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Alex Sakhartchouka04e30d2011-04-29 16:49:08 -07001/*
Alex Sakhartchouk748eb072012-02-15 16:21:46 -08002 * Copyright (C) 2011-2012 The Android Open Source Project
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -07003 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <GLES2/gl2.h>
18#include <GLES2/gl2ext.h>
19
20#include <rs_hal.h>
21#include <rsContext.h>
22#include <rsProgram.h>
23
Alex Sakhartchouk7f126c72011-05-05 16:56:27 -070024#include "rsdCore.h"
Jason Samseb4fe182011-05-26 16:33:01 -070025#include "rsdAllocation.h"
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070026#include "rsdShader.h"
27#include "rsdShaderCache.h"
28
Chih-Hung Hsiehe939ce72016-11-15 16:27:11 -080029using android::renderscript::Allocation;
30using android::renderscript::Context;
31using android::renderscript::Element;
32using android::renderscript::Program;
33using android::renderscript::Sampler;
34using android::renderscript::rsMin;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070035
36RsdShader::RsdShader(const Program *p, uint32_t type,
Alex Sakhartchouk748eb072012-02-15 16:21:46 -080037 const char * shaderText, size_t shaderLength,
38 const char** textureNames, size_t textureNamesCount,
39 const size_t *textureNamesLength) {
Chris Wailes6847e732014-08-11 17:30:51 -070040 mUserShader.replace(0, shaderLength, shaderText);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070041 mRSProgram = p;
42 mType = type;
43 initMemberVars();
44 initAttribAndUniformArray();
Alex Sakhartchouk748eb072012-02-15 16:21:46 -080045 init(textureNames, textureNamesCount, textureNamesLength);
Jason Sams3522f402012-03-23 11:47:26 -070046
47 for(size_t i=0; i < textureNamesCount; i++) {
Miao Wang82e135c2017-02-27 23:35:35 -080048 mTextureNames.push_back(std::string(textureNames[i], textureNamesLength[i]));
Jason Sams3522f402012-03-23 11:47:26 -070049 }
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070050}
51
52RsdShader::~RsdShader() {
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -070053 for (uint32_t i = 0; i < mStateBasedShaders.size(); i ++) {
Miao Wang82e135c2017-02-27 23:35:35 -080054 StateBasedKey *state = mStateBasedShaders.at(i);
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -070055 if (state->mShaderID) {
56 glDeleteShader(state->mShaderID);
57 }
58 delete state;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070059 }
60
61 delete[] mAttribNames;
62 delete[] mUniformNames;
63 delete[] mUniformArraySizes;
64}
65
66void RsdShader::initMemberVars() {
67 mDirty = true;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070068 mAttribCount = 0;
69 mUniformCount = 0;
70
Chris Wailes44bef6f2014-08-12 13:51:10 -070071 mAttribNames = nullptr;
72 mUniformNames = nullptr;
73 mUniformArraySizes = nullptr;
74 mCurrentState = nullptr;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070075
76 mIsValid = false;
77}
78
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -070079RsdShader::StateBasedKey *RsdShader::getExistingState() {
Chris Wailes44bef6f2014-08-12 13:51:10 -070080 RsdShader::StateBasedKey *returnKey = nullptr;
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -070081
82 for (uint32_t i = 0; i < mStateBasedShaders.size(); i ++) {
Miao Wang82e135c2017-02-27 23:35:35 -080083 returnKey = mStateBasedShaders.at(i);
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -070084
85 for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) {
86 uint32_t texType = 0;
87 if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
88 Allocation *a = mRSProgram->mHal.state.textures[ct];
89 if (a && a->mHal.state.surfaceTextureID) {
90 texType = GL_TEXTURE_EXTERNAL_OES;
91 } else {
92 texType = GL_TEXTURE_2D;
93 }
94 } else {
95 texType = GL_TEXTURE_CUBE_MAP;
96 }
97 if (texType != returnKey->mTextureTargets[ct]) {
Chris Wailes44bef6f2014-08-12 13:51:10 -070098 returnKey = nullptr;
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -070099 break;
100 }
101 }
102 }
103 return returnKey;
104}
105
106uint32_t RsdShader::getStateBasedShaderID(const Context *rsc) {
107 StateBasedKey *state = getExistingState();
