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//
// Copyright 2024 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// RenderTargetWgpu.h:
// Defines the class interface for RenderTargetWgpu.
//
#ifndef LIBANGLE_RENDERER_WGPU_RENDERTARGETWGPU_H_
#define LIBANGLE_RENDERER_WGPU_RENDERTARGETWGPU_H_
#include <dawn/webgpu_cpp.h>
#include <stdint.h>
#include "libANGLE/FramebufferAttachment.h"
#include "libANGLE/renderer/wgpu/wgpu_helpers.h"
#include "libANGLE/renderer/wgpu/wgpu_utils.h"
namespace rx
{
class RenderTargetWgpu final : public FramebufferAttachmentRenderTarget
{
public:
RenderTargetWgpu();
~RenderTargetWgpu() override;
// Used in std::vector initialization.
RenderTargetWgpu(RenderTargetWgpu &&other);
void set(webgpu::ImageHelper *image,
const wgpu::TextureView &texture,
const webgpu::LevelIndex level,
uint32_t layer,
const wgpu::TextureFormat &format);
void reset();
angle::Result flushImageStagedUpdates(ContextWgpu *contextWgpu,
webgpu::ClearValuesArray *deferredClears,
uint32_t deferredClearIndex);
wgpu::TextureView getTextureView() { return mTextureView; }
webgpu::ImageHelper *getImage() { return mImage; }
webgpu::LevelIndex getLevelIndex() const { return mLevelIndex; }
private:
webgpu::ImageHelper *mImage = nullptr;
// TODO(liza): move TextureView into ImageHelper.
wgpu::TextureView mTextureView;
webgpu::LevelIndex mLevelIndex{0};
uint32_t mLayerIndex = 0;
const wgpu::TextureFormat *mFormat = nullptr;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_WGPU_RENDERTARGETWGPU_H_