blob: f889626da3c4748d53b60717c8a9f9a84df6719c [file] [log] [blame]
// GENERATED FILE - DO NOT EDIT.
// Generated by gen_vk_internal_shaders.py.
//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// shaders/gen/ImageCopy.frag.00000005.inc:
// Pre-generated shader for the ANGLE Vulkan back-end.
#pragma once
constexpr uint8_t kImageCopy_frag_00000005[] = {
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0x14,0xc6,0xf7,0x3e,0xb7,0xed,0xed,0x83,0x42,0x2b,0x5c,0x4a,0x51,0x0b,0xa5,0x90,
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0x84,0x9b,0xac,0x9c,0xb3,0xbf,0xf5,0xfa,0xd6,0xe3,0xec,0xdc,0x42,0xd6,0x51,0x0c,
0x21,0x86,0xfa,0x50,0x1b,0x9e,0x88,0x21,0xff,0x35,0x87,0x2c,0xe8,0x6b,0x43,0xa8,
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0xb0,0x9d,0x0e,0x6b,0x00,0xdb,0xe5,0xb0,0x35,0x60,0x7b,0x1d,0xd6,0x08,0xb6,0xcf,
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0x28,0x59,0xae,0x2f,0xe4,0xfd,0xd3,0xf7,0x92,0xd8,0xd4,0xd0,0x0b,0xed,0x7d,0x8b,
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0x98,0xb7,0xea,0xb7,0xa0,0x2f,0xe5,0x3b,0x92,0xe5,0x3d,0xea,0x82,0xbb,0xed,0x9c,
0xf9,0x75,0xc3,0xc5,0xce,0x7b,0x98,0x81,0x9d,0x07,0xc8,0xa3,0xbd,0x38,0x8c,0x6d,
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0x18,0x79,0xf9,0xf4,0x6f,0xfd,0xec,0xac,0x31,0xdf,0xe3,0x7d,0x8c,0x98,0x7a,0x3e,
0xef,0xf4,0x97,0xe8,0x4d,0x23,0xfa,0x4b,0x7c,0xff,0x8a,0xed,0x96,0xe9,0x64,0xf0,
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0xe8,0x76,0x35,0x7c,0x0d,0x6e,0x35,0x7c,0x03,0x66,0x35,0x4c,0xbb,0x1a,0x54,0x37,
0x25,0x32,0x4d,0xde,0x29,0x57,0xc3,0xb7,0xe4,0x8e,0xae,0x86,0xef,0xc0,0xad,0x86,
0xdd,0x31,0x61,0x66,0xa7,0x35,0x58,0xac,0x69,0x57,0xc3,0xfe,0x98,0x6c,0x26,0xf1,
0x99,0x72,0x35,0x5c,0xa5,0x86,0x3d,0xae,0x86,0xef,0xc1,0xad,0x86,0x1f,0xc0,0xac,
0x86,0x59,0x57,0x83,0xea,0x66,0x44,0x66,0xc9,0x3b,0xc3,0x1e,0x69,0xde,0x1f,0xc9,
0xbd,0x3f,0x56,0xf6,0x59,0x39,0x9a,0xed,0xac,0xe3,0xf8,0x38,0x76,0xd3,0xf8,0xcd,
0xc0,0x47,0x77,0xfe,0x7d,0xf6,0xdd,0x76,0xee,0x03,0x38,0x8f,0xb8,0x9d,0xfb,0x10,
0xfc,0x55,0x76,0xee,0x02,0x98,0xc6,0x55,0x3f,0xfd,0xc6,0x3f,0xc2,0x6f,0x14,0x3f,
0xed,0xe9,0x45,0xf0,0x67,0xc5,0x4b,0xbf,0x9f,0x71,0xf2,0x5d,0xe0,0x1b,0xbd,0xe8,