Chris Wailes44bef6f2014-08-12 13:51:10 -0700108 if (state != nullptr) {
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700109 mCurrentState = state;
110 return mCurrentState->mShaderID;
111 }
112 // We have not created a shader for this particular state yet
113 state = new StateBasedKey(mTextureCount);
114 mCurrentState = state;
Miao Wang82e135c2017-02-27 23:35:35 -0800115 mStateBasedShaders.push_back(state);
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700116 createShader();
117 loadShader(rsc);
118 return mCurrentState->mShaderID;
119}
120
Alex Sakhartchouk748eb072012-02-15 16:21:46 -0800121void RsdShader::init(const char** textureNames, size_t textureNamesCount,
122 const size_t *textureNamesLength) {
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700123 uint32_t attribCount = 0;
124 uint32_t uniformCount = 0;
125 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
Alex Sakhartchouk748eb072012-02-15 16:21:46 -0800126 initAddUserElement(mRSProgram->mHal.state.inputElements[ct], mAttribNames,
Chris Wailes44bef6f2014-08-12 13:51:10 -0700127 nullptr, &attribCount, RS_SHADER_ATTR);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700128 }
129 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
Alex Sakhartchouk748eb072012-02-15 16:21:46 -0800130 initAddUserElement(mRSProgram->mHal.state.constantTypes[ct]->getElement(),
131 mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700132 }
133
134 mTextureUniformIndexStart = uniformCount;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700135 for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) {
Chris Wailes6847e732014-08-11 17:30:51 -0700136 mUniformNames[uniformCount] = "UNI_";
Alex Sakhartchouk748eb072012-02-15 16:21:46 -0800137 mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700138 mUniformArraySizes[uniformCount] = 1;
139 uniformCount++;
140 }
141}
142
Chris Wailes6847e732014-08-11 17:30:51 -0700143std::string RsdShader::getGLSLInputString() const {
144 std::string s;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700145 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
Alex Sakhartchouk064aa7e2011-10-18 10:54:29 -0700146 const Element *e = mRSProgram->mHal.state.inputElements[ct];
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800147 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
148 const Element *f = e->mHal.state.fields[field];
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700149
150 // Cannot be complex
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800151 rsAssert(!f->mHal.state.fieldsCount);
152 switch (f->mHal.state.vectorSize) {
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700153 case 1: s.append("attribute float ATTRIB_"); break;
154 case 2: s.append("attribute vec2 ATTRIB_"); break;
155 case 3: s.append("attribute vec3 ATTRIB_"); break;
156 case 4: s.append("attribute vec4 ATTRIB_"); break;
157 default:
158 rsAssert(0);
159 }
160
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800161 s.append(e->mHal.state.fieldNames[field]);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700162 s.append(";\n");
163 }
164 }
165 return s;
166}
167
168void RsdShader::appendAttributes() {
169 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
Alex Sakhartchouk064aa7e2011-10-18 10:54:29 -0700170 const Element *e = mRSProgram->mHal.state.inputElements[ct];
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800171 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
172 const Element *f = e->mHal.state.fields[field];
173 const char *fn = e->mHal.state.fieldNames[field];
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700174
175 // Cannot be complex
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800176 rsAssert(!f->mHal.state.fieldsCount);
177 switch (f->mHal.state.vectorSize) {
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700178 case 1: mShader.append("attribute float ATTRIB_"); break;
179 case 2: mShader.append("attribute vec2 ATTRIB_"); break;
180 case 3: mShader.append("attribute vec3 ATTRIB_"); break;
181 case 4: mShader.append("attribute vec4 ATTRIB_"); break;
