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external
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angle
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src
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libANGLE
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renderer
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wgpu
tree: 2c84cb6c20ea3f3fb5b8a7cc395da100200ed1bf [
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[
tgz
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linux/
mac/
win32/
BufferWgpu.cpp
BufferWgpu.h
BUILD.gn
CompilerWgpu.cpp
CompilerWgpu.h
ContextWgpu.cpp
ContextWgpu.h
DeviceWgpu.cpp
DeviceWgpu.h
DisplayWgpu.cpp
DisplayWgpu.h
DisplayWgpu_api.h
FenceNVWgpu.cpp
FenceNVWgpu.h
FramebufferWgpu.cpp
FramebufferWgpu.h
gen_wgpu_format_table.py
ImageWgpu.cpp
ImageWgpu.h
ProgramExecutableWgpu.cpp
ProgramExecutableWgpu.h
ProgramPipelineWgpu.cpp
ProgramPipelineWgpu.h
ProgramWgpu.cpp
ProgramWgpu.h
QueryWgpu.cpp
QueryWgpu.h
RenderbufferWgpu.cpp
RenderbufferWgpu.h
RenderTargetWgpu.cpp
RenderTargetWgpu.h
SamplerWgpu.cpp
SamplerWgpu.h
ShaderWgpu.cpp
ShaderWgpu.h
SurfaceWgpu.cpp
SurfaceWgpu.h
SyncWgpu.cpp
SyncWgpu.h
TextureWgpu.cpp
TextureWgpu.h
TransformFeedbackWgpu.cpp
TransformFeedbackWgpu.h
VertexArrayWgpu.cpp
VertexArrayWgpu.h
wgpu_command_buffer.cpp
wgpu_command_buffer.h
wgpu_format_map.json
wgpu_format_table_autogen.cpp
wgpu_format_utils.cpp
wgpu_format_utils.h
wgpu_helpers.cpp
wgpu_helpers.h
wgpu_pipeline_state.cpp
wgpu_pipeline_state.h
wgpu_sources.gni
wgpu_utils.cpp
wgpu_utils.h
wgpu_wgsl_util.cpp
wgpu_wgsl_util.h