! use nu_ansi_term::Color::Green; |
| //! use nu_ansi_term::AnsiByteStrings; |
| //! |
| //! AnsiByteStrings(&[ |
| //! Green.paint("user data 1\n".as_bytes()), |
| //! Green.bold().paint("user data 2\n".as_bytes()), |
| //! ]).write_to(&mut std::io::stdout()).unwrap(); |
| //! ``` |
| //! |
| //! [`Cow`]: https://doc.rust-lang.org/std/borrow/enum.Cow.html |
| //! [`Display`]: https://doc.rust-lang.org/std/fmt/trait.Display.html |
| //! [`Default`]: https://doc.rust-lang.org/std/default/trait.Default.html |
| //! [`String`]: https://doc.rust-lang.org/std/string/struct.String.html |
| //! [`&str`]: https://doc.rust-lang.org/std/primitive.str.html |
| //! [`Write`]: https://doc.rust-lang.org/std/io/trait.Write.html |
| //! [`Style`]: struct.Style.html |
| //! [`Style::new()`]: struct.Style.html#method.new |
| //! [`Color`]: enum.Color.html |
| //! [`Color`]: enum.Color.html |
| //! [`AnsiString`]: type.AnsiString.html |
| //! [`AnsiStrings`]: type.AnsiStrings.html |
| //! [`AnsiByteString`]: type.AnsiByteString.html |
| //! [`AnsiByteStrings`]: type.AnsiByteStrings.html |
| //! [`write_to`]: type.AnsiByteString.html#method.write_to |
| //! [`paint`]: type.AnsiByteString.html#method.write_to |
| //! [`normal`]: enum.Color.html#method.normal |
| //! |
| //! [`bold`]: struct.Style.html#method.bold |
| //! [`dimmed`]: struct.Style.html#method.dimmed |
| //! [`italic`]: struct.Style.html#method.italic |
| //! [`underline`]: struct.Style.html#method.underline |
| //! [`blink`]: struct.Style.html#method.blink |
| //! [`reverse`]: struct.Style.html#method.reverse |
| //! [`hidden`]: struct.Style.html#method.hidden |
| //! [`strikethrough`]: struct.Style.html#method.strikethrough |
| //! [`fg`]: struct.Style.html#method.fg |
| //! [`on`]: struct.Style.html#method.on |
| |
| #![crate_name = "nu_ansi_term"] |
| #![crate_type = "rlib"] |
| #![warn(missing_copy_implementations)] |
| // #![warn(missing_docs)] |
| #![warn(trivial_casts, trivial_numeric_casts)] |
| // #![warn(unused_extern_crates, unused_qualifications)] |
| |
| #[cfg(test)] |
| doc_comment::doctest!("../README.md"); |
| |
| pub mod ansi; |
| pub use ansi::{Infix, Prefix, Suffix}; |
| |
| mod style; |
| pub use style::{Color, Style}; |
| |
| mod difference; |
| mod display; |
| pub use display::*; |
| |
| mod write; |
| |
| mod windows; |
| #[allow(unused_imports)] |
| pub use crate::windows::*; |
| |
| mod util; |
| pub use util::*; |
| |
| mod debug; |
| |
| pub mod gradient; |
| pub use gradient::*; |
| |
| mod rgb; |
| pub use rgb::*; |