182 default:
183 rsAssert(0);
184 }
185
186 mShader.append(fn);
187 mShader.append(";\n");
188 }
189 }
190}
191
Jason Sams3522f402012-03-23 11:47:26 -0700192void RsdShader::appendTextures() {
193
194 // TODO: this does not yet handle cases where the texture changes between IO
195 // input and local
196 bool appendUsing = true;
Alex Sakhartchouk748eb072012-02-15 16:21:46 -0800197 for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) {
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700198 if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
Jason Sams41e373d2012-01-13 14:01:20 -0800199 Allocation *a = mRSProgram->mHal.state.textures[ct];
200 if (a && a->mHal.state.surfaceTextureID) {
Jason Sams3522f402012-03-23 11:47:26 -0700201 if(appendUsing) {
202 mShader.append("#extension GL_OES_EGL_image_external : require\n");
203 appendUsing = false;
204 }
205 mShader.append("uniform samplerExternalOES UNI_");
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700206 mCurrentState->mTextureTargets[ct] = GL_TEXTURE_EXTERNAL_OES;
Jason Sams41e373d2012-01-13 14:01:20 -0800207 } else {
Jason Sams3522f402012-03-23 11:47:26 -0700208 mShader.append("uniform sampler2D UNI_");
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700209 mCurrentState->mTextureTargets[ct] = GL_TEXTURE_2D;
Jason Sams41e373d2012-01-13 14:01:20 -0800210 }
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700211 } else {
Jason Sams3522f402012-03-23 11:47:26 -0700212 mShader.append("uniform samplerCube UNI_");
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700213 mCurrentState->mTextureTargets[ct] = GL_TEXTURE_CUBE_MAP;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700214 }
Alex Sakhartchouk748eb072012-02-15 16:21:46 -0800215
Jason Sams3522f402012-03-23 11:47:26 -0700216 mShader.append(mTextureNames[ct]);
217 mShader.append(";\n");
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700218 }
219}
220
221bool RsdShader::createShader() {
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700222 mShader.clear();
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700223 if (mType == GL_FRAGMENT_SHADER) {
224 mShader.append("precision mediump float;\n");
225 }
226 appendUserConstants();
227 appendAttributes();
Jason Sams3522f402012-03-23 11:47:26 -0700228 appendTextures();
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700229 mShader.append(mUserShader);
230
231 return true;
232}
233
234bool RsdShader::loadShader(const Context *rsc) {
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700235 mCurrentState->mShaderID = glCreateShader(mType);
236 rsAssert(mCurrentState->mShaderID);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700237
Jason Sams3522f402012-03-23 11:47:26 -0700238 if(!mShader.length()) {
239 createShader();
240 }
241
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700242 if (rsc->props.mLogShaders) {
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700243 ALOGV("Loading shader type %x, ID %i", mType, mCurrentState->mShaderID);
Chris Wailes6847e732014-08-11 17:30:51 -0700244 ALOGV("%s", mShader.c_str());
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700245 }
246
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700247 if (mCurrentState->mShaderID) {
Chris Wailes6847e732014-08-11 17:30:51 -0700248 const char * ss = mShader.c_str();
Chris Wailes44bef6f2014-08-12 13:51:10 -0700249 RSD_CALL_GL(glShaderSource, mCurrentState->mShaderID, 1, &ss, nullptr);
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700250 RSD_CALL_GL(glCompileShader, mCurrentState->mShaderID);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700251
252 GLint compiled = 0;
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700253 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_COMPILE_STATUS, &compiled);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700254 if (!compiled) {
255 GLint infoLen = 0;
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700256 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_INFO_LOG_LENGTH, &infoLen);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700257 if (infoLen) {
258 char* buf = (char*) malloc(infoLen);
