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//
// Copyright 2024 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// RenderbufferWgpu.h:
// Defines the class interface for RenderbufferWgpu, implementing RenderbufferImpl.
//
#ifndef LIBANGLE_RENDERER_WGPU_RENDERBUFFERWGPU_H_
#define LIBANGLE_RENDERER_WGPU_RENDERBUFFERWGPU_H_
#include "libANGLE/renderer/RenderbufferImpl.h"
namespace rx
{
class RenderbufferWgpu : public RenderbufferImpl
{
public:
RenderbufferWgpu(const gl::RenderbufferState &state);
~RenderbufferWgpu() override;
angle::Result setStorage(const gl::Context *context,
GLenum internalformat,
GLsizei width,
GLsizei height) override;
angle::Result setStorageMultisample(const gl::Context *context,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height,
gl::MultisamplingMode mode) override;
angle::Result setStorageEGLImageTarget(const gl::Context *context, egl::Image *image) override;
angle::Result initializeContents(const gl::Context *context,
GLenum binding,
const gl::ImageIndex &imageIndex) override;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_WGPU_RENDERBUFFERWGPU_H_