| use crate::{BackendCoord, BackendStyle, DrawingBackend, DrawingErrorKind}; |
| |
| fn draw_part_a< |
| B: DrawingBackend, |
| Draw: FnMut(i32, (f64, f64)) -> Result<(), DrawingErrorKind<B::ErrorType>>, |
| >( |
| height: f64, |
| radius: u32, |
| mut draw: Draw, |
| ) -> Result<(), DrawingErrorKind<B::ErrorType>> { |
| let half_width = (radius as f64 * radius as f64 |
| - (radius as f64 - height) * (radius as f64 - height)) |
| .sqrt(); |
| |
| let x0 = (-half_width).ceil() as i32; |
| let x1 = half_width.floor() as i32; |
| |
| let y0 = (radius as f64 - height).ceil(); |
| |
| for x in x0..=x1 { |
| let y1 = (radius as f64 * radius as f64 - x as f64 * x as f64).sqrt(); |
| check_result!(draw(x, (y0, y1))); |
| } |
| |
| Ok(()) |
| } |
| |
| fn draw_part_b< |
| B: DrawingBackend, |
| Draw: FnMut(i32, (f64, f64)) -> Result<(), DrawingErrorKind<B::ErrorType>>, |
| >( |
| from: f64, |
| size: f64, |
| mut draw: Draw, |
| ) -> Result<(), DrawingErrorKind<B::ErrorType>> { |
| let from = from.floor(); |
| for x in (from - size).floor() as i32..=from as i32 { |
| check_result!(draw(x, (-x as f64, x as f64))); |
| } |
| Ok(()) |
| } |
| |
| fn draw_part_c< |
| B: DrawingBackend, |
| Draw: FnMut(i32, (f64, f64)) -> Result<(), DrawingErrorKind<B::ErrorType>>, |
| >( |
| r: i32, |
| r_limit: i32, |
| mut draw: Draw, |
| ) -> Result<(), DrawingErrorKind<B::ErrorType>> { |
| let half_size = r as f64 / (2f64).sqrt(); |
| |
| let (x0, x1) = ((-half_size).ceil() as i32, half_size.floor() as i32); |
| |
| for x in x0..x1 { |
| let outter_y0 = ((r_limit as f64) * (r_limit as f64) - x as f64 * x as f64).sqrt(); |
| let inner_y0 = r as f64 - 1.0; |
| let mut y1 = outter_y0.min(inner_y0); |
| let y0 = ((r as f64) * (r as f64) - x as f64 * x as f64).sqrt(); |
| |
| if y0 > y1 { |
| y1 = y0.ceil(); |
| if y1 >= r as f64 { |
| continue; |
| } |
| } |
| |
| check_result!(draw(x, (y0, y1))); |
| } |
| |
| for x in x1 + 1..r { |
| let outter_y0 = ((r_limit as f64) * (r_limit as f64) - x as f64 * x as f64).sqrt(); |
| let inner_y0 = r as f64 - 1.0; |
| let y0 = outter_y0.min(inner_y0); |
| let y1 = x as f64; |
| |
| if y1 < y0 { |
| check_result!(draw(x, (y0, y1 + 1.0))); |
| check_result!(draw(-x, (y0, y1 + 1.0))); |
| } |
| } |
| |
| Ok(()) |
| } |
| |
| fn draw_sweep_line<B: DrawingBackend, S: BackendStyle>( |
| b: &mut B, |
| style: &S, |
| (x0, y0): BackendCoord, |
| (dx, dy): (i32, i32), |
| p0: i32, |
| (s, e): (f64, f64), |
| ) -> Result<(), DrawingErrorKind<B::ErrorType>> { |
| let mut s = if dx < 0 || dy < 0 { -s } else { s }; |
| let mut e = if dx < 0 || dy < 0 { -e } else { e }; |
| if s > e { |
| std::mem::swap(&mut s, &mut e); |
| } |
| |
| let vs = s.ceil() - s; |
| let ve = e - e.floor(); |
| |
| if dx == 0 { |
| check_result!(b.draw_line( |
| (p0 + x0, s.ceil() as i32 + y0), |
| (p0 + x0, e.floor() as i32 + y0), |
| &style.color() |
| )); |
| check_result!(b.draw_pixel((p0 + x0, s.ceil() as i32 + y0 - 1), style.color().mix(vs))); |
| check_result!(b.draw_pixel((p0 + x0, e.floor() as i32 + y0 + 1), style.color().mix(ve))); |
| } else { |
| check_result!(b.draw_line( |
| (s.ceil() as i32 + x0, p0 + y0), |