259 if (buf) {
Chris Wailes44bef6f2014-08-12 13:51:10 -0700260 RSD_CALL_GL(glGetShaderInfoLog, mCurrentState->mShaderID, infoLen, nullptr, buf);
Alex Sakhartchouk75109922012-02-07 18:06:13 -0800261 rsc->setError(RS_ERROR_FATAL_PROGRAM_LINK, buf);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700262 free(buf);
263 }
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700264 RSD_CALL_GL(glDeleteShader, mCurrentState->mShaderID);
265 mCurrentState->mShaderID = 0;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700266 return false;
267 }
268 }
269 }
270
271 if (rsc->props.mLogShaders) {
Steve Block65982012011-10-20 11:56:00 +0100272 ALOGV("--Shader load result %x ", glGetError());
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700273 }
274 mIsValid = true;
275 return true;
276}
277
278void RsdShader::appendUserConstants() {
279 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
280 const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800281 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
282 const Element *f = e->mHal.state.fields[field];
283 const char *fn = e->mHal.state.fieldNames[field];
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700284
285 // Cannot be complex
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800286 rsAssert(!f->mHal.state.fieldsCount);
287 if (f->mHal.state.dataType == RS_TYPE_MATRIX_4X4) {
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700288 mShader.append("uniform mat4 UNI_");
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800289 } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_3X3) {
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700290 mShader.append("uniform mat3 UNI_");
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800291 } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_2X2) {
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700292 mShader.append("uniform mat2 UNI_");
293 } else {
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800294 switch (f->mHal.state.vectorSize) {
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700295 case 1: mShader.append("uniform float UNI_"); break;
296 case 2: mShader.append("uniform vec2 UNI_"); break;
297 case 3: mShader.append("uniform vec3 UNI_"); break;
298 case 4: mShader.append("uniform vec4 UNI_"); break;
299 default:
300 rsAssert(0);
301 }
302 }
303
304 mShader.append(fn);
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800305 if (e->mHal.state.fieldArraySizes[field] > 1) {
Chris Wailes6847e732014-08-11 17:30:51 -0700306 mShader += "[";
307 mShader += std::to_string(e->mHal.state.fieldArraySizes[field]);
308 mShader += "]";
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700309 }
310 mShader.append(";\n");
311 }
312 }
313}
314
315void RsdShader::logUniform(const Element *field, const float *fd, uint32_t arraySize ) {
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800316 RsDataType dataType = field->mHal.state.dataType;
317 uint32_t elementSize = field->mHal.state.elementSizeBytes / sizeof(float);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700318 for (uint32_t i = 0; i < arraySize; i ++) {
319 if (arraySize > 1) {
Steve Block65982012011-10-20 11:56:00 +0100320 ALOGV("Array Element [%u]", i);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700321 }
322 if (dataType == RS_TYPE_MATRIX_4X4) {
Steve Block65982012011-10-20 11:56:00 +0100323 ALOGV("Matrix4x4");
324 ALOGV("{%f, %f, %f, %f", fd[0], fd[4], fd[8], fd[12]);
325 ALOGV(" %f, %f, %f, %f", fd[1], fd[5], fd[9], fd[13]);
326 ALOGV(" %f, %f, %f, %f", fd[2], fd[6], fd[10], fd[14]);
327 ALOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700328 } else if (dataType == RS_TYPE_MATRIX_3X3) {
Steve Block65982012011-10-20 11:56:00 +0100329 ALOGV("Matrix3x3");
330 ALOGV("{%f, %f, %f", fd[0], fd[3], fd[6]);
331 ALOGV(" %f, %f, %f", fd[1], fd[4], fd[7]);
332 ALOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700333 } else if (dataType == RS_TYPE_MATRIX_2X2) {
Steve Block65982012011-10-20 11:56:00 +0100334 ALOGV("Matrix2x2");
335 ALOGV("{%f, %f", fd[0], fd[2]);
