| // Copyright © 2015, Connor Hilarides |
| // Licensed under the MIT License <LICENSE.md> |
| //! Mappings for the contents of d2d1.h |
| // Types confirmed affected by the ABI issue: |
| // D2D1_SIZE_F, D2D1_SIZE_U, D2D1_COLOR_F, D2D1_PIXEL_FORMAT, |
| // D2D1_POINT_2F |
| pub const D2D1_DEFAULT_FLATTENING_TOLERANCE: ::FLOAT = 0.25; |
| pub const D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR: ::DWORD = 0; |
| pub const D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR: ::DWORD = 1; |
| pub const D2D1_INTERPOLATION_MODE_DEFINITION_CUBIC: ::DWORD = 2; |
| pub const D2D1_INTERPOLATION_MODE_DEFINITION_MULTI_SAMPLE_LINEAR: ::DWORD = 3; |
| pub const D2D1_INTERPOLATION_MODE_DEFINITION_ANISOTROPIC: ::DWORD = 4; |
| pub const D2D1_INTERPOLATION_MODE_DEFINITION_HIGH_QUALITY_CUBIC: ::DWORD = 5; |
| pub const D2D1_INTERPOLATION_MODE_DEFINITION_FANT: ::DWORD = 6; |
| pub const D2D1_INTERPOLATION_MODE_DEFINITION_MIPMAP_LINEAR: ::DWORD = 7; |
| ENUM!{enum D2D1_GAMMA { |
| D2D1_GAMMA_2_2 = 0, |
| D2D1_GAMMA_1_0 = 1, |
| }} |
| ENUM!{enum D2D1_OPACITY_MASK_CONTENT { |
| D2D1_OPACITY_MASK_CONTENT_GRAPHICS = 0, |
| D2D1_OPACITY_MASK_CONTENT_TEXT_NATURAL = 1, |
| D2D1_OPACITY_MASK_CONTENT_TEXT_GDI_COMPATIBLE = 2, |
| }} |
| ENUM!{enum D2D1_EXTEND_MODE { |
| D2D1_EXTEND_MODE_CLAMP = 0, |
| D2D1_EXTEND_MODE_WRAP = 1, |
| D2D1_EXTEND_MODE_MIRROR = 2, |
| }} |
| ENUM!{enum D2D1_ANTIALIAS_MODE { |
| D2D1_ANTIALIAS_MODE_PER_PRIMITIVE = 0, |
| D2D1_ANTIALIAS_MODE_ALIASED = 1, |
| }} |
| ENUM!{enum D2D1_TEXT_ANTIALIAS_MODE { |
| D2D1_TEXT_ANTIALIAS_MODE_DEFAULT = 0, |
| D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE = 1, |
| D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE = 2, |
| D2D1_TEXT_ANTIALIAS_MODE_ALIASED = 3, |
| }} |
| ENUM!{enum D2D1_BITMAP_INTERPOLATION_MODE { |
| D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR = |
| D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR, |
| D2D1_BITMAP_INTERPOLATION_MODE_LINEAR = |
| D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR, |
| }} |
| FLAGS!{enum D2D1_DRAW_TEXT_OPTIONS { |
| D2D1_DRAW_TEXT_OPTIONS_NO_SNAP = 0x00000001, |
| D2D1_DRAW_TEXT_OPTIONS_CLIP = 0x00000002, |
| D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT = 0x00000004, |
| D2D1_DRAW_TEXT_OPTIONS_NONE = 0x00000000, |
| }} |
| pub type D2D1_POINT_2U = ::D2D_POINT_2U; |
| pub type D2D1_POINT_2F = ::D2D_POINT_2F; |
| pub type D2D1_RECT_F = ::D2D_RECT_F; |
| pub type D2D1_RECT_U = ::D2D_RECT_U; |
| pub type D2D1_SIZE_F = ::D2D_SIZE_F; |
| pub type D2D1_SIZE_U = ::D2D_SIZE_U; |
| pub type D2D1_COLOR_F = ::D2D_COLOR_F; |
| pub type D2D1_MATRIX_3X2_F = ::D2D_MATRIX_3X2_F; |
| pub type D2D1_TAG = ::UINT64; |
| STRUCT!{struct D2D1_BITMAP_PROPERTIES { |
| pixelFormat: ::D2D1_PIXEL_FORMAT, |
| dpiX: ::FLOAT, |
| dpiY: ::FLOAT, |
| }} |
| STRUCT!{struct D2D1_GRADIENT_STOP { |
| position: ::FLOAT, |
| color: D2D1_COLOR_F, |
| }} |
| STRUCT!{struct D2D1_BRUSH_PROPERTIES { |
| opacity: ::FLOAT, |
| transform: D2D1_MATRIX_3X2_F, |
| }} |
| STRUCT!{struct D2D1_BITMAP_BRUSH_PROPERTIES { |
| extendModeX: D2D1_EXTEND_MODE, |
| extendModeY: D2D1_EXTEND_MODE, |
| interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE, |
| }} |
| STRUCT!{struct D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES { |
| startPoint: ::D2D1_POINT_2F, |
| endPoint: ::D2D1_POINT_2F, |
| }} |
| STRUCT!{struct D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES { |
| center: ::D2D1_POINT_2F, |
| gradientOriginOffset: ::D2D1_POINT_2F, |
| radiusX: ::FLOAT, |
| radiusY: ::FLOAT, |
| }} |
| ENUM!{enum D2D1_ARC_SIZE { |
| D2D1_ARC_SIZE_SMALL = 0, |
| D2D1_ARC_SIZE_LARGE = 1, |
| }} |
| ENUM!{enum D2D1_CAP_STYLE { |
| D2D1_CAP_STYLE_FLAT = 0, |
| D2D1_CAP_STYLE_SQUARE = 1, |
| D2D1_CAP_STYLE_ROUND = 2, |
| D2D1_CAP_STYLE_TRIANGLE = 3, |
| }} |
| ENUM!{enum D2D1_DASH_STYLE { |
| D2D1_DASH_STYLE_SOLID = 0, |
| D2D1_DASH_STYLE_DASH = 1, |
