| // |
| // Copyright 2024 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // TransformFeedbackWgpu.cpp: |
| // Implements the class methods for TransformFeedbackWgpu. |
| // |
| |
| #include "libANGLE/renderer/wgpu/TransformFeedbackWgpu.h" |
| |
| #include "common/debug.h" |
| |
| namespace rx |
| { |
| |
| TransformFeedbackWgpu::TransformFeedbackWgpu(const gl::TransformFeedbackState &state) |
| : TransformFeedbackImpl(state) |
| {} |
| |
| TransformFeedbackWgpu::~TransformFeedbackWgpu() {} |
| |
| angle::Result TransformFeedbackWgpu::begin(const gl::Context *context, |
| gl::PrimitiveMode primitiveMode) |
| { |
| return angle::Result::Continue; |
| } |
| |
| angle::Result TransformFeedbackWgpu::end(const gl::Context *context) |
| { |
| return angle::Result::Continue; |
| } |
| |
| angle::Result TransformFeedbackWgpu::pause(const gl::Context *context) |
| { |
| return angle::Result::Continue; |
| } |
| |
| angle::Result TransformFeedbackWgpu::resume(const gl::Context *context) |
| { |
| return angle::Result::Continue; |
| } |
| |
| angle::Result TransformFeedbackWgpu::bindIndexedBuffer( |
| const gl::Context *context, |
| size_t index, |
| const gl::OffsetBindingPointer<gl::Buffer> &binding) |
| { |
| return angle::Result::Continue; |
| } |
| |
| } // namespace rx |