336 ALOGV(" %f, %f}", fd[1], fd[3]);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700337 } else {
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800338 switch (field->mHal.state.vectorSize) {
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700339 case 1:
Steve Block65982012011-10-20 11:56:00 +0100340 ALOGV("Uniform 1 = %f", fd[0]);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700341 break;
342 case 2:
Steve Block65982012011-10-20 11:56:00 +0100343 ALOGV("Uniform 2 = %f %f", fd[0], fd[1]);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700344 break;
345 case 3:
Steve Block65982012011-10-20 11:56:00 +0100346 ALOGV("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700347 break;
348 case 4:
Steve Block65982012011-10-20 11:56:00 +0100349 ALOGV("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700350 break;
351 default:
352 rsAssert(0);
353 }
354 }
Jason Sams709a0972012-11-15 18:18:04 -0800355 ALOGV("Element size %u data=%p", elementSize, fd);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700356 fd += elementSize;
Jason Sams709a0972012-11-15 18:18:04 -0800357 ALOGV("New data=%p", fd);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700358 }
359}
360
361void RsdShader::setUniform(const Context *rsc, const Element *field, const float *fd,
362 int32_t slot, uint32_t arraySize ) {
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800363 RsDataType dataType = field->mHal.state.dataType;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700364 if (dataType == RS_TYPE_MATRIX_4X4) {
Jason Sams2382aba2011-09-13 15:41:01 -0700365 RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700366 } else if (dataType == RS_TYPE_MATRIX_3X3) {
Jason Sams2382aba2011-09-13 15:41:01 -0700367 RSD_CALL_GL(glUniformMatrix3fv, slot, arraySize, GL_FALSE, fd);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700368 } else if (dataType == RS_TYPE_MATRIX_2X2) {
Jason Sams2382aba2011-09-13 15:41:01 -0700369 RSD_CALL_GL(glUniformMatrix2fv, slot, arraySize, GL_FALSE, fd);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700370 } else {
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800371 switch (field->mHal.state.vectorSize) {
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700372 case 1:
Jason Sams2382aba2011-09-13 15:41:01 -0700373 RSD_CALL_GL(glUniform1fv, slot, arraySize, fd);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700374 break;
375 case 2:
Jason Sams2382aba2011-09-13 15:41:01 -0700376 RSD_CALL_GL(glUniform2fv, slot, arraySize, fd);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700377 break;
378 case 3:
Jason Sams2382aba2011-09-13 15:41:01 -0700379 RSD_CALL_GL(glUniform3fv, slot, arraySize, fd);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700380 break;
381 case 4:
Jason Sams2382aba2011-09-13 15:41:01 -0700382 RSD_CALL_GL(glUniform4fv, slot, arraySize, fd);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700383 break;
384 default:
385 rsAssert(0);
386 }
387 }
388}
389
Alex Sakhartchouk7f126c72011-05-05 16:56:27 -0700390void RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocation *tex) {
391 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
392
393 GLenum trans[] = {
394 GL_NEAREST, //RS_SAMPLER_NEAREST,
395 GL_LINEAR, //RS_SAMPLER_LINEAR,
396 GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
397 GL_REPEAT, //RS_SAMPLER_WRAP,
398 GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
399 GL_LINEAR_MIPMAP_NEAREST, //RS_SAMPLER_LINEAR_MIP_NEAREST
400 };
401
402 GLenum transNP[] = {
403 GL_NEAREST, //RS_SAMPLER_NEAREST,
404 GL_LINEAR, //RS_SAMPLER_LINEAR,
405 GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
406 GL_CLAMP_TO_EDGE, //RS_SAMPLER_WRAP,
407 GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
408 GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_NEAREST,
409 };
410
411 // This tells us the correct texture type
Jason Samseb4fe182011-05-26 16:33:01 -0700412 DrvAllocation *drvTex = (DrvAllocation *)tex->mHal.drv;
413 const GLenum target = drvTex->glTarget;
Jason Samsf18f9d42013-02-05 16:29:14 -0800414 if (!target) {
415 // this can happen if the user set the wrong allocation flags.