| D2D1_DASH_STYLE_DOT = 2, |
| D2D1_DASH_STYLE_DASH_DOT = 3, |
| D2D1_DASH_STYLE_DASH_DOT_DOT = 4, |
| D2D1_DASH_STYLE_CUSTOM = 5, |
| }} |
| ENUM!{enum D2D1_LINE_JOIN { |
| D2D1_LINE_JOIN_MITER = 0, |
| D2D1_LINE_JOIN_BEVEL = 1, |
| D2D1_LINE_JOIN_ROUND = 2, |
| D2D1_LINE_JOIN_MITER_OR_BEVEL = 3, |
| }} |
| ENUM!{enum D2D1_COMBINE_MODE { |
| D2D1_COMBINE_MODE_UNION = 0, |
| D2D1_COMBINE_MODE_INTERSECT = 1, |
| D2D1_COMBINE_MODE_XOR = 2, |
| D2D1_COMBINE_MODE_EXCLUDE = 3, |
| }} |
| ENUM!{enum D2D1_GEOMETRY_RELATION { |
| D2D1_GEOMETRY_RELATION_UNKNOWN = 0, |
| D2D1_GEOMETRY_RELATION_DISJOINT = 1, |
| D2D1_GEOMETRY_RELATION_IS_CONTAINED = 2, |
| D2D1_GEOMETRY_RELATION_CONTAINS = 3, |
| D2D1_GEOMETRY_RELATION_OVERLAP = 4, |
| }} |
| ENUM!{enum D2D1_GEOMETRY_SIMPLIFICATION_OPTION { |
| D2D1_GEOMETRY_SIMPLIFICATION_OPTION_CUBICS_AND_LINES = 0, |
| D2D1_GEOMETRY_SIMPLIFICATION_OPTION_LINES = 1, |
| }} |
| ENUM!{enum D2D1_FIGURE_BEGIN { |
| D2D1_FIGURE_BEGIN_FILLED = 0, |
| D2D1_FIGURE_BEGIN_HOLLOW = 1, |
| }} |
| ENUM!{enum D2D1_FIGURE_END { |
| D2D1_FIGURE_END_OPEN = 0, |
| D2D1_FIGURE_END_CLOSED = 1, |
| }} |
| STRUCT!{struct D2D1_BEZIER_SEGMENT { |
| point1: ::D2D1_POINT_2F, |
| point2: ::D2D1_POINT_2F, |
| point3: ::D2D1_POINT_2F, |
| }} |
| STRUCT!{struct D2D1_TRIANGLE { |
| point1: ::D2D1_POINT_2F, |
| point2: ::D2D1_POINT_2F, |
| point3: ::D2D1_POINT_2F, |
| }} |
| FLAGS!{enum D2D1_PATH_SEGMENT { |
| D2D1_PATH_SEGMENT_NONE = 0x00000000, |
| D2D1_PATH_SEGMENT_FORCE_UNSTROKED = 0x00000001, |
| D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN = 0x00000002, |
| }} |
| ENUM!{enum D2D1_SWEEP_DIRECTION { |
| D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE = 0, |
| D2D1_SWEEP_DIRECTION_CLOCKWISE = 1, |
| }} |
| ENUM!{enum D2D1_FILL_MODE { |
| D2D1_FILL_MODE_ALTERNATE = 0, |
| D2D1_FILL_MODE_WINDING = 1, |
| }} |
| STRUCT!{struct D2D1_ARC_SEGMENT { |
| point: ::D2D1_POINT_2F, |
| size: D2D1_SIZE_F, |
| rotationAngle: ::FLOAT, |
| sweepDirection: D2D1_SWEEP_DIRECTION, |
| arcSize: D2D1_ARC_SIZE, |
| }} |
| STRUCT!{struct D2D1_QUADRATIC_BEZIER_SEGMENT { |
| point1: ::D2D1_POINT_2F, |
| point2: ::D2D1_POINT_2F, |
| }} |
| STRUCT!{struct D2D1_ELLIPSE { |
| point: ::D2D1_POINT_2F, |
| radiusX: ::FLOAT, |
| radiusY: ::FLOAT, |
| }} |
| STRUCT!{struct D2D1_ROUNDED_RECT { |
| rect: ::D2D1_RECT_F, |
| radiusX: ::FLOAT, |
| radiusY: ::FLOAT, |
| }} |
| STRUCT!{struct D2D1_STROKE_STYLE_PROPERTIES { |
| startCap: D2D1_CAP_STYLE, |
| endCap: D2D1_CAP_STYLE, |
| dashCap: D2D1_CAP_STYLE, |
| lineJoin: D2D1_LINE_JOIN, |
| miterLimit: ::FLOAT, |
| dashStyle: D2D1_DASH_STYLE, |
| dashOffset: ::FLOAT, |
| }} |
| FLAGS!{enum D2D1_LAYER_OPTIONS { |
| D2D1_LAYER_OPTIONS_NONE = 0x00000000, |
| D2D1_LAYER_OPTIONS_INITIALIZE_FOR_CLEARTYPE = 0x00000001, |
| }} |
| STRUCT!{struct D2D1_LAYER_PARAMETERS { |
| contentBounds: ::D2D1_RECT_F, |
| geometricMask: *mut ID2D1Geometry, |
| maskAntialiasMode: D2D1_ANTIALIAS_MODE, |
| maskTransform: D2D1_MATRIX_3X2_F, |
| opacity: ::FLOAT, |
| opacityBrush: *mut ID2D1Brush, |
| layerOptions: D2D1_LAYER_OPTIONS, |
| }} |
| ENUM!{enum D2D1_WINDOW_STATE { |
| D2D1_WINDOW_STATE_NONE = 0x0000000, |
| D2D1_WINDOW_STATE_OCCLUDED = 0x0000001, |
| }} |
| ENUM!{enum D2D1_RENDER_TARGET_TYPE { |
| D2D1_RENDER_TARGET_TYPE_DEFAULT = 0, |
| D2D1_RENDER_TARGET_TYPE_SOFTWARE = 1, |
| D2D1_RENDER_TARGET_TYPE_HARDWARE = 2, |
| }} |
| ENUM!{enum D2D1_FEATURE_LEVEL { |
| D2D1_FEATURE_LEVEL_DEFAULT = 0, |
| D2D1_FEATURE_LEVEL_9 = ::D3D_FEATURE_LEVEL_9_1.0, |
| D2D1_FEATURE_LEVEL_10 = ::D3D_FEATURE_LEVEL_10_0.0, |
| }} |
| FLAGS!{enum D2D1_RENDER_TARGET_USAGE { |
| D2D1_RENDER_TARGET_USAGE_NONE = 0x00000000, |
| D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING = 0x00000001, |
| D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE = 0x00000002, |
| }} |
| FLAGS!{enum D2D1_PRESENT_OPTIONS { |
| D2D1_PRESENT_OPTIONS_NONE = 0x00000000, |
