blob: 4cb5b446728e5e88316b415403630d5e58a3d841 [file] [log] [blame]
//
// Copyright 2024 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// RenderbufferWgpu.cpp:
// Implements the class methods for RenderbufferWgpu.
//
#include "libANGLE/renderer/wgpu/RenderbufferWgpu.h"
#include "common/debug.h"
namespace rx
{
RenderbufferWgpu::RenderbufferWgpu(const gl::RenderbufferState &state) : RenderbufferImpl(state) {}
RenderbufferWgpu::~RenderbufferWgpu() {}
angle::Result RenderbufferWgpu::setStorage(const gl::Context *context,
GLenum internalformat,
GLsizei width,
GLsizei height)
{
return angle::Result::Continue;
}
angle::Result RenderbufferWgpu::setStorageMultisample(const gl::Context *context,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height,
gl::MultisamplingMode mode)
{
return angle::Result::Continue;
}
angle::Result RenderbufferWgpu::setStorageEGLImageTarget(const gl::Context *context,
egl::Image *image)
{
return angle::Result::Continue;
}
angle::Result RenderbufferWgpu::initializeContents(const gl::Context *context,
GLenum binding,
const gl::ImageIndex &imageIndex)
{
return angle::Result::Continue;
}
} // namespace rx