| // |
| // Copyright 2024 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // SyncWgpu.h: |
| // Defines the class interface for SyncWgpu, implementing SyncImpl. |
| // |
| |
| #ifndef LIBANGLE_RENDERER_WGPU_FENCESYNCWGPU_H_ |
| #define LIBANGLE_RENDERER_WGPU_FENCESYNCWGPU_H_ |
| |
| #include "libANGLE/renderer/SyncImpl.h" |
| |
| namespace rx |
| { |
| class SyncWgpu : public SyncImpl |
| { |
| public: |
| SyncWgpu(); |
| ~SyncWgpu() override; |
| |
| angle::Result set(const gl::Context *context, GLenum condition, GLbitfield flags) override; |
| angle::Result clientWait(const gl::Context *context, |
| GLbitfield flags, |
| GLuint64 timeout, |
| GLenum *outResult) override; |
| angle::Result serverWait(const gl::Context *context, |
| GLbitfield flags, |
| GLuint64 timeout) override; |
| angle::Result getStatus(const gl::Context *context, GLint *outResult) override; |
| }; |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_WGPU_FENCESYNCWGPU_H_ |