| D2D1_PRESENT_OPTIONS_RETAIN_CONTENTS = 0x00000001, |
| D2D1_PRESENT_OPTIONS_IMMEDIATELY = 0x00000002, |
| }} |
| STRUCT!{struct D2D1_RENDER_TARGET_PROPERTIES { |
| _type: D2D1_RENDER_TARGET_TYPE, |
| pixelFormat: ::D2D1_PIXEL_FORMAT, |
| dpiX: ::FLOAT, |
| dpiY: ::FLOAT, |
| usage: D2D1_RENDER_TARGET_USAGE, |
| minLevel: D2D1_FEATURE_LEVEL, |
| }} |
| STRUCT!{struct D2D1_HWND_RENDER_TARGET_PROPERTIES { |
| hwnd: ::HWND, |
| pixelSize: D2D1_SIZE_U, |
| presentOptions: D2D1_PRESENT_OPTIONS, |
| }} |
| FLAGS!{enum D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS { |
| D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE = 0x00000000, |
| D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_GDI_COMPATIBLE = 0x00000001, |
| }} |
| STRUCT!{struct D2D1_DRAWING_STATE_DESCRIPTION { |
| antialiasMode: D2D1_ANTIALIAS_MODE, |
| textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE, |
| tag1: D2D1_TAG, |
| tag2: D2D1_TAG, |
| transform: D2D1_MATRIX_3X2_F, |
| }} |
| ENUM!{enum D2D1_DC_INITIALIZE_MODE { |
| D2D1_DC_INITIALIZE_MODE_COPY = 0, |
| D2D1_DC_INITIALIZE_MODE_CLEAR = 1, |
| }} |
| ENUM!{enum D2D1_DEBUG_LEVEL { |
| D2D1_DEBUG_LEVEL_NONE = 0, |
| D2D1_DEBUG_LEVEL_ERROR = 1, |
| D2D1_DEBUG_LEVEL_WARNING = 2, |
| D2D1_DEBUG_LEVEL_INFORMATION = 3, |
| }} |
| ENUM!{enum D2D1_FACTORY_TYPE { |
| D2D1_FACTORY_TYPE_SINGLE_THREADED = 0, |
| D2D1_FACTORY_TYPE_MULTI_THREADED = 1, |
| }} |
| STRUCT!{struct D2D1_FACTORY_OPTIONS { |
| debugLevel: D2D1_DEBUG_LEVEL, |
| }} |
| RIDL!( |
| interface ID2D1Resource(ID2D1ResourceVtbl): IUnknown(IUnknownVtbl) { |
| fn GetFactory(&mut self, factory: *mut *mut ID2D1Factory) -> () |
| }); |
| RIDL!( |
| interface ID2D1Image(ID2D1ImageVtbl): ID2D1Resource(ID2D1ResourceVtbl) { |
| }); |
| RIDL!( |
| interface ID2D1Bitmap(ID2D1BitmapVtbl): ID2D1Image(ID2D1ImageVtbl) { |
| fn GetSize(&mut self, ret: *mut D2D1_SIZE_F) -> *mut D2D1_SIZE_F, // FIXME: ABI issue |
| fn GetPixelSize(&mut self, ret: *mut D2D1_SIZE_U) -> *mut D2D1_SIZE_U, // FIXME: ABI issue |
| fn GetPixelFormat( |
| &mut self, ret: *mut ::D2D1_PIXEL_FORMAT |
| ) -> *mut ::D2D1_PIXEL_FORMAT, // FIXME: ABI issue |
| fn GetDpi(&mut self, dpiX: *mut ::FLOAT, dpiY: *mut ::FLOAT) -> (), |
| fn CopyFromBitmap( |
| &mut self, destPoint: *const ::D2D1_POINT_2U, bitmap: *mut ID2D1Bitmap, |
| srcRect: *const ::D2D1_RECT_U |
| ) -> ::HRESULT, |
| fn CopyFromRenderTarget( |
| &mut self, destPoint: *const ::D2D1_POINT_2U, renderTarget: *mut ID2D1RenderTarget, |
| srcRect: *const ::D2D1_RECT_U |
| ) -> ::HRESULT, |
| fn CopyFromMemory( |
| &mut self, dstRect: *const ::D2D1_RECT_U, srcData: *const ::c_void, pitch: ::UINT32 |
| ) -> ::HRESULT |
| }); |
| RIDL!( |
| interface ID2D1GradientStopCollection(ID2D1GradientStopCollectionVtbl) |
| : ID2D1Resource(ID2D1ResourceVtbl) { |
| fn GetGradientStopCount(&mut self) -> ::UINT32, |
| fn GetGradientStops( |
| &mut self, gradientStops: *mut D2D1_GRADIENT_STOP, gradientStopsCount: ::UINT32 |
| ) -> (), |
| fn GetColorInterpolationGamma(&mut self) -> D2D1_GAMMA, |
| fn GetExtendMode(&mut self) -> D2D1_EXTEND_MODE |
| }); |
| RIDL!( |
| interface ID2D1Brush(ID2D1BrushVtbl): ID2D1Resource(ID2D1ResourceVtbl) { |
| fn SetOpacity(&mut self, opacity: ::FLOAT) -> (), |
| fn SetTransform(&mut self, transform: *const D2D1_MATRIX_3X2_F) -> (), |
| fn GetOpacity(&mut self) -> ::FLOAT, |
| fn GetTransform(&mut self, transform: *mut D2D1_MATRIX_3X2_F) -> () |
| }); |
| RIDL!( |
| interface ID2D1BitmapBrush(ID2D1BitmapBrushVtbl): ID2D1Brush(ID2D1BrushVtbl) { |
| fn SetExtendModeX(&mut self, extendModeX: D2D1_EXTEND_MODE) -> (), |
| fn SetExtendModeY(&mut self, extendModeY: D2D1_EXTEND_MODE) -> (), |
| fn SetInterpolationMode(&mut self, interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE) -> (), |
| fn SetBitmap(&mut self, bitmap: *mut ID2D1Bitmap) -> (), |
| fn GetExtendModeX(&mut self) -> D2D1_EXTEND_MODE, |
| fn GetExtendModeY(&mut self) -> D2D1_EXTEND_MODE, |
