| // Copyright 2023 The Mozilla Foundation. See the |
| // COPYRIGHT file at the top-level directory of this distribution. |
| // |
| // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or |
| // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license |
| // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your |
| // option. This file may not be copied, modified, or distributed |
| // except according to those terms. |
| |
| use super::TextSource; |
| |
| use alloc::borrow::Cow; |
| use alloc::vec::Vec; |
| use core::char; |
| use core::ops::Range; |
| |
| use crate::{ |
| compute_bidi_info_for_para, compute_initial_info, level, para_direction, reorder_levels, |
| reorder_visual, visual_runs_for_line, |
| }; |
| use crate::{BidiClass, BidiDataSource, Direction, Level, LevelRun, ParagraphInfo}; |
| |
| #[cfg(feature = "hardcoded-data")] |
| use crate::HardcodedBidiData; |
| |
| /// Initial bidi information of the text (UTF-16 version). |
| /// |
| /// Contains the text paragraphs and `BidiClass` of its characters. |
| #[derive(PartialEq, Debug)] |
| pub struct InitialInfo<'text> { |
| /// The text |
| pub text: &'text [u16], |
| |
| /// The BidiClass of the character at each code unit in the text. |
| /// If a character is multiple code units, its class will appear multiple times in the vector. |
| pub original_classes: Vec<BidiClass>, |
| |
| /// The boundaries and level of each paragraph within the text. |
| pub paragraphs: Vec<ParagraphInfo>, |
| } |
| |
| impl<'text> InitialInfo<'text> { |
| /// Find the paragraphs and BidiClasses in a string of text. |
| /// |
| /// <http://www.unicode.org/reports/tr9/#The_Paragraph_Level> |
| /// |
| /// Also sets the class for each First Strong Isolate initiator (FSI) to LRI or RLI if a strong |
| /// character is found before the matching PDI. If no strong character is found, the class will |
| /// remain FSI, and it's up to later stages to treat these as LRI when needed. |
| /// |
| /// The `hardcoded-data` Cargo feature (enabled by default) must be enabled to use this. |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| #[cfg(feature = "hardcoded-data")] |
| pub fn new(text: &[u16], default_para_level: Option<Level>) -> InitialInfo<'_> { |
| Self::new_with_data_source(&HardcodedBidiData, text, default_para_level) |
| } |
| |
| /// Find the paragraphs and BidiClasses in a string of text, with a custom [`BidiDataSource`] |
| /// for Bidi data. If you just wish to use the hardcoded Bidi data, please use [`InitialInfo::new()`] |
| /// instead (enabled with tbe default `hardcoded-data` Cargo feature) |
| /// |
| /// <http://www.unicode.org/reports/tr9/#The_Paragraph_Level> |
| /// |
| /// Also sets the class for each First Strong Isolate initiator (FSI) to LRI or RLI if a strong |
| /// character is found before the matching PDI. If no strong character is found, the class will |
| /// remain FSI, and it's up to later stages to treat these as LRI when needed. |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| pub fn new_with_data_source<'a, D: BidiDataSource>( |
| data_source: &D, |
| text: &'a [u16], |
| default_para_level: Option<Level>, |
| ) -> InitialInfo<'a> { |
| InitialInfoExt::new_with_data_source(data_source, text, default_para_level).base |
| } |
| } |
| |
| /// Extended version of InitialInfo (not public API). |
| #[derive(PartialEq, Debug)] |
| struct InitialInfoExt<'text> { |
| /// The base InitialInfo for the text, recording its paragraphs and bidi classes. |
| base: InitialInfo<'text>, |
| |
| /// Parallel to base.paragraphs, records whether each paragraph is "pure LTR" that |