0x7a,0xf5,0x13,0xfe,0x03,0xae,0x57,0x3f,0x83,0x5b,0xaf,0x7e,0x01,0xb3,0x5e,0x65,
0xb1,0xd2,0x2b,0xd5,0xcd,0x89,0xcc,0x53,0xff,0x9c,0x9b,0xf7,0xaf,0xe4,0x2e,0xe4,
0xfd,0xab,0xcd,0xef,0xbc,0xdf,0xc0,0xc6,0xdd,0x77,0xa8,0x9c,0x9e,0x12,0x0f,0xd5,
0x5f,0xc3,0xcf,0xe4,0x75,0x89,0xa5,0xf8,0x75,0x7c,0xaf,0xe5,0xb1,0xea,0xf2,0xba,
0x7e,0x27,0xce,0x75,0xee,0x82,0x6a,0x77,0xa7,0xea,0x4c,0x94,0xa7,0x72,0x9a,0x77,
0xf5,0xfe,0x41,0xbd,0xc3,0xae,0xde,0x3f,0xc1,0xad,0xde,0xbf,0xc0,0xac,0xde,0x25,
0xb7,0x1b,0xaa,0x5b,0x10,0x59,0xa2,0xde,0x05,0x57,0xef,0xdf,0xae,0xde,0x31,0x62,
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0x05,0xf2,0x46,0xd7,0xe7,0x1b,0xb9,0x5f,0xc8,0x31,0xf5,0x5f,0x76,0x79,0x6f,0xde,
0xa6,0xcf,0xff,0xde,0xa1,0xcf,0x2b,0xf8,0x99,0xbc,0x49,0x9f,0xff,0xc3,0x77,0xc5,
0xf5,0x59,0x9d,0xc7,0xd1,0xdd,0xae,0xcf,0xc6,0x49,0x9f,0x8b,0xec,0xdc,0x01,0x7c,
0x96,0xf0,0x5f,0x5e,0x35,0x93,0xcc,0xd9,0x0e,0xc6,0x34,0xcb,0x39,0xfc,0x62,0xac,
0xcc,0xab,0x2e,0xa6,0x79,0x1d,0x73,0xf3,0xaa,0x8f,0x09,0xb7,0x79,0x35,0xc4,0x84,
0xd9,0xbc,0x7a,0x5d,0xdf,0x54,0xb7,0x46,0xa4,0x99,0xbc,0xfa,0x6e,0x75,0x35,0xc5,
0x94,0x5b,0xc5,0xfe,0x53,0x66,0xae,0xae,0x5e,0x7c,0x9a,0x1d,0x9f,0xbb,0xe0,0x73,
0xdc,0xf1,0x59,0x1f,0x13,0x6e,0x7c,0x36,0xc4,0x84,0x19,0x9f,0xb2,0xe3,0xa3,0xba,
0x92,0x48,0x2b,0xb1,0xf5,0xdd,0xe6,0xd8,0x02,0x97,0x02,0xf7,0xa1,0x72,0xdc,0x17,
0x2b,0xb8,0xdd,0x35,0x65,0x7c,0x5b,0xdd,0x3d,0xb0,0x19,0x5e,0x27,0xdc,0x3d,0x70,
0x77,0x4c,0xf8,0x04,0xf1,0xef,0x8d,0x09,0x1b,0x75,0xbb,0xde,0x16,0x13,0x3e,0x02,
0xd7,0x76,0xc7,0x55,0x75,0x5b,0x44,0xda,0xc9,0xa7,0xef,0xc6,0xab,0x0f,0x9f,0x41,
0x77,0x4f,0x9b,0x5d,0xbb,0x9b,0xed,0x41,0xb8,0x2b,0xd7,0x3e,0xe2,0x19,0x9f,0x0e,
0xf8,0x9c,0x74,0x7c,0xb6,0xc7,0x84,0x1b,0x9f,0x4e,0xc7,0x47,0x75,0x3b,0x44,0x3a,
0xc9,0xb3,0xc3,0xf1,0xe9,0xc7,0x47,0xf3,0x65,0xf0,0x31,0xbb,0x4e,0xc7,0xe7,0x50,
0x4c,0x36,0xca,0xb1,0x9f,0x78,0xc6,0xe7,0x7e,0xf8,0x0c,0x3b,0x3e,0x0f,0xc4,0x84,
0x1b,0x9f,0x1e,0xc7,0x47,0x75,0x5d,0x22,0x3d,0xe4,0xe9,0x72,0x7c,0x06,0x62,0xfa,
0xff,0x70,0x28,0x56,0xf6,0xc9,0xec,0x7a,0x1c,0x9f,0x23,0x31,0xd9,0x28,0xc7,0x01,
0xe2,0xf9,0x19,0x97,0x9d,0xed,0x50,0x4c,0xfb,0xa0,0x3b,0x73,0x84,0xbc,0x7e,0x4f,