| fn GetInterpolationMode(&mut self) -> D2D1_BITMAP_INTERPOLATION_MODE, |
| fn GetBitmap(&mut self, bitmap: *mut *mut ID2D1Bitmap) -> () |
| }); |
| RIDL!( |
| interface ID2D1SolidColorBrush(ID2D1SolidColorBrushVtbl): ID2D1Brush(ID2D1BrushVtbl) { |
| fn SetColor(&mut self, color: *const D2D1_COLOR_F) -> (), |
| fn GetColor(&mut self, color: *mut D2D1_COLOR_F) -> *mut D2D1_COLOR_F |
| }); |
| RIDL!( |
| interface ID2D1LinearGradientBrush(ID2D1LinearGradientBrushVtbl): ID2D1Brush(ID2D1BrushVtbl) { |
| fn SetStartPoint(&mut self, startPoint: ::D2D1_POINT_2F) -> (), |
| fn SetEndPoint(&mut self, endPoint: ::D2D1_POINT_2F) -> (), |
| fn GetStartPoint(&mut self, ret: *mut D2D1_POINT_2F) -> *mut D2D1_POINT_2F, // FIXME ABI issue |
| fn GetEndPoint(&mut self, ret: *mut D2D1_POINT_2F) -> *mut D2D1_POINT_2F, // FIXME ABI issue |
| fn GetGradientStopCollection( |
| &mut self, gradientStopCollection: *mut *mut ID2D1GradientStopCollection |
| ) -> () |
| }); |
| RIDL!( |
| interface ID2D1RadialGradientBrush(ID2D1RadialGradientBrushVtbl): ID2D1Brush(ID2D1BrushVtbl) { |
| fn SetCenter(&mut self, center: ::D2D1_POINT_2F) -> (), |
| fn SetGradientOriginOffset(&mut self, gradientOriginOffset: ::D2D1_POINT_2F) -> (), |
| fn SetRadiusX(&mut self, radiusX: ::FLOAT) -> (), |
| fn SetRadiusY(&mut self, radiusY: ::FLOAT) -> (), |
| fn GetCenter(&mut self, ret: *mut D2D1_POINT_2F) -> *mut D2D1_POINT_2F, // FIXME ABI issue |
| fn GetGradientOriginOffset( |
| &mut self, ret: *mut D2D1_POINT_2F |
| ) -> *mut D2D1_POINT_2F, // FIXME ABI issue |
| fn GetRadiusX(&mut self) -> ::FLOAT, |
| fn GetRadiusY(&mut self) -> ::FLOAT, |
| fn GetGradientStopCollection( |
| &mut self, gradientStopCollection: *mut *mut ID2D1GradientStopCollection |
| ) -> () |
| }); |
| RIDL!( |
| interface ID2D1StrokeStyle(ID2D1StrokeStyleVtbl): ID2D1Resource(ID2D1ResourceVtbl) { |
| fn GetStartCap(&mut self) -> D2D1_CAP_STYLE, |
| fn GetEndCap(&mut self) -> D2D1_CAP_STYLE, |
| fn GetDashCap(&mut self) -> D2D1_CAP_STYLE, |
| fn GetMiterLimit(&mut self) -> ::FLOAT, |
| fn GetLineJoin(&mut self) -> D2D1_LINE_JOIN, |
| fn GetDashOffset(&mut self) -> ::FLOAT, |
| fn GetDashStyle(&mut self) -> D2D1_DASH_STYLE, |
| fn GetDashesCount(&mut self) -> ::UINT32, |
| fn GetDashes(&mut self, dashes: *mut ::FLOAT, dashesCount: ::UINT32) -> () |
| }); |
| RIDL!( |
| interface ID2D1Geometry(ID2D1GeometryVtbl): ID2D1Resource(ID2D1ResourceVtbl) { |
| fn GetBounds( |
| &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, bounds: *mut ::D2D1_RECT_F |
| ) -> ::HRESULT, |
| fn GetWidenedBounds( |
| &mut self, strokeWidth: ::FLOAT, strokeStyle: *mut ID2D1StrokeStyle, |
| worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, |
| bounds: *mut ::D2D1_RECT_F |
| ) -> ::HRESULT, |
| fn StrokeContainsPoint( |
| &mut self, point: ::D2D1_POINT_2F, strokeWidth: ::FLOAT, strokeStyle: *mut ID2D1StrokeStyle, |
| worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, |
| contains: *mut ::BOOL |
| ) -> ::HRESULT, |
| fn FillContainsPoint( |
| &mut self, point: ::D2D1_POINT_2F, worldTransform: *const D2D1_MATRIX_3X2_F, |
| flatteningTolerance: ::FLOAT, contains: *mut ::BOOL |
| ) -> ::HRESULT, |
| fn CompareWithGeometry( |
| &mut self, inputGeometry: *mut ID2D1Geometry, |
| inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, |
| relation: *mut D2D1_GEOMETRY_RELATION |
| ) -> ::HRESULT, |
| fn Simplify( |
| &mut self, simplificationOption: D2D1_GEOMETRY_SIMPLIFICATION_OPTION, |
| worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, |
| geometrySink: *mut ID2D1SimplifiedGeometrySink |
| ) -> ::HRESULT, |
| fn Tessellate( |
| &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, |
| tessellationSink: *mut ID2D1TessellationSink |
| ) -> ::HRESULT, |
| fn CombineWithGeometry( |
| &mut self, inputGeometry: *mut ID2D1Geometry, combineMode: D2D1_COMBINE_MODE, |
| inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, |