| /// requires no further bidi processing (i.e. there are no RTL characters or bidi |
| /// control codes present). |
| pure_ltr: Vec<bool>, |
| } |
| |
| impl<'text> InitialInfoExt<'text> { |
| /// Find the paragraphs and BidiClasses in a string of text, with a custom [`BidiDataSource`] |
| /// for Bidi data. If you just wish to use the hardcoded Bidi data, please use [`InitialInfo::new()`] |
| /// instead (enabled with tbe default `hardcoded-data` Cargo feature) |
| /// |
| /// <http://www.unicode.org/reports/tr9/#The_Paragraph_Level> |
| /// |
| /// Also sets the class for each First Strong Isolate initiator (FSI) to LRI or RLI if a strong |
| /// character is found before the matching PDI. If no strong character is found, the class will |
| /// remain FSI, and it's up to later stages to treat these as LRI when needed. |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| pub fn new_with_data_source<'a, D: BidiDataSource>( |
| data_source: &D, |
| text: &'a [u16], |
| default_para_level: Option<Level>, |
| ) -> InitialInfoExt<'a> { |
| let mut paragraphs = Vec::<ParagraphInfo>::new(); |
| let mut pure_ltr = Vec::<bool>::new(); |
| let (original_classes, _, _) = compute_initial_info( |
| data_source, |
| text, |
| default_para_level, |
| Some((&mut paragraphs, &mut pure_ltr)), |
| ); |
| |
| InitialInfoExt { |
| base: InitialInfo { |
| text, |
| original_classes, |
| paragraphs, |
| }, |
| pure_ltr, |
| } |
| } |
| } |
| |
| /// Bidi information of the text (UTF-16 version). |
| /// |
| /// The `original_classes` and `levels` vectors are indexed by code unit offsets into the text. If a |
| /// character is multiple code units wide, then its class and level will appear multiple times in these |
| /// vectors. |
| // TODO: Impl `struct StringProperty<T> { values: Vec<T> }` and use instead of Vec<T> |
| #[derive(Debug, PartialEq)] |
| pub struct BidiInfo<'text> { |
| /// The text |
| pub text: &'text [u16], |
| |
| /// The BidiClass of the character at each byte in the text. |
| pub original_classes: Vec<BidiClass>, |
| |
| /// The directional embedding level of each byte in the text. |
| pub levels: Vec<Level>, |
| |
| /// The boundaries and paragraph embedding level of each paragraph within the text. |
| /// |
| /// TODO: Use SmallVec or similar to avoid overhead when there are only one or two paragraphs? |
| /// Or just don't include the first paragraph, which always starts at 0? |
| pub paragraphs: Vec<ParagraphInfo>, |
| } |
| |
| impl<'text> BidiInfo<'text> { |
| /// Split the text into paragraphs and determine the bidi embedding levels for each paragraph. |
| /// |
| /// |
| /// The `hardcoded-data` Cargo feature (enabled by default) must be enabled to use this. |
| /// |
| /// TODO: In early steps, check for special cases that allow later steps to be skipped. like |
| /// text that is entirely LTR. See the `nsBidi` class from Gecko for comparison. |
| /// |
| /// TODO: Support auto-RTL base direction |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| #[cfg(feature = "hardcoded-data")] |
| #[inline] |
| pub fn new(text: &[u16], default_para_level: Option<Level>) -> BidiInfo<'_> { |
| Self::new_with_data_source(&HardcodedBidiData, text, default_para_level) |
| } |
| |
| /// Split the text into paragraphs and determine the bidi embedding levels for each paragraph, with a custom [`BidiDataSource`] |
| /// for Bidi data. If you just wish to use the hardcoded Bidi data, please use [`BidiInfo::new()`] |
| /// instead (enabled with tbe default `hardcoded-data` Cargo feature). |
| /// |
| /// TODO: In early steps, check for special cases that allow later steps to be skipped. like |