416 rsc->setError(RS_ERROR_BAD_VALUE, "Allocation not compatible with sampler");
417 return;
418 }
Alex Sakhartchouk7f126c72011-05-05 16:56:27 -0700419
420 if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) {
421 if (tex->getHasGraphicsMipmaps() &&
Mathias Agopian91702752012-01-29 22:20:50 -0800422 (dc->gl.gl.NV_texture_npot_2D_mipmap || dc->gl.gl.IMG_texture_npot)) {
423 if (dc->gl.gl.NV_texture_npot_2D_mipmap) {
Jason Sams2382aba2011-09-13 15:41:01 -0700424 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
425 trans[s->mHal.state.minFilter]);
Alex Sakhartchouk7f126c72011-05-05 16:56:27 -0700426 } else {
427 switch (trans[s->mHal.state.minFilter]) {
428 case GL_LINEAR_MIPMAP_LINEAR:
Jason Sams2382aba2011-09-13 15:41:01 -0700429 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
430 GL_LINEAR_MIPMAP_NEAREST);
Alex Sakhartchouk7f126c72011-05-05 16:56:27 -0700431 break;
432 default:
Jason Sams2382aba2011-09-13 15:41:01 -0700433 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
434 trans[s->mHal.state.minFilter]);
Alex Sakhartchouk7f126c72011-05-05 16:56:27 -0700435 break;
436 }
437 }
438 } else {
Jason Sams2382aba2011-09-13 15:41:01 -0700439 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
440 transNP[s->mHal.state.minFilter]);
Alex Sakhartchouk7f126c72011-05-05 16:56:27 -0700441 }
Jason Sams2382aba2011-09-13 15:41:01 -0700442 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER,
443 transNP[s->mHal.state.magFilter]);
444 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, transNP[s->mHal.state.wrapS]);
445 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, transNP[s->mHal.state.wrapT]);
Alex Sakhartchouk7f126c72011-05-05 16:56:27 -0700446 } else {
447 if (tex->getHasGraphicsMipmaps()) {
Jason Sams2382aba2011-09-13 15:41:01 -0700448 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
449 trans[s->mHal.state.minFilter]);
Alex Sakhartchouk7f126c72011-05-05 16:56:27 -0700450 } else {
Jason Sams2382aba2011-09-13 15:41:01 -0700451 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
452 transNP[s->mHal.state.minFilter]);
Alex Sakhartchouk7f126c72011-05-05 16:56:27 -0700453 }
Jason Sams2382aba2011-09-13 15:41:01 -0700454 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER, trans[s->mHal.state.magFilter]);
455 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, trans[s->mHal.state.wrapS]);
456 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, trans[s->mHal.state.wrapT]);
Alex Sakhartchouk7f126c72011-05-05 16:56:27 -0700457 }
458
459 float anisoValue = rsMin(dc->gl.gl.EXT_texture_max_aniso, s->mHal.state.aniso);
460 if (dc->gl.gl.EXT_texture_max_aniso > 1.0f) {
Jason Sams2382aba2011-09-13 15:41:01 -0700461 RSD_CALL_GL(glTexParameterf, target, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue);
Alex Sakhartchouk7f126c72011-05-05 16:56:27 -0700462 }
463
Alex Sakhartchoukc19ff012011-05-06 14:59:45 -0700464 rsdGLCheckError(rsc, "Sampler::setup tex env");
Alex Sakhartchouk7f126c72011-05-05 16:56:27 -0700465}
466
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700467void RsdShader::setupTextures(const Context *rsc, RsdShaderCache *sc) {
468 if (mRSProgram->mHal.state.texturesCount == 0) {
469 return;
470 }
471
Alex Sakhartchoukc19ff012011-05-06 14:59:45 -0700472 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
473
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700474 uint32_t numTexturesToBind = mRSProgram->mHal.state.texturesCount;
Alex Sakhartchoukc19ff012011-05-06 14:59:45 -0700475 uint32_t numTexturesAvailable = dc->gl.gl.maxFragmentTextureImageUnits;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700476 if (numTexturesToBind >= numTexturesAvailable) {
Tim Murraye195a3f2014-03-13 15:04:58 -0700477 ALOGE("Attempting to bind %u textures on shader id %p, but only %u are available",
478 mRSProgram->mHal.state.texturesCount, this, numTexturesAvailable);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700479 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available");