| geometrySink: *mut ID2D1SimplifiedGeometrySink |
| ) -> ::HRESULT, |
| fn Outline( |
| &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, |
| geometrySink: *mut ID2D1SimplifiedGeometrySink |
| ) -> ::HRESULT, |
| fn ComputeArea( |
| &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, |
| area: *mut ::FLOAT |
| ) -> ::HRESULT, |
| fn ComputeLength( |
| &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, |
| length: *mut ::FLOAT |
| ) -> ::HRESULT, |
| fn ComputePointAtLength( |
| &mut self, length: ::FLOAT, worldTransform: *const D2D1_MATRIX_3X2_F, |
| flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, |
| unitTangentVector: *mut ::D2D1_POINT_2F |
| ) -> ::HRESULT, |
| fn Widen( |
| &mut self, strokeWidth: ::FLOAT, strokeStyle: *mut ID2D1StrokeStyle, |
| worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, |
| geometrySink: *mut ID2D1SimplifiedGeometrySink |
| ) -> ::HRESULT |
| }); |
| RIDL!( |
| interface ID2D1RectangleGeometry(ID2D1RectangleGeometryVtbl): ID2D1Geometry(ID2D1GeometryVtbl) { |
| fn GetRect(&mut self, rect: *mut ::D2D1_RECT_F) -> () |
| }); |
| RIDL!( |
| interface ID2D1RoundedRectangleGeometry(ID2D1RoundedRectangleGeometryVtbl) |
| : ID2D1Geometry(ID2D1GeometryVtbl) { |
| fn GetRoundedRect(&mut self, roundedRect: *mut D2D1_ROUNDED_RECT) -> () |
| }); |
| RIDL!( |
| interface ID2D1EllipseGeometry(ID2D1EllipseGeometryVtbl): ID2D1Geometry(ID2D1GeometryVtbl) { |
| fn GetEllipse(&mut self, ellipse: *mut D2D1_ELLIPSE) -> () |
| }); |
| RIDL!( |
| interface ID2D1GeometryGroup(ID2D1GeometryGroupVtbl): ID2D1Geometry(ID2D1GeometryVtbl) { |
| fn GetFillMode(&mut self) -> D2D1_FILL_MODE, |
| fn GetSourceGeometryCount(&mut self) -> ::UINT32, |
| fn GetSourceGeometries( |
| &mut self, geometries: *mut *mut ID2D1Geometry, geometriesCount: ::UINT32 |
| ) -> () |
| }); |
| RIDL!( |
| interface ID2D1TransformedGeometry(ID2D1TransformedGeometryVtbl) |
| : ID2D1Geometry(ID2D1GeometryVtbl) { |
| fn GetSourceGeometry(&mut self, sourceGeometry: *mut *mut ID2D1Geometry) -> (), |
| fn GetTransform(&mut self, transform: *mut D2D1_MATRIX_3X2_F) -> () |
| }); |
| RIDL!( |
| interface ID2D1SimplifiedGeometrySink(ID2D1SimplifiedGeometrySinkVtbl): IUnknown(IUnknownVtbl) { |
| fn SetFillMode(&mut self, fillMode: D2D1_FILL_MODE) -> (), |
| fn SetSegmentFlags(&mut self, vertexFlags: D2D1_PATH_SEGMENT) -> (), |
| fn BeginFigure(&mut self, startPoint: ::D2D1_POINT_2F, figureBegin: D2D1_FIGURE_BEGIN) -> (), |
| fn AddLines(&mut self, points: *const ::D2D1_POINT_2F, pointsCount: ::UINT32) -> (), |
| fn AddBeziers(&mut self, beziers: *const D2D1_BEZIER_SEGMENT, beziersCount: ::UINT32) -> (), |
| fn EndFigure(&mut self, figureEnd: D2D1_FIGURE_END) -> (), |
| fn Close(&mut self) -> ::HRESULT |
| }); |
| RIDL!( |
| interface ID2D1GeometrySink(ID2D1GeometrySinkVtbl) |
| : ID2D1SimplifiedGeometrySink(ID2D1SimplifiedGeometrySinkVtbl) { |
| fn AddLine(&mut self, point: ::D2D1_POINT_2F) -> (), |
| fn AddBezier(&mut self, bezier: *const D2D1_BEZIER_SEGMENT) -> (), |
| fn AddQuadraticBezier(&mut self, bezier: *const D2D1_QUADRATIC_BEZIER_SEGMENT) -> (), |
| fn AddQuadraticBeziers( |
| &mut self, beziers: *const D2D1_QUADRATIC_BEZIER_SEGMENT, beziersCount: ::UINT32 |
| ) -> (), |
| fn AddArc(&mut self, arc: *const D2D1_ARC_SEGMENT) -> () |
| }); |
| RIDL!( |
| interface ID2D1TessellationSink(ID2D1TessellationSinkVtbl): IUnknown(IUnknownVtbl) { |
| fn AddTriangles(&mut self, triangles: *const D2D1_TRIANGLE, triangleCount: ::UINT32) -> (), |
| fn Close(&mut self) -> ::HRESULT |
| }); |
| RIDL!( |
| interface ID2D1PathGeometry(ID2D1PathGeometryVtbl): ID2D1Geometry(ID2D1GeometryVtbl) { |
| fn Open(&mut self, geometrySink: *mut *mut ID2D1GeometrySink) -> ::HRESULT, |
| fn Stream(&mut self, geometrySink: *mut ID2D1GeometrySink) -> ::HRESULT, |
| fn GetSegmentCount(&mut self, count: *mut ::UINT32) -> ::HRESULT, |
| fn GetFigureCount(&mut self, count: *mut ::UINT32) -> ::HRESULT |
| }); |