0x7b,0x9d,0xed,0xe1,0x98,0xf6,0x5b,0xf7,0x5d,0xfd,0x34,0x4e,0x9f,0x30,0xb9,0x8c,
0x6e,0x45,0xa6,0xb6,0x57,0xe4,0x7f,0xb3,0xf8,0x9c,0x61,0xac,0x0d,0x00,0x00
};
// Generated from:
//
// #version 450 core
//
// #extension GL_GOOGLE_include_directive : require
// #extension GL_EXT_samplerless_texture_functions : require
//
// layout(set = 0, binding = 0)uniform itexture2D src;
// layout(location = 0)out ivec4 dst;
//
// #line 1 "shaders/src/ImageCopy.inc"
//
// layout(push_constant)uniform PushConstants {
//
// ivec2 srcOffset;
// ivec2 dstOffset;
// int srcMip;
// int srcLayer;
// int srcSampleCount;
//
// bool flipX;
// bool flipY;
//
// bool premultiplyAlpha;
// bool unmultiplyAlpha;
//
// bool dstHasLuminance;
// bool dstIsAlpha;
//
// bool srcIsSRGB;
// bool dstIsSRGB;
//
// int dstDefaultChannelsMask;
// bool rotateXY;
// } params;
//
// ivec2 transformImageCoords(ivec2 glFragCoords)
// {
// ivec2 imageCoordsOut = glFragCoords - params . dstOffset;
//
// if(params . flipX)
// {
// imageCoordsOut . x = - imageCoordsOut . x;
// }
// if(params . flipY)
// {
// imageCoordsOut . y = - imageCoordsOut . y;
// }
// if(params . rotateXY)
// {
// imageCoordsOut . xy = imageCoordsOut . yx;
// }
//
// return imageCoordsOut;
// }
//
// ivec4 transformSrcValue(ivec4 srcValue)
// {
//
// if(params . premultiplyAlpha)
// {
// srcValue . rgb *= srcValue . a;
// }
// else if(params . unmultiplyAlpha && srcValue . a > 0)
// {
// srcValue . rgb /= srcValue . a;
// }
//
// ivec4 dstValue = ivec4(srcValue);
//
// if(params . dstHasLuminance)
// {
// dstValue . rg = dstValue . ra;
// }
// else if(params . dstIsAlpha)
// {
// dstValue . r = dstValue . a;
// }
// else
// {
// int defaultChannelsMask = params . dstDefaultChannelsMask;
// if((defaultChannelsMask & 2)!= 0)
// {
// dstValue . g = 0;
// }
// if((defaultChannelsMask & 4)!= 0)
// {
// dstValue . b = 0;
// }
// if((defaultChannelsMask & 8)!= 0)
// {
// dstValue . a = 1;
// }
// }
//
// return dstValue;
// }
// #line 56 "shaders/src/ImageCopy.frag"
//
// void main()
// {
// ivec2 srcSubImageCoords = transformImageCoords(ivec2(gl_FragCoord . xy));
//
// ivec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
//
// dst = transformSrcValue(srcValue);
// }