| // |
| // Copyright 2024 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // CompilerWgpu.h: |
| // Defines the class interface for CompilerWgpu, implementing CompilerImpl. |
| // |
| |
| #ifndef LIBANGLE_RENDERER_WGPU_COMPILERWGPU_H_ |
| #define LIBANGLE_RENDERER_WGPU_COMPILERWGPU_H_ |
| |
| #include "libANGLE/renderer/CompilerImpl.h" |
| |
| namespace rx |
| { |
| |
| class CompilerWgpu : public CompilerImpl |
| { |
| public: |
| CompilerWgpu(); |
| ~CompilerWgpu() override; |
| |
| // TODO(jmadill): Expose translator built-in resources init method. |
| ShShaderOutput getTranslatorOutputType() const override; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_WGPU_COMPILERWGPU_H_ |