| RIDL!( |
| interface ID2D1Mesh(ID2D1MeshVtbl): ID2D1Resource(ID2D1ResourceVtbl) { |
| fn Open(&mut self, tessellationSink: *mut *mut ID2D1TessellationSink) -> ::HRESULT |
| }); |
| RIDL!( |
| interface ID2D1Layer(ID2D1LayerVtbl): ID2D1Resource(ID2D1ResourceVtbl) { |
| fn GetSize(&mut self, ret: *mut D2D1_SIZE_F) -> *mut D2D1_SIZE_F // FIXME: ABI issue |
| }); |
| RIDL!( |
| interface ID2D1DrawingStateBlock(ID2D1DrawingStateBlockVtbl): ID2D1Resource(ID2D1ResourceVtbl) { |
| fn GetDescription(&mut self, stateDescription: *mut D2D1_DRAWING_STATE_DESCRIPTION) -> (), |
| fn SetDescription(&mut self, stateDescription: *const D2D1_DRAWING_STATE_DESCRIPTION) -> (), |
| fn SetTextRenderingParams( |
| &mut self, textRenderingParams: *mut ::IDWriteRenderingParams |
| ) -> (), |
| fn GetTextRenderingParams( |
| &mut self, textRenderingParams: *mut *mut ::IDWriteRenderingParams |
| ) -> () |
| }); |
| RIDL!( |
| interface ID2D1RenderTarget(ID2D1RenderTargetVtbl): ID2D1Resource(ID2D1ResourceVtbl) { |
| fn CreateBitmap( |
| &mut self, size: D2D1_SIZE_U, srcData: *const ::c_void, pitch: ::UINT32, |
| bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap |
| ) -> ::HRESULT, |
| fn CreateBitmapFromWicBitmap( |
| &mut self, wicBitmapSource: *mut ::IWICBitmapSource, |
| bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap |
| ) -> ::HRESULT, |
| fn CreateSharedBitmap( |
| &mut self, riid: ::REFIID, data: *const ::c_void, |
| bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap |
| ) -> ::HRESULT, |
| fn CreateBitmapBrush( |
| &mut self, bitmap: *mut ID2D1Bitmap, |
| bitmapBrushProperties: *const D2D1_BITMAP_BRUSH_PROPERTIES, |
| brushProperties: *const D2D1_BRUSH_PROPERTIES, bitmapBrush: *mut *mut ID2D1BitmapBrush |
| ) -> ::HRESULT, |
| fn CreateSolidColorBrush( |
| &mut self, color: *const D2D1_COLOR_F, brushProperties: *const D2D1_BRUSH_PROPERTIES, |
| solidColorBrush: *mut *mut ID2D1SolidColorBrush |
| ) -> ::HRESULT, |
| fn CreateGradientStopCollection( |
| &mut self, gradientStops: *const D2D1_GRADIENT_STOP, gradientStopsCount: ::UINT32, |
| colorInterpolationGamma: D2D1_GAMMA, extendMode: D2D1_EXTEND_MODE, |
| gradientStopCollection: *mut *mut ID2D1GradientStopCollection |
| ) -> ::HRESULT, |
| fn CreateLinearGradientBrush( |
| &mut self, linearGradientBrushProperties: *const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES, |
| brushProperties: *const D2D1_BRUSH_PROPERTIES, |
| gradientStopCollection: *mut ID2D1GradientStopCollection, |
| linearGradientBrush: *mut *mut ID2D1LinearGradientBrush |
| ) -> ::HRESULT, |
| fn CreateRadialGradientBrush( |
| &mut self, radialGradientBrushProperties: *const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES, |
| brushProperties: *const D2D1_BRUSH_PROPERTIES, |
| gradientStopCollection: *mut ID2D1GradientStopCollection, |
| radialGradientBrush: *mut *mut ID2D1RadialGradientBrush |
| ) -> ::HRESULT, |
| fn CreateCompatibleRenderTarget( |
| &mut self, desiredSize: *const D2D1_SIZE_F, desiredPixelSize: *const D2D1_SIZE_U, |
| desiredFormat: *const ::D2D1_PIXEL_FORMAT, options: D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS, |
| bitmapRenderTarget: *mut *mut ID2D1BitmapRenderTarget |
| ) -> ::HRESULT, |
| fn CreateLayer(&mut self, size: *const D2D1_SIZE_F, layer: *mut *mut ID2D1Layer) -> ::HRESULT, |
| fn CreateMesh(&mut self, mesh: *mut *mut ID2D1Mesh) -> ::HRESULT, |
| fn DrawLine( |
| &mut self, point0: ::D2D1_POINT_2F, point1: ::D2D1_POINT_2F, brush: *mut ID2D1Brush, |
| strokeWidth: ::FLOAT, strokeStype: *mut ID2D1StrokeStyle |
| ) -> (), |
| fn DrawRectangle( |
| &mut self, rect: *const ::D2D1_RECT_F, brush: *mut ID2D1Brush, |
| strokeWidth: ::FLOAT, strokeStyle: *mut ID2D1StrokeStyle |
| ) -> (), |
| fn FillRectangle( |
| &mut self, rect: *const ::D2D1_RECT_F, brush: *mut ID2D1Brush |
| ) -> (), |
| fn DrawRoundedRectangle( |
| &mut self, roundedRect: *const D2D1_ROUNDED_RECT, brush: *mut ID2D1Brush, |
