blob: 3ecb7cd1425aabd9fe66b9e96efc510bc8eef077 [file] [log] [blame] [edit]
use tabled::{
settings::{themes::Theme, Style},
Table, Tabled,
};
#[derive(Tabled)]
struct Concept {
name: String,
desc: String,
}
impl Concept {
fn new(name: &str, desc: &str) -> Self {
Self {
name: name.to_string(),
desc: desc.to_string(),
}
}
}
fn main() {
let data = vec![
Concept::new("vnode", "A structure representing a filesystem entity like a file, directory, device node, etc at VFS abstraction level"),
Concept::new("Physical block number", "In the context of FreeBSD filesystems layer we use this term when referring to fixed-size 512-byte blocks"),
Concept::new("Logical block number", "Typical filesystems have a notion of filesystem blocks which may be constituted of multiple physical (512-byte) or media blocks"),
Concept::new("Device vnode", "A filesystem is backed by some media that actually contains the data"),
Concept::new("Buffer cache", "Buffer cache is a layer between filesystems and I/O code that performs actual media access via peripheral drivers"),
Concept::new("struct bufobj", "struct bufobj represents a set of buffers belonging to the same abstract object"),
Concept::new("struct buf", "struct buf represents a single buffer. In addition to holding identity of the buffer"),
Concept::new("bread(9)", "Filesystem use bread (breadn, breada, etc) functions to access underlying data through a buffer cache layer"),
Concept::new("VOP_BMAP", "VOP_BMAP translates a given logical block number within a given vnode to a physical (512-byte) block number within underlying media"),
Concept::new("VOP_STRATEGY", "VOP_STRATEGY method fulfills an I/O request described by given struct buf object"),
];
let mut theme = Theme::from_style(Style::ascii());
theme.reverse_rows(true);
theme.reverse_columns(true);
theme.set_footer(true);
let mut table = Table::new(data);
table.with(theme);
println!("{table}");
}