| // Translated from C to Rust. The original C code can be found at |
| // https://github.com/ulfjack/ryu and carries the following license: |
| // |
| // Copyright 2018 Ulf Adams |
| // |
| // The contents of this file may be used under the terms of the Apache License, |
| // Version 2.0. |
| // |
| // (See accompanying file LICENSE-Apache or copy at |
| // http://www.apache.org/licenses/LICENSE-2.0) |
| // |
| // Alternatively, the contents of this file may be used under the terms of |
| // the Boost Software License, Version 1.0. |
| // (See accompanying file LICENSE-Boost or copy at |
| // https://www.boost.org/LICENSE_1_0.txt) |
| // |
| // Unless required by applicable law or agreed to in writing, this software |
| // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| // KIND, either express or implied. |
| |
| use crate::common::*; |
| use crate::f2s_intrinsics::*; |
| |
| pub const FLOAT_MANTISSA_BITS: u32 = 23; |
| pub const FLOAT_EXPONENT_BITS: u32 = 8; |
| const FLOAT_BIAS: i32 = 127; |
| pub use crate::f2s_intrinsics::{FLOAT_POW5_BITCOUNT, FLOAT_POW5_INV_BITCOUNT}; |
| |
| // A floating decimal representing m * 10^e. |
| pub struct FloatingDecimal32 { |
| pub mantissa: u32, |
| // Decimal exponent's range is -45 to 38 |
| // inclusive, and can fit in i16 if needed. |
| pub exponent: i32, |
| } |
| |
| #[cfg_attr(feature = "no-panic", inline)] |
| pub fn f2d(ieee_mantissa: u32, ieee_exponent: u32) -> FloatingDecimal32 { |
| let (e2, m2) = if ieee_exponent == 0 { |
| ( |
| // We subtract 2 so that the bounds computation has 2 additional bits. |
| 1 - FLOAT_BIAS - FLOAT_MANTISSA_BITS as i32 - 2, |
| ieee_mantissa, |
| ) |
| } else { |
| ( |
| ieee_exponent as i32 - FLOAT_BIAS - FLOAT_MANTISSA_BITS as i32 - 2, |
| (1u32 << FLOAT_MANTISSA_BITS) | ieee_mantissa, |
| ) |
| }; |
| let even = (m2 & 1) == 0; |
| let accept_bounds = even; |
| |
| // Step 2: Determine the interval of valid decimal representations. |
| let mv = 4 * m2; |
| let mp = 4 * m2 + 2; |
| // Implicit bool -> int conversion. True is 1, false is 0. |
| let mm_shift = (ieee_mantissa != 0 || ieee_exponent <= 1) as u32; |
| let mm = 4 * m2 - 1 - mm_shift; |
| |
| // Step 3: Convert to a decimal power base using 64-bit arithmetic. |
| let mut vr: u32; |
| let mut vp: u32; |
| let mut vm: u32; |
| let e10: i32; |
| let mut vm_is_trailing_zeros = false; |
| let mut vr_is_trailing_zeros = false; |
| let mut last_removed_digit = 0u8; |
| if e2 >= 0 { |
| let q = log10_pow2(e2); |
| e10 = q as i32; |
| let k = FLOAT_POW5_INV_BITCOUNT + pow5bits(q as i32) - 1; |
| let i = -e2 + q as i32 + k; |
| vr = mul_pow5_inv_div_pow2(mv, q, i); |
| vp = mul_pow5_inv_div_pow2(mp, q, i); |
| vm = mul_pow5_inv_div_pow2(mm, q, i); |
| if q != 0 && (vp - 1) / 10 <= vm / 10 { |
| // We need to know one removed digit even if we are not going to loop below. We could use |
| // q = X - 1 above, except that would require 33 bits for the result, and we've found that |
| // 32-bit arithmetic is faster even on 64-bit machines. |
| let l = FLOAT_POW5_INV_BITCOUNT + pow5bits(q as i32 - 1) - 1; |
| last_removed_digit = |
| (mul_pow5_inv_div_pow2(mv, q - 1, -e2 + q as i32 - 1 + l) % 10) as u8; |