| strokeWidth: ::FLOAT, strokeStyle: *mut ID2D1StrokeStyle |
| ) -> (), |
| fn FillRoundedRectangle( |
| &mut self, roundedRect: *const D2D1_ROUNDED_RECT, brush: *mut ID2D1Brush |
| ) -> (), |
| fn DrawEllipse( |
| &mut self, ellipse: *const D2D1_ELLIPSE, brush: *mut ID2D1Brush, |
| strokeWidth: ::FLOAT, strokeStyle: *mut ID2D1StrokeStyle |
| ) -> (), |
| fn FillEllipse( |
| &mut self, ellipse: *const D2D1_ELLIPSE, brush: *mut ID2D1Brush |
| ) -> (), |
| fn DrawGeometry( |
| &mut self, geometry: *mut ID2D1Geometry, brush: *mut ID2D1Brush, |
| strokeWidth: ::FLOAT, strokeStyle: *mut ID2D1StrokeStyle |
| ) -> (), |
| fn FillGeometry( |
| &mut self, geometry: *mut ID2D1Geometry, brush: *mut ID2D1Brush, |
| opacityBrush: *mut ID2D1Brush |
| ) -> (), |
| fn FillMesh( |
| &mut self, mesh: *mut ID2D1Mesh, brush: *const ID2D1Brush |
| ) -> (), |
| fn FillOpacityMask( |
| &mut self, opacityMask: *mut ID2D1Bitmap, brush: *mut ID2D1Brush, |
| content: D2D1_OPACITY_MASK_CONTENT, destinationRectangle: *const ::D2D1_RECT_F, |
| sourceRectangle: *const ::D2D1_RECT_F |
| ) -> (), |
| fn DrawBitmap( |
| &mut self, bitmap: *mut ID2D1Bitmap, destinationRectangle: *const ::D2D1_RECT_F, |
| opacity: ::FLOAT, interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE, |
| sourceRectangle: *const ::D2D1_RECT_F |
| ) -> (), |
| fn DrawText( |
| &mut self, string: *const ::WCHAR, stringLength: ::UINT32, |
| textFormat: *mut ::IDWriteTextFormat, layoutRect: *const ::D2D1_RECT_F, |
| defaultForegroundBrush: *mut ID2D1Brush, options: D2D1_DRAW_TEXT_OPTIONS, |
| measuringMode: ::DWRITE_MEASURING_MODE |
| ) -> (), |
| fn DrawTextLayout( |
| &mut self, origin: ::D2D1_POINT_2F, textLayout: *mut ::IDWriteTextLayout, |
| defaultForegroundBrush: *mut ID2D1Brush, options: D2D1_DRAW_TEXT_OPTIONS |
| ) -> (), |
| fn DrawGlyphRun( |
| &mut self, baselineOrigin: ::D2D1_POINT_2F, glyphRun: *const ::DWRITE_GLYPH_RUN, |
| foregroundBrush: *mut ID2D1Brush, measuringMode: ::DWRITE_MEASURING_MODE |
| ) -> (), |
| fn SetTransform(&mut self, transform: *const D2D1_MATRIX_3X2_F) -> (), |
| fn GetTransform(&mut self, transform: *mut D2D1_MATRIX_3X2_F) -> (), |
| fn SetAntialiasMode(&mut self, antialiasMode: D2D1_ANTIALIAS_MODE) -> (), |
| fn GetAntialiasMode(&mut self) -> D2D1_ANTIALIAS_MODE, |
| fn SetTextAntialiasMode(&mut self, textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE) -> (), |
| fn GetTextAntialiasMode(&mut self) -> D2D1_TEXT_ANTIALIAS_MODE, |
| fn SetTextRenderingParams( |
| &mut self, textRenderingParams: *mut ::IDWriteRenderingParams |
| ) -> (), |
| fn GetTextRenderingParams( |
| &mut self, textRenderingParams: *mut *mut ::IDWriteRenderingParams |
| ) -> (), |
| fn SetTags(&mut self, tag1: D2D1_TAG, tag2: D2D1_TAG) -> (), |
| fn GetTags(&mut self, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG) -> (), |
| fn PushLayer( |
| &mut self, layerParameters: *const D2D1_LAYER_PARAMETERS, layer: *mut ID2D1Layer |
| ) -> (), |
| fn PopLayer(&mut self) -> (), |
| fn Flush(&mut self, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG) -> ::HRESULT, |
| fn SaveDrawingState(&mut self, drawingStateBlock: *mut ID2D1DrawingStateBlock) -> (), |
| fn RestoreDrawingState(&mut self, drawingStateBlock: *mut ID2D1DrawingStateBlock) -> (), |
| fn PushAxisAlignedClip( |
| &mut self, clipRect: *const ::D2D1_RECT_F, antialiasMode: D2D1_ANTIALIAS_MODE |
| ) -> (), |
| fn PopAxisAlignedClip(&mut self) -> (), |
| fn Clear(&mut self, clearColor: *const D2D1_COLOR_F) -> (), |
| fn BeginDraw(&mut self) -> (), |
| fn EndDraw(&mut self, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG) -> ::HRESULT, |
| fn GetPixelFormat( |
| &mut self, ret: *mut ::D2D1_PIXEL_FORMAT |
| ) -> *mut ::D2D1_PIXEL_FORMAT, // FIXME: ABI issue |
| fn SetDpi(&mut self, dpiX: ::FLOAT, dpiY: ::FLOAT) -> (), |
| fn GetDpi(&mut self, dpiX: *mut ::FLOAT, dpiY: *mut ::FLOAT) -> (), |