| /// text that is entirely LTR. See the `nsBidi` class from Gecko for comparison. |
| /// |
| /// TODO: Support auto-RTL base direction |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| pub fn new_with_data_source<'a, D: BidiDataSource>( |
| data_source: &D, |
| text: &'a [u16], |
| default_para_level: Option<Level>, |
| ) -> BidiInfo<'a> { |
| let InitialInfoExt { base, pure_ltr, .. } = |
| InitialInfoExt::new_with_data_source(data_source, text, default_para_level); |
| |
| let mut levels = Vec::<Level>::with_capacity(text.len()); |
| let mut processing_classes = base.original_classes.clone(); |
| |
| for (para, is_pure_ltr) in base.paragraphs.iter().zip(pure_ltr.iter()) { |
| let text = &text[para.range.clone()]; |
| let original_classes = &base.original_classes[para.range.clone()]; |
| |
| compute_bidi_info_for_para( |
| data_source, |
| para, |
| *is_pure_ltr, |
| text, |
| original_classes, |
| &mut processing_classes, |
| &mut levels, |
| ); |
| } |
| |
| BidiInfo { |
| text, |
| original_classes: base.original_classes, |
| paragraphs: base.paragraphs, |
| levels, |
| } |
| } |
| |
| /// Produce the levels for this paragraph as needed for reordering, one level per *byte* |
| /// in the paragraph. The returned vector includes bytes that are not included |
| /// in the `line`, but will not adjust them. |
| /// |
| /// This runs [Rule L1], you can run |
| /// [Rule L2] by calling [`Self::reorder_visual()`]. |
| /// If doing so, you may prefer to use [`Self::reordered_levels_per_char()`] instead |
| /// to avoid non-byte indices. |
| /// |
| /// For an all-in-one reordering solution, consider using [`Self::reorder_visual()`]. |
| /// |
| /// [Rule L1]: https://www.unicode.org/reports/tr9/#L1 |
| /// [Rule L2]: https://www.unicode.org/reports/tr9/#L2 |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| pub fn reordered_levels(&self, para: &ParagraphInfo, line: Range<usize>) -> Vec<Level> { |
| assert!(line.start <= self.levels.len()); |
| assert!(line.end <= self.levels.len()); |
| |
| let mut levels = self.levels.clone(); |
| let line_classes = &self.original_classes[line.clone()]; |
| let line_levels = &mut levels[line.clone()]; |
| let line_str: &[u16] = &self.text[line.clone()]; |
| |
| reorder_levels(line_classes, line_levels, line_str, para.level); |
| |
| levels |
| } |
| |
| /// Produce the levels for this paragraph as needed for reordering, one level per *character* |
| /// in the paragraph. The returned vector includes characters that are not included |
| /// in the `line`, but will not adjust them. |
| /// |
| /// This runs [Rule L1], you can run |
| /// [Rule L2] by calling [`Self::reorder_visual()`]. |
| /// If doing so, you may prefer to use [`Self::reordered_levels_per_char()`] instead |
| /// to avoid non-byte indices. |
| /// |
| /// For an all-in-one reordering solution, consider using [`Self::reorder_visual()`]. |
| /// |
| /// [Rule L1]: https://www.unicode.org/reports/tr9/#L1 |
| /// [Rule L2]: https://www.unicode.org/reports/tr9/#L2 |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| pub fn reordered_levels_per_char( |
| &self, |
| para: &ParagraphInfo, |
| line: Range<usize>, |
| ) -> Vec<Level> { |
| let levels = self.reordered_levels(para, line); |
| self.text.char_indices().map(|(i, _)| levels[i]).collect() |
| } |
| |
| /// Re-order a line based on resolved levels and return the line in display order. |
| /// |
| /// This does not apply [Rule L3] or [Rule L4] around combining characters or mirroring. |
| /// |
| /// [Rule L3]: https://www.unicode.org/reports/tr9/#L3 |
