| // |
| // Copyright 2024 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // DisplayWgpu.h: |
| // Defines the class interface for DisplayWgpu, implementing DisplayImpl. |
| // |
| |
| #ifndef LIBANGLE_RENDERER_WGPU_DISPLAYWGPU_H_ |
| #define LIBANGLE_RENDERER_WGPU_DISPLAYWGPU_H_ |
| |
| #include <dawn/native/DawnNative.h> |
| #include <dawn/webgpu_cpp.h> |
| |
| #include "libANGLE/renderer/DisplayImpl.h" |
| #include "libANGLE/renderer/ShareGroupImpl.h" |
| #include "libANGLE/renderer/wgpu/wgpu_format_utils.h" |
| |
| namespace rx |
| { |
| class ShareGroupWgpu : public ShareGroupImpl |
| { |
| public: |
| ShareGroupWgpu(const egl::ShareGroupState &state) : ShareGroupImpl(state) {} |
| }; |
| |
| class AllocationTrackerWgpu; |
| |
| class DisplayWgpu : public DisplayImpl |
| { |
| public: |
| DisplayWgpu(const egl::DisplayState &state); |
| ~DisplayWgpu() override; |
| |
| egl::Error initialize(egl::Display *display) override; |
| void terminate() override; |
| |
| egl::Error makeCurrent(egl::Display *display, |
| egl::Surface *drawSurface, |
| egl::Surface *readSurface, |
| gl::Context *context) override; |
| |
| egl::ConfigSet generateConfigs() override; |
| |
| bool testDeviceLost() override; |
| egl::Error restoreLostDevice(const egl::Display *display) override; |
| |
| bool isValidNativeWindow(EGLNativeWindowType window) const override; |
| |
| std::string getRendererDescription() override; |
| std::string getVendorString() override; |
| std::string getVersionString(bool includeFullVersion) override; |
| |
| DeviceImpl *createDevice() override; |
| |
| egl::Error waitClient(const gl::Context *context) override; |
| egl::Error waitNative(const gl::Context *context, EGLint engine) override; |
| gl::Version getMaxSupportedESVersion() const override; |
| gl::Version getMaxConformantESVersion() const override; |
| |
| SurfaceImpl *createWindowSurface(const egl::SurfaceState &state, |
| EGLNativeWindowType window, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state, |
| EGLenum buftype, |
| EGLClientBuffer buffer, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state, |
| NativePixmapType nativePixmap, |
| const egl::AttributeMap &attribs) override; |
| |
| ImageImpl *createImage(const egl::ImageState &state, |
| const gl::Context *context, |
| EGLenum target, |
| const egl::AttributeMap &attribs) override; |
| |
| ContextImpl *createContext(const gl::State &state, |
| gl::ErrorSet *errorSet, |
| const egl::Config *configuration, |
| const gl::Context *shareContext, |
| const egl::AttributeMap &attribs) override; |
| |
| StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType, |
| const egl::AttributeMap &attribs) override; |
| |
| ShareGroupImpl *createShareGroup(const egl::ShareGroupState &state) override; |
| |
| void populateFeatureList(angle::FeatureList *features) override {} |
| |
| angle::NativeWindowSystem getWindowSystem() const override; |
| |
| wgpu::Adapter &getAdapter() { return mAdapter; } |
| wgpu::Device &getDevice() { return mDevice; } |
| wgpu::Queue &getQueue() { return mQueue; } |
| wgpu::Instance &getInstance() { return mInstance; } |
| |
| const wgpu::Limits getLimitsWgpu() const { return mLimitsWgpu; } |
| |
| const gl::Caps &getGLCaps() const { return mGLCaps; } |
| const gl::TextureCapsMap &getGLTextureCaps() const { return mGLTextureCaps; } |
| const gl::Extensions &getGLExtensions() const { return mGLExtensions; } |
| const gl::Limitations &getGLLimitations() const { return mGLLimitations; } |
| const ShPixelLocalStorageOptions &getPLSOptions() const { return mPLSOptions; } |
| |
| std::map<EGLNativeWindowType, wgpu::Surface> &getSurfaceCache() { return mSurfaceCache; } |
| |
| const webgpu::Format &getFormat(GLenum internalFormat) const |
| { |
| return mFormatTable[internalFormat]; |
| } |
| |
| private: |
| void generateExtensions(egl::DisplayExtensions *outExtensions) const override; |
| void generateCaps(egl::Caps *outCaps) const override; |
| |
| egl::Error createWgpuDevice(); |
| |
| wgpu::Adapter mAdapter; |
| wgpu::Instance mInstance; |
| wgpu::Device mDevice; |
| wgpu::Queue mQueue; |
| |
| wgpu::Limits mLimitsWgpu; |
| |
| gl::Caps mGLCaps; |
| gl::TextureCapsMap mGLTextureCaps; |
| gl::Extensions mGLExtensions; |
| gl::Limitations mGLLimitations; |
| egl::Caps mEGLCaps; |
| egl::DisplayExtensions mEGLExtensions; |
| gl::Version mMaxSupportedClientVersion; |
| ShPixelLocalStorageOptions mPLSOptions; |
| |
| // http://anglebug.com/342213844 |
| // Dawn currently holds references to the internal swap chains for an unknown amount of time |
| // after destroying a surface and can fail to create a new swap chain for the same window. |
| // ANGLE tests re-create EGL surfaces for the same window each test. As a workaround, cache the |
| // wgpu::Surface created for each window for the lifetime of the display. |
| std::map<EGLNativeWindowType, wgpu::Surface> mSurfaceCache; |
| |
| webgpu::FormatTable mFormatTable; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_WGPU_DISPLAYWGPU_H_ |