| (e.floor() as i32 + x0, p0 + y0), |
| &style.color() |
| )); |
| check_result!(b.draw_pixel((s.ceil() as i32 + x0 - 1, p0 + y0), style.color().mix(vs))); |
| check_result!(b.draw_pixel((e.floor() as i32 + x0 + 1, p0 + y0), style.color().mix(ve))); |
| } |
| |
| Ok(()) |
| } |
| |
| fn draw_annulus<B: DrawingBackend, S: BackendStyle>( |
| b: &mut B, |
| center: BackendCoord, |
| radius: (u32, u32), |
| style: &S, |
| ) -> Result<(), DrawingErrorKind<B::ErrorType>> { |
| let a0 = ((radius.0 - radius.1) as f64).min(radius.0 as f64 * (1.0 - 1.0 / (2f64).sqrt())); |
| let a1 = (radius.0 as f64 - a0 - radius.1 as f64).max(0.0); |
| |
| check_result!(draw_part_a::<B, _>(a0, radius.0, |p, r| draw_sweep_line( |
| b, |
| style, |
| center, |
| (0, 1), |
| p, |
| r |
| ))); |
| check_result!(draw_part_a::<B, _>(a0, radius.0, |p, r| draw_sweep_line( |
| b, |
| style, |
| center, |
| (0, -1), |
| p, |
| r |
| ))); |
| check_result!(draw_part_a::<B, _>(a0, radius.0, |p, r| draw_sweep_line( |
| b, |
| style, |
| center, |
| (1, 0), |
| p, |
| r |
| ))); |
| check_result!(draw_part_a::<B, _>(a0, radius.0, |p, r| draw_sweep_line( |
| b, |
| style, |
| center, |
| (-1, 0), |
| p, |
| r |
| ))); |
| |
| if a1 > 0.0 { |
| check_result!(draw_part_b::<B, _>( |
| radius.0 as f64 - a0, |
| a1.floor(), |
| |h, (f, t)| { |
| let h = h as i32; |
| let f = f as i32; |
| let t = t as i32; |
| check_result!(b.draw_line( |
| (center.0 + h, center.1 + f), |
| (center.0 + h, center.1 + t), |
| &style.color() |
| )); |
| check_result!(b.draw_line( |
| (center.0 - h, center.1 + f), |
| (center.0 - h, center.1 + t), |
| &style.color() |
| )); |
| |
| check_result!(b.draw_line( |
| (center.0 + f + 1, center.1 + h), |
| (center.0 + t - 1, center.1 + h), |
| &style.color() |
| )); |
| check_result!(b.draw_line( |
| (center.0 + f + 1, center.1 - h), |
| (center.0 + t - 1, center.1 - h), |
| &style.color() |
| )); |
| |
| Ok(()) |
| } |
| )); |
| } |
| |
| check_result!(draw_part_c::<B, _>( |
| radius.1 as i32, |
| radius.0 as i32, |
| |p, r| draw_sweep_line(b, style, center, (0, 1), p, r) |
| )); |
| check_result!(draw_part_c::<B, _>( |
| radius.1 as i32, |
| radius.0 as i32, |
| |p, r| draw_sweep_line(b, style, center, (0, -1), p, r) |
| )); |
| check_result!(draw_part_c::<B, _>( |
| radius.1 as i32, |
| radius.0 as i32, |
| |p, r| draw_sweep_line(b, style, center, (1, 0), p, r) |
| )); |
| check_result!(draw_part_c::<B, _>( |
| radius.1 as i32, |
| radius.0 as i32, |
| |p, r| draw_sweep_line(b, style, center, (-1, 0), p, r) |
| )); |
| |
| let d_inner = ((radius.1 as f64) / (2f64).sqrt()) as i32; |
| let d_outter = (((radius.0 as f64) / (2f64).sqrt()) as i32).min(radius.1 as i32 - 1); |
| let d_outter_actually = (radius.1 as i32).min( |
| (radius.0 as f64 * radius.0 as f64 - radius.1 as f64 * radius.1 as f64 / 2.0) |
| .sqrt() |
| .ceil() as i32, |
| ); |
| |
| check_result!(b.draw_line( |
| (center.0 - d_inner, center.1 - d_inner), |
| (center.0 - d_outter, center.1 - d_outter), |
| &style.color() |
| )); |
| check_result!(b.draw_line( |
| (center.0 + d_inner, center.1 - d_inner), |
| (center.0 + d_outter, center.1 - d_outter), |
| &style.color() |
| )); |