| /// [Rule L4]: https://www.unicode.org/reports/tr9/#L4 |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| pub fn reorder_line(&self, para: &ParagraphInfo, line: Range<usize>) -> Cow<'text, [u16]> { |
| if !level::has_rtl(&self.levels[line.clone()]) { |
| return self.text[line].into(); |
| } |
| let (levels, runs) = self.visual_runs(para, line.clone()); |
| reorder_line(self.text, line, levels, runs) |
| } |
| |
| /// Reorders pre-calculated levels of a sequence of characters. |
| /// |
| /// NOTE: This is a convenience method that does not use a `Paragraph` object. It is |
| /// intended to be used when an application has determined the levels of the objects (character sequences) |
| /// and just needs to have them reordered. |
| /// |
| /// the index map will result in `indexMap[visualIndex]==logicalIndex`. |
| /// |
| /// This only runs [Rule L2](http://www.unicode.org/reports/tr9/#L2) as it does not have |
| /// information about the actual text. |
| /// |
| /// Furthermore, if `levels` is an array that is aligned with code units, bytes within a codepoint may be |
| /// reversed. You may need to fix up the map to deal with this. Alternatively, only pass in arrays where each `Level` |
| /// is for a single code point. |
| /// |
| /// |
| /// # # Example |
| /// ``` |
| /// use unicode_bidi::BidiInfo; |
| /// use unicode_bidi::Level; |
| /// |
| /// let l0 = Level::from(0); |
| /// let l1 = Level::from(1); |
| /// let l2 = Level::from(2); |
| /// |
| /// let levels = vec![l0, l0, l0, l0]; |
| /// let index_map = BidiInfo::reorder_visual(&levels); |
| /// assert_eq!(levels.len(), index_map.len()); |
| /// assert_eq!(index_map, [0, 1, 2, 3]); |
| /// |
| /// let levels: Vec<Level> = vec![l0, l0, l0, l1, l1, l1, l2, l2]; |
| /// let index_map = BidiInfo::reorder_visual(&levels); |
| /// assert_eq!(levels.len(), index_map.len()); |
| /// assert_eq!(index_map, [0, 1, 2, 6, 7, 5, 4, 3]); |
| /// ``` |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| #[inline] |
| pub fn reorder_visual(levels: &[Level]) -> Vec<usize> { |
| reorder_visual(levels) |
| } |
| |
| /// Find the level runs within a line and return them in visual order. |
| /// |
| /// `line` is a range of bytes indices within `levels`. |
| /// |
| /// The first return value is a vector of levels used by the reordering algorithm, |
| /// i.e. the result of [Rule L1]. The second return value is a vector of level runs, |
| /// the result of [Rule L2], showing the visual order that each level run (a run of text with the |
| /// same level) should be displayed. Within each run, the display order can be checked |
| /// against the Level vector. |
| /// |
| /// This does not handle [Rule L3] (combining characters) or [Rule L4] (mirroring), |
| /// as that should be handled by the engine using this API. |
| /// |
| /// Conceptually, this is the same as running [`Self::reordered_levels()`] followed by |
| /// [`Self::reorder_visual()`], however it returns the result as a list of level runs instead |
| /// of producing a level map, since one may wish to deal with the fact that this is operating on |
| /// byte rather than character indices. |
| /// |
| /// <http://www.unicode.org/reports/tr9/#Reordering_Resolved_Levels> |
| /// |
| /// [Rule L1]: https://www.unicode.org/reports/tr9/#L1 |
| /// [Rule L2]: https://www.unicode.org/reports/tr9/#L2 |
| /// [Rule L3]: https://www.unicode.org/reports/tr9/#L3 |
| /// [Rule L4]: https://www.unicode.org/reports/tr9/#L4 |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| #[inline] |
| pub fn visual_runs( |
| &self, |
| para: &ParagraphInfo, |