| } |
| if q <= 9 { |
| // The largest power of 5 that fits in 24 bits is 5^10, but q <= 9 seems to be safe as well. |
| // Only one of mp, mv, and mm can be a multiple of 5, if any. |
| if mv % 5 == 0 { |
| vr_is_trailing_zeros = multiple_of_power_of_5_32(mv, q); |
| } else if accept_bounds { |
| vm_is_trailing_zeros = multiple_of_power_of_5_32(mm, q); |
| } else { |
| vp -= multiple_of_power_of_5_32(mp, q) as u32; |
| } |
| } |
| } else { |
| let q = log10_pow5(-e2); |
| e10 = q as i32 + e2; |
| let i = -e2 - q as i32; |
| let k = pow5bits(i) - FLOAT_POW5_BITCOUNT; |
| let mut j = q as i32 - k; |
| vr = mul_pow5_div_pow2(mv, i as u32, j); |
| vp = mul_pow5_div_pow2(mp, i as u32, j); |
| vm = mul_pow5_div_pow2(mm, i as u32, j); |
| if q != 0 && (vp - 1) / 10 <= vm / 10 { |
| j = q as i32 - 1 - (pow5bits(i + 1) - FLOAT_POW5_BITCOUNT); |
| last_removed_digit = (mul_pow5_div_pow2(mv, (i + 1) as u32, j) % 10) as u8; |
| } |
| if q <= 1 { |
| // {vr,vp,vm} is trailing zeros if {mv,mp,mm} has at least q trailing 0 bits. |
| // mv = 4 * m2, so it always has at least two trailing 0 bits. |
| vr_is_trailing_zeros = true; |
| if accept_bounds { |
| // mm = mv - 1 - mm_shift, so it has 1 trailing 0 bit iff mm_shift == 1. |
| vm_is_trailing_zeros = mm_shift == 1; |
| } else { |
| // mp = mv + 2, so it always has at least one trailing 0 bit. |
| vp -= 1; |
| } |
| } else if q < 31 { |
| // TODO(ulfjack): Use a tighter bound here. |
| vr_is_trailing_zeros = multiple_of_power_of_2_32(mv, q - 1); |
| } |
| } |
| |
| // Step 4: Find the shortest decimal representation in the interval of valid representations. |
| let mut removed = 0i32; |
| let output = if vm_is_trailing_zeros || vr_is_trailing_zeros { |
| // General case, which happens rarely (~4.0%). |
| while vp / 10 > vm / 10 { |
| vm_is_trailing_zeros &= vm - (vm / 10) * 10 == 0; |
| vr_is_trailing_zeros &= last_removed_digit == 0; |
| last_removed_digit = (vr % 10) as u8; |
| vr /= 10; |
| vp /= 10; |
| vm /= 10; |
| removed += 1; |
| } |
| if vm_is_trailing_zeros { |
| while vm % 10 == 0 { |
| vr_is_trailing_zeros &= last_removed_digit == 0; |
| last_removed_digit = (vr % 10) as u8; |
| vr /= 10; |
| vp /= 10; |
| vm /= 10; |
| removed += 1; |
| } |
| } |
| if vr_is_trailing_zeros && last_removed_digit == 5 && vr % 2 == 0 { |
| // Round even if the exact number is .....50..0. |
| last_removed_digit = 4; |
| } |
| // We need to take vr + 1 if vr is outside bounds or we need to round up. |
| vr + ((vr == vm && (!accept_bounds || !vm_is_trailing_zeros)) || last_removed_digit >= 5) |
| as u32 |
| } else { |
| // Specialized for the common case (~96.0%). Percentages below are relative to this. |
| // Loop iterations below (approximately): |
| // 0: 13.6%, 1: 70.7%, 2: 14.1%, 3: 1.39%, 4: 0.14%, 5+: 0.01% |
| while vp / 10 > vm / 10 { |
| last_removed_digit = (vr % 10) as u8; |
| vr /= 10; |
| vp /= 10; |
| vm /= 10; |
| removed += 1; |
| } |
| // We need to take vr + 1 if vr is outside bounds or we need to round up. |
| vr + (vr == vm || last_removed_digit >= 5) as u32 |
| }; |
| let exp = e10 + removed; |
| |
| FloatingDecimal32 { |
| exponent: exp, |
| mantissa: output, |
| } |
| } |