| check_result!(b.draw_line( |
| (center.0 - d_inner, center.1 + d_inner), |
| (center.0 - d_outter, center.1 + d_outter), |
| &style.color() |
| )); |
| check_result!(b.draw_line( |
| (center.0 + d_inner, center.1 + d_inner), |
| (center.0 + d_outter, center.1 + d_outter), |
| &style.color() |
| )); |
| |
| check_result!(b.draw_line( |
| (center.0 - d_inner, center.1 + d_inner), |
| (center.0 - d_outter_actually, center.1 + d_inner), |
| &style.color() |
| )); |
| check_result!(b.draw_line( |
| (center.0 + d_inner, center.1 - d_inner), |
| (center.0 + d_inner, center.1 - d_outter_actually), |
| &style.color() |
| )); |
| check_result!(b.draw_line( |
| (center.0 + d_inner, center.1 + d_inner), |
| (center.0 + d_inner, center.1 + d_outter_actually), |
| &style.color() |
| )); |
| check_result!(b.draw_line( |
| (center.0 + d_inner, center.1 + d_inner), |
| (center.0 + d_outter_actually, center.1 + d_inner), |
| &style.color() |
| )); |
| |
| Ok(()) |
| } |
| |
| pub fn draw_circle<B: DrawingBackend, S: BackendStyle>( |
| b: &mut B, |
| center: BackendCoord, |
| mut radius: u32, |
| style: &S, |
| mut fill: bool, |
| ) -> Result<(), DrawingErrorKind<B::ErrorType>> { |
| if style.color().alpha == 0.0 { |
| return Ok(()); |
| } |
| |
| if !fill && style.stroke_width() != 1 { |
| let inner_radius = radius - (style.stroke_width() / 2).min(radius); |
| radius += style.stroke_width() / 2; |
| if inner_radius > 0 { |
| return draw_annulus(b, center, (radius, inner_radius), style); |
| } else { |
| fill = true; |
| } |
| } |
| |
| let min = (f64::from(radius) * (1.0 - (2f64).sqrt() / 2.0)).ceil() as i32; |
| let max = (f64::from(radius) * (1.0 + (2f64).sqrt() / 2.0)).floor() as i32; |
| |
| let range = min..=max; |
| |
| let (up, down) = ( |
| range.start() + center.1 - radius as i32, |
| range.end() + center.1 - radius as i32, |
| ); |
| |
| for dy in range { |
| let dy = dy - radius as i32; |
| let y = center.1 + dy; |
| |
| let lx = (f64::from(radius) * f64::from(radius) |
| - (f64::from(dy) * f64::from(dy)).max(1e-5)) |
| .sqrt(); |
| |
| let left = center.0 - lx.floor() as i32; |
| let right = center.0 + lx.floor() as i32; |
| |
| let v = lx - lx.floor(); |
| |
| let x = center.0 + dy; |
| let top = center.1 - lx.floor() as i32; |
| let bottom = center.1 + lx.floor() as i32; |
| |
| if fill { |
| check_result!(b.draw_line((left, y), (right, y), &style.color())); |
| check_result!(b.draw_line((x, top), (x, up), &style.color())); |
| check_result!(b.draw_line((x, down), (x, bottom), &style.color())); |
| } else { |
| check_result!(b.draw_pixel((left, y), style.color().mix(1.0 - v))); |
| check_result!(b.draw_pixel((right, y), style.color().mix(1.0 - v))); |
| |
| check_result!(b.draw_pixel((x, top), style.color().mix(1.0 - v))); |
| check_result!(b.draw_pixel((x, bottom), style.color().mix(1.0 - v))); |
| } |
| |
| check_result!(b.draw_pixel((left - 1, y), style.color().mix(v))); |
| check_result!(b.draw_pixel((right + 1, y), style.color().mix(v))); |
| check_result!(b.draw_pixel((x, top - 1), style.color().mix(v))); |
| check_result!(b.draw_pixel((x, bottom + 1), style.color().mix(v))); |
| } |
| |
| Ok(()) |
| } |