| line: Range<usize>, |
| ) -> (Vec<Level>, Vec<LevelRun>) { |
| let levels = self.reordered_levels(para, line.clone()); |
| visual_runs_for_line(levels, &line) |
| } |
| |
| /// If processed text has any computed RTL levels |
| /// |
| /// This information is usually used to skip re-ordering of text when no RTL level is present |
| #[inline] |
| pub fn has_rtl(&self) -> bool { |
| level::has_rtl(&self.levels) |
| } |
| } |
| |
| /// Bidi information of text treated as a single paragraph. |
| /// |
| /// The `original_classes` and `levels` vectors are indexed by code unit offsets into the text. If a |
| /// character is multiple code units wide, then its class and level will appear multiple times in these |
| /// vectors. |
| #[derive(Debug, PartialEq)] |
| pub struct ParagraphBidiInfo<'text> { |
| /// The text |
| pub text: &'text [u16], |
| |
| /// The BidiClass of the character at each byte in the text. |
| pub original_classes: Vec<BidiClass>, |
| |
| /// The directional embedding level of each byte in the text. |
| pub levels: Vec<Level>, |
| |
| /// The paragraph embedding level. |
| pub paragraph_level: Level, |
| |
| /// Whether the paragraph is purely LTR. |
| pub is_pure_ltr: bool, |
| } |
| |
| impl<'text> ParagraphBidiInfo<'text> { |
| /// Determine the bidi embedding level. |
| /// |
| /// |
| /// The `hardcoded-data` Cargo feature (enabled by default) must be enabled to use this. |
| /// |
| /// TODO: In early steps, check for special cases that allow later steps to be skipped. like |
| /// text that is entirely LTR. See the `nsBidi` class from Gecko for comparison. |
| /// |
| /// TODO: Support auto-RTL base direction |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| #[cfg(feature = "hardcoded-data")] |
| #[inline] |
| pub fn new(text: &[u16], default_para_level: Option<Level>) -> ParagraphBidiInfo<'_> { |
| Self::new_with_data_source(&HardcodedBidiData, text, default_para_level) |
| } |
| |
| /// Determine the bidi embedding level, with a custom [`BidiDataSource`] |
| /// for Bidi data. If you just wish to use the hardcoded Bidi data, please use [`BidiInfo::new()`] |
| /// instead (enabled with tbe default `hardcoded-data` Cargo feature). |
| /// |
| /// (This is the single-paragraph equivalent of BidiInfo::new_with_data_source, |
| /// and should be kept in sync with it. |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| pub fn new_with_data_source<'a, D: BidiDataSource>( |
| data_source: &D, |
| text: &'a [u16], |
| default_para_level: Option<Level>, |
| ) -> ParagraphBidiInfo<'a> { |
| // Here we could create a ParagraphInitialInfo struct to parallel the one |
| // used by BidiInfo, but there doesn't seem any compelling reason for it. |
| let (original_classes, paragraph_level, is_pure_ltr) = |
| compute_initial_info(data_source, text, default_para_level, None); |
| |
| let mut levels = Vec::<Level>::with_capacity(text.len()); |
| let mut processing_classes = original_classes.clone(); |
| |
| let para_info = ParagraphInfo { |
| range: Range { |
| start: 0, |
| end: text.len(), |
| }, |
| level: paragraph_level, |
| }; |
| |
| compute_bidi_info_for_para( |
| data_source, |
| ¶_info, |
| is_pure_ltr, |
| text, |
| &original_classes, |
| &mut processing_classes, |
| &mut levels, |
| ); |
| |
| ParagraphBidiInfo { |
| text, |
| original_classes, |
| levels, |
| paragraph_level, |
| is_pure_ltr, |
| } |
| } |
| |
| /// Produce the levels for this paragraph as needed for reordering, one level per *code unit* |
| /// in the paragraph. The returned vector includes code units that are not included |
| /// in the `line`, but will not adjust them. |