| fn GetSize(&mut self, ret: *mut D2D1_SIZE_F) -> *mut D2D1_SIZE_F, // FIXME: ABI issue |
| fn GetPixelSize(&mut self, ret: *mut D2D1_SIZE_U) -> *mut D2D1_SIZE_U, // FIXME: ABI issue |
| fn GetMaximumBitmapSize(&mut self) -> ::UINT32, |
| fn IsSupported( |
| &mut self, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES |
| ) -> ::BOOL |
| }); |
| RIDL!( |
| interface ID2D1BitmapRenderTarget(ID2D1BitmapRenderTargetVtbl) |
| : ID2D1RenderTarget(ID2D1RenderTargetVtbl) { |
| fn GetBitmap(&mut self, bitmap: *mut *mut ID2D1Bitmap) -> ::HRESULT |
| }); |
| RIDL!( |
| interface ID2D1HwndRenderTarget(ID2D1HwndRenderTargetVtbl) |
| : ID2D1RenderTarget(ID2D1RenderTargetVtbl) { |
| fn CheckWindowState(&mut self) -> D2D1_WINDOW_STATE, |
| fn Resize(&mut self, pixelSize: *const D2D1_SIZE_U) -> ::HRESULT, |
| fn GetHwnd(&mut self) -> ::HWND |
| }); |
| RIDL!( |
| interface ID2D1GdiInteropRenderTarget(ID2D1GdiInteropRenderTargetVtbl): IUnknown(IUnknownVtbl) { |
| fn GetDC(&mut self, mode: D2D1_DC_INITIALIZE_MODE, hdc: *mut ::HDC) -> ::HRESULT, |
| fn ReleaseDC(&mut self, update: *const ::RECT) -> ::HRESULT |
| }); |
| RIDL!( |
| interface ID2D1DCRenderTarget(ID2D1DCRenderTargetVtbl): ID2D1RenderTarget(ID2D1RenderTargetVtbl) { |
| fn BindDC(&mut self, hDC: ::HDC, pSubRect: *const ::RECT) -> ::HRESULT |
| }); |
| RIDL!( |
| interface ID2D1Factory(ID2D1FactoryVtbl): IUnknown(IUnknownVtbl) { |
| fn ReloadSystemMetrics(&mut self) -> ::HRESULT, |
| fn GetDesktopDpi(&mut self, dpiX: *mut ::FLOAT, dpiY: *mut ::FLOAT) -> (), |
| fn CreateRectangleGeometry( |
| &mut self, rectangle: *const ::D2D1_RECT_F, |
| rectangleGeometry: *mut *mut ID2D1RectangleGeometry |
| ) -> ::HRESULT, |
| fn CreateRoundedRectangleGeometry( |
| &mut self, roundedRectangle: *const D2D1_ROUNDED_RECT, |
| roundedRectangleGeometry: *mut *mut ID2D1RoundedRectangleGeometry |
| ) -> ::HRESULT, |
| fn CreateEllipseGeometry( |
| &mut self, ellipse: *const D2D1_ELLIPSE, |
| ellipseGeometry: *mut *mut ID2D1EllipseGeometry |
| ) -> ::HRESULT, |
| fn CreateGeometryGroup( |
| &mut self, fillMode: D2D1_FILL_MODE, geometries: *mut *mut ID2D1Geometry, |
| geometriesCount: ::UINT32, geometryGroup: *mut *mut ID2D1GeometryGroup |
| ) -> ::HRESULT, |
| fn CreateTransformedGeometry( |
| &mut self, sourceGeometry: *mut ID2D1Geometry, transform: *const D2D1_MATRIX_3X2_F, |
| transformedGeometry: *mut *mut ID2D1TransformedGeometry |
| ) -> ::HRESULT, |
| fn CreatePathGeometry( |
| &mut self, pathGeometry: *mut *mut ID2D1PathGeometry |
| ) -> ::HRESULT, |
| fn CreateStrokeStyle( |
| &mut self, strokeStyleProperties: *const D2D1_STROKE_STYLE_PROPERTIES, |
| dashes: *const ::FLOAT, dashesCount: ::UINT32, strokeStyle: *mut *mut ID2D1StrokeStyle |
| ) -> ::HRESULT, |
| fn CreateDrawingStateBlock( |
| &mut self, drawingStateDescription: *const D2D1_DRAWING_STATE_DESCRIPTION, |
| textRenderingParams: *mut ::IDWriteRenderingParams, |
| drawingStateBlock: *mut *mut ID2D1DrawingStateBlock |
| ) -> ::HRESULT, |
| fn CreateWicBitmapRenderTarget( |
| &mut self, target: *mut ::IWICBitmap, |
| renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES, |
| renderTarget: *mut *mut ID2D1RenderTarget |
| ) -> ::HRESULT, |
| fn CreateHwndRenderTarget( |
| &mut self, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES, |
| hwndRenderTargetProperties: *const D2D1_HWND_RENDER_TARGET_PROPERTIES, |
| hwndRenderTarget: *mut *mut ID2D1HwndRenderTarget |
| ) -> ::HRESULT, |
| fn CreateDxgiSurfaceRenderTarget( |
| &mut self, dxgiSurface: *mut ::IDXGISurface, |
| renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES, |
| renderTarget: *mut *mut ID2D1RenderTarget |
| ) -> ::HRESULT, |
| fn CreateDCRenderTarget( |
| &mut self, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES, |
| dcRenderTarget: *mut *mut ID2D1DCRenderTarget |
| ) -> ::HRESULT |
| }); |
| DEFINE_GUID!( |
| UuidOfID2D1Factory, |
| 0x06152247, 0x6f50, 0x465a, 0x92, 0x45, 0x11, 0x8b, 0xfd, 0x3b, 0x60, 0x07 |
| ); |