480 numTexturesToBind = numTexturesAvailable;
481 }
482
483 for (uint32_t ct=0; ct < numTexturesToBind; ct++) {
Jason Sams2382aba2011-09-13 15:41:01 -0700484 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct);
485 RSD_CALL_GL(glUniform1i, sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct);
Alex Sakhartchoukba157302011-08-05 15:27:25 -0700486
Alex Sakhartchouk064aa7e2011-10-18 10:54:29 -0700487 if (!mRSProgram->mHal.state.textures[ct]) {
Alex Sakhartchoukba157302011-08-05 15:27:25 -0700488 // if nothing is bound, reset to default GL texture
Alex Sakhartchouk6d6e1142012-03-26 13:52:24 -0700489 RSD_CALL_GL(glBindTexture, mCurrentState->mTextureTargets[ct], 0);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700490 continue;
491 }
492
Jason Samseb4fe182011-05-26 16:33:01 -0700493 DrvAllocation *drvTex = (DrvAllocation *)mRSProgram->mHal.state.textures[ct]->mHal.drv;
Jason Samsb3220332012-04-02 14:41:54 -0700494
495 if (mCurrentState->mTextureTargets[ct] != GL_TEXTURE_2D &&
496 mCurrentState->mTextureTargets[ct] != GL_TEXTURE_CUBE_MAP &&
497 mCurrentState->mTextureTargets[ct] != GL_TEXTURE_EXTERNAL_OES) {
Tim Murraye195a3f2014-03-13 15:04:58 -0700498 ALOGE("Attempting to bind unknown texture to shader id %p, texture unit %u",
499 this, ct);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700500 rsc->setError(RS_ERROR_BAD_SHADER, "Non-texture allocation bound to a shader");
501 }
Jason Samsb3220332012-04-02 14:41:54 -0700502 RSD_CALL_GL(glBindTexture, mCurrentState->mTextureTargets[ct], drvTex->textureID);
Alex Sakhartchoukc19ff012011-05-06 14:59:45 -0700503 rsdGLCheckError(rsc, "ProgramFragment::setup tex bind");
Alex Sakhartchouk064aa7e2011-10-18 10:54:29 -0700504 if (mRSProgram->mHal.state.samplers[ct]) {
505 setupSampler(rsc, mRSProgram->mHal.state.samplers[ct],
506 mRSProgram->mHal.state.textures[ct]);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700507 } else {
Jason Samsb3220332012-04-02 14:41:54 -0700508 RSD_CALL_GL(glTexParameteri, mCurrentState->mTextureTargets[ct],
509 GL_TEXTURE_MIN_FILTER, GL_NEAREST);
510 RSD_CALL_GL(glTexParameteri, mCurrentState->mTextureTargets[ct],
511 GL_TEXTURE_MAG_FILTER, GL_NEAREST);
512 RSD_CALL_GL(glTexParameteri, mCurrentState->mTextureTargets[ct],
513 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
514 RSD_CALL_GL(glTexParameteri, mCurrentState->mTextureTargets[ct],
515 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
Jason Samsf18f9d42013-02-05 16:29:14 -0800516 rsdGLCheckError(rsc, "ProgramFragment::setup basic tex env");
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700517 }
Alex Sakhartchoukc19ff012011-05-06 14:59:45 -0700518 rsdGLCheckError(rsc, "ProgramFragment::setup uniforms");
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700519 }
520
Jason Sams2382aba2011-09-13 15:41:01 -0700521 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700522 mDirty = false;
Alex Sakhartchoukc19ff012011-05-06 14:59:45 -0700523 rsdGLCheckError(rsc, "ProgramFragment::setup");
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700524}
525
526void RsdShader::setupUserConstants(const Context *rsc, RsdShaderCache *sc, bool isFragment) {
527 uint32_t uidx = 0;
528 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
Alex Sakhartchouk064aa7e2011-10-18 10:54:29 -0700529 Allocation *alloc = mRSProgram->mHal.state.constants[ct];
Jason Samsa6dd8232012-07-25 19:33:43 -0700530
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700531 if (!alloc) {
Tim Murraye195a3f2014-03-13 15:04:58 -0700532 ALOGE("Attempting to set constants on shader id %p, but alloc at slot %u is not set",
533 this, ct);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700534 rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound");
535 continue;
536 }
537
Jason Sams709a0972012-11-15 18:18:04 -0800538 const uint8_t *data = static_cast<const uint8_t *>(alloc->mHal.drvState.lod[0].mallocPtr);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700539 const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800540 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