| /// |
| /// See BidiInfo::reordered_levels for details. |
| /// |
| /// (This should be kept in sync with BidiInfo::reordered_levels.) |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| pub fn reordered_levels(&self, line: Range<usize>) -> Vec<Level> { |
| assert!(line.start <= self.levels.len()); |
| assert!(line.end <= self.levels.len()); |
| |
| let mut levels = self.levels.clone(); |
| let line_classes = &self.original_classes[line.clone()]; |
| let line_levels = &mut levels[line.clone()]; |
| |
| reorder_levels( |
| line_classes, |
| line_levels, |
| self.text.subrange(line), |
| self.paragraph_level, |
| ); |
| |
| levels |
| } |
| |
| /// Produce the levels for this paragraph as needed for reordering, one level per *character* |
| /// in the paragraph. The returned vector includes characters that are not included |
| /// in the `line`, but will not adjust them. |
| /// |
| /// See BidiInfo::reordered_levels_per_char for details. |
| /// |
| /// (This should be kept in sync with BidiInfo::reordered_levels_per_char.) |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| pub fn reordered_levels_per_char(&self, line: Range<usize>) -> Vec<Level> { |
| let levels = self.reordered_levels(line); |
| self.text.char_indices().map(|(i, _)| levels[i]).collect() |
| } |
| |
| /// Re-order a line based on resolved levels and return the line in display order. |
| /// |
| /// See BidiInfo::reorder_line for details. |
| /// |
| /// (This should be kept in sync with BidiInfo::reorder_line.) |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| pub fn reorder_line(&self, line: Range<usize>) -> Cow<'text, [u16]> { |
| if !level::has_rtl(&self.levels[line.clone()]) { |
| return self.text[line].into(); |
| } |
| let (levels, runs) = self.visual_runs(line.clone()); |
| reorder_line(self.text, line, levels, runs) |
| } |
| |
| /// Reorders pre-calculated levels of a sequence of characters. |
| /// |
| /// See BidiInfo::reorder_visual for details. |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| #[inline] |
| pub fn reorder_visual(levels: &[Level]) -> Vec<usize> { |
| reorder_visual(levels) |
| } |
| |
| /// Find the level runs within a line and return them in visual order. |
| /// |
| /// `line` is a range of code-unit indices within `levels`. |
| /// |
| /// See `BidiInfo::visual_runs` for details. |
| /// |
| /// (This should be kept in sync with BidiInfo::visual_runs.) |
| #[cfg_attr(feature = "flame_it", flamer::flame)] |
| #[inline] |
| pub fn visual_runs(&self, line: Range<usize>) -> (Vec<Level>, Vec<LevelRun>) { |
| let levels = self.reordered_levels(line.clone()); |
| visual_runs_for_line(levels, &line) |
| } |
| |
| /// If processed text has any computed RTL levels |
| /// |
| /// This information is usually used to skip re-ordering of text when no RTL level is present |
| #[inline] |
| pub fn has_rtl(&self) -> bool { |
| !self.is_pure_ltr |
| } |
| |
| /// Return the paragraph's Direction (Ltr, Rtl, or Mixed) based on its levels. |
| #[inline] |
| pub fn direction(&self) -> Direction { |
| para_direction(&self.levels) |
| } |
| } |
| |
| /// Return a line of the text in display order based on resolved levels. |
| /// |
| /// `text` the full text passed to the `BidiInfo` or `ParagraphBidiInfo` for analysis |
| /// `line` a range of byte indices within `text` corresponding to one line |
| /// `levels` array of `Level` values, with `line`'s levels reordered into visual order |
| /// `runs` array of `LevelRun`s in visual order |
| /// |
| /// (`levels` and `runs` are the result of calling `BidiInfo::visual_runs()` or |
| /// `ParagraphBidiInfo::visual_runs()` for the line of interest.) |
| /// |
| /// Returns: the reordered text of the line. |
| /// |
| /// This does not apply [Rule L3] or [Rule L4] around combining characters or mirroring. |
| /// |
| /// [Rule L3]: https://www.unicode.org/reports/tr9/#L3 |
| /// [Rule L4]: https://www.unicode.org/reports/tr9/#L4 |
| fn reorder_line<'text>( |
| text: &'text [u16], |
| line: Range<usize>, |
| levels: Vec<Level>, |
| runs: Vec<LevelRun>, |
| ) -> Cow<'text, [u16]> { |
| // If all isolating run sequences are LTR, no reordering is needed |
| if runs.iter().all(|run| levels[run.start].is_ltr()) { |
| return text[line].into(); |
| } |
| |
| let mut result = Vec::<u16>::with_capacity(line.len()); |
| for run in runs { |
| if levels[run.start].is_rtl() { |
| let mut buf = [0; 2]; |
| for c in text[run].chars().rev() { |
| result.extend(c.encode_utf16(&mut buf).iter()); |
| } |
| } else { |
| result.extend(text[run].iter()); |
| } |
| } |
| result.into() |
| } |
| |
| /// Contains a reference of `BidiInfo` and one of its `paragraphs`. |
| /// And it supports all operation in the `Paragraph` that needs also its |
| /// `BidiInfo` such as `direction`. |
| #[derive(Debug)] |
| pub struct Paragraph<'a, 'text> { |
| pub info: &'a BidiInfo<'text>, |
| pub para: &'a ParagraphInfo, |
| } |
| |
| impl<'a, 'text> Paragraph<'a, 'text> { |
| #[inline] |
| pub fn new(info: &'a BidiInfo<'text>, para: &'a ParagraphInfo) -> Paragraph<'a, 'text> { |
| Paragraph { info, para } |
| } |
| |
| /// Returns if the paragraph is Left direction, right direction or mixed. |
| #[inline] |
| pub fn direction(&self) -> Direction { |
| para_direction(&self.info.levels[self.para.range.clone()]) |
| } |
| |
| /// Returns the `Level` of a certain character in the paragraph. |
| #[inline] |
| pub fn level_at(&self, pos: usize) -> Level { |
| let actual_position = self.para.range.start + pos; |
| self.info.levels[actual_position] |
| } |
| } |
| |
| /// Implementation of TextSource for UTF-16 text in a [u16] array. |
| /// Note that there could be unpaired surrogates present! |
| |
| // Convenience functions to check whether a UTF16 code unit is a surrogate. |
| #[inline] |
| fn is_high_surrogate(code: u16) -> bool { |
| (code & 0xFC00) == 0xD800 |
| } |
| #[inline] |
| fn is_low_surrogate(code: u16) -> bool { |
| (code & 0xFC00) == 0xDC00 |
| } |
| |
| impl<'text> TextSource<'text> for [u16] { |
| type CharIter = Utf16CharIter<'text>; |
| type CharIndexIter = Utf16CharIndexIter<'text>; |
| type IndexLenIter = Utf16IndexLenIter<'text>; |
| |
| #[inline] |
| fn len(&self) -> usize { |
| (self as &[u16]).len() |
| } |
| fn char_at(&self, index: usize) -> Option<(char, usize)> { |
| if index >= self.len() { |
| return None; |
| } |
| // Get the indicated code unit and try simply converting it to a char; |
| // this will fail if it is half of a surrogate pair. |
| let c = self[index]; |
| if let Some(ch) = char::from_u32(c.into()) { |
| return Some((ch, 1)); |
| } |
| // If it's a low surrogate, and was immediately preceded by a high surrogate, |
| // then we're in the middle of a (valid) character, and should return None. |
| if is_low_surrogate(c) && index > 0 && is_high_surrogate(self[index - 1]) { |
| return None; |
| } |
| // Otherwise, try to decode, returning REPLACEMENT_CHARACTER for errors. |
| if let Some(ch) = char::decode_utf16(self[index..].iter().cloned()).next() { |
| if let Ok(ch) = ch { |
| // This must be a surrogate pair, otherwise char::from_u32() above should |
| // have succeeded! |
| debug_assert!(ch.len_utf16() == 2, "BMP should have already been handled"); |