541 const Element *f = e->mHal.state.fields[field];
542 const char *fieldName = e->mHal.state.fieldNames[field];
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700543
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800544 uint32_t offset = e->mHal.state.fieldOffsetBytes[field];
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700545 const float *fd = reinterpret_cast<const float *>(&data[offset]);
546
547 int32_t slot = -1;
548 uint32_t arraySize = 1;
549 if (!isFragment) {
550 slot = sc->vtxUniformSlot(uidx);
551 arraySize = sc->vtxUniformSize(uidx);
552 } else {
553 slot = sc->fragUniformSlot(uidx);
554 arraySize = sc->fragUniformSize(uidx);
555 }
556 if (rsc->props.mLogShadersUniforms) {
Steve Block65982012011-10-20 11:56:00 +0100557 ALOGV("Uniform slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s",
Jason Sams2382aba2011-09-13 15:41:01 -0700558 slot, offset, ct, field, uidx, fieldName);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700559 }
560 uidx ++;
561 if (slot < 0) {
562 continue;
563 }
564
565 if (rsc->props.mLogShadersUniforms) {
566 logUniform(f, fd, arraySize);
567 }
568 setUniform(rsc, f, fd, slot, arraySize);
569 }
570 }
571}
572
573void RsdShader::setup(const android::renderscript::Context *rsc, RsdShaderCache *sc) {
574
575 setupUserConstants(rsc, sc, mType == GL_FRAGMENT_SHADER);
576 setupTextures(rsc, sc);
577}
578
579void RsdShader::initAttribAndUniformArray() {
580 mAttribCount = 0;
581 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
Alex Sakhartchouk064aa7e2011-10-18 10:54:29 -0700582 const Element *elem = mRSProgram->mHal.state.inputElements[ct];
Alex Sakhartchoukc0a65422012-01-05 14:55:11 -0800583 mAttribCount += elem->mHal.state.fieldsCount;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700584 }
585
586 mUniformCount = 0;
587 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
588 const Element *elem = mRSProgram->mHal.state.constantTypes[ct]->getElement();
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800589 mUniformCount += elem->mHal.state.fieldsCount;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700590 }
591 mUniformCount += mRSProgram->mHal.state.texturesCount;
592
593 if (mAttribCount) {
Chris Wailes6847e732014-08-11 17:30:51 -0700594 mAttribNames = new std::string[mAttribCount];
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700595 }
596 if (mUniformCount) {
Chris Wailes6847e732014-08-11 17:30:51 -0700597 mUniformNames = new std::string[mUniformCount];
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700598 mUniformArraySizes = new uint32_t[mUniformCount];
599 }
Alex Sakhartchoukba157302011-08-05 15:27:25 -0700600
601 mTextureCount = mRSProgram->mHal.state.texturesCount;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700602}
603
Chris Wailes6847e732014-08-11 17:30:51 -0700604void RsdShader::initAddUserElement(const Element *e, std::string *names,
605 uint32_t *arrayLengths, uint32_t *count,
606 const char *prefix) {
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800607 rsAssert(e->mHal.state.fieldsCount);
608 for (uint32_t ct=0; ct < e->mHal.state.fieldsCount; ct++) {
609 const Element *ce = e->mHal.state.fields[ct];
610 if (ce->mHal.state.fieldsCount) {
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700611 initAddUserElement(ce, names, arrayLengths, count, prefix);
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800612 } else {
Chris Wailes6847e732014-08-11 17:30:51 -0700613 std::string tmp(prefix);
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800614 tmp.append(e->mHal.state.fieldNames[ct]);
Chris Wailes6847e732014-08-11 17:30:51 -0700615 names[*count] = tmp;
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700616 if (arrayLengths) {
Alex Sakhartchouk4a43e3e2011-12-28 13:47:05 -0800617 arrayLengths[*count] = e->mHal.state.fieldArraySizes[ct];
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700618 }
619 (*count)++;
620 }
621 }
622}