| return Some((ch, ch.len_utf16())); |
| } |
| } else { |
| debug_assert!( |
| false, |
| "Why did decode_utf16 return None when we're not at the end?" |
| ); |
| return None; |
| } |
| // Failed to decode UTF-16: we must have encountered an unpaired surrogate. |
| // Return REPLACEMENT_CHARACTER (not None), to continue processing the following text |
| // and keep indexing correct. |
| Some((char::REPLACEMENT_CHARACTER, 1)) |
| } |
| #[inline] |
| fn subrange(&self, range: Range<usize>) -> &Self { |
| &(self as &[u16])[range] |
| } |
| #[inline] |
| fn chars(&'text self) -> Self::CharIter { |
| Utf16CharIter::new(&self) |
| } |
| #[inline] |
| fn char_indices(&'text self) -> Self::CharIndexIter { |
| Utf16CharIndexIter::new(&self) |
| } |
| #[inline] |
| fn indices_lengths(&'text self) -> Self::IndexLenIter { |
| Utf16IndexLenIter::new(&self) |
| } |
| #[inline] |
| fn char_len(ch: char) -> usize { |
| ch.len_utf16() |
| } |
| } |
| |
| /// Iterator over UTF-16 text in a [u16] slice, returning (index, char_len) tuple. |
| #[derive(Debug)] |
| pub struct Utf16IndexLenIter<'text> { |
| text: &'text [u16], |
| cur_pos: usize, |
| } |
| |
| impl<'text> Utf16IndexLenIter<'text> { |
| #[inline] |
| pub fn new(text: &'text [u16]) -> Self { |
| Utf16IndexLenIter { text, cur_pos: 0 } |
| } |
| } |
| |
| impl Iterator for Utf16IndexLenIter<'_> { |
| type Item = (usize, usize); |
| |
| #[inline] |
| fn next(&mut self) -> Option<Self::Item> { |
| if let Some((_, char_len)) = self.text.char_at(self.cur_pos) { |
| let result = (self.cur_pos, char_len); |
| self.cur_pos += char_len; |
| return Some(result); |
| } |
| None |
| } |
| } |
| |
| /// Iterator over UTF-16 text in a [u16] slice, returning (index, char) tuple. |
| #[derive(Debug)] |
| pub struct Utf16CharIndexIter<'text> { |
| text: &'text [u16], |
| cur_pos: usize, |
| } |
| |
| impl<'text> Utf16CharIndexIter<'text> { |
| pub fn new(text: &'text [u16]) -> Self { |
| Utf16CharIndexIter { text, cur_pos: 0 } |
| } |
| } |
| |
| impl Iterator for Utf16CharIndexIter<'_> { |
| type Item = (usize, char); |
| |
| fn next(&mut self) -> Option<Self::Item> { |
| if let Some((ch, char_len)) = self.text.char_at(self.cur_pos) { |
| let result = (self.cur_pos, ch); |
| self.cur_pos += char_len; |
| return Some(result); |
| } |
| None |
| } |
| } |
| |
| /// Iterator over UTF-16 text in a [u16] slice, returning Unicode chars. |
| /// (Unlike the other iterators above, this also supports reverse iteration.) |
| #[derive(Debug)] |
| pub struct Utf16CharIter<'text> { |
| text: &'text [u16], |
| cur_pos: usize, |
| end_pos: usize, |
| } |
| |
| impl<'text> Utf16CharIter<'text> { |
| pub fn new(text: &'text [u16]) -> Self { |
| Utf16CharIter { |
| text, |
| cur_pos: 0, |
| end_pos: text.len(), |
| } |
| } |
| } |
| |
| impl Iterator for Utf16CharIter<'_> { |
| type Item = char; |
| |
| fn next(&mut self) -> Option<Self::Item> { |
| if let Some((ch, char_len)) = self.text.char_at(self.cur_pos) { |
| self.cur_pos += char_len; |
| return Some(ch); |
| } |
| None |
| } |
| } |
| |
| impl DoubleEndedIterator for Utf16CharIter<'_> { |
| fn next_back(&mut self) -> Option<Self::Item> { |
| if self.end_pos <= self.cur_pos { |
| return None; |
| } |
| self.end_pos -= 1; |
| if let Some(ch) = char::from_u32(self.text[self.end_pos] as u32) { |
| return Some(ch); |
| } |
| if self.end_pos > self.cur_pos { |
| if let Some((ch, char_len)) = self.text.char_at(self.end_pos - 1) { |
| if char_len == 2 { |
| self.end_pos -= 1; |
| return Some(ch); |
| } |
| } |
| } |
| Some(char::REPLACEMENT_CHARACTER) |
| } |
| } |